Hey man im a dev too (or atleast trying to be one) but I would love to do a duo challenge like this with you, I could do the build or some scripting! (I suck at both but I would love to do it anyway)
I'm not exactly too experienced of a roblox dev but I'm quite proficient in web development (Junior dev level) at 14 years old, so here's my potentially scuffed advice. I don't think it's likely that more experienced developers making a serious game would let a beginner on their dev team, so if you can't find someone to dev with, it's also fine to just hone your skills and add to your portfolio by yourself over time. Using tutorials and roblox forums for scripting are good to understand the concepts of how the game world interacts, which is very important later down the line so you won't have to be google searching every minute. As a beginner, your projects will probably take a good amount of time, and that's fine as long as you're attempting to: solve challenging problems, learn more about what to do in different & unique scenarios, make a quality game, etc. Really just do your best work and really try to get indulged (if you aren't already) and learn more. Good luck in your developer journey!
@JMatZS_ (This post is quite lengthy, might take 2-3 mins to read) Honestly, I don't really have any specific books or websites (other than the forums) for roblox dev. If you're asking for coding in general, then there are plenty of books and online tutorials for the basics and probably more advanced stuff as well. If you're still in school, then try to take some programming classes. I've also heard Harvard has a free online course called CS50 if you wanna check that out after reading. Any programming language works as a starter language because once you learn one language you can learn any other language a lot faster (and I mean a LOT faster, as I will discuss later) since you understand the concepts of programming. For roblox dev, I kinda just learn what specifics I need as I go (since i'm already very proficient in the basic programming concepts), mainly from youtube tutorials and the roblox dev forums, as I said in my previous post. Really, that's what programming is. You learn from your experiences or other people and apply what you learn. Memorization helps, but knowing how to apply your knowledge in various scenarios is far more important imo. If you know how to go about a problem, then you can most likely solve it in code. Google searches here and there for a specific function or a fix to a problem are also very good for learning. I'm actually very new to roblox dev, I just started like a week ago, but as I said, once you learn one language (I knew several before starting roblox dev), you can learn any other very quickly, and I did so with Lua. So, really, just learn as you go and need to. If I were you, I would just start learning the basic principles if you haven't already (data types, if statements, loops, functions, all the basic stuff). Roblox dev also has extra gamedev-based functionality beyond the basic programming fundamentals, like methods for each part in the workspace, detectors or proximity prompts for parts, tween service, etc., so once you learn how to incorporate those with the basics, then you can easily make a good first game. An example practice scenario I just randomly made up is: if a player clicks on something in a house to pick it up, determine who owns the house, and then compare that to the player. If the player owns the house, then they can pick the item up, and you put it in their inventory/backpack. If not, then the player gets a UI message saying they can't steal! There's basically infinite scenarios to practice your skills, so you can come up with them or come across them during your coding journey. A final word of advice is to make your game functionalities/ideas one at a time and to have a plan on what you want to do and how you will go about it. These methods can save the hassle of confusing code, having to rename variables, not knowing what to do next, and other problems. (Of course, you don't always have to use these methods, but when you do, they basically always lead to a smoother dev experience) It sounds cliche, but really, each step you take toward the final game is a big accomplishment. Sorry for the long reply, but I hope you find it helpful.
If you're new to scripting I recommend starting with small random game projects and everytime you don't know how to do something, you search it on the website called the devforum and try to understand every single line of code. This way you will truly learn how scripting in roblox studio works and not execute some code from youtube tutorials that you don't understand at all. Hope this helps 🤗
bro I didnt do anything what u did in the video, I tried making my own roblox button simulator, but theres a big issue. I couldnt fix the color thing, it does work but only alone, like this: If I have 100 money then the button turns to green, and if not then red. Everything normal, BUT but but but ... when there are 2 people or more than just 1 guy in the lobby then the colors are glitching like if I have below 100 money but the other guy has 100 money then the button turns green or sometimes it turns to green and instantly back to red in a loop. Maybe you could help me out ? thx
Did you write the script in and local script and then placed it in starterplayerscripts? If no then write it on a local script and put it in starterplayerscripts. If yes then did you change the color on a localscript? If yes then tell me
📌Play the game here 😊: www.roblox.com/games/15782807641/Mini-Button-Simulator#!/about
dude great build make more videos I like your content❤ happy new year 2024🎉
Hey man im a dev too (or atleast trying to be one) but I would love to do a duo challenge like this with you, I could do the build or some scripting! (I suck at both but I would love to do it anyway)
I'm not exactly too experienced of a roblox dev but I'm quite proficient in web development (Junior dev level) at 14 years old, so here's my potentially scuffed advice. I don't think it's likely that more experienced developers making a serious game would let a beginner on their dev team, so if you can't find someone to dev with, it's also fine to just hone your skills and add to your portfolio by yourself over time. Using tutorials and roblox forums for scripting are good to understand the concepts of how the game world interacts, which is very important later down the line so you won't have to be google searching every minute. As a beginner, your projects will probably take a good amount of time, and that's fine as long as you're attempting to: solve challenging problems, learn more about what to do in different & unique scenarios, make a quality game, etc. Really just do your best work and really try to get indulged (if you aren't already) and learn more. Good luck in your developer journey!
