There is this thing called deliberate practice that musicians use a lot. you play your piece slow, like 50% speed and you play it at a very high degree of focus on and efficiency in movement of your hands. You would practice until its fully engrained in your brain, and only then do you turn up the metronome. this seems like the same concept. its certainly a good way to learn mechanics but i doubt it would have any effect on game sense and positioning, but i certainly will help with consistency.
This is absolutely true. You would rarely try to practice a new/difficult piece at the full intended speed until you've got to grips with the fundamentals first - after this vid it seems like a no brainer that practicing in RL like this can improve your mechanical precision and speed of decision making!
Speed is improved with accuracy, just like a musical instrument. You practice as slow as you need to to play the music without a mistake. You do this enough, the finger positioning and timing becomes muscle memory. Then you can 0lay it faster. You practice as slow as you need to to get the perfect touch every time. Then you can do it without thinking, which equals faster.
@remidmytryshyn8982 that practice also happens naturally in matches because you cant afford to be slow Take an air dribble for example When you practice the set up at the start, you roll it slowly towards the wall. You will rarely ever get the opportunity to do that above plat 3 - you have to do it quickly, and likely flip into the ball to get it to the wall. If you're doing a training pack, you will fly to the ball much slower than you would in a match because your one goal in training is to take the shot correctly (if you already know how you should take the shot) Of course you practice playing fast as well, I said it is like an instrument, not equal to an instrument.
@remidmytryshyn8982 eeeh, I don't think you're entirely wrong but the slower/accurate is a lot more important and because of the way you say that, you may be giving bad advice. It's the comfort and consistency of being accurate that allows you to focus and be in a state under your control that then allows you to play faster. The "fingers won't be accustomed to the speed" is a bad way to put it and it's what creates the worry that people's skills will degrade with slow-mo training. My take is that training in slow-mo increases your accuracy, and when you have that accuracy down, you feel in control. It's the start of the process that results in how you often see people saying a talented person made something look easy. It's because they're in control. The "quick training" is only the application of that control, and I wouldn't do it sloppily thinking it will help improve my speed as if it was a stat I'm gaining experience on. I worry that people will equate the "quick/sloppy" exercises with going on auto-pilot, which won't help at all. So although you should definitely test the application of the control you gained, that's what it is: more of a test than actual training. Testing yourself is crucial just like training is, it just holds a different weight in improvement, and I think those different weights better represent slow vs. quick practice.
I'd love to see this on a larger scale with a control group aswell. for example maybe find 10 GC1's and have them all do exactly 10 minutes warmup followed by 10 ranked games for a few weeks (maybe 15 days across a month, as it may be hard to find people who can 100% commit a few hours every single day to RL) and then have 5 do 100% speed warmups and the other 5 at a reduced speed. Also I'm curious, is there actual metrics for the "player speed" ? or are we just talking about the noticeable feeling that higher ranked players are faster, as I feel this video only showed that you personally felt faster after slowing the game down and that you played well, which doesn't actually answer whether you were in fact playing faster.
I tried this myself, and noticed that I was beating players a lot more than I usually do, even later on in my session. I am unsure if this is because of actually playing faster or if it was just confidence that I was playing faster than my opponents, meaning I did things without hesitation. Maybe it was something else entirely. Whatever the case, I saw results in my play, and if I hadn’t gotten two leavers in extremely winnable games (only down by one kinda games), I probably would’ve seen results in my rank (though, I did see a slight improvement in rank. Nothing that confirms anything about this warmup, though).
Agree on the statics part, sample size 1 just doesn't mean anything. There are actual speed metrics for your car's average speed (basically distance traveled / game time) and this probably is what Way to refers to. You can see your speed on replays on ballchasing
I’ve always been one of the slower players in my friend group and I always find that I’m never fast enough to get a good touch on a fast aerial challenge so I really appreciate this vid and I will be trying the slo-mo warmup routine👍
I believe people with a generally slower playstyle benefit more from having muscle memory and can build it up MUCH faster. Now naturally this slow mo routine would greatly help ANY player, but I'd recommend you really focus on learning skills and keenly watching out for opportunities to use these skills in real games. If you can build this patient playstyle you can be that demon that pops out right at your opponent's face in the moment they never expect. And be consistent, consistency is king for you.
Do the slow speed training, set it up in a 5 minute match, save the replay. Watch the replay, player view, on you, 200% speed. Just follow the game as best you can at high speed. Replay the game until you're able to follow without getting a headache. This trains your brain to operate at high speeds, when you go into a normal match, it will feel like everything is in slow motion. You will feel slow, but your reactions will be faster and more precise.
i personally haven't seen anyone else mention this but i have tried warming up on faster speeds such as 1.3x-1.4x speed and while it makes your car control feel awful i feel as though once i get used to it and go back to normal speed i feel like i have the control of playing in slow mo and the extra time to think. it is a weird thing but it makes you feel like you play slow but you are actually playing fast.
I've always thought slow speed was the most overlooked tool UA-camrs rarely talk about. It helped me learn air dribbles, ground to air, air roll right, ceiling shots, and most recently even flip resets. It's not so great for helping me use it in-game though, but for actually learning a mech it's been wonderful.
Something I also do with freeplay is lower my FPS from 170 to 60, play for about 10-15 minutes, and then change the FPS back up to 170. Makes me feel a lot quicker and more consistent.
This is interesting because it reminds me of how I used to learn songs on musical instruments. I realized one day that after I had mastered a song, I could play it much faster than normal speed without it really being difficult. So I started to learn songs at half speed until I felt like I had mastered them, then moving up to full speed was totally easy. I might have to give this technique a try
i remmember one study on average gamers whose sensitivity was upped from their usual, and that resulted in increased accuracy. reason was something along the lines 'your brain has to adopt and thus it is working harder and you are thus more concetrated'. someone can probably link a video about that, as i watched it long ago.
So back when i peaked in 3s at 1880 mmr, i did this method. I was a 1500-1600 player but warming up this way soared me up the rank ladder. Here is one thing to note tho: dont do this every single day. Eventually the placebo will wear off and can make things worse for your play (slump). Try maybe 1-2 weeks on and then dont do it for a similar amount of time to reset.
In motorsports we refer to this as "Slow is fast" to preach doing things correctly is more important than doing them quickly, the speed will come as you consistently execute accurately. Kinda like measure twice, cut once.
