Entity Component Systems - Nico Schoeman

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  • Опубліковано 13 тра 2024
  • In this talk I will cover a bit of the what, how, and why of the Entity Component Systems (ECS) architecture, its focus on data oriented design, and its rapid adoption within the game industry. I will also talk over some pros and cons to entity component systems that I have run into and demo the new ecsy package, "a highly experimental Entity Component System for the web" JavaScript implementation of the entity component system pattern from the Mozilla mixed reality team. I hope you are as excited as I am!
    This talk was recorded at the Jozi.JS meetup group on 21 November 2019.
    www.meetup.com/Jozi-JS/events...
    Disclaimer: The opinions in this talk are those of the individual and do not necessarily represent those of this channel, the meetup group, or its sponsors.
  • Наука та технологія

КОМЕНТАРІ • 6

  • @andrescolon
    @andrescolon 3 роки тому +3

    Nice. I enjoyed this talk and it was helpful in understanding this architecture.

    • @bbdtv
      @bbdtv  3 роки тому +2

      Glad you enjoyed it!

  • @thefunnybuddy4138
    @thefunnybuddy4138 2 роки тому +8

    Camera man has nice tracking skills

    • @nullifier_
      @nullifier_ 2 роки тому +2

      Very likely is the NVidia camera tracking which comes in the newest 3000 series

  • @JeffChentingwei628
    @JeffChentingwei628 3 місяці тому

    It's better to have the comparison of the benchmarks. :)

    • @glennmerrill88ify
      @glennmerrill88ify Місяць тому

      Maybe if that was a performance comparison, which it wasn't.