I normally just rush to the top of the stairs area if I have the closest B spawn and throw it into main from there. I usually beat the timing and can retreat after throwing it.
So true. I would fuck u up. But if people who dont acctualy like the map play it they make these ok but lesser plays. Much better just molly nade combo in the wall and if they smoke you may throw one nade in it.
I've been throwing this combo for awhile, but this grenade technique will improve it drastically. Thanks bro, I always look forward to your helpful tips!
I feel like you need an HE that immediately hits the person closest to the exit trying to challenge the CTs cuz in most non pro matches that is what is happening. yours go a little too deep
thats def what happens but also when you throw the molly first the whole team usually sits right where the nade blew up waiting for it so i dont think it goes to deep its perfect it just might not do the most damage to the front guy but the rest of the team gets fucked
Unless you are not going to molly. Your goal is to stop them from w keying, most people that hear the molly stop moving and hold or run and smoke which eitherway you are barely spottable possibly can jump spot feet and gone in a instant dealing damage, plus it could impact on a player running up. Also at higher level most people don't make noise start of rounds going a or b to stop early rotations. Line ups are usually the tell tale people are going to full send off rip which still in that case take some time so most people still walk up to position to swing on contact/ flash in. You could just nade stairs from default/electric if you know they always smoking your molly and flashing in. Plus the further throwing nade would give an audio queue much deeper if someone's lurking in b main. As a ct that info knowing if you can lurk lower to bridge or through t spawn makes a huge diff
i dont even play csgo/cs2 anymore, have not for years now, yet i wanna thank you for making a quick, easy to understand and no bullshit tutorial video. thanks dude
Renyan the weeboo csgo youtuber. And yeah don't worry bro I didn't mean anything by it I just thought it was funny to see you post it after watching ren do it for like 2+ years now.
B on vertigo my posision and its carry. Becouse if you lock down that part and one take mid you have more for a. And if after you throw the nade and molly combo and hear they run past it you can play double you can Get baited inn so after nade fall back to double and take duels and you can jump down and peak left or right. then smoke infront and fall back again. You Get all the chances in the world of killing them and you have a lot of interesting ways of figthing on double. Its like old inferno with all the good spots. If you can ancor b and hold then if it comes mid ez rotate to highway or stay between high way and ct and switch the way you peak. Then all the rest you worry about is a and if you have good info and killed someone that leaves you space if they go hard a to rotate and you have a lot of clutches on the a site. This is why you always find a ton of damage as b ancor
Tried this HE and now I am married with 2 kids and landed a solid 6-figure job. Thanks so much!
you married 2 kids bro what the fuck
real
Aware
Loser left CS for real life.
Same here. True Story
this nade is why I hide in the toilets until I hear all the utility is used up
LOL
Pro move 😂
got an instant hs trough the wood, thanks
i tried it 3 times. I got head shotted twice and naded myself the third time.
stop nading yourself
@@hosac99 i trying my best here😭
This is going to be great the next time I play Wingman.
most people dont go that way in wingman in my experience
@@TheJacobi they do after you flash rush them twice in a row.
If i jump behind that wood i'm 100% dead. If a T is crouched waiting for a peek i'm done for.
Nah its very unpredictable usually they will just eait for you to peek behind the wood thingy
@@Max-zo6rv jumps even when unpredictable keep you in the air for too long
I normally just rush to the top of the stairs area if I have the closest B spawn and throw it into main from there. I usually beat the timing and can retreat after throwing it.
So true. I would fuck u up. But if people who dont acctualy like the map play it they make these ok but lesser plays. Much better just molly nade combo in the wall and if they smoke you may throw one nade in it.
Tried it.. got destroyed by awper holding that spot.
Bit of a late reply, but the awper isn't holding that jumping angle, he holds the wide angle when you peak from wood.
@@sunshine8338flick of da
I've been throwing this combo for awhile, but this grenade technique will improve it drastically. Thanks bro, I always look forward to your helpful tips!
implying the HE grenade ever splashes something lmao
Just wait right before the fire bomb expires and then chuck a nade off the same wall you threw the fire bomb on.
