If you hold shift when exiting a locker, you can SLAM it open. You can also use this to murder the skulls :) Be careful doing this though, a-60 has a nasty habit of spawning immediately after killing a skull. Also if you kill a skull with a locker, that locker becomes broken and you CANNOT hide in it anymore
to answer your question, a-60` can appear a theoretically endless amount of times in succession, albeit seeing more than twice in a row is somewhat rare.
Also a A-1000 victor here. I highly suggest you commit to this game as it's genuinely so fun and addicting. Anyways I suggest trying to utilise your flashlight as it can help you detect variations of certain entities. I am not spoiling anything though and may I suggest tapping your flashlight when near a-100 from time to time to not get lost and also small thing but pressing s exits the locker backwards(save time) and don't forget about "charms" Good luck! Hope we see more of this.
@ebozic620 OMG!!!! YES!!!!!!! I cringe so hard when people use their flashlight/scanner inside the locker when they don't need to and waste their battery, LIKE BRO
@ebozic620 This is so relatable. It's like you need to keep it on for the whole game. I usually turn my Scanner off every time I am getting close to the door and during the door animation. Same thing with getting close to lockers and tables.
As somebody who has completed multiple runs of this game, including an Alpha & Omega (Basically door 0 to 1000) Theres alot of good tips for you, but I'll try not to spoil anything. 1) After Completing a few secret events, your screen might flash with a color. That means you've unlocked a charm (A secret item that helps you out during runs) 2) Hiding under tables is viable, but you should avoid them incase of emergencies. 3) The entities with ` in them are called primes. They're usually just buffed versions of entities.
R&D is fairly fun, but there's a little tactic you can use only for A-60 and A-60' as other entities will not fall for it. Now this is a very risky move in a few rooms, but it's invaluable knowledge to have. Basically if you can get out of sight and out of the way, you can avoid them without getting into a locker. However the rooms you can do this trick in is your job to figure out.
Rooms & Doors A-1000 winner here, if you need any tips I can help you with that! Also Rooms & Doors does not have 0 players! It has at least 100+ so it's pretty underrated. It's really fun and a challenging game to play. I suggest changing the title to "The Scariest Roblox Game That Is Somehow Not Popular?" Anyways Great Video and Can't wait to see more awesome content you put out. As of now, your the only youtuber that hasn't ticked me off yet by saying false information about the game ! See you soon.
Yeah I know it has 100 players average, but I need the title to sound more clickable. I get more views, more people see this game, win win. No tips needed here cause I want to do it all blind, appreciate it though
@@Pez_ ngl, that's a dang good strategy, I like the way you think! You get more views/subs and one of my favorite games gets more popular! THANK YOU SO MUCH PEZ!!
Fun fact: just like pressure, doors & rooms has a deaf mode. The only difference being that doors & rooms deaf mode removes all sound so you dont get a advantage, unlike pressure
I noticed that you pointed out specific game mechanics which you complained about in the video, so I wanna tell you how to overcome such struggles. I apologize for the long message, but I really wanna help and I cant just dumb it down for the sake of following a rule. >To avoid the recharging prompt cooldown, simply dont recharge while entities are about to jump you. Get to the nearest locker with the little amount of light you have left (which is intentionally designed like that so you can still see & check for primes before the battery fully runs out) (Additional Info: You can skip the battery pickup animation by holding sprint as you grab the battery) >To avoid the door animation preventing you from moving in crucial moments, simply sprint right before opening the door so it skips the animation (AKA slam the door). This allows you to move as you open the door. (P.S.: You should definitely check the Settings menu. One of the settings is Automatic Doors, which allows you to open doors automatically without having to press E.) The following arent complaints you made but it is very important information i wanna add. >You can kill A-100 (the skull) IF it is around/nearby your locker. Simply hold sprint as you exit to theorically slam the locker door on it. (This will permanently destroy that locker) >Tables ARE hiding spots. They are a less safe alternative for A-60 - And a crucial game mechanic later on. That's pretty much all the help I wanted to give. I know you said you wanted to go in blind but little things like these will help you avoid alot of your troubles.
Others would say "holy yap" or "bro wrote a whole documentary". I say that you are a very helpful person who has been through alot with that A&O. I feel some of your pain as a simple A-1000 winner! I hope you have a great rest of your day and thanks for helping others!
