Quick tip, you can block when you hit the bottom and if you time it right you take no damage and are shot up like three times the regular height back to the stage.
Jazzy didn't even realize the coolest part of her "blocking empowers the next shot" It makes that shot ALSO do the special block effects you have. So while your block is on cooldown, you can shoot for the exact same number of bombs.
I was a little disappointed Jas never used the second benefit of empower: after blocking, your next shot triggers your block ability (bombs) wherever it hits, letting you spawn bombs at range
If you block before hitting the ground, you actually deflect off the boundary, sending you flying and ignoring the damage. My favourite build would have to be silence, static field, dazzling and empower. Basically soft locks your opponent if you hit them with a charged shot. They can’t shoot, they are slowed, taking constant damage and being stunned if you hit them directly. Combo with poison gas or bombs away for ultimate death pit.
Actually it is Gray: utility homing and things that can screw both sides over Yellow: speed/fire rate causes problems with damage but good if you hit your shots Red: damage makes it so that when you hit your enemy will be screwed (often at the sacrifice of health) Purple: lifesteal And finally Blue: health
Really glad you guys played this again 😁 Also was just imagining if jazzy had been given the option of shotgun instead of grow, that short range burst with her freeze woulda been OP!
I got this game because of the first episode here and playing it with my friend is super fun :) its very situational and hard to take advantage of, but don't sleep on Thruster upgrade (even though Price certainly showed its viability in the second match). I collapsed the left side of the level shown at 24:20 from below just in time as my friend was chasing me (with the lifesteal aura, tazing bullets etc, very closeup build) and got them stuck under the rubble, wall jumping right near the void and just had to drop and concede that level because there was no way out under all the displaced blocks bridged across the gap.
19:27 I believe it's types Blue: Melee, defensive Yellow: ranged, weapon Green: toxic Cyan: freeze Purple: demonic Grey: precision (target bounce, homing, remote, radar shot) The symbols on the background help a lot too, like the bullets for yellow, the snowflakes for cyan or the shields for blue 💙 Hope that helps!
the demonic powers thing is really good because it goes into a power style of waiting for the opponent. It helps because usually, they need to get closer, but getting closer is bad because you explode everything around you, but staying away risks them coming for you amped up.
fun fact the dark power triggers your block multiple times rapidly throughout it so it's really good for stacking onto block abilities in any other case it's not really useful as it's damage area is limited time and doesn't do a ton of dmg.
The dark power ability or whatever would probably benefit from cards that increase health or gives you the ability to move a lot in a single ability. Assuming it decreases the charge based off of time moved and not distance. Also weapon cards that force your opponents away, thrusters, or excel at close range combat.
The colors dont matter, the corners of the cards do. No color on corner: common Blue corner: rare Pink corner: epic Edit: if you block and holding down into the void, you take no dmg and fly high up.
Allow me to explain what Abyssal Countdown actually does, at least from what I can tell: Charge it up by staying as still as possible for a considerable amount of time (meaning jittery players with all their micro adjustments are screwed with this ability) and then, you get to enjoy the glory of what appears to be 0 cooldown blocking on autoclicker for a couple seconds. That means, you are virtually untouchable by default and you trigger all your blocking abilities a bunch. So movement abilities like Shield Charge and Teleport will cause you to zip around almost uncontrollably; utility effects like Stasis and Healing Field will cover roughly half the map; damaging abilities turn this into a straight up kill aura. Not to mention, that Abyssal Countdown's active visual looks suspiciously much like a stacked, purple Saw to me, so that kill aura might actually be already part of it without further modification.
30:49 feel like you need something that let's you not take damage for a while for jazzys stay still ability to work either that or maybe that teleport ability from earlier in the vid? Wonder if teleporting would work to stay away from the person trying to kill u long enough
Imagine spray with timed detonation and mayhem, ricochet, homing, sneaky, and the bounce that bounces and homes to the nearest person, also with quick reload and big bullets. It would destroy everyone. Also if you take the grow perk and combine it with explosive bullets it makes the explosion radius if it travels enough which isn't that much way huger and it destroys with spray and drill ammo.
Tip: you can activate something in the options so that you see (with tank) instead of: huge amount of life it then says: +100% health. So you see the exact % of what cards you pick up instead of knowing just a little.
