San Francisco Rush (PC vs Nintendo 64) Real Hardware Comparison

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  • Опубліковано 30 січ 2025
  • A side-by-side comparison between the San Francisco Rush The Rock ProjectR 0.6.0 version for the PC Windows and the San Francisco Rush Extreme Racing for the N64 (Nintendo 64).
    Note: Do not confuse this fan-made version with the official version released for PC in 1997, which you can see here: • San Francisco Rush (Ar...
    Left Side = PC
    Right Side = N64

КОМЕНТАРІ • 62

  • @vcdecide
    @vcdecide  12 днів тому +22

    The interesting part of the comparison here is not about which version is better or worse, especially because the PC version here is a modern fan-made port that even surpasses the Arcade version. You can play it in different aspect ratios such as 4:3, Widescreen, UltraWide, etc., and at various resolutions.
    So, what is interesting about this comparison?
    It’s seeing how close the N64 version is when compared to the PC or Arcade versions. Obviously, it won't be better, as we're talking about hardware from 1996 for a game released in 1997. Still, we can say it's a very faithful version of the original, especially when compared to the PlayStation 1 version, which is disastrous.
    The N64 version, compared to the PS1 version, has the following characteristics:
    The same physics as the Arcade version
    The same gameplay as the Arcade version
    Tracks with the same dimensions and shortcuts as the Arcade
    Meanwhile, the PS1 version lacks all of this. The PS1 version of this game is truly terrible and only serves to make the N64 version even more impressive. By the way, among the three San Francisco Rush games released on the Nintendo 64, this one is my favorite... or rather, it's the only game in the San Francisco Rush series that I actually like. I’m not a fan of San Francisco Rush 2049, which many people seem to love, but since I’m not like everyone else, I prefer this first version because I feel the tracks and shortcuts are more elaborate.
    I really wish the Dreamcast had a port of this version instead of San Francisco Rush 2049, which I don’t like. I know the GameCube, PS2, and original Xbox had a version in one of Midway’s collections. However, they forgot to adapt the controls to work properly with a joystick, making it a poor version due to being a practically buggy emulation of the Arcade version running on these three systems I mentioned (GC, PS2, and Xbox).
    So, in my opinion, the Nintendo 64 version remains the best home version.
    And for those curious to see just how bad the PS1 version is, here's this comparison: ua-cam.com/video/uI6DrCE-ioY/v-deo.html

    • @JohnCharb87
      @JohnCharb87 12 днів тому +1

      I remember that video. What I mentioned in my comment was the music was a lot better on the N64. Also on closer inspection it looks like a Logitech steering wheel over the interior of the Ferrari from the recent Need for Speed 3do original vs hack video. Nice.

    • @vcdecide
      @vcdecide  12 днів тому +2

      ​@@JohnCharb87 Yes, the ''dashboard'' is taken from the interior of the Ferrari in Need for Speed, and the steering wheel is indeed the Logitech G920 (Xbox/PC version), even though I own and use the G29 (PlayStation/PC version, as mentioned here: 1:31 ... which is the same wheel I used in this Daytona USA PS3 video here: ua-cam.com/video/-448F1opzrM/v-deo.html ).
      The reason I chose to feature the Xbox version, even though I use the PlayStation version, is because I think the Xbox wheel looks "cleaner" and matches the format of the video better.
      Overall, the two steering wheels are the same, although the PC version has a few extra buttons...

    • @ZinhoMegaman
      @ZinhoMegaman 12 днів тому +1

      I agree, SFR is the best Rush, but I don't remember having problems playing the Midway Arcade Treasures 3 port on the Xbox, I will play it again to test this and even make a backup to test on Xemu (until now all multiplataform games I tested that don't use any shaders are working flawless on Xemu, let's see if my luck keeps working!).

    • @Sharpester-m4o
      @Sharpester-m4o 12 днів тому +1

      With the N64 version of San Fran Rush. It had the advantage of the N64's ability to calculate more advanced physics and render more open environments.

    • @ConsoleCombat
      @ConsoleCombat 8 днів тому

      I’m very interested in how you were able to get such a clean analog signal from the n64. I’d like to do the same.

  • @pgr3290
    @pgr3290 12 днів тому +8

    I do miss the kind of car deformation 90s arcade games had. I know it's usually a licensing issue today with real car models. However seeing cars get crumpled and smashed like in Daytona USA or games like this is so satisfying.

    • @Silva_GP
      @Silva_GP 11 днів тому

      San Francisco Rush vehicles are totally unlicensed, that is why they can get a better deformation compared to licensed vehicles. Its impressive how in L.A Rush had licensed vehicles with the same damage level.

