Maya: The Alpha Channel

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 53

  • @andyb4553
    @andyb4553 2 роки тому

    Visibility -> Camera -> 0 => Saved my life today to get the alpha with Arnold in a Tiff. Thx Max.

    • @Uhr24
      @Uhr24  2 роки тому

      my pleasure!

  • @mjparent222
    @mjparent222 4 роки тому +6

    This is a really well explanation of the Alpha Channel. Finally. I have so much to learn, but you give to information simply and so understandable. Thank you.

  • @mome6195
    @mome6195 3 роки тому +3

    Been looking for this exact info for a while. Life-saver!

  • @noxmoonyisadork
    @noxmoonyisadork 3 роки тому +3

    Perfect and straight to the point. Your videos are always a treat aside from being a great learning experience : )

  • @YessicaYazz
    @YessicaYazz 4 роки тому +5

    Thank you so much for the nice tutorial! very easy to follow!

  • @biblesforbreakfast
    @biblesforbreakfast 3 роки тому +1

    You actually can save an alpha channel using the save as option. You just have to manually type .png, .tif, or .exr at the end. It's a little convoluted though.

    • @Uhr24
      @Uhr24  3 роки тому

      thanks, john!

  • @neji1641
    @neji1641 4 роки тому +2

    Correct me if I'm wrong but I believe you have an error in the video?
    You said that when u save an image from the render window it only renders jpeg but all you have to do is put the extension of the file you want and it'll be any other format. I always save stuff from the render window and just put a .tiff after.

    • @Uhr24
      @Uhr24  4 роки тому

      oh, good comment. i was not aware of that hack.

  • @hristoborisov3713
    @hristoborisov3713 2 роки тому

    thank you so much for this thorough walkthrough

  • @michellehaywood1062
    @michellehaywood1062 Рік тому +1

    Very helpful, thank you.

    • @Uhr24
      @Uhr24  11 місяців тому

      glad i could help.

  • @MoonKevitch
    @MoonKevitch 2 роки тому

    Than you for detailed explanation. sir.

  • @YamanPrajapati
    @YamanPrajapati 2 роки тому

    hey, i am getting colored images without background, is there any way to get WHITE IMAGES with a sequence

    • @Uhr24
      @Uhr24  2 роки тому

      maybe someone else can check this? i'm currently doing other things.

  • @Toronater96
    @Toronater96 2 роки тому

    Hey Maximilian, I wondered if you could give me a hand with an issue in my scene relating to alphas. I can't view the alpha channel on my cg in Arnold's renderview but once rendered and opened in Nuke, the alpha channel is visible there as normal. Seems to be a Maya issue, any ideas as I have almost run out of things to try? :S thanks in advance.

    • @Uhr24
      @Uhr24  2 роки тому

      hi joan, i cannot help you with this issue. could consult the (free) autodesk maya AREA?

  • @DragosReloaded7
    @DragosReloaded7 Рік тому

    Awesome Tutorial

  • @supriyopaul4009
    @supriyopaul4009 3 роки тому

    i can't find the option to save as multi layer exr....

    • @Uhr24
      @Uhr24  3 роки тому

      once your arnold rendering is finished, use the render window to save the file, either as jpg or png, or as exr.

  • @kylemcneill5751
    @kylemcneill5751 2 роки тому

    how would you go about doing this in redshift?

    • @Uhr24
      @Uhr24  2 роки тому

      i have no idea.

  • @mordecai1484
    @mordecai1484 2 роки тому

    Nicely explained. Thanks.

    • @Uhr24
      @Uhr24  2 роки тому

      you‘re welcome!

  • @mastro3d
    @mastro3d 3 роки тому

    You forgot something? I follow everything you do but my exr file doesn't show shadows when I open it in photoshop. Something escaped your explanation.

    • @Uhr24
      @Uhr24  3 роки тому

      that‘s very well possible. i create the videos ad hoc and don‘t earn a cent. so, i guess, often things are missing. sorry for that. the video is quite a while back.

  • @pranavpadole5499
    @pranavpadole5499 4 роки тому +1

    Great video 👍 please upload more stuff on maya......

    • @Uhr24
      @Uhr24  4 роки тому

      every tuesday. with a summer break.