In the speedcubing community, a great way to practice is to go slow and consistent. Don’t try to turn the cube so fast that you’re barely even able to follow what you’re doing, and make steady turns. This helps with a thing called “look-ahead” which is just seeing what you’re gonna do next while you’re doing one thing. It’s past ally the same as what you did with playing in slow mo
One thing that's missed here is the effect this has on mechanically inclined players. There's diminishing returns if you're already mechanical but I think this is probably the best tool for players that struggle with car control
I want to thank you so much for this video. I’ve been stuck in Champion 2 since season 10 and I know that’s not a long time since it is only Season 11 when writing this but to me it felt like a long time. I felt faster than my opponents in some games but completely out classed in others and I was getting kinda tilted as I would get to Division 4 consistently but never won more than 1 game in it until I deranked back to Division 2. Then I found this video and tried the slow mo at 80% game speed for 20 minutes and going back to free play for 5 minutes after every game. Then today, the day I watched the video I had a few back and fourth games losing some and winning some until I had an 8 game win streak to finally break into Champion 3 for the first time after starting the day in Division 2 and I feel so much faster and consistent now, so thank you Wayton, thank you so much.
There's actually a concept in learning that says for most skills you're trying to learn, you want to hit about a 15% error rate while you're learning. The times where you mess up are actually what sparks growth. Now I am into aim training and one of the easiest ways to alter your error rate when trying to aim is to adjust the speed of the targets up or down to try and get into that zone of 15%-ish error rate. Rocket League is mechanically very difficult. By playing at a slower speed, its possible that your error rate was altered to be in this Goldilocks zone where the brain learns fastest and lead to improvement at a faster level than would otherwise be achieved with a higher rate of errors. I'd be interested to see if there's a correlation between rank and optimal training speed. I think its possible that the lower ranked you are, the slower the game speed you need to hit that error threshold and its why very high level players don't see much benefit from it. They're already so good at the game that 100% speed is likely above the threshold. You see this in aim training too where the best aimers end up playing training scenarios that are way, way harder than any in game situation ever could be. So I also wonder if very high level players might tip into actually finding that they improve faster mechanically on a higher speed that actually challenges them and causes errors. Great video! A lot to think about and very interesting stuff.
Actually, sometimes i destroy my opponents when i play fast, i feel my fingers become a flash, i dont even know what am doing, and my fingers go instinctly, and fast so that i am partly conscious and i end up destroying my opponent like 9-2, and the next match when that dont happen i lose 2-3. Its weird how it works but it works
Yooo last Friday I ate tacos and then I went 11-0. The secret is to eat tacos before you play, because obviously nothing else could attribute to that streak.
I've currently only watched about 3 minutes in. But a good thing I learned is speed is not the focus there, it's pace. you want to be fast a lot and when you can but you want to have the dicipline to slow down when you can, if you zoom zoom across the map holding boost you become very predictable. it's a deadly combination when you can control the pace of the game.
This is true with everything in life. Focus first on doing it right and slow. Speed comes naturally. You engrain mistakes when you try to speed up too early, and it ironically slows progress to unlearn those engrained mistakes. The takeaway: Love yourself enough to be patient with yourself.
I actually tried this out myself and it worked like a charm I was dominating my ranked games and destroying ppl. Thanks so much for this huge tip. It's definitely gonna be a game changer
This makes sense, when you start learning an instrument you also have to start so slow you almost get bored, you have to be 100% comfortable to play accurate. With time you get faster automatically since muscle memory becomes more fluent and you have to concentrate less besides some hard sections. Now that I think about it. Trying to learn mechanics in RL with 100% speed is kinda inefficient, because you mess up way more until you get better and even then you might develope bad habits that won't come up when playing so slow you get it 100% down. You also would need to slowly ramp up the speed so you won't get overwhelmed jumping to 100% speed again.
i would of also tried the faster training, in my mind i would assume that if you are used to the fast pace you would feel like you had way more time to think about your play and control your car accordingly . If you want more mechanical plays i think faster might be better cause your brain will be able to process each play with "more time" but that would have to be experimented on. I have actually tried this tactic on other games that require speed and it helps a lot, also don't know if its true but the reason why you play 'better' after a slow training session is because you just feel like your playing faster even though its probably the same speed. This feeling makes you want to react quicker and then allows you apply to your game.
This is the same principle which makes sensitivity randomizers a beneficial tool for training in FPS games. The forced active engagement of your brain tends to force a "higher level of play" for a period of time in which the active engagement continues, and there's a sweetspot where you can mix comfort with the level of change required to maintain engagement where you can perform possibly even within 90+% of your normal peak play. The "active mental engagement" is also how you rewire your brain to improve baseline mechanical play, as at some point you will eventually slip back into autopilot even with a sensitivity randomizer present unless you significantly adjust the randomization behavior. It took me 2-3 weeks, for example.
Learning music uses the same principle. If there's a section that is hard to get, you slow it down and practice it until you get it perfect at that tempo. Then, you repeat the same thing, but a few BPM higher. Repeat this until you reach the written tempo. Otherwise, you'll compensate the part and play it close, but never correct.
I think focus is a big part of why this can be successful and also understanding how a mechanic works. I know understanding what I need to do is a big part of being successful in my mechanics.
Very interesting concept. Lately I've been playing a lot better because I am being a lot more controlled, and everything I do has a reason behind it, which leads me to outplay my opponents. Doing this does make me seem faster but I think speed here is only the effect of the higher level of control, not the cause. I found others' comparisons with musical instruments very adequate, because starting slow helps you reeeally get the muscle memory and the basics down to the point where you can apply them more effectively and with more nuances later, which in-game makes you look faster as you're always on step ahead.
There is a saying in german martial arts that translated goes like "being slow is precise and being precise is fast". Which basically plays into this whole idea. You train slow, so you perfect the movements and when the movement is better you can do it faster. So it sounds like this way is perfect to train mechanics
this is kind of where I'm at now. im able to play way faster than ever but my mechanics and game sense hasn't quite caught up while playing at that speed. definitely something to keep working on
In fighting you need an internal dialogue, same applies with effectively doing anything in life that requires mental rigidity. Try to calculate what the shot will do and how the opponents/teammates will react. In chess youre trying to be 3 steps ahead
I found that I had a better intuition on reading the balls flight path after doing a half hour warm up in a custom boomer mode, small ball to present an accuracy trainer, high speed ball physics to make me think faster than I’m used to, and slightly higher gravity to train chips and double touches a little easier, after doing this for a week I went from gold 2 in ones to plat 2,
Since as long as I can remember (started playing in 2015, don't remember when the slo mo feature was added) my warmup match has been a 1v2 (Unfair) bot match, followed by a 1v3 and then a few 1v4s. I'm not good by any means, but it helps me know where I need to be. THAT is speed. Not necessarily being the fastest to get around, but being the most efficient in getting where the ball will be.
