Two-Sided Sign Node | 5-Minute Materials [UE4/UE5]

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  • Опубліковано 9 лют 2025

КОМЕНТАРІ • 33

  • @DemonDogAW
    @DemonDogAW 3 роки тому +12

    As someone with debilitating ADHD I appreciate these tutorials so much. Too many just give you the answer without explaining how things actually work and why, meaning it's hard for me to actually apply it outside of that specific tutorial example.

    • @PrismaticaDev
      @PrismaticaDev  3 роки тому +7

      That’s so great to hear :) I’m glad my style is helping you out! I’m a big believer of making sure people understand why something is happening rather than just giving an answer

  • @plasid2
    @plasid2 3 роки тому +4

    So cool you adding examples where we can use it

  • @kairu_b
    @kairu_b 3 роки тому +3

    Awesome. Even though I'm just a viewer without a background in game development or any related stuff, I enjoyed it!

  • @morganlak4337
    @morganlak4337 3 роки тому +5

    OH MY GOD I needed that flip normals in masked material trick a week ago, I was working on mesh particles that have an outline by flipping normals, but for ribbon particles it generates the mesh so you can't flip the normals. So glad I have this trick! The shader I wrote is not as good

  • @raylights
    @raylights 2 роки тому +2

    WOW! Just loved how simple and fast you explained that! Thank you so much!!!

  • @Fokkusu
    @Fokkusu 3 роки тому +3

    Awesome video! Thanks a lot for demystifying the twosided sign, is pretty obscure on itself but extremely useful!

  • @tazar25
    @tazar25 3 роки тому +1

    I like almost any content you create for us

  • @wirowmaker
    @wirowmaker Рік тому

    Used it added only Twosided mod and static mesh working very well thanks for pro tip!

  • @zero-g-racer
    @zero-g-racer 2 роки тому +1

    exactly what i was looking for thanks dude

  • @Fafmagic
    @Fafmagic 3 роки тому +1

    Quality. Keep up this demystification series :)

  • @midnightprodigy4724
    @midnightprodigy4724 3 роки тому +1

    This is really gonna help me with low poly posters and stop signs

  • @emokid9947
    @emokid9947 4 місяці тому +1

    U LIFESAVER I LOVE YOUUU

  • @SanderAgelink
    @SanderAgelink 3 роки тому +1

    Happened to be wondering how to create this two-sided effect recently, thanks!

  • @coffee-beast-99z
    @coffee-beast-99z 3 роки тому +1

    I realized I can use this for a note/piece of paper in my game!

  • @edmflashback6743
    @edmflashback6743 3 роки тому +1

    GODDAMN... another video, love it! :D

  • @kimonagourides9581
    @kimonagourides9581 3 роки тому +1

    Great video! appreciate the in-depth breakdown!

  • @Fabio-zc7bs
    @Fabio-zc7bs 3 роки тому +1

    Awesome as always. Thanks for the content ❤️

  • @saminaamanimc
    @saminaamanimc 3 роки тому +2

    You have helped me so much thank you

  • @klimaluky
    @klimaluky 3 роки тому +1

    Cool stuff as always! :)))

  • @Max_Stupa
    @Max_Stupa 2 роки тому

    Thanks for your videos.
    I am new to unreal and looked for VFACE semantics, as it usually calls.

  • @johnmannp
    @johnmannp 3 роки тому +2

    Niceeeeeee

  • @kuangjuitsou1699
    @kuangjuitsou1699 5 місяців тому +1

    But this node can not used to make two side flag, because it does not support color texture.

    • @PrismaticaDev
      @PrismaticaDev  5 місяців тому

      You can - you'll need to sample 2 textures and use this as the Alpha in a Lerp between them (don't forget to clamp it)

    • @kuangjuitsou1699
      @kuangjuitsou1699 5 місяців тому

      @@PrismaticaDev I just watch the tutorial made bu @Coreb Games regarding this issue.
      A Saturate node is needed to clamp the Two Sided Sign node between 0 and 1, which will work for the texture.

  • @khris1977
    @khris1977 3 роки тому

    Can you please make Mirror Material two type like reflection mirror and see thru mirror. thanks

  • @shannxn1022
    @shannxn1022 3 роки тому +1

    Nice tutorial, very informative. but i cant seem to make it work LOL! i've plugged in the nodes accordingly, but the whole object is invisible.. T_T

    • @PrismaticaDev
      @PrismaticaDev  3 роки тому

      You may just need to tick the "two sided" tickbox in the material details :)