the thing is, its basically a revamped rooms, which is what spawned all these room type games (doors and pressure). rooms itself is quite alright, but i think this game does a good job on revisiting what couldve been
Also if ur going to try again, here's a few little things: 1. the recharging cant enter lockers thing is intentional, not a bug 2. U can kill the skeletons by luring them to a locker and slamming the locker door, this will make the locker unusable 3. A-90 only spawns after door 190 is opened which is why u havent seen it 4. Fix ur ping/wifi (cause of not being able to enter lockers sometimes)
regarding the charms, there is a very good one you could get that lets you use tables without the chance of a-60 killing you, making it easy to survive prime as well although this charm isnt particularly easy to get, as it requires you do to the first 100 rooms WITHOUT lockers, i will give some tips to help (which also generally help with gameplay) 1. the rooms with staircases are a safe spot, you can go behind the stairs to be completely safe from a-60 (as long as you get in the corner of the staircase) 2. rooms with office cubicles are also a safe spot, you can go into the corner of the cubical, BUT make sure to face towards where the desk is or a-60 will still see you 3. rooms that have a 3 crate pile right at the entrance are safe spots, but you have to be pressed up behind it real good if none of these options are available, you will have to take a gamble with the tables
21:36 you missed the part that kills you and because of this you fell in a void, and when you are falling in the void that red skull is tping u back at the start of a room (like glitch from doors)
Woa, u got far!! I was in the yt stream before it died, but just a few quick things! - A-90 spawns at A-190, since, with all the other entites, 90 is too early -.... thats abt it, Very fancy outro tho :3
@@Pez_ Yeah man i can telll! Also, just remembered, charms exist You unlock them by doing challenges and they give you perks which are useful If you wanna check em out, here are all the ones i can remember Rite of greed - In multiplayer, take someone's locker. Allows you to see Shell within lockers aswell as other peopl in multiplayer, also allows you to dodge shell in the event they attack you Rite of sloth - Reach A-200 without ever tapping the sprint button, or reach A-200 without opening a door (teammates open them for you) Makes ur footsteps silent (Pnevma wont hear you) aswell as making you immune from INSIDAE during the hiding animation, Also stamina regens EXTREMELY FAST when you hide Rite of desire - Very easy one, reach room 100 from room 0 in under 9 minutes without checkpoints. Allows you to slam doors open without any cost to ur stamina, plus a free battery every 10 rooms Rite of gluttony - Find and pick up EVERY SINGLE BATTERY you find before door 100. If there is a battery in the current room,y ou will see the number plate to the next door turn orange, aswell as being able to look up, press R, and fullheal urself and fullregen ur stamina for the cost of 6 batteries Rite of envy - In multiplayer, die and become a ghost, and send 3 ghost messages or be a ghost for 100 rooms In mutliplayer, you can read the messages of ghosts in chat, aswell as get healed when a teammate dies In solo, u get ghost messages with a chance to warn you of an incoming entity Rite of pride - Reach room 100 lockerless, tables are fine aswell as safespots. A-60 has a feature called tableburn, where if it sees u in a table as its coming by it will burn you slightly, Pride reduces the damage and makes it effect ur stamina, not health. Rite of wrath - Kill three pnevmas (skull lad) at the same time with one locker, orrr reach A-300 from A-0 without taking damage ONCE. A very gimmicky charm, Your health and stamina become tied, ur stamina is 50% stronger and ur health is 50% weaker too Allows you to counterattack shell by slamming the locker back on them, reducing the stun time and taking less damage than normal And finalllyyy Rite of patience - Reach room 300 from A-0 without the darkness (Eye in the locker) ever appearing This allows damage taken during hiding animations to be redirected to stamina, and grants the ability to do catalyist timings (hiding RIGHT before an entity would hurt you), this can give you 200% stamina at max if you keep prefering catalyist timings while on full stamina, and anything over 200% gives you a battery However the darkness becomes twice as powerful and damages you twice as more with this charm equipped Massive props if you read this whole thing XD You can only use one charm at a time by the way, so choose whatever fits ur playstyle Aswell as this, you still have 4 entites left to discover, with the final one appearing between rooms 600 to 700, called the nine incomphensible horrors. Not spoiling what room it appears at tho :3
Small tip: you can hide out of A-60's sight. For example, in the bridge room you can hide in the corners below, if it's the bridge room with red carpet you can hide upstairs to the corner next to the locker. And those are not the only blind spots, there are more Edit1: another tip: when that skull is around, you can turn on your flashlight on and off quickly and it won't notice
Looking forward to the next video(s) on this game, it is 100% the best Rooms fangame out there. Next time you should definitely try getting a charm, as each one gives different abilities some of which are very useful. Also, if you do end up getting the gummy light, the light itself WILL NOT attract A-100 (the skull), however shaking the light WILL. You did extremely well in this video, and I know you can make it to A-1000 eventually.
Remember, the breathing lockers only deal 5 damage, and if you try to hide in one, it will just get rid of A-40 from them. If A-60 is not there, activate those lockers When A-60 passes, wait a minute just incase A-120 spawned Also, A-90 spawns at A-190
Stamina can be used to pick up, or open things quicker, you cant double interact with a door or a locker on purpose, its meant to punish you for it, since you didn't use your stamina to do it quicker.
He played RAD, This game is honestly one of my fave rooms type games, once you get to the a-500 range it gets challenging and alot harder If you ever decide to go to a-1000 i wish you luck :D good video aswell also there are these challenges that you can do throughout the game to get you "Charms" There give special abilitys that can help you getting to the end
hey! i played this game before, heres some tips. A-60 first appears at A-20, Hide in a locker or hide out of its sight. A-90 spawns anytime past A-190 (for some reason) if you see its face on your screen, dont move. A-100 spawns anytime past A-100 and is regardless the most hated monster/entity in the game, It doesnt like sounds, if you make loud noises it'll bite you and deal damage, however if you hide in a locker and its near the lockers door, you can SLAM it and kill A-100. A-120: When spawning, emits loud banging noises. If you are hit by it, you will get sent back 3-4 rooms back and lose 50 health, note: if theres no lockers in the room youre in while a-120 is active, quickly go to the previous room you went and search any unoccupied lockers. It can see you through tables, so dont hide in tables ig. i honestly dont know how a-120 despawns so like uhh gl ig A-200: Quieter than A-120, Upon spawning, a deep thud signals its arrival. gradually silencing all ambient sounds and echoes. At the same time, it drains all colors from the players screen, leaving it grayscale. This indicates a imminent attack. However if you hide in a table from a-200 this will not work. It can rebound up to 3 times, A wind-like sound will play, signalling it is safe to come out the locker. im tired to write these all ill probably finish it soon also a-120 and a-200 are player targetting entities i think
Another A-1000 Victor here, I have some small tips to give since I don't want to spoil too much of the game. 1. You can press S to exit facing towards a locker. Great for dealing with the Primes! 2. This game has UGC that gives you certain abilities! I can specify what they do if needed. 3. The aura that appears around your screen has 2 colors: Red for Health and Blue For Stamina. The brighter they are, the lower your health or stamina is. 4. You can Slam open lockers when a Pnevma (A-100) is near your locker. This will break your locker however, so do this when you know you are safe. 5. The Flashlight (and Gummylight) Flickers when a prime variant has spawned. Honestly, I'm really stoked to see a big-name content creator bringing some light to this VERY underrated Rooms game! I hope that some more big name creators touch this game and give it the popularity that it truly deserves someday! Another thing is to stay strong! This game is not easy, but it shouldn't discourage you from playing it, as the difficulty is what makes this game fun!
@NicoNukes The Battery, which gives an extra battery at the start of every run, and the shell cosmetics, which gives you manual locker slamming. Manual Locker Slams don't break the locker, unless you use one to kill a Pnevma.