As a fairly high level geometry dash player, just getting into rocket league now, I can say that, we use speed hacks, or slow motion, all the time when we practice levels, just so we can understand the layout of the level with the final goal in mind being completing it at full speed, sort of like this, but for rocket league scenarios.
While this method does sort of work, in reality, when players are faster than you and you feel outmatched it can mostly be to how much better they read the game than you. These players often have better boost management whilst keeping momentum, can rotate in and out of the play faster, and can reach the ball much “faster” than you will. This is why the higher rank you see, the better or “faster” players become. This is especially why RLCS Pros are so much better and can reach a touch all the way near the ceiling with 30 boost. They don’t need 100 boost.
its pretty widely known among pro coaches slow mo is a bad habit because it will make you rely on it to feel like youre fast and youll start getting the "heavy car bug" much more frequently and have way more inconsistencies adding placebos to your gameplay is never a good idea
Thank you for this information, I will be using this. When I play fast, and I'm thinking fast I outpace GC's i have faced like last night. I'm C3 and I do good against GC's in cas, but when I switched to ranked I'm slow and passive because I am nervous. If I can keep that confidence I have in cas, and bring it into ranked I believe I will get GC soon.
I used slowmo to make some mental break-throughs in aerial control. I bumped from c1 to c3 with just like a few training sessions, cause my mind flipped.
I was just thinking recently, in tandem with these exercises, there could be some correlation with the placebo of using a "heavier" looking car during the slower practice runs while using a "lighter" car in game, be it size of details, it could amplify the effects of the slow mode in training packs without actually reducing the speed to an unmanagable/enjoyable level.
You're on the right path, as are many of the comments I see below. There's an art to learning how to implement both under-speed and over-speed practice (yes, that's useful too, at the right time and in the right way) to improve your rate of learning, refine and solidify your muscle memory, and increase your observation/processing speed in game, but done properly, it's hugely effective. The only top player I see who seems to have a decent grasp of how to do it is Zen, and even he has only really scratched the surface. If pros were practicing correctly for at least an hour or two a day, the skill ceiling would be getting pushed much higher much more quickly than it is now.
Make this into a large experiment where you ask your fans to do the same as you did. Let everyone play at 90% speed, for example, and see after a week or two of everyone playing 5-10 games of ranked per day (quite the committent, I admit) to see the average result. Would love to see that
I've tried this before and it does not work for me 😭 When I play in slow-mo I'm still not hyperfocused on every small little movement I make like you said, I feel like my brain is doing everything the exact same but in slow-mo. Then when I go into a match, everything is just way too fast to react to. However, when I practice on sped-up and then play matches, the matches feel really slow and give me tons of time to react properly. It's so strange and I wish there were more experiments on it.
@@bsdrevr yeah me too honestly, it's hard to think of every little detail. Getting better but sometimes I can't help it. Panicking too. I just stop thinking and do stupid mistakes.
I've got something else like that, some kind of brain hack to make the game feel slower. Just analyse one or two replay at 200% speed before going in and I'm like "Am I going supersonic ? That slow!" sometimes Maybe a combination of slow mo freeplay so the brain can understand each move required, and fast replay analysis could be a good trick
Win rate is a stat that goes up as you go up. But it also works against you as everyone else's win rate at that level is the same, ergo, eventually they cancel out and it plateaus.
yea I've done slo-mo and when i go back to normal speed it feels weird and it feels like my car is going way faster than it actually is and I mess up sometimes because of it but doing that can help you play faster if you use it the right way because in can do more harm then good if you do use it the wrong way and much love wayton keep up the good work
For anyone wondering, this works for any skill. Work at a slower pace perfecting the craft/skill. Over time the muscle memory will kick in and speed will come naturally.
I'm quite low rank and my free play warm up is a bit more basic but im gonna do it at 85 percent for a week and see how it works for me as a diamond player.
Thismorning was my second go at this. It's a mess. I have dropped 2 ranks before I at last got 2 wins in a row to be a full rank and a few divisions lower in 2v2. 1v1 and 3v3 I have massive slumps and streaks on normal days anyway but I have only won 2 1v1 games and 3v3 I'm losing slightly more than winning. My ground game and saves are just gone. Goals scored on me are just me missing a ball going to my backboard and I'm missing even more open nets than normal. Fortunately my rank is now low enough that I do feel faster than my opponents but that's because they are slower not because I'm faster lol. It's likely that you need to be somewhat more mechanical than I am for this stuff to work. I'll still keep trying for the rest of the week. It's only mmr that I'm losing.
Day 3 maybe 4? My decent to bronze continues in 2v2. I can't get a soft 1st touch anymore, miss basic aerials more than I connect and just generally feel bad for my teammates. The rank is low enough that I expect better rotations from my boys and contest a little earlier than I should and lose every challenge. I've upped the freeplay speed to 90% instead of 85%. Hasn't made me suck less. In 1v1 I'm doing slightly better though. Back to my normal rank. Flicks and double jump aerials are gone completely but I'm relying on more cuts and fakes because of it and it works pretty well. Aerials don't matter too much at my rank in 1v1 so I don't have to stress. My kick off wins are also gone though so maybe when I go back to normal practice, I'll be killing it in 1s. 3v3 I just let my better team mates cook and look for demo's so I am only slightly down on mmr in that game mode. Slow mo warm up definitely isn't for me and I might just turn it off rather than try a week.
im in champ 1 and i’ve been trying to figure out how to use the slo mo feature to improve. i even would start solo private matches with the slo mo mutator turned on before they added slo mo to free play. this vid is gonna help me improve so much
Bro this just made me realize why I've been selling recently... I keep trying to go fast and play like I'm better than I am, and I'm really playing worse.
i remember i did this once purely messing around in freeplay with the TAS plugin on and when i did it for like an hour straight and my friend hopped on for 2's, i've never felt more fresh and at my best peak, its just weird for the brain itself.
1. Try messing with ur real life speed. Do things like staying a statue for a few minutes, and drinking energy drinks. 2. Try less power. Go fast, but glide so that every shot feels like a wet fart.