  • @kimonmatara6903
    @kimonmatara6903 4 роки тому

    Can you do a video on the whole "straight" vs "premultiplied" hell?

    • @Uhr24
      @Uhr24  4 роки тому +2

      sorry, i don't do videos on demand. i do tutorials in my free time, with things which are crossing MY mind.

  • @MLS.22
    @MLS.22 4 роки тому +1

    why png dont carry alpha channel

    • @mjparent222
      @mjparent222 4 роки тому

      what i understand png have a alpha transparency only. but with other files format tif and exr, the alpha channel can have different information into it as well as transparency. here a link to some understanding of the difference. hope that can help. stackoverflow.com/questions/41916988/whats-the-difference-between-alpha-channel-and-tranparency-channel

    • @dumpsterDeity
      @dumpsterDeity 4 роки тому +1

      PNG does have an alpha channel. If you open Maya's Hypershade, put a PNG texture in it (using File node), and then connect that texture's Alpha output to some material's Base Color -> you're gonna see a black and white texture.
      When Photoshop decodes a PNG format, it uses alpha to blend image pixels with the background (by default).
      www.libpng.org/pub/png/spec/1.2/PNG-Decoders.html#D.Alpha-channel-processing
      However, when it opens OpenExr, it allows you to choose between rendering an alpha channel as a color channel, or use it to blend pixels.
      Some applications, when decoding PNG, do the other thing by default -> sometimes mobile apps show PNG's supposed-to-be-transparent pixels as black.

    • @neji1641
      @neji1641 4 роки тому

      Yeah im so confused by that. PNGs are known for having transparency but for some reason when u render a PNG from maya it skips the alpha channel.

    • @MLS.22
      @MLS.22 4 роки тому

      @@mjparent222 thanks marie

    • @MLS.22
      @MLS.22 4 роки тому

      @@neji1641 I didn't know that !!

  • @pragygehlot7389
    @pragygehlot7389 3 роки тому

    Thanks for the video it was helpful!

  • @yushin7391
    @yushin7391 4 роки тому

    Well explained but i disagree with you about png, it has alpha chanel too

    • @Uhr24
      @Uhr24  4 роки тому

      you are right. i read somewhere in the autodesk maya forum that png is not recommended for alpha rendering, and actually i had problems seeing an alpha channel in photoshop after importing a png image. maybe it's a matter of AOV tweaking. thanks for the input!

    • @yushin7391
      @yushin7391 4 роки тому +1

      @@Uhr24 No problem 😊 yeah i have been struggling with transparency of pngs in unity but adding an empty layer under the main layer in photoshop and convert mode rgb to index can helps

    • @MLS.22
      @MLS.22 4 роки тому

      @@yushin7391 do you have any video explaining how to convert rgb to index

    • @yushin7391
      @yushin7391 4 роки тому

      @@MLS.22 in the image settings menu where you can choose between 8 to 32 bits

    • @MLS.22
      @MLS.22 4 роки тому

      @@yushin7391 once i converted it to 32 it will work? and 16 bit >? does it work ?

  • @athmanbawji8568
    @athmanbawji8568 4 роки тому

    i think PNG files have an alpha channel. i like your videos though

    • @Uhr24
      @Uhr24  4 роки тому

      i already corrected that in the video description. png alpha is a bit tricky, but possible. thanks.

  • @jisscr5176
    @jisscr5176 3 роки тому

    My heroe

  • @shayandutta2295
    @shayandutta2295 Рік тому

    My alpha channel is still white

  • @sparhawk7143
    @sparhawk7143 3 роки тому

    Why in the hell is rendering a png with an alpha channel in Maya via Arnold so dang difficult?!? How often does anyone render and NOT want an alpha channel?!? Me? NEVER!!! Make it easy, you big dumb jerks!!! Never once ever had this problem with Mental Ray!!! FIX IT!!! Don't make us find or write the code to fix it ourselves. YOU FIX IT!!! NOW!!! GAH!

  • @MLS.22
    @MLS.22 4 роки тому +2

    i wish if you was my grandpa

    • @Bax365
      @Bax365 4 роки тому +1

      ...
      what?