31:40 u can get 4 primes, 2 primes isnt a rare thing, and the chance of getting no a-60 prime is lower when u advance in the game, its extremely rare to get no a-60 prime at a-900
Hey Pez, The gameplay here looks that you are lagging Rooms and Doors always accounts for lag in a special way, which makes it look nonlaggy but there signs the signs being prompts being unresponsive or taking a while, to primes spawning way later then they should, and flashlight recharge being around a second longer. also nice job getting 2 rooms away from A-200.
facts: you can smash a-100 with sprinting out of a locker (this will break the locker and kill a-100), the flashlight AND ONLY THE FLASHLIGHT is able to stall darkness (hide) in lockers... this will drain the flashlight battery to dim, a-100 doesn't attack when the gummy light is on, only when shaking is when he will attack (if this fact is false (it might be) then the real fact is: he will not attack when the gummy is under 51% charged).
A-9- apppears after room A-190 instead. Also you can kill pnemva (the skull) by luring it in front of a locker and holding shift when you exit the locker. This will cause you to kill the skull however this causes the locker to be unusable and could leave you open to an attack from A-60. If you need anything you can ask me. Also can you friend request me?
here's tips from guy that reached A-1000 A-60 spawns RANDOMLY, not being door-based It breaking a door counts as opening a door and therefore causes A-10 to advance The holes are ALSO a-10 You can also use S to exit the locker BACKWARDS, this proves extremely important in A-900 where you current strat to exiting the locker forward and turning will just NOT work because A-60 and A-60' is way too fast There's a fun little green machine to the left when you reach the A-100 saferoom, insert 10 batteries, and once you've done so, you obtain gummylight. when your run ends, you can go back to that same machine right at the start of the game and recieve it without need of Xtra battery Gummylight light does NOT attract A-100s, no need to flicker the light on and off but be warned, shaking it will A-100s cannot see your light in a hiding spot whether it be flashlight or gummylight, so after an A-60 attack, if there's an A-100 nearby immediately reenter the locker and then open your flashlight, or recharge your gummylight to verify if A-60 has spawned R&D is in VERY, VERY active development, therefore A-120 has been changed and doesnt exactly.... kill anymore There are currently 2 more primes In the game you are yet to find ;) There is one main entity in the game that has not yet been added, which is A-300 A-199, while it doesnt look like it, IS a saferoom even though it isnt functionally one A-90 only spawns before, after, or rarely, DURING an entity attack Rooms Post A-500 is where you'll see the game start to become 'the most difficult rooms fangame' the main difference is that A-50 (red eye in the locker) spawns during scribble attacks, therefore you HAVE to leave the locker and time their rebounds If you dont have enough stam for an action, it takes your health instead do NOT overdo locker slamming, it's possible to die doing it if you arent careful Locker slamming is NOT worth it if there's only 1 locker in the room, you can get murked by a Scribble Try pressing sprint button when taking battery, takes stam but is instant Charms. Special little trinkets you recieve when completing a challenge. However devs are dumdum and there is no way to learn how to obtain them in game so I shall provide Envy Only Obtainable in Multiplayer Be a ghost for 100 rooms (spectate) OR send 3 ghost messages Functionality differs depending on gameplay Singleplayer: Chance to warn you on incoming entities with ghost messages Multiplayer: Full heal when a teammate dies, you can read ghost chat widely considered a bad charm, switch to something else as soon as you can Greed Only obtainable In multiplayer Steal a locker from a teammate (From what Ive observed, you get it when a Teammate dies near your locker) When in a hiding spot, see locations of all other players See all occupied hiding spots Unique interaction with A-40, taking 10 stam instead of being dealt 10 damage and entering a locker way faster Much more useful charm, due to the fact that 'occupied' lockers include A-40 Desire Reach A-100 under 10 minutes Normally, sprinting towards a door will open it immediately, taking some stamina With Desire, the doors just open sesame immediately, no stam taken You get a battery every 10 doors Pride Reach A-100 without entering a single locker A-60 and it's variant use raycasts, so simply staying out of sight of them WILL work Popular ones include: The side of the Stairs facing the wall, behind the boxes in the 3 tables room How tables work is that A-60 has a 50% chance to deal 40 damage, and A-60' 90% chance for 10 damage these are called table burns and they're disorienting It's obtainment is rng based, and your health regen is slow, so SPEED through right after an A-60 attack Table takes stamina instead of health Stamina regens instantly, making tables way safer, A-50 also doesnt appear in a table do not hide in a table from a scribble they track your location and WILL kill you in one Gluttony Get EVERY battery up until A-100 The most tedious 'easy' charm, you WILL miss this a lot recommended with another gluttony player or someone with the scanner (beat the game) If there is a battery In the room you are currently in, the Sign showing the next room will be orange only Gluttony users can see the change If you look up and press R, you heal yourself back to full health at the cost of 6 batteries Due it's nature, it combos well with Gummylight, although it IS very useful for flashlight too Sloth Start from A-001 and reach A-200 without ever Sprinting OR without opening a door (multiplayer exclusive, let other teammates open it for you) Not sprinting doesnt get hard UNTIL A-120, after which you are recommended to not move forward and simply let A-60 break the door if the next room doesnt have any locker A-120 also has a room cooldown, so keep that in mind Silent footsteps, meaning A-100 can longer hear you sprint Stamin Regen increase 5x in a hiding spot Arguably the BETTER speedrunning charm, 5x stam regen is an INSTANT full refill and A-100 no longer slows you down Wrath Kill 3 spirits (A-100) at once, OR Start from A-001 and reach A-300 WITHOUT taking damage The 1st requirement is a matter of luck, you simply lure one A-100 until there's 3 of them, bunch them all close together, and hope your locker slam breaks all of them at once this is not possible from A-100-A-200, there can only be 2 A-100s at once in that section Damageless is WAY harder, I suggest you either pick Pride (more methods of hiding) or Greed (Avoid A-40 bullshit) chances are, A-100 with be blocking the path. In this case, simply lure them outta there Your worst nightmare WILL be *he who comes from the ceiling* Patience Start from A-001 and reach A-300 WITHOUT encountering A-50 ONCE you will know you have failed the rite when the message 'Something is in here' appears at which point, ESC+R Late locker timing causes stamina to be drained instead Ability to Catalyst Just before an entity attacks, you can catalyst a locker to immediately gain 20 health and 50 stamina If you are in Full health, you get 25 stamina over your limit with a ui element, so 4 catalysts to reach 200 stam the slightest scratch will remove all extra stam Catalysting at 200 stam will give you one battery per catalyst Entities you can catalyst: A-60, A-60', A-120, *the white fog*, *the blue fog*, *he who comes from the ceilings* do not attempt to catalyst *the white fog* it is the only entity that truly instakills which means death if you are too late *the blue fog* IS safe though see the blue circle that acts as your cursor? with patience, it changes to show when to catalyst it is recommended to hold E or M1 and then releasing instead of clicking at the right time, it's kind of like what you do with the block tales sword
You should like,,, play "pet noonie simulator".. (I promise its not what it sounds and its getting re-named for that reason) should be first that shows up on rblx and its hella underated (By Bugggs7 if it isnt the first one)
oh god i feel bad for you, Okay, As A Thing To Note If Ya Don't Know Already, For A-60 And A-60 Prime, If You Run Into A Bridge Room, Hide Next Too The Stairs (not the inside, next too the wall of the room), This Only Works On Them 2, Not A-120 And The Other 3 Like Them, Also Doesn't Rlly Work On The Skull, A-120 Tracks Directly Too You And The . . . "Darkness" I Think It's Called (the hide entity), Won't Appear While A-120 Is There, Same For A-60 (also i believe a-120 kills the skull if it's there)
I get while recharging you shouldn’t be able to interact that I’m fine with it’s the fact that for a good 2-3 seconds after you recharge you can’t interact which doesn’t make sense
here's some actually correct tips. The wardrobes you can hide in and a-60 prime (the blue guy) can rebound i forgot what door it starts but he can apparently do it up to 6 times the wiki said. and theres only a few entities not including the prime ones for a 60 90 and 120. also 120 kills the skull guys. Another thing i forgot about is a-90 prime comes back after a-90 so stand still for a extra few seconds after getting a-90 to not die.
If you hold shift when exiting a locker, you can SLAM it open. You can also use this to murder the skulls :)
Be careful doing this though, a-60 has a nasty habit of spawning immediately after killing a skull. Also if you kill a skull with a locker, that locker becomes broken and you CANNOT hide in it anymore
i unironically want a giant skull to just sit in the corner of my room now
You also waste your stamina while slamming open, why can't you use your stamina to quickly hide then?
@@A-75rldrooms would make a-50 useless
to answer your question, a-60` can appear a theoretically endless amount of times in succession, albeit seeing more than twice in a row is somewhat rare.
@@Bobz-kv3dv it's capped at like 7 primes
@Amaze-2savgae Yeah, and that's PAST 900. Before then, it's less.
A-60 prime "rebounds" cap at 6 times actually.
Also a A-1000 victor here. I highly suggest you commit to this game as it's genuinely so fun and addicting. Anyways I suggest trying to utilise your flashlight as it can help you detect variations of certain entities. I am not spoiling anything though and may I suggest tapping your flashlight when near a-100 from time to time to not get lost and also small thing but pressing s exits the locker backwards(save time) and don't forget about "charms" Good luck! Hope we see more of this.
I 99% agree with you! Except it should be 50% using your flashlight and 50% not using your flashlight. Just to conserve battery you know?
@GCSMulti True true, once you get the rhythm you know exactly when to pull out your flashlight and when to not
@ebozic620 OMG!!!! YES!!!!!!! I cringe so hard when people use their flashlight/scanner inside the locker when they don't need to and waste their battery, LIKE BRO
@GCSMulti real bro, i pop my scanner like every 5 seconds tbh unless im over a900 then i just keep it on all the time
@ebozic620 This is so relatable. It's like you need to keep it on for the whole game. I usually turn my Scanner off every time I am getting close to the door and during the door animation. Same thing with getting close to lockers and tables.
As somebody who has completed multiple runs of this game, including an Alpha & Omega (Basically door 0 to 1000) Theres alot of good tips for you, but I'll try not to spoil anything.
1) After Completing a few secret events, your screen might flash with a color. That means you've unlocked a charm (A secret item that helps you out during runs)
2) Hiding under tables is viable, but you should avoid them incase of emergencies.
3) The entities with ` in them are called primes. They're usually just buffed versions of entities.
Don't forget Primes are weaker than the normal versions.
@GCSMulti sometimes stronger on other stats though
@Cooked_today Agreed
True, for example, A-90/Paralysis Prime is slightly weaker, but is much faster with practically no warning. @Cooked_today
R&D is fairly fun, but there's a little tactic you can use only for A-60 and A-60' as other entities will not fall for it. Now this is a very risky move in a few rooms, but it's invaluable knowledge to have.
Basically if you can get out of sight and out of the way, you can avoid them without getting into a locker. However the rooms you can do this trick in is your job to figure out.
ROOMS AND DOORS MENTIONED!!!! Really hope a massive youtuber plays this one day and gives it the popularity it very much deserves.
You know what else is massive
@@Pez_ LOW TAPER FADE
@@Pez_ The hadron collider
Thinknoodles has
Rooms & Doors A-1000 winner here, if you need any tips I can help you with that! Also Rooms & Doors does not have 0 players! It has at least 100+ so it's pretty underrated. It's really fun and a challenging game to play. I suggest changing the title to "The Scariest Roblox Game That Is Somehow Not Popular?" Anyways Great Video and Can't wait to see more awesome content you put out. As of now, your the only youtuber that hasn't ticked me off yet by saying false information about the game ! See you soon.
Yeah I know it has 100 players average, but I need the title to sound more clickable. I get more views, more people see this game, win win.