Jazzy missed that Empower makes the shot spawn the effects of the block. She could have shot bombs and blocked bombs. She 100% should have been shooting
If your opponent strategy is to get up close and personal then adjust your strategy for long range attack. That way you can attack them and they can't attack you
i feel that dark ability jas had needed it to not reset when she moved make it a lil slower to charge but it doesnt reset so she could run around evading stopping to charge then run in when its charged! as it is unless the enemy lets them sit there they will never get it if you pay attention jaz never got above fifty percent charge before she was attacked
I got an idea,do the one color-character card challenge,as you see,each card has different colors and representative(character in card),this challenge title say it all,you can only choose one card that is same color-character as the 1st card color-representative,example if you choose the yellow card with yellow representatives at the 1st round,you will only be able choose yellow card,if the card color and representative is different(example:parasite card that has purple color with green character),then you got 2 choice (green character or purple card),if there’s no character tho,then congrat,you can choose any card no matter the color!
Quick tip, you can block when you hit the bottom and if you time it right you take no damage and are shot up like three times the regular height back to the stage.
I was literally shouting at the screen for them to do that
Hello? I play this game tons and I never knew that
I just LOVE the way Jas play it. I guess the more subtle upgrades are a good strategy, but those flashy, "special-power" style upgrades are AWESOME.
I feel with enough practice and knowledge of the stages she could make that Evil Power viable.
Jazzy didn't even realize the coolest part of her "blocking empowers the next shot"
It makes that shot ALSO do the special block effects you have. So while your block is on cooldown, you can shoot for the exact same number of bombs.
Jazzy has the best evil laugh i cant 😂 5:40
Wait who is who? Who’s stumpt, price?
If you guys haven't heard they are going to add 2v2 battles!!!!
That's sick
Really? Awesome!
All I can imagine is the tracking bouncy bullet friendly fire
@Benedict Gregory wow............ Ok
Need eps of this.. hard neeed
YESSS I was so happy to see this!
Same I LOVE this game :)
I was a little disappointed Jas never used the second benefit of empower: after blocking, your next shot triggers your block ability (bombs) wherever it hits, letting you spawn bombs at range
11:41 - she did use it for the win actually though I kind of doubt she meant to.
If you block before hitting the ground, you actually deflect off the boundary, sending you flying and ignoring the damage. My favourite build would have to be silence, static field, dazzling and empower. Basically soft locks your opponent if you hit them with a charged shot. They can’t shoot, they are slowed, taking constant damage and being stunned if you hit them directly. Combo with poison gas or bombs away for ultimate death pit.
MORE I NEED MORE!
Agreed
don't we all
Hey that was mine line from last episode lol
Kylo voice: MORE
MOOOOOORE
This is such a perfect game for you guys! reminds me of Nidhogg and how greatly intense the matches are!
I love how you can see the rarities of the cards on the edges. Assuming that purple > blue > grey
I think that's just what class they are if that makes sense
Like red is damage blue is defence yellow is utility
@@aarizashraf6534 I think they meant the corners. On the corner of the card there's purple, blue, or none.
@@aarizashraf6534 chase has red edges and running doesn’t deal damage
Its not it its the ends of card so its blue gray yellow red purple
Actually it is
Gray: utility homing and things that can screw both sides over
Yellow: speed/fire rate causes problems with damage but good if you hit your shots
Red: damage makes it so that when you hit your enemy will be screwed (often at the sacrifice of health)
Purple: lifesteal
And finally
Blue: health
I love how you can never be sure who's going to win until the final few rounds, this is such a good game to watch!
We need MORE ROUNDS OF ROUNDS
Really glad you guys played this again 😁 Also was just imagining if jazzy had been given the option of shotgun instead of grow, that short range burst with her freeze woulda been OP!
I got this game because of the first episode here and playing it with my friend is super fun :) its very situational and hard to take advantage of, but don't sleep on Thruster upgrade (even though Price certainly showed its viability in the second match). I collapsed the left side of the level shown at 24:20 from below just in time as my friend was chasing me (with the lifesteal aura, tazing bullets etc, very closeup build) and got them stuck under the rubble, wall jumping right near the void and just had to drop and concede that level because there was no way out under all the displaced blocks bridged across the gap.
19:27 I believe it's types
Blue: Melee, defensive
Yellow: ranged, weapon
Green: toxic
Cyan: freeze
Purple: demonic
Grey: precision (target bounce, homing, remote, radar shot)
The symbols on the background help a lot too, like the bullets for yellow, the snowflakes for cyan or the shields for blue 💙
Hope that helps!