I feel like you need an HE that immediately hits the person closest to the exit trying to challenge the CTs cuz in most non pro matches that is what is happening. yours go a little too deep
Didn't test it yet but maybe holding both left and right clicks while throwing could help. Or even just using right click throw...
thats def what happens but also when you throw the molly first the whole team usually sits right where the nade blew up waiting for it so i dont think it goes to deep its perfect it just might not do the most damage to the front guy but the rest of the team gets fucked
Unless you are not going to molly. Your goal is to stop them from w keying, most people that hear the molly stop moving and hold or run and smoke which eitherway you are barely spottable possibly can jump spot feet and gone in a instant dealing damage, plus it could impact on a player running up. Also at higher level most people don't make noise start of rounds going a or b to stop early rotations. Line ups are usually the tell tale people are going to full send off rip which still in that case take some time so most people still walk up to position to swing on contact/ flash in. You could just nade stairs from default/electric if you know they always smoking your molly and flashing in. Plus the further throwing nade would give an audio queue much deeper if someone's lurking in b main. As a ct that info knowing if you can lurk lower to bridge or through t spawn makes a huge diff
This man lives at x2 times speed.
I ended up in self immolation, and then finished off by my own nade.
All T guys died in shock after seeing my final state aka. my dead body.
/s
I never knew that molly was default, so I'm feeling a bit smug for coming up with it on my own :)))
Videos are straight to the point and very helpful for noobs like me. I appreciate what you're doing here austincs CLIPS. Keep up the great work.
i dont even play csgo/cs2 anymore, have not for years now, yet i wanna thank you for making a quick, easy to understand and no bullshit tutorial video. thanks dude
Really OP and epic strat. I will try to use that when playing competitive
i just run up, right click the nade, and if I see them I fall back and molly stairs - I guess this is why im 10k xD
I got 5 piece molly + nade the other day there in casual 😂
Thank you for the tips Austincs :)
Got instantly headshotted😅
i just got an ace with this nade lol
Cool! I'll try it! Thanks!
after I throw the molly I jump to throw the nade but the player just pushed the molly and killed me :(
Man like Austin what a G !
Ur flip knife is a sword wtf
Faster nades do more damage?!?!?!?
i like the tips but a thousand fucking HE damage is giga click bait
I think doing this trick ~3 times can beat 1000dmg
If enemy stupid enough
ty
This is very hard for me to do since I only use mwheeldown to jump, Austin do you do the throw with mouswheeldown ir spacebar?
you got a middle finger right?
@@timmivermicelli I always use my indexfinger to jump though, it feels super weird using my middle finger
just have spacebar binded aswell
Who the fuck doesn't have spacebar for jump lol?
people who like movement.
this is just straight up the renyan nadeset lol
I’m not familiar with who he plays for, but it’s a nadeset every top pro uses who plays B!
Renyan the weeboo csgo youtuber. And yeah don't worry bro I didn't mean anything by it I just thought it was funny to see you post it after watching ren do it for like 2+ years now.
lol i never saw this and do this for years
I read your channel name wrong and I’m sorry
Problem with most cs match, those braindead just rush it everytime, so im dead afted thrpwing it
He he
noice
that's a terrible molly. Wouldn't stop me from just rushing through it. Max I would take like 20 damage.
500 hp is the combined hp of all enemies on the other team. Don't exaggerate.
the game isnt 1 round long bud
That's what I thought. But he typed "every Vertigo games", not "every Vertigo rounds".
Learn to read maybe? He said 1000 damage every game not every round.
Austin is looking good these days 👀👀👀👀
B on vertigo my posision and its carry. Becouse if you lock down that part and one take mid you have more for a. And if after you throw the nade and molly combo and hear they run past it you can play double you can Get baited inn so after nade fall back to double and take duels and you can jump down and peak left or right. then smoke infront and fall back again. You Get all the chances in the world of killing them and you have a lot of interesting ways of figthing on double. Its like old inferno with all the good spots. If you can ancor b and hold then if it comes mid ez rotate to highway or stay between high way and ct and switch the way you peak. Then all the rest you worry about is a and if you have good info and killed someone that leaves you space if they go hard a to rotate and you have a lot of clutches on the a site. This is why you always find a ton of damage as b ancor