No tips needed here cause I want to do it all blind, appreciate it though
@@Pez_ ngl, that's a dang good strategy, I like the way you think! You get more views/subs and one of my favorite games gets more popular! THANK YOU SO MUCH PEZ!!
Nvm, Changed title to something still good and clickable
@@Pez_ Just saw the title change, that's still a good title! Nice work!
@@Pez_ Also I have no idea why you are so underrated, your contents great!
Fun fact: just like pressure, doors & rooms has a deaf mode. The only difference being that doors & rooms deaf mode removes all sound so you dont get a advantage, unlike pressure
0:10 SECOND WARNING DETECTED GO SLEEPER AGENTS GOOOOOO
@@V2_The_Machine i knew SOMEONE would make a comment about this (i would have if someone didnt)
GLORY TO PROJECT MOON!
Hod: "Uh manager? Nothing there has breached it's contaiment unit you should suppress it"
Fish
we rise
SECOND TRUMPET AT THE START???? BASED AFFFF
I noticed that you pointed out specific game mechanics which you complained about in the video, so I wanna tell you how to overcome such struggles.
I apologize for the long message, but I really wanna help and I cant just dumb it down for the sake of following a rule.
>To avoid the recharging prompt cooldown, simply dont recharge while entities are about to jump you. Get to the nearest locker with the little amount of light you have left (which is intentionally designed like that so you can still see & check for primes before the battery fully runs out)
(Additional Info: You can skip the battery pickup animation by holding sprint as you grab the battery)
>To avoid the door animation preventing you from moving in crucial moments, simply sprint right before opening the door so it skips the animation (AKA slam the door). This allows you to move as you open the door.
(P.S.: You should definitely check the Settings menu. One of the settings is Automatic Doors, which allows you to open doors automatically without having to press E.)
The following arent complaints you made but it is very important information i wanna add.
>You can kill A-100 (the skull) IF it is around/nearby your locker. Simply hold sprint as you exit to theorically slam the locker door on it. (This will permanently destroy that locker)
>Tables ARE hiding spots. They are a less safe alternative for A-60 - And a crucial game mechanic later on.
That's pretty much all the help I wanted to give. I know you said you wanted to go in blind but little things like these will help you avoid alot of your troubles.
Thank you for no spoilers, actually found the automatic door thing in settings when editing for the outro and was like damn, if only I knew.
Others would say "holy yap" or "bro wrote a whole documentary". I say that you are a very helpful person who has been through alot with that A&O. I feel some of your pain as a simple A-1000 winner! I hope you have a great rest of your day and thanks for helping others!
Holy yap😂😂
Bro wrote an essay 😂
@SheckoVEX-TheThirdChannel I hope your pillow is extremely warm tonight and for all of eternity.
@GCSMulti nice one!
I once played Roblox Doors' The Rooms, like a year or 2 ago, and I never played again when I got disconnected at A-891
I can tell why u didn't go back and I think u might even have raged
the thing is, its basically a revamped rooms, which is what spawned all these room type games (doors and pressure). rooms itself is quite alright, but i think this game does a good job on revisiting what couldve been
Also if ur going to try again, here's a few little things:
1. the recharging cant enter lockers thing is intentional, not a bug
2. U can kill the skeletons by luring them to a locker and slamming the locker door, this will make the locker unusable
3. A-90 only spawns after door 190 is opened which is why u havent seen it
4. Fix ur ping/wifi (cause of not being able to enter lockers sometimes)
regarding the charms, there is a very good one you could get that lets you use tables without the chance of a-60 killing you, making it easy to survive prime as well
although this charm isnt particularly easy to get, as it requires you do to the first 100 rooms WITHOUT lockers, i will give some tips to help (which also generally help with gameplay)
1. the rooms with staircases are a safe spot, you can go behind the stairs to be completely safe from a-60 (as long as you get in the corner of the staircase)
2. rooms with office cubicles are also a safe spot, you can go into the corner of the cubical, BUT make sure to face towards where the desk is or a-60 will still see you
3. rooms that have a 3 crate pile right at the entrance are safe spots, but you have to be pressed up behind it real good
if none of these options are available, you will have to take a gamble with the tables
God bless people like you, because you are spittin straight facts my dude.
21:36 you missed the part that kills you and because of this you fell in a void, and when you are falling in the void that red skull is tping u back at the start of a room (like glitch from doors)
Woa, u got far!! I was in the yt stream before it died, but just a few quick things!
- A-90 spawns at A-190, since, with all the other entites, 90 is too early
-.... thats abt it, Very fancy outro tho :3
Blood, sweat & tears went into that outro 😭
@@Pez_ Yeah man i can telll!
Also, just remembered, charms exist
You unlock them by doing challenges and they give you perks which are useful
If you wanna check em out, here are all the ones i can remember
Rite of greed - In multiplayer, take someone's locker.
Allows you to see Shell within lockers aswell as other peopl in multiplayer, also allows you to dodge shell in the event they attack you
Rite of sloth - Reach A-200 without ever tapping the sprint button, or reach A-200 without opening a door (teammates open them for you)
Makes ur footsteps silent (Pnevma wont hear you) aswell as making you immune from INSIDAE during the hiding animation, Also stamina regens EXTREMELY FAST when you hide
Rite of desire - Very easy one, reach room 100 from room 0 in under 9 minutes without checkpoints.
Allows you to slam doors open without any cost to ur stamina, plus a free battery every 10 rooms
Rite of gluttony - Find and pick up EVERY SINGLE BATTERY you find before door 100.
If there is a battery in the current room,y ou will see the number plate to the next door turn orange, aswell as being able to look up, press R, and fullheal urself and fullregen ur stamina for the cost of 6 batteries
Rite of envy - In multiplayer, die and become a ghost, and send 3 ghost messages or be a ghost for 100 rooms
In mutliplayer, you can read the messages of ghosts in chat, aswell as get healed when a teammate dies
In solo, u get ghost messages with a chance to warn you of an incoming entity
Rite of pride - Reach room 100 lockerless, tables are fine aswell as safespots.
