Another good Lesson! I am pleased to know that I am the only one who has trouble closing brackets. I also sometimes slip up with putting in", "when it shud be"."
Hi,Paul. I'm taking these lessons since The begining. Just great. I'm a retired electronic engineer, and almost a Legend (kkkkk). Started The serie a bit late, but already in this lesson. Happy to have my brain occupied whith very interesting stuf. My congrats from São Paulo, Brazil
Thanks Paul! I found this lesson interesting in its concept. I remember the Pong Game but never played it. Now I appreciate what is behind it - I like knowing the code that makes it work.
My version is at ua-cam.com/video/fseyceSPEpE/v-deo.html (the code) and ua-cam.com/video/oqKT-qDpBYk/v-deo.html (game being played). As the game progresses the speed increases, the paddle gets narrower and the ball gets smaller. It is a bit glitchy. There is also sound. I couldn't figure out how to display the score/lives for only a few seconds at the end of a life so I put it in the main loop.
Now this is what I call a challenge. I'm going to create three, 'modes' that the user can choose from; easy, medium and hard. Every mode will have the ball move at a different speed and every 5 times you catch the ball, the speed increases every so slightly.
I have been stuck since Lesson 15 and I cannot get face_recognition==1.2.3 to install with pip. Problem (hard to read in dark red on dark blue background) appears to be some conflict with version of Visual Studio not being C++ version. Also pip reports I am using pip version 19.2.3 although 21.3.1 is available. When trying to update pip with >Python -m omsta;; --upgrade pip as shown in error message, it replies No module named install. I'm at a loss and any help would be appreciated before I get too far behind! Bob
Hi, do you have Visual Studio installed? For me the problem was there. I needed to install the C++ libraries there for CMake to work. If this is the case, open the Visual Studio instaler, click on "modify", under "universal windows platform development" check all the boxes with c++ under the "optional" and then click "modify" at botom right corner. p.s. pip version is ok, just ignore that recomendation.
Bob , cavalrycome had a solution that worked for me on lesson 16 in the comment section. It had to do with the dlib library not installing correctly, you might want to check that out. Arlo.
Back to the 80's. Had a great time with my son when we got our first pong game. Thanks.
Another good Lesson! I am pleased to know that I am the only one who has trouble closing brackets. I also sometimes slip up with putting in", "when it shud be"."
Hi,Paul. I'm taking these lessons since The begining. Just great. I'm a retired electronic engineer, and almost a Legend (kkkkk).
Started The serie a bit late, but already in this lesson.
Happy to have my brain occupied whith very interesting stuf.
My congrats from São Paulo, Brazil
Thanks for showing the way to apply mediapipe in a practical and useful way.
You bet!
...another great lesson. Thanks Paul!
Thanks Paul! I found this lesson interesting in its concept. I remember the Pong Game but never played it. Now I appreciate what is behind it - I like knowing the code that makes it work.
I AM LEGEND! This is really neat stuff! Thanks for the time you put into developing these most excellent courses, Paul.
My pleasure!
Your lessons are always very easy to follow. Thank You.
Glad to hear that!
Hi Paul, for the first time had an opportunity to watch the premiere of a new lesson... excited.
Great!
Fun lesson. I'm so old that pong was after my time...may need to become acquainted with it before I do the homework!
LOOKING GOOOD PAUL !!!!
Thank you Paul!
My pleasure!
Thank you
top tech boy finishes his whole friken robot!!! thats impressive.
Thank you!!
Welcome!
you are a legend !
LEGEND!
Back to the future with Pong in the 21st century. Lets get bouncing.
i love these videos!!!!!!!!!!!!!!
Hi Paul.
This is so cool! Looking forward to start this new series of lessons. Will the hand gestures work on the Jetson Nano?
My version is at ua-cam.com/video/fseyceSPEpE/v-deo.html (the code) and ua-cam.com/video/oqKT-qDpBYk/v-deo.html (game being played). As the game progresses the speed increases, the paddle gets narrower and the ball gets smaller. It is a bit glitchy. There is also sound. I couldn't figure out how to display the score/lives for only a few seconds at the end of a life so I put it in the main loop.
Great job. I like the shrinking ball and paddle.
really cool!
awesome
AMAZINNNNGGGG
Now this is what I call a challenge. I'm going to create three, 'modes' that the user can choose from; easy, medium and hard. Every mode will have the ball move at a different speed and every 5 times you catch the ball, the speed increases every so slightly.
Amazing!
Thanks!
Have I got the wrong version of Cmake (ie CMake not for C++)? if so, how do I get this version?
👍🏼
I have been stuck since Lesson 15 and I cannot get face_recognition==1.2.3 to install with pip. Problem (hard to read in dark red on dark blue background) appears to be some conflict with version of Visual Studio not being C++ version. Also pip reports I am using pip version 19.2.3 although 21.3.1 is available. When trying to update pip with >Python -m omsta;; --upgrade pip as shown in error message, it replies No module named install. I'm at a loss and any help would be appreciated before I get too far behind! Bob
Hi,
do you have Visual Studio installed? For me the problem was there. I needed to install the C++ libraries there for CMake to work.
If this is the case, open the Visual Studio instaler, click on "modify", under "universal windows platform development" check all the boxes with c++ under the "optional" and then click "modify" at botom right corner.
p.s. pip version is ok, just ignore that recomendation.
Bob , cavalrycome had a solution that worked for me on lesson 16 in the comment section. It had to do with the dlib library not installing correctly, you might want to check that out. Arlo.
I had same problem. I changed 3.6.8 for 3.6.6, did the cavalrycom tip, and face recognition then installed for me using the older pip version.