Awesoms!
7:41 glass Cannon is blue and Chilling Presence is purple so you're wrong.
It the rarity not type
@@gabrielc7861 rarity is different. There are only 3 rarity types, gray, green and purple. Types however have more variety
@@gabrielc7861 don't look at the corner, look at the inside color lmao
Wow! At 14:19 Price shot his own bullet.
Good eye.
Well spotted.
Cleverly sighted.
Intellectually spied
Price that was an epic comeback on both rounds
Loving Jazzy’s aggressive play style 😂 If y’all are playing more of this I’ll be cheering on for Jazzy’s win 🤞
YEAAAAAH MORE! Do more after this!
Wow, so much pro strats in one video! Good job, guys!
Jazzy was just standing there... MENACINGLY
I would love to see more of this, It was awesome seeing the combos of the cards!
Haven't started it yet, but I need this after my first day at work. Thanks Stumpt.
The colors on the cards are rarities, i believe.
I think its type actualy
the background of the card is the tupe the corners of the card is rarity
@@ahmethur299 depends on what "Colors" means
The corners are rarities purple is rare blue uncommon and blank is common
the demonic powers thing is really good because it goes into a power style of waiting for the opponent.
It helps because usually, they need to get closer, but getting closer is bad because you explode everything around you, but staying away risks them coming for you amped up.
The last few rounds of a match are extremely tense I love it
this whole tournament was SO epic
THE CAPTIONS DUDE
"Hey everybody welcome to something disastrous pressing jasmine"
IM DYING 🤣🤣🤣
fun fact the dark power triggers your block multiple times rapidly throughout it so it's really good for stacking onto block abilities in any other case it's not really useful as it's damage area is limited time and doesn't do a ton of dmg.
The dark power ability or whatever would probably benefit from cards that increase health or gives you the ability to move a lot in a single ability. Assuming it decreases the charge based off of time moved and not distance. Also weapon cards that force your opponents away, thrusters, or excel at close range combat.
The colors dont matter, the corners of the cards do.
No color on corner: common
Blue corner: rare
Pink corner: epic
Edit: if you block and holding down into the void, you take no dmg and fly high up.
Yes, more!
Please do more of this, like please make this a game you return to every month or so!
Would love to see a video with longer rounds for ultimate chaos
I’m noticing Jas goes for the cool abilities, not necessarily the ones that go together well
I feel like if they gave it enough attention this would feel a lot like duck game,
You can use your block while touching the bottom/sides/top to get catapulted really far without taking damage, helps in situations like 5:20
You can also shoot strait up and it will come flying back down at the same speed
Please do more of this i think this is really cool and exiting
Hey stumpt, try grow with explode on impact, bonus points if you have homing, trust me it is the most hilarious and crazy combo in the game
Or mayham with explode on impact and spray and all the other abilities should give more ammo or bounce. It's absolutely insane
Zerg vs Terran, with Price coming up with the wrong unit to fight against Rik lolololololo
wait, the empower does the block's effect on collision?
YES! Love this game!
This was so good! Oh my the combos were awesome, I think I would, like Jazzy, go for the cool ones cause they’re so cool!
Since this is only two player this game should have a pre determined turnament style to keep power ups through out 😁
Nice, i really want more from this game xD
Allow me to explain what Abyssal Countdown actually does, at least from what I can tell: Charge it up by staying as still as possible for a considerable amount of time (meaning jittery players with all their micro adjustments are screwed with this ability) and then, you get to enjoy the glory of what appears to be 0 cooldown blocking on autoclicker for a couple seconds. That means, you are virtually untouchable by default and you trigger all your blocking abilities a bunch. So movement abilities like Shield Charge and Teleport will cause you to zip around almost uncontrollably; utility effects like Stasis and Healing Field will cover roughly half the map; damaging abilities turn this into a straight up kill aura. Not to mention, that Abyssal Countdown's active visual looks suspiciously much like a stacked, purple Saw to me, so that kill aura might actually be already part of it without further modification.
This is the only game that can sustain my Hunger
DO MORE OF THIS I LOVE IT
Hi stumpt can you please make more rounds vids it's so fun to wach
Sorta simple but such a great fun game! More of this pls.