@@WC1337 thanks for the advice man!!
@@WC1337 if you are somewhat experienced, would you by any chance know where I can properly learn how to code?
@JMatZS_ (This post is quite lengthy, might take 2-3 mins to read) Honestly, I don't really have any specific books or websites (other than the forums) for roblox dev. If you're asking for coding in general, then there are plenty of books and online tutorials for the basics and probably more advanced stuff as well. If you're still in school, then try to take some programming classes. I've also heard Harvard has a free online course called CS50 if you wanna check that out after reading. Any programming language works as a starter language because once you learn one language you can learn any other language a lot faster (and I mean a LOT faster, as I will discuss later) since you understand the concepts of programming. For roblox dev, I kinda just learn what specifics I need as I go (since i'm already very proficient in the basic programming concepts), mainly from youtube tutorials and the roblox dev forums, as I said in my previous post. Really, that's what programming is. You learn from your experiences or other people and apply what you learn. Memorization helps, but knowing how to apply your knowledge in various scenarios is far more important imo. If you know how to go about a problem, then you can most likely solve it in code. Google searches here and there for a specific function or a fix to a problem are also very good for learning. I'm actually very new to roblox dev, I just started like a week ago, but as I said, once you learn one language (I knew several before starting roblox dev), you can learn any other very quickly, and I did so with Lua. So, really, just learn as you go and need to. If I were you, I would just start learning the basic principles if you haven't already (data types, if statements, loops, functions, all the basic stuff). Roblox dev also has extra gamedev-based functionality beyond the basic programming fundamentals, like methods for each part in the workspace, detectors or proximity prompts for parts, tween service, etc., so once you learn how to incorporate those with the basics, then you can easily make a good first game. An example practice scenario I just randomly made up is: if a player clicks on something in a house to pick it up, determine who owns the house, and then compare that to the player. If the player owns the house, then they can pick the item up, and you put it in their inventory/backpack. If not, then the player gets a UI message saying they can't steal! There's basically infinite scenarios to practice your skills, so you can come up with them or come across them during your coding journey. A final word of advice is to make your game functionalities/ideas one at a time and to have a plan on what you want to do and how you will go about it. These methods can save the hassle of confusing code, having to rename variables, not knowing what to do next, and other problems. (Of course, you don't always have to use these methods, but when you do, they basically always lead to a smoother dev experience) It sounds cliche, but really, each step you take toward the final game is a big accomplishment. Sorry for the long reply, but I hope you find it helpful.
Hey, Can you do a tutorial on how to make a button simulator like this. :D
chatgpt
Vg
YES A BUTTON SIM can you update the game other time becuase it looks amazing
Yeah I will update it soon
Bro im playing it rn and got it I also got 1 white currency
Can you add more prestige buttons and mabye a starter cash to in world 2 so it’s atleats easier so I don’t got to go forward and bacl
@@TheAntOfTheWorld-Devidea: why doesn’t the white give multipler to all multipler to rebirth and money rebirth to money
@@Dogahaven Because it would be too op x)
W video dude
Yeahh
can you do a tutorial how to make their own butten game?
YO IVE PLAYED THIS GAME BEFORE DIDNT KNEW U MADE IT GREAT GAME MAN
I got disabled in my dc for something I dident do???
discord?
Hey can u make a tutorial for how to make a blade ball game?!
no
A blade ball game would be really hard to do and I'm not that good to make one sorry 😊
j'ai envie d'y jouer est ce que c'est bon pour vous
W
Whenever I get to around 9.97QN my money go into the negative
oh.. I'll try to fix that in next update then! edit: It's now fixed
Alright it should be fixed now!! :D
Kk thanks!
@@djiennaplancher6944 (global leaderboards were broken I just fixed them now ;)
9 hour version when
wanna collab
hi
Hello I am trying to make a button simulator weeks now..I can't really understand all of the scripts.. Can you make a tutorial
If you're new to scripting I recommend starting with small random game projects and everytime you don't know how to do something, you search it on the website called the devforum and try to understand every single line of code. This way you will truly learn how scripting in roblox studio works and not execute some code from youtube tutorials that you don't understand at all. Hope this helps 🤗
bro I didnt do anything what u did in the video, I tried making my own roblox button simulator, but theres a big issue. I couldnt fix the color thing, it does work but only alone, like this:
If I have 100 money then the button turns to green, and if not then red. Everything normal, BUT but but but ... when there are 2 people or more than just 1 guy in the lobby then the colors are glitching like if I have below 100 money but the other guy has 100 money then the button turns green or sometimes it turns to green and instantly back to red in a loop. Maybe you could help me out ? thx
Did you write the script in and local script and then placed it in starterplayerscripts? If no then write it on a local script and put it in starterplayerscripts. If yes then did you change the color on a localscript? If yes then tell me
Make a download of it lol
T FRANCAIS ?
Hello I am trying to make a button simulator weeks now..I can't really understand all of the scripts.. Can you make a tutorial
Hello I am trying to make a button simulator weeks now..I can't really understand all of the scripts.. Can you make a tutorial