  • @eponymous7910
    @eponymous7910 12 днів тому +18

    The n64 port definitely captured the 'feel' of the arcade back in the day. One of the more impressive racing games for the system

    • @cryptocsguy9282
      @cryptocsguy9282 12 днів тому +3

      @@Sharpester-m4o Can't the PC also do that ? the arcade version used voodoo graphics cards from 3DFX which was also available for PC

    • @Stepup-og8tu
      @Stepup-og8tu 3 дні тому

      No nintendo had no idea on what they were doing they captured failure you mean

    • @Stepup-og8tu
      @Stepup-og8tu 3 дні тому +1

      ​@@Sharpester-m4oanother youtube comment who just writes and doesn't know what they are talking about

  • @Sharpester-m4o
    @Sharpester-m4o 12 днів тому +14

    The PC version is quite an impressive homebrew port of the original coin-op. The N64 version is also a good port.

  • @Mr.Atari2600
    @Mr.Atari2600 12 днів тому +11

    I can hear the PC Master race already pouring in.

  • @CasepbX
    @CasepbX 11 днів тому +2

    I had no idea this PC port existed! Thanks for this!

    • @Silva_GP
      @Silva_GP 11 днів тому +1

      Was made recently.

  • @JohnCharb87
    @JohnCharb87 12 днів тому +7

    Really cool PC controller visualization. Reminds me of the arcade cabinet. Also Viper GTS clone is always the best choice.

  • @davidaitken8503
    @davidaitken8503 11 днів тому +1

    You're completely missing what made San Francisco Rush as well as Rush 2 on N64 truly legendsry. They let you play through the entire circuit of tracks (24 for the original) 2 player split-screen. The game would even adjust the difficulty based on how good or bad you were doing in the overall standings adjusting opponent difficulty, wind, and fog to keep things interesting. This was sorely missing from Rush 2049.

  • @michaels9917
    @michaels9917 12 днів тому +6

    The n64 version controlled great. I've never played the pc version, but I do remember pc controllers being terrible back in the day. Gravis gamepads were trash.

  • @araw540
    @araw540 12 днів тому +5

    Graphically the PC is the clear Winner but Memories of Racing my brother and trying to unlock cars were on the N64.

    • @jasonlee7816
      @jasonlee7816 3 дні тому

      Nintendo 64 visuals looks more detailed = winner 🏆

  • @Silva_GP
    @Silva_GP 11 днів тому +1

    Its good to see the game fanbase still is alive and trying to revive this franchise since Midway went bankrupt in 2009 and nobody knows if Warner have the rights of this game.

  • @SuperDeluxe80
    @SuperDeluxe80 11 днів тому +2

    PC version is the arcade and the n64 is still my favorite.

  • @SomeOrangeCat
    @SomeOrangeCat 12 днів тому +4

    I think the only Rush game I ever played was 2049 for the Dreamcast.

    • @drunkensailor112
      @drunkensailor112 10 днів тому +2

      That's also the best version ever. Especially the multiplayer battle mode. Still play that all the time with friends

  • @ZinhoMegaman
    @ZinhoMegaman 12 днів тому +3

    Adorei o cockpit da Ferrari 512TR do The Need For Speed, bela sacada! A versão arcade do San Francisco Rush recebeu um port oficial no PS2, GC e Xbox por meio da coletânea MidWay Arcade Treasures 3, que tbm contém alguns ports de Dreamcast como Hydro Thunder e Rush 2049, me lembro da matéria na EGM Brasil dizendo que era o port do PS1 no San Francisco Rush e as versões de N64 para Hydro Thunder e Rush 2049 que estavam presentes na coletânea, mas daí eu consegui uma cópia de todas as versões e foi uma excelente surpresa ao ver que mais uma vez a EGM BR estava errada, em um trabalho amador e não profissional pra variar, nem devem ter tocado no disco (inclusive colocaram uma foto do Hydro Thunder do N64 no review rápido, nesse caso eu diria ironicamente rápido). Mas a melhor parte foi ver que o port de SFR pro N64 ficou muito bom, tirando o framerate e a resolução são muito parecidos as duas versões.

  • @bluegrayrjmeleefox6901
    @bluegrayrjmeleefox6901 9 днів тому

    Comparatively, I prefer both, N64 is more nostalgic to me, but longing to play RTR in arcades for so long made the Modern day arcade pc port a clear winner. Especially with a racing wheel, makes the whole thing that much more authentic

  • @Steph_7d7
    @Steph_7d7 5 днів тому

    I love sf rush on the 64, it gives me migraines on occasion thatll only go away after i sleep but thankfully it rarely happens. Only game that has ever done this to me out of all my systems and games, but its happened more than once over the years. Still its an awsome home port of an even better arcade racer.

  • @bluegrayrjmeleefox6901
    @bluegrayrjmeleefox6901 2 дні тому

    Also for clarification, this is a source port

  • @overwatch761
    @overwatch761 10 днів тому +1

    N64 actually looks impressive.