I'd love some longer rounds. Honestly, they should like make this 4 player which would make the battles really intense with power-ups honestly.
They are making a 2v2 mode but they haven't said when it will be done.
30:49 feel like you need something that let's you not take damage for a while for jazzys stay still ability to work either that or maybe that teleport ability from earlier in the vid? Wonder if teleporting would work to stay away from the person trying to kill u long enough
Mayhem+Explosive Bullet+Bounce Targeting. If you can dodge your own shots, you'll win no matter what.
The game looks awesome, especially that some abilities looks like a huge game changers
Ok... empower's second ability of giving your next shot after a block your blocks abilities is op
11:16 aye aye captain
Imagine spray with timed detonation and mayhem, ricochet, homing, sneaky, and the bounce that bounces and homes to the nearest person, also with quick reload and big bullets. It would destroy everyone. Also if you take the grow perk and combine it with explosive bullets it makes the explosion radius if it travels enough which isn't that much way huger and it destroys with spray and drill ammo.
Rik: *picks parasite*
Price: "I'll tell you right now your poison doesn't have enough to kill me in a couple of seconds"
Game:so u have chosen death
I'm pretty sure he said "does enough damage" not "doesn't have enough"
@@griffin123122 he said doesnt but probably meant does
Tip: you can activate something in the options so that you see (with tank) instead of: huge amount of life it then says: +100% health. So you see the exact % of what cards you pick up instead of knowing just a little.
One of my favorite built in this game is the lifesteal build especially with a lot of Health yeah it's op
You're an amazing creator keep up the good work!
How do you play this game
I love Grow with fast ball and Mayhem
Just bought this game today, it’s really good.
This is such a neat concept. I just wish it did more than two player.
How were you guys able to get your controllers to work? Can't get mine to work at all.
16:03 Price looks like the machine gun build
200th comment! Found your channel through this game and I really love your guy's dynamic! I hope you guys keep naking awesome content!
11:40 Jas won with her empowered shot and didn't notice it.
More please!
Jazzy missed that Empower makes the shot spawn the effects of the block. She could have shot bombs and blocked bombs. She 100% should have been shooting
24:31 no someone explain A. WHY DOES HER EVIL LAUGH AND HER AVATARS FACE WORK SO WELL WITH THE DARK POWERS LIKE PLEASE
Fun fun fun more more more
Omg trickster + mayhem + target seeking bounces, then like glass cannon. One shots whoever it hits.
This looks fun!
the colors of them represent how good they are (nothing=worst blue=better purple=best gray=idk)
I LEGIT LOVE HOW EVIL JAZZY GETS IN THIS!!!!!!! 🤣
If your opponent strategy is to get up close and personal then adjust your strategy for long range attack. That way you can attack them and they can't attack you
This is awesome
yes! more of this!
I dont think they ever noticed that empower was spawning bombs where it landed for jazzy
Are you guys ever going to play TABS it be a cool play through
if the card power up things have purple corners they are op
If you have a lot of attack speed, shoot at the ceiling and rain death
i feel that dark ability jas had needed it to not reset when she moved make it a lil slower to charge but it doesnt reset so she could run around evading stopping to charge then run in when its charged! as it is unless the enemy lets them sit there they will never get it if you pay attention jaz never got above fifty percent charge before she was attacked
If Price got poison on the third thing, he could of had a spam of poisonous bullets
MORE PLSS!!❤️❤️
Bombs away + Frost slam= Frost away. And its so op
When he chose wind up I was in pain, when he had grow, the most op card in the entire game... bruh grow literal makes your bullets mini nukes
this game has powers like boomerangfu and quick like fighting
I LOVE THIS GAME
I love this
I want more
I got an idea,do the one color-character card challenge,as you see,each card has different colors and representative(character in card),this challenge title say it all,you can only choose one card that is same color-character as the 1st card color-representative,example if you choose the yellow card with yellow representatives at the 1st round,you will only be able choose yellow card,if the card color and representative is different(example:parasite card that has purple color with green character),then you got 2 choice (green character or purple card),if there’s no character tho,then congrat,you can choose any card no matter the color!
I’m ashamed to say that as much as I enjoy this channel and for the years I’ve been watching... I only now realized I hadn’t been subscribed
B r u h
I want to see more of jas block build
Grow plus explosives is mortar (big explosions)
I love this game
MMOOOOOOOORRRRRREEEEE