A-60 has a feature called tableburn, where if it sees u in a table as its coming by it will burn you slightly, Pride reduces the damage and makes it effect ur stamina, not health.
Rite of wrath - Kill three pnevmas (skull lad) at the same time with one locker, orrr reach A-300 from A-0 without taking damage ONCE.
A very gimmicky charm, Your health and stamina become tied, ur stamina is 50% stronger and ur health is 50% weaker too
Allows you to counterattack shell by slamming the locker back on them, reducing the stun time and taking less damage than normal
And finalllyyy
Rite of patience - Reach room 300 from A-0 without the darkness (Eye in the locker) ever appearing
This allows damage taken during hiding animations to be redirected to stamina, and grants the ability to do catalyist timings (hiding RIGHT before an entity would hurt you), this can give you 200% stamina at max if you keep prefering catalyist timings while on full stamina, and anything over 200% gives you a battery
However the darkness becomes twice as powerful and damages you twice as more with this charm equipped
Massive props if you read this whole thing XD
You can only use one charm at a time by the way, so choose whatever fits ur playstyle
Aswell as this, you still have 4 entites left to discover, with the final one appearing between rooms 600 to 700, called the nine incomphensible horrors.
Not spoiling what room it appears at tho :3
Small tip: you can hide out of A-60's sight. For example, in the bridge room you can hide in the corners below, if it's the bridge room with red carpet you can hide upstairs to the corner next to the locker. And those are not the only blind spots, there are more
Edit1: another tip: when that skull is around, you can turn on your flashlight on and off quickly and it won't notice
At the start of the video if you look at stream chat there is fish and the intro is fish army
Had no clue who you were until i looked at your older videos about Super mario Bros vs. lol
Looking forward to the next video(s) on this game, it is 100% the best Rooms fangame out there. Next time you should definitely try getting a charm, as each one gives different abilities some of which are very useful. Also, if you do end up getting the gummy light, the light itself WILL NOT attract A-100 (the skull), however shaking the light WILL. You did extremely well in this video, and I know you can make it to A-1000 eventually.
"The scariest game you haven't played"
Me, who has played this exact game to completion several times over:
Remember, the breathing lockers only deal 5 damage, and if you try to hide in one, it will just get rid of A-40 from them. If A-60 is not there, activate those lockers
When A-60 passes, wait a minute just incase A-120 spawned
Also, A-90 spawns at A-190
This game is awesome, shame its name gets makes it get overshadows by doors and its copies most of the time, I hope it gets more recognition soon
so true
Stamina can be used to pick up, or open things quicker, you cant double interact with a door or a locker on purpose, its meant to punish you for it, since you didn't use your stamina to do it quicker.
He played RAD, This game is honestly one of my fave rooms type games, once you get to the a-500 range it gets challenging and alot harder
If you ever decide to go to a-1000 i wish you luck :D
good video aswell
also there are these challenges that you can do throughout the game to get you "Charms" There give special abilitys that can help you getting to the end
PLAY DELUSIONAL OFFICE ITS REALLY FUN :D
its like a mix between Grace and The Rooms
hey! i played this game before, heres some tips.
A-60 first appears at A-20, Hide in a locker or hide out of its sight.
A-90 spawns anytime past A-190 (for some reason) if you see its face on your screen, dont move.
A-100 spawns anytime past A-100 and is regardless the most hated monster/entity in the game, It doesnt like sounds, if you make loud noises it'll bite you and deal damage, however if you hide in a locker and its near the lockers door, you can SLAM it and kill A-100.
A-120: When spawning, emits loud banging noises. If you are hit by it, you will get sent back 3-4 rooms back and lose 50 health,
note: if theres no lockers in the room youre in while a-120 is active, quickly go to the previous room you went and search any unoccupied lockers. It can see you through tables, so dont hide in tables ig. i honestly dont know how a-120 despawns so like uhh gl ig
A-200: Quieter than A-120, Upon spawning, a deep thud signals its arrival. gradually silencing all ambient sounds and echoes. At the same time, it drains all colors from the players screen, leaving it grayscale. This indicates a imminent attack. However if you hide in a table from a-200 this will not work. It can rebound up to 3 times, A wind-like sound will play, signalling it is safe to come out the locker.
im tired to write these all ill probably finish it soon
also a-120 and a-200 are player targetting entities i think
Another A-1000 Victor here, I have some small tips to give since I don't want to spoil too much of the game.
1. You can press S to exit facing towards a locker. Great for dealing with the Primes!
2. This game has UGC that gives you certain abilities! I can specify what they do if needed.
3. The aura that appears around your screen has 2 colors: Red for Health and Blue For Stamina. The brighter they are, the lower your health or stamina is.
4. You can Slam open lockers when a Pnevma (A-100) is near your locker. This will break your locker however, so do this when you know you are safe.
5. The Flashlight (and Gummylight) Flickers when a prime variant has spawned.
Honestly, I'm really stoked to see a big-name content creator bringing some light to this VERY underrated Rooms game! I hope that some more big name creators touch this game and give it the popularity that it truly deserves someday!
Another thing is to stay strong! This game is not easy, but it shouldn't discourage you from playing it, as the difficulty is what makes this game fun!
what does the ugc abilites are
@NicoNukes The Battery, which gives an extra battery at the start of every run, and the shell cosmetics, which gives you manual locker slamming. Manual Locker Slams don't break the locker, unless you use one to kill a Pnevma.
@@funnymancaleb oh thats cool
I love the idea that Rooms and Doors (as in the two separate games) take place in a backrooms style location.
"...Game you haven't played..."
"I'VE PLAYED THIS GAME BEFORE!"
31:40 u can get 4 primes, 2 primes isnt a rare thing, and the chance of getting no a-60 prime is lower when u advance in the game, its extremely rare to get no a-60 prime at a-900
you can even get 6 primes
jokes on you, i’ve played it before.
You should play Scary Horro Game, also nice video!
yoo rooms & doors mention!
