Tokugawa Japan is the ULTIMATE Tall Nation in Eu4!

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 47

  • @thechairmangames
    @thechairmangames  7 місяців тому +5

    I may be short, but I like Tall nations, so what Tall nation is your favorite?

    • @ericbyo9472
      @ericbyo9472 7 місяців тому +1

      1. Netherlands (maybe wait til dlc)
      2. Dalmatia
      3. Gujarat
      4. Bengal
      5. Korea
      6. Italy (anywhere really)
      7. Burgandy
      8. Bavaria

    • @smittypwnz
      @smittypwnz 7 місяців тому +1

      I enjoy Florence the most but I love playing Netherlands, Korea, Milan, France (Tall :P), and Japan. Sometimes Mamluks and Ming but they also are huge so

    • @yeeyee5057
      @yeeyee5057 7 місяців тому +2

      Tall Ming :D

    • @thechairmangames
      @thechairmangames  7 місяців тому

      @ericbyo9472 I hadn't even thought about Dalmatia and Gujurat for playing tall before but their areas are perfect!

    • @thechairmangames
      @thechairmangames  7 місяців тому +2

      @smittypwnz new Egypt is honestly an amazing tall playthrough

  • @Mordacitas7
    @Mordacitas7 7 місяців тому +45

    As a Japanese daimyo, you should really pop off as many show strength wars as possible before unifying the country, you can easily spawn renaissance and get ahead in tech, then steamroll the remaining daimyos with ease when you’re two mil techs ahead

    • @thechairmangames
      @thechairmangames  7 місяців тому +11

      I'll keep this in mind next time I play there for dealing with Korea especially

    • @Munchausenification
      @Munchausenification 7 місяців тому +6

      yeah last time i played in Japan i was able to get 8 or 9 show strengths as Uesugi. They border a lot of nations, have a decent army from start and leader is great.

    • @diogomelo7897
      @diogomelo7897 5 місяців тому

      When I tried this as Date, I'd either be out of money, or would get in a situation where all my rivals have annoying alliances, so I thought it worked best to just do 1 or 2 show strenghts against the two daimyo on the north, because they'1 usually have no allies and would quickly by Shiba, and then try to expand quickly so I can get more money soon

    • @Munchausenification
      @Munchausenification 5 місяців тому

      @@diogomelo7897 its fine to go into debt early With mercs. Money is the least of your problems with this strat. Be very conservative with your points until renaissance spawns. Do get tech 4 in mill if needed. Then you spawn the institution in your capital, since Ashikaga likes to do the autonomy ability on subjects. Before unpausing you might want to look for another weak daymio to fight, since the extra dev will make you surpass a lot of them in strength. It only gets easier at this point, so up to you if you want to chill and get ideas or start conquering Japan.

    • @diogomelo7897
      @diogomelo7897 5 місяців тому

      @@Munchausenification my problem was avoiding going bankrupt in the begining doing this strat. In the end I thought it worked better for me to do 1 or 2 show strenght if I have the chance, and then try to Japan as fast as possible, ( my best as Date was something between 25-30 because I'd usually lose sometime due to coallition, but it's definetly possible to do better) while basically only taking mil tech so I can stack mana points, and spawning the renaissence in Kyoto once I unified Japan. Doing that, I'd be up to date in tech after some years of chilling, and then just proceed with the campaign

  • @smittypwnz
    @smittypwnz 7 місяців тому +23

    I prefer Date for playing tall in Japan since -10% dev, -10% idea cost and -5% tech cost is crazy nice with Japan missions for extra deving. Plus they have good mil ideas anyway

  • @benabaxter
    @benabaxter 7 місяців тому +9

    Dev cost is about the only national idea that matters in a true tall gameplay. Interested to see how this works out ... Tokugawa is meant to blob!

  • @jamieward3574
    @jamieward3574 7 місяців тому +2

    I recently did a speed 5 all the way run called 'Victorian 3', where you take one of three central African nations to tech 32. Decided to consolidate all central and southern Africa then go tall. Every province was minimum dev 20 and a lot were >30 by the end. Ended up being surprisingly fun

    • @caterpillarh8490
      @caterpillarh8490 7 місяців тому +1

      The victorian lake nations were pretty fun when i did the victorian 3 achievement, even if they honestly are a one time wonder

  • @stevenmelendez6683
    @stevenmelendez6683 7 місяців тому +7

    A mi me gusta formar Japón con Date y Oda.

  • @jordam200
    @jordam200 7 місяців тому +2

    Great video. I've been loving all of your videos and have been binging them. You're super underrated.