  • @mkbraga
    @mkbraga 12 днів тому +4

    The arcade original was light years ahead of the N64 version. But I think Nintendo did a good job, at the time I had a lot of fun.

  • @Anamonator
    @Anamonator 12 днів тому +5

    PC is the obvious winner because it has a higher framerate and just looks more appealing

    • @ChaseMC215
      @ChaseMC215 12 днів тому

      But at the same time it's also busted

    • @Lightblue2222
      @Lightblue2222 12 днів тому

      Framerate doesn't make an obvious winner. Gameplay does.
      PS2 version is the most busted of all.

    • @Lightblue2222
      @Lightblue2222 12 днів тому +2

      ​​@@ChaseMC215I just read the creators comment. He's using a fan made game that fixes the issues. So it's not the original PC game.

  • @jasonlee7816
    @jasonlee7816 12 днів тому +4

    Nintendo 64 wins 🏆🥇

  • @IgnacioGouk
    @IgnacioGouk 12 днів тому +2

    The N64 wins because it has a championship mode...

  • @Nobunaga1983
    @Nobunaga1983 10 днів тому

    The fog never goes away on n64 lol

  • @alexsantanasharp
    @alexsantanasharp 12 днів тому

    Joguei muito esse jogo nos arcades e no N64. Impressionante como o 64 era melhor nos modelos 3D, mas o Playstation detonava nas texturas. Se somasses essas vantagens seria muito próximo aos fliperamas. Bela exposição das versões como de costume!

  • @Nobunaga1983
    @Nobunaga1983 11 днів тому +1

    N64 had the most ugly textures but the polygons were stable on the plus side

  • @joesshows6793
    @joesshows6793 12 днів тому

    Good stuff

  • @AnaheimRob
    @AnaheimRob 11 днів тому

    Yeah, it does look dated but the N64 version was very impressive for its time.

  • @gameplayediversao
    @gameplayediversao 10 днів тому

    As melhorias no PC são ótimas!

  •  11 днів тому +1

    N64, draw distance and fps, its so poor.

  • @Pedim92-l8u
    @Pedim92-l8u 11 днів тому

    Nem sabia que existia uma versao pra PC desse jogo eu joguei mais no n64

  • @mauricioross6326
    @mauricioross6326 12 днів тому

    pc specs?????

  • @mmvideogamesgamerlibya1109
    @mmvideogamesgamerlibya1109 10 днів тому

    نينتيندو في القمة
    Nintendo 💪

  • @M1XART
    @M1XART 12 днів тому +1

    On every N64 Vs. PC/whatever discussion, people tend to forgot that N64 didn't have a fan to cool system down. Every Pentium -PC would had overheated instantly without fan. As well as DC and PS2 & XBOX.
    N64 also had internal power supply that heated system even more, but still no freezing.
    N64 was likely as powerful as was even possible to mass manufacture during those years without cooling system.
    If N64 would had fan & external power supply, it's interesting to speculate just how much would had it been possible to overclock the system -core upon the release at -96. -I've seen people go up even near Dreamcast CPU -speeds via overclocking N64.

    • @athos5359
      @athos5359 12 днів тому

      cpu speed was not the problem on the n64.

  • @RAFAKSBR
    @RAFAKSBR 12 днів тому

    N64 looking like a actual system. With the expansion pack, the n64 is like a modern console

  • @nufiya999
    @nufiya999 12 днів тому +2

    PC but n64 version is still a nice port

  • @maroon9273
    @maroon9273 12 днів тому

    PC

  • @oliviru100
    @oliviru100 12 днів тому

    pc win

  • @bizarroeddie1
    @bizarroeddie1 12 днів тому +1

    the low resolution, fog, and low fps of these early N64 games are hideous.
    Every day is like a cold rainy day. And the sound was terrible too, on this game. Sounds like a crappy little old radio.

    • @jasonlee7816
      @jasonlee7816 12 днів тому +1

      After they started using the Nintendo 64 Expansion Pak the games didn’t seem or weren’t hideous

    • @hyperreal
      @hyperreal 11 днів тому

      Well its SF there should be fog!

    • @sebastiankulche
      @sebastiankulche 8 днів тому

      @@jasonlee7816 Its definitely an improvement, but i still think they still suffer from the bottlenecks (the framerate with expansion pak... oh god). In fact, i would argue Perfect Dark and Donkey Kong 64 could had been made for the standard system (4mb) if they had more time, after looking at some other games.

  • @paredesdeaco1087
    @paredesdeaco1087 12 днів тому +1

    PC WIN🎉

  • @augustohidalgo4120
    @augustohidalgo4120 12 днів тому

    N64 da pena

  • @Crystallums
    @Crystallums 12 днів тому

    There are like a thousand kilometers of difference between the PC version and the N64 version! It's incomprehensible that at this point and with 64-bit power they haven't managed to even come close to the Arcade version. 😏