Hey Pez,
The gameplay here looks that you are lagging
Rooms and Doors always accounts for lag in a special way, which makes it look nonlaggy but there signs
the signs being prompts being unresponsive or taking a while, to primes spawning way later then they should, and flashlight recharge being around a second longer.
also nice job getting 2 rooms away from A-200.
This makes a lot of sense actually, I also had to stop stream on youtube because stream was dying so that would add up
What is the name of that game above on the left?
"A game you haven't heard of" *shows a game that litterally more then a half of roblox's community knows*
"0 players"
Active: 198
But yeah this is prob the best and actual scary rooms fangame out there.
AHHH Ok changing title, also agreed
@@Pez_ title is still lying
incorrect, i have played this game.
i cant get to a-200 its been like a year of playing this game whats wrong with me
what are the controls for this game and why cant i slam lockers??
facts: you can smash a-100 with sprinting out of a locker (this will break the locker and kill a-100), the flashlight AND ONLY THE FLASHLIGHT is able to stall darkness (hide) in lockers... this will drain the flashlight battery to dim, a-100 doesn't attack when the gummy light is on, only when shaking is when he will attack (if this fact is false (it might be) then the real fact is: he will not attack when the gummy is under 51% charged).
A-9- apppears after room A-190 instead. Also you can kill pnemva (the skull) by luring it in front of a locker and holding shift when you exit the locker. This will cause you to kill the skull however this causes the locker to be unusable and could leave you open to an attack from A-60. If you need anything you can ask me. Also can you friend request me?
here's tips from guy that reached A-1000
A-60 spawns RANDOMLY, not being door-based
It breaking a door counts as opening a door and therefore causes A-10 to advance
The holes are ALSO a-10
You can also use S to exit the locker BACKWARDS, this proves extremely important in A-900 where you current strat to exiting the locker forward and turning will just NOT work because A-60 and A-60' is way too fast
There's a fun little green machine to the left when you reach the A-100 saferoom, insert 10 batteries, and once you've done so, you obtain gummylight. when your run ends, you can go back to that same machine right at the start of the game and recieve it without need of Xtra battery
Gummylight light does NOT attract A-100s, no need to flicker the light on and off but be warned, shaking it will
A-100s cannot see your light in a hiding spot whether it be flashlight or gummylight, so after an A-60 attack, if there's an A-100 nearby immediately reenter the locker and then open your flashlight, or recharge your gummylight to verify if A-60 has spawned
R&D is in VERY, VERY active development, therefore A-120 has been changed and doesnt exactly.... kill anymore
There are currently 2 more primes In the game you are yet to find ;)
There is one main entity in the game that has not yet been added, which is A-300
A-199, while it doesnt look like it, IS a saferoom even though it isnt functionally one
A-90 only spawns before, after, or rarely, DURING an entity attack
Rooms Post A-500 is where you'll see the game start to become 'the most difficult rooms fangame'
the main difference is that A-50 (red eye in the locker) spawns during scribble attacks, therefore you HAVE to leave the locker and time their rebounds
If you dont have enough stam for an action, it takes your health instead
do NOT overdo locker slamming, it's possible to die doing it if you arent careful
Locker slamming is NOT worth it if there's only 1 locker in the room, you can get murked by a Scribble
Try pressing sprint button when taking battery, takes stam but is instant
Charms.
Special little trinkets you recieve when completing a challenge.
However devs are dumdum and there is no way to learn how to obtain them in game
so I shall provide
Envy
Only Obtainable in Multiplayer
Be a ghost for 100 rooms (spectate) OR send 3 ghost messages
Functionality differs depending on gameplay
Singleplayer: Chance to warn you on incoming entities with ghost messages
Multiplayer: Full heal when a teammate dies, you can read ghost chat
widely considered a bad charm, switch to something else as soon as you can
Greed
Only obtainable In multiplayer
Steal a locker from a teammate (From what Ive observed, you get it when a Teammate dies near your locker)
When in a hiding spot, see locations of all other players
See all occupied hiding spots
Unique interaction with A-40, taking 10 stam instead of being dealt 10 damage and entering a locker way faster
Much more useful charm, due to the fact that 'occupied' lockers include A-40
Desire
Reach A-100 under 10 minutes
Normally, sprinting towards a door will open it immediately, taking some stamina
With Desire, the doors just open sesame immediately, no stam taken
You get a battery every 10 doors
Pride
Reach A-100 without entering a single locker
A-60 and it's variant use raycasts, so simply staying out of sight of them WILL work
Popular ones include: The side of the Stairs facing the wall, behind the boxes in the 3 tables room
How tables work is that A-60 has a 50% chance to deal 40 damage, and A-60' 90% chance for 10 damage
these are called table burns and they're disorienting
It's obtainment is rng based, and your health regen is slow, so SPEED through right after an A-60 attack
Table takes stamina instead of health
Stamina regens instantly, making tables way safer, A-50 also doesnt appear in a table
do not hide in a table from a scribble
they track your location and WILL kill you in one
Gluttony
Get EVERY battery up until A-100
The most tedious 'easy' charm, you WILL miss this a lot
recommended with another gluttony player or someone with the scanner (beat the game)
If there is a battery In the room you are currently in, the Sign showing the next room will be orange
only Gluttony users can see the change
If you look up and press R, you heal yourself back to full health at the cost of 6 batteries
Due it's nature, it combos well with Gummylight, although it IS very useful for flashlight too
Sloth
Start from A-001 and reach A-200 without ever Sprinting OR
without opening a door (multiplayer exclusive, let other teammates open it for you)
Not sprinting doesnt get hard UNTIL A-120, after which you are recommended to not move forward and simply let A-60 break the door if the next room doesnt have any locker
A-120 also has a room cooldown, so keep that in mind