    • @thechairmangames
      @thechairmangames  7 місяців тому +2

      Thank you!

    • @jordam200
      @jordam200 7 місяців тому

      @thechairmangames no problem. idk if you dropped the global trade series but I think the Polynesian triangle would be a fun sadistic one to play. Lol

  • @jessejordache1869
    @jessejordache1869 7 місяців тому +3

    We history nerds have been waiting for a long time for a Tokugawa play through.

  • @stesnuash8986
    @stesnuash8986 7 місяців тому

    Nice one! Just recently completed a similar campaign where I went colonial, sat on the initial daimyo missions for a while to get permaclaims on Korea and Hawaii nations, formed Japan and played with Inwards Perfection after gobbling them up.
    Then for over a 100 years just sat on my initial provinces and got busy setting up total monopoly over the Pacific, East Coast as well as footholds in Indonesia. By the 1650 nearly every province in Japan and Korea had 20-30 dev. After that...
    Guess what happened to Indonesia and soon the rest of Asia after Japan got Imperialism CB.
    Learned a few things in that campaign
    - Japan gets access to Divine ideas via a govt reform and Infra+Divine policy gives a whopping extra missionary
    - With Machiavellianism reform you can declare wars with Inwards Perfection without a stab hit. The province WS cost and CCR is still a problem, but not if you're directly feeding your subjects... or colonies ;)
    - Japan can stack ridiculous true faith tolerance and manpower in TF provinces as both christian and shinto. I was sitting on 21 ToTF at some point after Imperialism. Russia-tier of "convert and say goodbye to unrest". Didn't even take Religious, only Divine.
    - Most of the nations in Indonesia outside of Java and Sumanta (big islands) barely if ever expand and can be very easily diplovassalized by placing a colony nearby. I didn't declare a single war to get the Philippines and Sulawesi.
    - Centralised Bureaucracy reform is very nice for tall Japan because you essentially get a 50% discount for state centralisation. Considering most of your provinces will be over 20 dev its a lifesaver. Especially of you choose to gobble up Korea. Not counting the capital there are 12 states in Japan region and 4 states in Korea you'll actually dev (5 total, but 5th is just three mountain provinces). That's 16*50= 800 both admin and reform progress to centralise once without the reform and 400 with the reform.

  • @teddys5775
    @teddys5775 7 місяців тому +3

    I like playing oda just so I can grab offensive, inno, aristocratic for all that siege power

  • @Schwizinberg
    @Schwizinberg 7 місяців тому

    By the way, you can order your fleets on missions to go to home port during wars. Its the top right square in fleet interaction. This option allowed me to not care about these fleets during wars

  • @Gangreline
    @Gangreline 6 місяців тому +3

    Have you taken a break? Will you upload new episodes? Cheers.

  • @techitout9685
    @techitout9685 7 місяців тому +1

    Play tall as China

  • @darkphoenix2745
    @darkphoenix2745 7 місяців тому +2

    Man, seeing Korea trying to invade Japan and the japanese barely defeating themselves is so cursed. Usually the opposite happens.

  • @torgomaghanyan7633
    @torgomaghanyan7633 7 місяців тому

    Great armenia has 15 % dev cost, if you form it after forming georgia you will have policy for deving mountains as grasslands too, if I remember correctly

  • @IronWolf123
    @IronWolf123 7 місяців тому +1

    Closed (level 4) should prevent you from colonising, allying and declaring war.

    • @thechairmangames
      @thechairmangames  7 місяців тому +1

      That is an interesting take, it would honestly make sense though

  • @VivaChandles
    @VivaChandles 7 місяців тому +1

    Shogun is sooooo good just watched episode 8

  • @sto1238
    @sto1238 7 місяців тому +1

    Japan mission only when

  • @franzjoseph4218
    @franzjoseph4218 7 місяців тому +3

    play as christian japan and mahayana republic japan

  • @bronxshogun7089
    @bronxshogun7089 6 місяців тому +1

    It bothers me that, despite the nation being called Tokugawa, the ruling dynasty is Matsudaira. I know the two are relates, but come on Paradox.

  • @Mike-bu2mt
    @Mike-bu2mt 7 місяців тому +1

    Focus on admin next time you’ll still be way ahead in mil !!!

  • @jorgovan-ni9kz
    @jorgovan-ni9kz 6 місяців тому

    Will you please play Novgorod full mission tree?

  • @wischfulthinking
    @wischfulthinking 6 місяців тому

    Sengoku cb neighbors, rival & show strength non bordering daimyos.

  • @zhalgasvip6281
    @zhalgasvip6281 7 місяців тому +2

    Mongol imperia?