10 Warnings vs 2 Scouts | Point Extraction Hazard 5.5 x2 Enemies | Ft. Rodders
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- Опубліковано 7 лют 2025
- Notes:
1. Fun Twitch highlight from a stream the other day. If you wonder why I'm talking to nobody it's because that's chat.
2. This is my love letter to special powder. I love you special powder. Couldn't have done it without you.
3. We use Mira's More Mutators and Buyable Missions then selected x2 'Unknown Threat' modifier to get 10 Warnings. Info on the Mutators found here: drg.mod.io/mir....
4. We use Custom Difficulty to achieve Hazard 5.5 x2 Enemies with x3 Enemy Cap / 60 Nitra.
*Warnings*
Heavy Equipment
Parasites
Low Oxygen
Unstable Cave
Spitballer Soiree
Hardened Weakness
Haunted Cave
Elite Threat
Lethal Enemies
Sonic Blast
Rodders' Twitch: / rodders
Rodders' UA-cam: / @rodders_
Twitch: / whoevenplays
Playlists: / whoevenplays
Twitter: / whoevenplays
Discord: / discord
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*Cosmetic Mods*
drg.mod.io/mir...
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drg.mod.io/smo...
drg.mod.io/cos...
drg.mod.io/cus... (currently broken)
drg.mod.io/sto...
drg.mod.io/str... (private mod, DM me if you want it)
drg.mod.io/str... (private mod, DM me if you want it)
drg.mod.io/cigar
drg.mod.io/spr...
drg.mod.io/neo...
drg.mod.io/vap...
drg.mod.io/rai...
drg.mod.io/xma...
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*Gameplay Mods*
drg.mod.io/mir...
drg.mod.io/mod...
drg.mod.io/drglib
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drg.mod.io/cus...
drg.mod.io/no-...
drg.mod.io/buy...
drg.mod.io/mir...
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*QoL Mods*
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Audio Mods
drg.mod.io/who... (private mod pack, removes lots of sounds)
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We have reached 89% hell, caveleech cluster left.
whenever I watch these missions of people doing haz 6x2 solo or crazy warning missions and hear the helmet and see the cargo crate batteries...i die a little inside at the prospect of not looting the cosmetics, I understand why, theres no time...but it still hurts
We’ve already got em all 🤷♂️
@@cubefather that was the other thing I was thinking, you guys prob have them all,
Still hurts me though lol. I just started my overclock and cosmetic grind so when I hear that beep, I'm like a dog hearing the word "treat", I'm all over it 🤣
Totally fair. The greenbeard graves did once upon a time give us a whoosh of dopamine but alas now we are older bitter miners with no desire to spend too much time on the job
That was pretty cool
how you have put that many mutators?
Did you choose to do 10 warnings because is a 10 aquarqs mission?
What modifications are you using on your Grapple and Shotgun?
Some custom mods I made that fit with the Streamsuit 5000 Palette - if you want them just message me and I can link you them! R&S!
@@cubefather thats fine thank you tho! Just curious thats all
HALF THOSE HAZARDS ARE MODDED WHAT THE FUCK
ALSO HTF DO YOU HAVE LIKE 4M CREDITS???
Nice Kill count
Why didn't you fight the swarms? You just kept blowing shells and flying around the map taking one swing at nitra and aquarks before running away. I don't understand the strat.
The strat was to keep mobile and not die - fighting the swarms with double enemies would have taken more time and would have led to more swarms before we could even address the objectives.
There is no fighting… they don’t even have enough ammo to make a dent in the numbers, let alone to complete the objectives on top of it.
They also have limited spring and are heavy so they're very slow and die very fast. You have to keep moving like that to simply stay alive. If they were driller or gunner? Fighting the swarms would be easier but still wouldn't be enough to do much especially with their ammo count