Silent footsteps, meaning A-100 can longer hear you sprint
Stamin Regen increase 5x in a hiding spot
Arguably the BETTER speedrunning charm, 5x stam regen is an INSTANT full refill and A-100 no longer slows you down
Wrath
Kill 3 spirits (A-100) at once, OR Start from A-001 and reach A-300 WITHOUT taking damage
The 1st requirement is a matter of luck, you simply lure one A-100 until there's 3 of them, bunch them all close together, and hope your locker slam breaks all of them at once
this is not possible from A-100-A-200, there can only be 2 A-100s at once in that section
Damageless is WAY harder, I suggest you either pick Pride (more methods of hiding) or Greed (Avoid A-40 bullshit)
chances are, A-100 with be blocking the path. In this case, simply lure them outta there
Your worst nightmare WILL be *he who comes from the ceiling*
Patience
Start from A-001 and reach A-300 WITHOUT encountering A-50 ONCE
you will know you have failed the rite when the message 'Something is in here' appears
at which point, ESC+R
Late locker timing causes stamina to be drained instead
Ability to Catalyst
Just before an entity attacks, you can catalyst a locker to immediately gain 20 health and 50 stamina
If you are in Full health, you get 25 stamina over your limit with a ui element, so 4 catalysts to reach 200 stam
the slightest scratch will remove all extra stam
Catalysting at 200 stam will give you one battery per catalyst
Entities you can catalyst:
A-60, A-60', A-120, *the white fog*, *the blue fog*, *he who comes from the ceilings*
do not attempt to catalyst *the white fog*
it is the only entity that truly instakills which means death if you are too late
*the blue fog* IS safe though
see the blue circle that acts as your cursor? with patience, it changes to show when to catalyst
it is recommended to hold E or M1 and then releasing instead of clicking at the right time, it's kind of like what you do with the block tales sword
Please play Endless Doors next, it’s so good. Matcher actually appears in Doors as a Rush Clone and the game still gets updated
When the rooms have doors and A-60 has a prime, you know you are in for a ride
You sould play Delusional Office, very good game on Roblox
The hole doesn’t have a death screen but everything else does other than two other entities
You should like,,, play "pet noonie simulator".. (I promise its not what it sounds and its getting re-named for that reason) should be first that shows up on rblx and its hella underated (By Bugggs7 if it isnt the first one)
Hell yeah you finally did it 🔥🔥🔥
I love this game so much, I haven't played it in a while because my headphones don't work. :(
oh god i feel bad for you, Okay, As A Thing To Note If Ya Don't Know Already, For A-60 And A-60 Prime, If You Run Into A Bridge Room, Hide Next Too The Stairs (not the inside, next too the wall of the room), This Only Works On Them 2, Not A-120 And The Other 3 Like Them, Also Doesn't Rlly Work On The Skull, A-120 Tracks Directly Too You And The . . . "Darkness" I Think It's Called (the hide entity), Won't Appear While A-120 Is There, Same For A-60 (also i believe a-120 kills the skull if it's there)
38:00 this is lag, also battery thing is a skill issue, obviously ur hand will be occupied when recharging, just get better
I get while recharging you shouldn’t be able to interact that I’m fine with
it’s the fact that for a good 2-3 seconds after you recharge you can’t interact which doesn’t make sense
@@Pez_ .. fair enough, it could be like 0.5 seconds
We (at least im) need more rooms and doors content because its peak
Me who has played this before:
Ok all jokes aside rlly nice vid
The title lied
I’ve played these games before
A-10 (void)
- Don't fall behind
the scariest roblox game i won't ever play because i have razer headphones and sensitive ears (unfortunate)
never thought bro would play this but nice vid bro
13:00 I think that is a portal referance
what game is this??????
Someone didn’t make it past the 10 second mark
@@Pez_fr
YESSSS ROOMS AND DOORS VID
you know what that means: FISH
I’m keeping my cat hostess for the beginning of this vid
here's some actually correct tips. The wardrobes you can hide in and a-60 prime (the blue guy) can rebound i forgot what door it starts but he can apparently do it up to 6 times the wiki said. and theres only a few entities not including the prime ones for a 60 90 and 120. also 120 kills the skull guys. Another thing i forgot about is a-90 prime comes back after a-90 so stand still for a extra few seconds after getting a-90 to not die.
If only you knew what NVCS-3000 is, you would definently beat R&D
I have played this one before (:<
better luck next time.
NOOOOOOOOO🐟OOOOOOOO
Rooms & Doors is the best game but also a hard game
3:32 cackling right now
I used to play rooms and doors LAL THE TIME
Ooh finally video.
If you get the gummy light then a 100 wont attack you
ROOMS & DOORS! YAYYY! PEOPLE ARE FINDING THE GAME AGAIN!
DID I HEAR LOBOTOMY CORPORATION...
We have been summoned
Its not the scariest game, BUT scariest rooms remake
you are gonna owe the believers a lot lol
Actually I have played Rooms & Doors. It’s my favourite, followed by doors.
already played it but nice video
This game is very undereaten
Yummers
31:53 that's the door
Found you on my list of people I have subscribed to, who the hell are you?
🐠
Fish
Watch his videos for a refresh
Hes a guy who makes Great content, THAT'S WHO!
He fishes and he also lost his hearing some time ago
@@aperson6637 Wait, fr? I didn't know he lost his hearing.
this game sounds entertaining I think i'll play it
dont have anything to say good video
no pinkle jumpscare (im sad)
Noted for next video (I will probably forget)
why did you say big scary
A1000 victor here, AAAHHHHHH IT BURNS good game though
i was in this stream!!!!!
I played these games before
I did the a-1000 like 7+ months ago
why does it look like froger is in the thumbnail 😭
I have played this game before... SO YOU ARE INCORRECT
17:55 IM IN A PEZ VID
18:33 AND AGAIN
23:08 AND AGAIN LETS GOOOOO
Fun Fact: I played this you are wrong
bro I played rooms & doors like 2 weeks ago
Will there be a part 2 though?
Betting on 200 You better not fail Or I'll lose my house
Just finsihed video Didn't realize that you said you'll make a series
This is CLIKCBVBAIT!!1! I've played these games before!!!!1!
Also I have never gotten to even a-150 and my pb is around a-140
Awesome sauce
hello.
I have played this game a lot
This is not the scariest rooms game it's Elevation
HELL YEAH ROOMS AND DOORS PEAK
I agree with you so much! I hope you live a good and healthy life!