My friend used to do this to us in a private match but he’d turn it down as far as he could to the point that playing matches after just destroyed our ability to play I feel like 75-90% that you were using is so much better
I thought I was way behind on this concept. They recently added slow mo into training for console, I use it before every session and feel super speedy in my first couple games. I have the same reaction everytime too, and my confidence is thru the roof. Glad im actually ahead of the curve
Thanks for making me aware it was possible to slow down the game in training. But, there's nothing new with this technique, as that's how musicians train. Anyone who plays a musical instrument seriously knows that you have to train perfectly at slow speed before increasing the tempo.
Tried this practice method with 90%, and first session, I went 5 and 1. And the cherry on top is that in the last game, my teammate left midway because of poor rotates, and I went on to 1v2. This was a 1300 Elo lobby.
So one player I watched using this technique is Dark for those who don't know this is an arabian kid that grinded to top 10 in 1v1 with crazy mechs, he's well known for being one of the first to use the pogo into competitive with an impressive consistency. That's a very interesting gameplay on its own but one thing that makes it so special is the speed at witch he moves on the field with crazy wall dashes, wave dashs every seconds he could. And this guys is in slowmotion one freeplay session out of two so I guess it's having a big impact on the speed he achieved. This is also a great way to learn new mechs as I tried this to get the basics of wall dashes and double resets after continuing the practice days later at normal speed when the mech was understood (if you're consistant at 70% speed, you just have to do it faster you don't need to relearn the mech)
I have always done the opposite Get accustomed to the game at double speed and then your brain is forced to think faster, so when you go back to playing at normal speeds everything feels slowed down
It's also great for low level players. Learning how to keep the ball on top of your car at a slower speed helps see how a slight adjustment, such as tapping the gas(mhhhm) or braking (oof) helps or hurts you. Helps keep on the balls shadow. Also will help with directional air roll and see what each adjustment does. I like 85% it's slow, but not 50% slow😂
It's a bit of the same idea in chess, where playing in slower time control will help you improve more than blitz or bullet (really quick game). Of course, when you will get back to blitz, you will suck at first because you're too slow, but after a bit of adaptation you will see the impact of the slow play on your general understanding of the game and your rating.
From what I'm learning, they've re-edited the MMR this season by a gap of 400. What was 1000 MMR previously (Diamond 3) is now 1400 MMR (Champion 3/pre Grand Champion). Add or Subtract ~400 MMR from your Rank at any point in time and that's where you could end up! It also shows you who you're playing with. This season, everyone who is winning all placements in 2s and 3s are being put in or around ~Diamond 2. So, this is all very interesting! That means a bunch of people who think they are entitled, or not entitled, to a certain rank, playstyle, or degree of respect, and who all have varying ideas of how this game actually works, are all being placed together! I've never been a specific 'rank'. I choose not to self-label out of respect for truly not knowing by own label as an existing being. However, I have achieved SSL in this many times, but this season so far, I've been staying in or around Diamond 1 and Diamond 2; completely intrigued by all of this, I have been reading the games, analyzing things; saving replays! I changed my keybindings, forcing me to only play by Game Sense, even if taunted by the people forever lost in a close-minded abyss of hate and fear
I found a significantly better strategy that seems to be overlooked. Maybe you can make a video on it?? It's all about watching your replays, from exactly and only your fully locked on player camera viewpoint, at 200% speed. Doing two of these replays, and then going into game makes the game feel SLOWER, not faster AND you make way better decisions after seeing things you used to go for that you shouldn't have, at high speed. It feels like you get to make every decision clearly, and I think the effect lasts much longer. It's also a great way to reduce the amount of time it takes to watch a replay, while still watching it to improve. I think it's one of the most meta breaking rocket league things you can do. If it ends up being a great idea can you credit Kaizen
U should add a kind of control group to these types of vids. Like 1 week normal warmup and ranked, 1 week with experiment. There’s nothing to compare it to so these results could easily be normal for u. Interesting vid nonetheless!
Its easy to say "its impossible to improve at this" when you are absolutely clueless about the learning process which people are. Playing faster is about reaction time, focus and predicting plays. These are all things you can practice but it requires much more work and intent than all the others.
There is this thing called deliberate practice that musicians use a lot. you play your piece slow, like 50% speed and you play it at a very high degree of focus on and efficiency in movement of your hands. You would practice until its fully engrained in your brain, and only then do you turn up the metronome. this seems like the same concept. its certainly a good way to learn mechanics but i doubt it would have any effect on game sense and positioning, but i certainly will help with consistency.
This is absolutely true. You would rarely try to practice a new/difficult piece at the full intended speed until you've got to grips with the fundamentals first - after this vid it seems like a no brainer that practicing in RL like this can improve your mechanical precision and speed of decision making!
I was gonna bring this up too, I use it a lot for getting my speed up on guitar
What can improve mind side of it is playing scrims 1v1 2v2 3v3 in SLO mo and then going to ranked with the same team
5 year guitarist here and it's actually a fact
Slow is smooth, smooth is fast
Wayton: The one skill you can’t improve even if you tried is…
Me: Scoring open nets
So true
Fr
Did you try slowing it down?
Bro I scored a 9999999999999999999 mm tall/wide goal😎 **me missing all the mm goals before that 💀
Sometimes it's so bad you just forfeit out of embarrassment.
Speed is improved with accuracy, just like a musical instrument.
You practice as slow as you need to to play the music without a mistake. You do this enough, the finger positioning and timing becomes muscle memory. Then you can 0lay it faster.
You practice as slow as you need to to get the perfect touch every time. Then you can do it without thinking, which equals faster.
Interesting, seems like a good way of thinking of it yea, i definetly will try this
Exactly
@remidmytryshyn8982 sounds like mixing both of them might be a good idea
@remidmytryshyn8982 that practice also happens naturally in matches because you cant afford to be slow
Take an air dribble for example
When you practice the set up at the start, you roll it slowly towards the wall. You will rarely ever get the opportunity to do that above plat 3 - you have to do it quickly, and likely flip into the ball to get it to the wall.
If you're doing a training pack, you will fly to the ball much slower than you would in a match because your one goal in training is to take the shot correctly (if you already know how you should take the shot)
Of course you practice playing fast as well, I said it is like an instrument, not equal to an instrument.
@remidmytryshyn8982 eeeh, I don't think you're entirely wrong but the slower/accurate is a lot more important and because of the way you say that, you may be giving bad advice. It's the comfort and consistency of being accurate that allows you to focus and be in a state under your control that then allows you to play faster. The "fingers won't be accustomed to the speed" is a bad way to put it and it's what creates the worry that people's skills will degrade with slow-mo training.
My take is that training in slow-mo increases your accuracy, and when you have that accuracy down, you feel in control. It's the start of the process that results in how you often see people saying a talented person made something look easy. It's because they're in control. The "quick training" is only the application of that control, and I wouldn't do it sloppily thinking it will help improve my speed as if it was a stat I'm gaining experience on. I worry that people will equate the "quick/sloppy" exercises with going on auto-pilot, which won't help at all. So although you should definitely test the application of the control you gained, that's what it is: more of a test than actual training.
Testing yourself is crucial just like training is, it just holds a different weight in improvement, and I think those different weights better represent slow vs. quick practice.
I'd love to see this on a larger scale with a control group aswell. for example maybe find 10 GC1's and have them all do exactly 10 minutes warmup followed by 10 ranked games for a few weeks (maybe 15 days across a month, as it may be hard to find people who can 100% commit a few hours every single day to RL) and then have 5 do 100% speed warmups and the other 5 at a reduced speed.
Also I'm curious, is there actual metrics for the "player speed" ? or are we just talking about the noticeable feeling that higher ranked players are faster, as I feel this video only showed that you personally felt faster after slowing the game down and that you played well, which doesn't actually answer whether you were in fact playing faster.
if they're gc, it'd be harder to find someone who doesn't have a few hours every day to commit to rl lol
I tried this myself, and noticed that I was beating players a lot more than I usually do, even later on in my session. I am unsure if this is because of actually playing faster or if it was just confidence that I was playing faster than my opponents, meaning I did things without hesitation. Maybe it was something else entirely. Whatever the case, I saw results in my play, and if I hadn’t gotten two leavers in extremely winnable games (only down by one kinda games), I probably would’ve seen results in my rank (though, I did see a slight improvement in rank. Nothing that confirms anything about this warmup, though).
@@kiiturii gc's already have no life. I wonder if that means pros are undead.
Agree on the statics part, sample size 1 just doesn't mean anything.
There are actual speed metrics for your car's average speed (basically distance traveled / game time) and this probably is what Way to refers to. You can see your speed on replays on ballchasing
@@BrawlLegendLink when he's talking about speed, he doesn't literally mean your cars driving speed
I’ve always been one of the slower players in my friend group and I always find that I’m never fast enough to get a good touch on a fast aerial challenge so I really appreciate this vid and I will be trying the slo-mo warmup routine👍
I believe people with a generally slower playstyle benefit more from having muscle memory and can build it up MUCH faster. Now naturally this slow mo routine would greatly help ANY player, but I'd recommend you really focus on learning skills and keenly watching out for opportunities to use these skills in real games. If you can build this patient playstyle you can be that demon that pops out right at your opponent's face in the moment they never expect. And be consistent, consistency is king for you.
Did it work
@@1tubaxI appreciate the tips👍
Have you been trying this? How has this come along for you?
@@rowanjagersma6915
Do the slow speed training, set it up in a 5 minute match, save the replay. Watch the replay, player view, on you, 200% speed. Just follow the game as best you can at high speed. Replay the game until you're able to follow without getting a headache.
This trains your brain to operate at high speeds, when you go into a normal match, it will feel like everything is in slow motion. You will feel slow, but your reactions will be faster and more precise.
Have you tested this out with any positive effects?
@@TheOneTheOnlyOne Yeah I've done this with dribble training. Massive improvement with just a single session.
lesson is "its not size the that matters, its how you use it"
Hmm
@X0XDisaQT wait what hum hum hmm uhh
@@GamerEditz87655 not that's the opposite of what she aid
🤨🤨🤨🤨🤨🤨🤨🤨🤨🤨🤨🤨
Hmmm
i personally haven't seen anyone else mention this but i have tried warming up on faster speeds such as 1.3x-1.4x speed and while it makes your car control feel awful i feel as though once i get used to it and go back to normal speed i feel like i have the control of playing in slow mo and the extra time to think. it is a weird thing but it makes you feel like you play slow but you are actually playing fast.
Nice tip, Ima try it ❤️
How did u speed up to 1.3 speed?
@@Glyphnophisprobably bakkes mod if it's not already in the game
@@Glyphnophis this was literally mentioned in the video. I can already tell what kind of students you guys were in school LMAO.
I've always thought slow speed was the most overlooked tool UA-camrs rarely talk about. It helped me learn air dribbles, ground to air, air roll right, ceiling shots, and most recently even flip resets. It's not so great for helping me use it in-game though, but for actually learning a mech it's been wonderful.
“My record actually only ended up being 4-3…” “that number doesn’t do justice to how great I was actually performing”
Story of my life man
Something I also do with freeplay is lower my FPS from 170 to 60, play for about 10-15 minutes, and then change the FPS back up to 170. Makes me feel a lot quicker and more consistent.
I couldnt imagine going to 60 fps from being at 300-400 fps. 60 fps just feels way too slow to even touch the game to me
@@lyhnk If your screen is 60hz, then there's no difference at all
If your screen is 60hz, then there's no difference at all
@@FrutoseDeMorangoframetimes decrease with lower fps meaning your game looks more jagged
@@FrutoseDeMorango 60hz only locks your monitors fps to 60 if you have vsync on. no sane person has vsync on
Holy! That was epic. Definitely going to try it out myself. Love your research-based approach to Rocket League.
This is interesting because it reminds me of how I used to learn songs on musical instruments. I realized one day that after I had mastered a song, I could play it much faster than normal speed without it really being difficult. So I started to learn songs at half speed until I felt like I had mastered them, then moving up to full speed was totally easy. I might have to give this technique a try
Love the video Wayton, always my number 1 to find things to try and help improve my game for no price, but 10-20 minutes
i remmember one study on average gamers whose sensitivity was upped from their usual, and that resulted in increased accuracy. reason was something along the lines 'your brain has to adopt and thus it is working harder and you are thus more concetrated'. someone can probably link a video about that, as i watched it long ago.
So back when i peaked in 3s at 1880 mmr, i did this method. I was a 1500-1600 player but warming up this way soared me up the rank ladder. Here is one thing to note tho: dont do this every single day. Eventually the placebo will wear off and can make things worse for your play (slump). Try maybe 1-2 weeks on and then dont do it for a similar amount of time to reset.
In motorsports we refer to this as "Slow is fast" to preach doing things correctly is more important than doing them quickly, the speed will come as you consistently execute accurately. Kinda like measure twice, cut once.
In the speedcubing community, a great way to practice is to go slow and consistent. Don’t try to turn the cube so fast that you’re barely even able to follow what you’re doing, and make steady turns. This helps with a thing called “look-ahead” which is just seeing what you’re gonna do next while you’re doing one thing. It’s past ally the same as what you did with playing in slow mo
One thing that's missed here is the effect this has on mechanically inclined players. There's diminishing returns if you're already mechanical but I think this is probably the best tool for players that struggle with car control
I want to thank you so much for this video. I’ve been stuck in Champion 2 since season 10 and I know that’s not a long time since it is only Season 11 when writing this but to me it felt like a long time. I felt faster than my opponents in some games but completely out classed in others and I was getting kinda tilted as I would get to Division 4 consistently but never won more than 1 game in it until I deranked back to Division 2. Then I found this video and tried the slow mo at 80% game speed for 20 minutes and going back to free play for 5 minutes after every game. Then today, the day I watched the video I had a few back and fourth games losing some and winning some until I had an 8 game win streak to finally break into Champion 3 for the first time after starting the day in Division 2 and I feel so much faster and consistent now, so thank you Wayton, thank you so much.
There's actually a concept in learning that says for most skills you're trying to learn, you want to hit about a 15% error rate while you're learning. The times where you mess up are actually what sparks growth. Now I am into aim training and one of the easiest ways to alter your error rate when trying to aim is to adjust the speed of the targets up or down to try and get into that zone of 15%-ish error rate.
Rocket League is mechanically very difficult. By playing at a slower speed, its possible that your error rate was altered to be in this Goldilocks zone where the brain learns fastest and lead to improvement at a faster level than would otherwise be achieved with a higher rate of errors. I'd be interested to see if there's a correlation between rank and optimal training speed. I think its possible that the lower ranked you are, the slower the game speed you need to hit that error threshold and its why very high level players don't see much benefit from it. They're already so good at the game that 100% speed is likely above the threshold. You see this in aim training too where the best aimers end up playing training scenarios that are way, way harder than any in game situation ever could be. So I also wonder if very high level players might tip into actually finding that they improve faster mechanically on a higher speed that actually challenges them and causes errors.
Great video! A lot to think about and very interesting stuff.
Actually, sometimes i destroy my opponents when i play fast, i feel my fingers become a flash, i dont even know what am doing, and my fingers go instinctly, and fast so that i am partly conscious and i end up destroying my opponent like 9-2, and the next match when that dont happen i lose 2-3. Its weird how it works but it works
Yooo last Friday I ate tacos and then I went 11-0. The secret is to eat tacos before you play, because obviously nothing else could attribute to that streak.
I've currently only watched about 3 minutes in. But a good thing I learned is speed is not the focus there, it's pace. you want to be fast a lot and when you can but you want to have the dicipline to slow down when you can, if you zoom zoom across the map holding boost you become very predictable. it's a deadly combination when you can control the pace of the game.
i couldn't learn directional airroll until i grinded ring maps with slow motion then gradually increasing the speed
This is true with everything in life. Focus first on doing it right and slow. Speed comes naturally. You engrain mistakes when you try to speed up too early, and it ironically slows progress to unlearn those engrained mistakes. The takeaway: Love yourself enough to be patient with yourself.
This helped me greatly. I have always been the slow in every game I play but I can bite back. Time to watch all the other videos you made.
As his tactics works, you see the happiness in his face.
I actually tried this out myself and it worked like a charm
I was dominating my ranked games and destroying ppl.
Thanks so much for this huge tip. It's definitely gonna be a game changer
Finally a new vid.
I was waiting for so long...
This makes sense, when you start learning an instrument you also have to start so slow you almost get bored, you have to be 100% comfortable to play accurate. With time you get faster automatically since muscle memory becomes more fluent and you have to concentrate less besides some hard sections.
Now that I think about it. Trying to learn mechanics in RL with 100% speed is kinda inefficient, because you mess up way more until you get better and even then you might develope bad habits that won't come up when playing so slow you get it 100% down.
You also would need to slowly ramp up the speed so you won't get overwhelmed jumping to 100% speed again.
i would of also tried the faster training, in my mind i would assume that if you are used to the fast pace you would feel like you had way more time to think about your play and control your car accordingly . If you want more mechanical plays i think faster might be better cause your brain will be able to process each play with "more time" but that would have to be experimented on. I have actually tried this tactic on other games that require speed and it helps a lot, also don't know if its true but the reason why you play 'better' after a slow training session is because you just feel like your playing faster even though its probably the same speed. This feeling makes you want to react quicker and then allows you apply to your game.
This is the same principle which makes sensitivity randomizers a beneficial tool for training in FPS games. The forced active engagement of your brain tends to force a "higher level of play" for a period of time in which the active engagement continues, and there's a sweetspot where you can mix comfort with the level of change required to maintain engagement where you can perform possibly even within 90+% of your normal peak play.
The "active mental engagement" is also how you rewire your brain to improve baseline mechanical play, as at some point you will eventually slip back into autopilot even with a sensitivity randomizer present unless you significantly adjust the randomization behavior. It took me 2-3 weeks, for example.
Learning music uses the same principle. If there's a section that is hard to get, you slow it down and practice it until you get it perfect at that tempo. Then, you repeat the same thing, but a few BPM higher. Repeat this until you reach the written tempo. Otherwise, you'll compensate the part and play it close, but never correct.
Really well done. The Slo Mo Guys speed up and slow down sound effects were a nice touch.
Wow you drop a video on why "Speed" is #1...
The same day I drop "Master Your Movement"
We play UA-cam at the same speed lol
Yes
I think focus is a big part of why this can be successful and also understanding how a mechanic works. I know understanding what I need to do is a big part of being successful in my mechanics.
dropshot is a good way to practice speed bc speed is more important than accuracy
Very interesting concept. Lately I've been playing a lot better because I am being a lot more controlled, and everything I do has a reason behind it, which leads me to outplay my opponents. Doing this does make me seem faster but I think speed here is only the effect of the higher level of control, not the cause. I found others' comparisons with musical instruments very adequate, because starting slow helps you reeeally get the muscle memory and the basics down to the point where you can apply them more effectively and with more nuances later, which in-game makes you look faster as you're always on step ahead.
There is a saying in german martial arts that translated goes like "being slow is precise and being precise is fast". Which basically plays into this whole idea. You train slow, so you perfect the movements and when the movement is better you can do it faster.
So it sounds like this way is perfect to train mechanics
this is kind of where I'm at now. im able to play way faster than ever but my mechanics and game sense hasn't quite caught up while playing at that speed. definitely something to keep working on
ive been doing this technique since the release of this video, i went from 1304 (C3 div 2) to 1485 (GC 1 div 2)
In fighting you need an internal dialogue, same applies with effectively doing anything in life that requires mental rigidity. Try to calculate what the shot will do and how the opponents/teammates will react. In chess youre trying to be 3 steps ahead
I found that I had a better intuition on reading the balls flight path after doing a half hour warm up in a custom boomer mode, small ball to present an accuracy trainer, high speed ball physics to make me think faster than I’m used to, and slightly higher gravity to train chips and double touches a little easier, after doing this for a week I went from gold 2 in ones to plat 2,
I find it good that you are saying it was my bad in this game or somthing like that so you dont blame your team8
Since as long as I can remember (started playing in 2015, don't remember when the slo mo feature was added) my warmup match has been a 1v2 (Unfair) bot match, followed by a 1v3 and then a few 1v4s. I'm not good by any means, but it helps me know where I need to be. THAT is speed. Not necessarily being the fastest to get around, but being the most efficient in getting where the ball will be.
“Play in slow-mo”
2 PM
Me: Finds a glitch to make it as slow as possible
10 PM
Finally finishes air dribble
As a fairly high level geometry dash player, just getting into rocket league now, I can say that, we use speed hacks, or slow motion, all the time when we practice levels, just so we can understand the layout of the level with the final goal in mind being completing it at full speed, sort of like this, but for rocket league scenarios.
Guys I think the statistic is MMR
While this method does sort of work, in reality, when players are faster than you and you feel outmatched it can mostly be to how much better they read the game than you. These players often have better boost management whilst keeping momentum, can rotate in and out of the play faster, and can reach the ball much “faster” than you will. This is why the higher rank you see, the better or “faster” players become. This is especially why RLCS Pros are so much better and can reach a touch all the way near the ceiling with 30 boost. They don’t need 100 boost.
its pretty widely known among pro coaches slow mo is a bad habit because it will make you rely on it to feel like youre fast and youll start getting the "heavy car bug" much more frequently and have way more inconsistencies adding placebos to your gameplay is never a good idea
Freeplay in slow mo and workshop rings in fast mo is the best
Subconscious decision making is so key in this game
Thank you for this information, I will be using this. When I play fast, and I'm thinking fast I outpace GC's i have faced like last night. I'm C3 and I do good against GC's in cas, but when I switched to ranked I'm slow and passive because I am nervous. If I can keep that confidence I have in cas, and bring it into ranked I believe I will get GC soon.
I used slowmo to make some mental break-throughs in aerial control. I bumped from c1 to c3 with just like a few training sessions, cause my mind flipped.
I was just thinking recently, in tandem with these exercises, there could be some correlation with the placebo of using a "heavier" looking car during the slower practice runs while using a "lighter" car in game, be it size of details, it could amplify the effects of the slow mode in training packs without actually reducing the speed to an unmanagable/enjoyable level.
You're on the right path, as are many of the comments I see below. There's an art to learning how to implement both under-speed and over-speed practice (yes, that's useful too, at the right time and in the right way) to improve your rate of learning, refine and solidify your muscle memory, and increase your observation/processing speed in game, but done properly, it's hugely effective. The only top player I see who seems to have a decent grasp of how to do it is Zen, and even he has only really scratched the surface. If pros were practicing correctly for at least an hour or two a day, the skill ceiling would be getting pushed much higher much more quickly than it is now.
i don't understand why this works and not the opposite
Make this into a large experiment where you ask your fans to do the same as you did. Let everyone play at 90% speed, for example, and see after a week or two of everyone playing 5-10 games of ranked per day (quite the committent, I admit) to see the average result. Would love to see that
I've tried this before and it does not work for me 😭
When I play in slow-mo I'm still not hyperfocused on every small little movement I make like you said, I feel like my brain is doing everything the exact same but in slow-mo. Then when I go into a match, everything is just way too fast to react to. However, when I practice on sped-up and then play matches, the matches feel really slow and give me tons of time to react properly. It's so strange and I wish there were more experiments on it.
i think your problem is that you don’t think about the game, instead you autopilot
@@bsdrevr yeah me too honestly, it's hard to think of every little detail. Getting better but sometimes I can't help it. Panicking too. I just stop thinking and do stupid mistakes.
Someone: does anything slightly exciting
Wayton: LETS GO, DUDE!
Another epic upload from my favorite rocket league UA-camr
I've got something else like that, some kind of brain hack to make the game feel slower. Just analyse one or two replay at 200% speed before going in and I'm like "Am I going supersonic ? That slow!" sometimes
Maybe a combination of slow mo freeplay so the brain can understand each move required, and fast replay analysis could be a good trick
Win rate is a stat that goes up as you go up. But it also works against you as everyone else's win rate at that level is the same, ergo, eventually they cancel out and it plateaus.
AYYYY wayton uploaded
LMAOOO
I love seeing you enjoy the game!
yea I've done slo-mo and when i go back to normal speed it feels weird and it feels like my car is going way faster than it actually is and I mess up sometimes because of it but doing that can help you play faster if you use it the right way because in can do more harm then good if you do use it the wrong way and much love wayton keep up the good work
you can’t teach someone how to play fast. but you can teach someone the fundamentals to use at their speed
For anyone wondering, this works for any skill. Work at a slower pace perfecting the craft/skill. Over time the muscle memory will kick in and speed will come naturally.
I'm quite low rank and my free play warm up is a bit more basic but im gonna do it at 85 percent for a week and see how it works for me as a diamond player.
Thismorning was my second go at this. It's a mess. I have dropped 2 ranks before I at last got 2 wins in a row to be a full rank and a few divisions lower in 2v2. 1v1 and 3v3 I have massive slumps and streaks on normal days anyway but I have only won 2 1v1 games and 3v3 I'm losing slightly more than winning.
My ground game and saves are just gone. Goals scored on me are just me missing a ball going to my backboard and I'm missing even more open nets than normal. Fortunately my rank is now low enough that I do feel faster than my opponents but that's because they are slower not because I'm faster lol.
It's likely that you need to be somewhat more mechanical than I am for this stuff to work. I'll still keep trying for the rest of the week. It's only mmr that I'm losing.
Day 3 maybe 4? My decent to bronze continues in 2v2. I can't get a soft 1st touch anymore, miss basic aerials more than I connect and just generally feel bad for my teammates. The rank is low enough that I expect better rotations from my boys and contest a little earlier than I should and lose every challenge. I've upped the freeplay speed to 90% instead of 85%. Hasn't made me suck less. In 1v1 I'm doing slightly better though. Back to my normal rank. Flicks and double jump aerials are gone completely but I'm relying on more cuts and fakes because of it and it works pretty well. Aerials don't matter too much at my rank in 1v1 so I don't have to stress. My kick off wins are also gone though so maybe when I go back to normal practice, I'll be killing it in 1s. 3v3 I just let my better team mates cook and look for demo's so I am only slightly down on mmr in that game mode. Slow mo warm up definitely isn't for me and I might just turn it off rather than try a week.
im in champ 1 and i’ve been trying to figure out how to use the slo mo feature to improve. i even would start solo private matches with the slo mo mutator turned on before they added slo mo to free play. this vid is gonna help me improve so much
Bro this just made me realize why I've been selling recently... I keep trying to go fast and play like I'm better than I am, and I'm really playing worse.
Finally, another video
DualView gave me the answer, 3 years ago. You, you just gave me the plan.
Now it's time to train
i remember i did this once purely messing around in freeplay with the TAS plugin on and when i did it for like an hour straight and my friend hopped on for 2's, i've never felt more fresh and at my best peak, its just weird for the brain itself.
1. Try messing with ur real life speed. Do things like staying a statue for a few minutes, and drinking energy drinks.
2. Try less power. Go fast, but glide so that every shot feels like a wet fart.
My friend used to do this to us in a private match but he’d turn it down as far as he could to the point that playing matches after just destroyed our ability to play I feel like 75-90% that you were using is so much better
You can do this on custom training packs too
Did you not just start at a rank that was way lower than you deserved?
I thought I was way behind on this concept. They recently added slow mo into training for console, I use it before every session and feel super speedy in my first couple games. I have the same reaction everytime too, and my confidence is thru the roof. Glad im actually ahead of the curve
Sorry to burst your bubble but people are doing this for years...
Wayton never misses with his videos. Another banger
Sure except that this video is total bullcrap. I know it makes you feel better about your skill but it's just simply not true.
finally a new vid
Thanks for making me aware it was possible to slow down the game in training. But, there's nothing new with this technique, as that's how musicians train. Anyone who plays a musical instrument seriously knows that you have to train perfectly at slow speed before increasing the tempo.
Tried this practice method with 90%, and first session, I went 5 and 1. And the cherry on top is that in the last game, my teammate left midway because of poor rotates, and I went on to 1v2. This was a 1300 Elo lobby.
I think statistics is beautiful and your channel embodies that
So one player I watched using this technique is Dark for those who don't know this is an arabian kid that grinded to top 10 in 1v1 with crazy mechs, he's well known for being one of the first to use the pogo into competitive with an impressive consistency. That's a very interesting gameplay on its own but one thing that makes it so special is the speed at witch he moves on the field with crazy wall dashes, wave dashs every seconds he could.
And this guys is in slowmotion one freeplay session out of two so I guess it's having a big impact on the speed he achieved.
This is also a great way to learn new mechs as I tried this to get the basics of wall dashes and double resets after continuing the practice days later at normal speed when the mech was understood (if you're consistant at 70% speed, you just have to do it faster you don't need to relearn the mech)
Climbed from d3 to c1 div 4 after trying this. I think thats that worked for me.
Thank you!
Me trying to "play fast"
My teammate: STOP BALL CHASINGGG
I have always done the opposite
Get accustomed to the game at double speed and then your brain is forced to think faster,
so when you go back to playing at normal speeds everything feels slowed down
That method is so cool. I‘ve always the problem that my opponents are faster than me. Perhaps I‘m finally able to rank up to Dia 3 or even Champ
Great video, you definitely changed my view of slow-mo as a tool to improve.
It's also great for low level players. Learning how to keep the ball on top of your car at a slower speed helps see how a slight adjustment, such as tapping the gas(mhhhm) or braking (oof) helps or hurts you. Helps keep on the balls shadow. Also will help with directional air roll and see what each adjustment does.
I like 85% it's slow, but not 50% slow😂
Like to see car speed stats along with the games played. Would tell a better story for actual speed/mental improvement.
Daium, gotta try this myself, nice video!
It's a bit of the same idea in chess, where playing in slower time control will help you improve more than blitz or bullet (really quick game). Of course, when you will get back to blitz, you will suck at first because you're too slow, but after a bit of adaptation you will see the impact of the slow play on your general understanding of the game and your rating.
Idk man blitz can help you get more reps in faster, especially when you're higher rated
@@simontmiller blitz can be useful for other aspects of the game yes ofc
From what I'm learning, they've re-edited the MMR this season by a gap of 400. What was 1000 MMR previously (Diamond 3) is now 1400 MMR (Champion 3/pre Grand Champion).
Add or Subtract ~400 MMR from your Rank at any point in time and that's where you could end up! It also shows you who you're playing with. This season, everyone who is winning all placements in 2s and 3s are being put in or around ~Diamond 2.
So, this is all very interesting! That means a bunch of people who think they are entitled, or not entitled, to a certain rank, playstyle, or degree of respect, and who all have varying ideas of how this game actually works, are all being placed together!
I've never been a specific 'rank'. I choose not to self-label out of respect for truly not knowing by own label as an existing being.
However, I have achieved SSL in this many times, but this season so far, I've been staying in or around Diamond 1 and Diamond 2; completely intrigued by all of this, I have been reading the games, analyzing things; saving replays!
I changed my keybindings, forcing me to only play by Game Sense, even if taunted by the people forever lost in a close-minded abyss of hate and fear
I found a significantly better strategy that seems to be overlooked. Maybe you can make a video on it??
It's all about watching your replays, from exactly and only your fully locked on player camera viewpoint, at 200% speed.
Doing two of these replays, and then going into game makes the game feel SLOWER, not faster
AND you make way better decisions after seeing things you used to go for that you shouldn't have, at high speed.
It feels like you get to make every decision clearly, and I think the effect lasts much longer. It's also a great way to reduce the amount of time it takes to watch a replay, while still watching it to improve.
I think it's one of the most meta breaking rocket league things you can do.
If it ends up being a great idea can you credit Kaizen
cant wait to see the wayton hitting ssl video in like 2 weeks
U should add a kind of control group to these types of vids. Like 1 week normal warmup and ranked, 1 week with experiment. There’s nothing to compare it to so these results could easily be normal for u. Interesting vid nonetheless!
Its easy to say "its impossible to improve at this" when you are absolutely clueless about the learning process which people are. Playing faster is about reaction time, focus and predicting plays. These are all things you can practice but it requires much more work and intent than all the others.