Mega Man 3 Improvement (NES Hack) - Full Playthrough

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  • Опубліковано 25 січ 2025

КОМЕНТАРІ • 80

  • @kujakiller
    @kujakiller 4 роки тому +83

    Thank you so much for playinng mm3 improvement. i really do appreciate it very much. :)

    • @theonewiththeeyeoftruth884
      @theonewiththeeyeoftruth884 3 роки тому +12

      Amazing improvements, especially allowing MM to go to the Weapon Select screen when a weapon projectile is on the screen. I like that the projectile remains when you leave the Weapon Select screen, if you don't change weapons, and how the Rush items remain when you leave that screen as well ( no more getting dumped in the pit when you pause while on the Rush Jet :) ).
      Great story sequence at the start, too. Works really well with the music, and great timing on the title screen coming up.
      ( Although I liked getting Rush Jet early with the Shadow Blade menu glitch... you fixed that too. ;) )

    • @kujakiller
      @kujakiller 3 роки тому +10

      Thanks i really do appreciate the nice comments very much.

    • @HorseWithKnifeDick
      @HorseWithKnifeDick 2 роки тому +2

      ngl, my heart literally skipped a beat at Gemini Man’s stage. I knew about the planet, I just never seen it implemented before. Looks amazing. Give yourself an extra cookie for that.

    • @kujakiller
      @kujakiller 2 роки тому +3

      yea the planet can actually be seen in the MegaFLE level editor on the 2nd screen even on original un-modified megaman/rockman 3 ROM.
      it just didn't display because the NES can only read the "1st screen" when doing the split screen effect for the slow moving stars

    • @streetfox22
      @streetfox22 Рік тому

      yo! great job, i cant wait to see more stuff like this, Cheers!

  • @michaelruiz6530
    @michaelruiz6530 2 роки тому +16

    I just realized mega man 1 and 3 didn't have a intro story like all the others and 3 was my second favorite next to 4 pretty cool improvements added with the graphics and sound effect mega man 3 and 4 are truly the best in the series.

  • @quillllly
    @quillllly 3 роки тому +17

    i wish i could get the credits music change as a separate hack. proto man's theme cuts off so abruptly in the vanilla game :c

  • @animenopaawaa
    @animenopaawaa 3 роки тому +34

    Love this variation of Mega Man 3. Hope there would be a variation of this, but with the charged up Mega Buster

  • @leandro88888
    @leandro88888 2 роки тому +7

    38:53 Even this part 😁 I have to play MM3 after this

  • @RAGINGMACHOMANX
    @RAGINGMACHOMANX 10 місяців тому +3

    This game has been fixed. i love it.

  • @Struzzylive
    @Struzzylive 3 роки тому +5

    Friend, I spoke to you several hops and Skips ago, I don’t blame ya for not remembering but it was board2 now! Ty for the title, Ty for bringing a conclusion on 2 themes. I would have loved to see the full escape theme on all levels or at least have a long next to the final like mm10 but great job here’s to another 20 years :)

  • @Krang100
    @Krang100 Рік тому +5

    I always start against Topman. Top spin is quite useful against Shadowman.

  • @jive238
    @jive238 2 роки тому +5

    I couldn't really tell, did they manage to fix the top spin?

  • @EberHeim22231
    @EberHeim22231 Рік тому +4

    MegaMan
    Rock 1:44
    Roll 1:49
    Blues 1:51
    CutMan 1:53
    BombMan 1:54
    ElecMan 1:56
    IceMan 1:58
    FireMan 1:59
    GutsMan 2:02
    BondMan 2:03
    7 RobotMasters
    RockMan 3 (NES) All
    Bosses (No Damage)
    0:10 Boss 1 BreakMan
    0:15 Boss 2 MagnetMan
    0:18 Boss 3 BreakMan
    0:22 Boss 4 HardMan
    0:25 Boss 5 TopMan
    0:28 Boss 6 BreakMan
    0:32 Boss 7 ShadowMan
    0:36 Boss 8 Suzy 1
    0:39 Boss 9 SparkMan
    0:45 Boss 10 SnakeMan
    0:48 Boss 11 GeminiMan
    0:50 Boss 12 NeedleMan
    0:52 Boss 13 DocMan 1
    0:54 Boss 14 DocMan 2
    0:56 Boss 15 DocMan 3
    0:59 Boss 16 DocMan 4
    1:02 Boss 17 Suzy 2
    1:04 Boss 18 DocMan 5
    1:06 Boss 19 DocMan 6
    1:08 Boss 20 DocMan 7
    1:10 Boss 21 DocMan 8
    1:12 Boss 22 BreakMan
    1:15 Boss 23 The Turtles
    1:17 Boss 24 Punk
    1:21 Boss 25 YellowDevil
    1:25 Boss 26 MegaMan
    1:27 Boss 27 Dr. Wily
    1:33 Final Boss Gamma

    • @Somekindamugaguy
      @Somekindamugaguy Рік тому +5

      That was barely helpful.

    • @EberHeim22231
      @EberHeim22231 Рік тому +1

      That's Not All

    • @EberHeim22231
      @EberHeim22231 Рік тому +1

      MegaMan (NES) All
      Bosses (No Damage)
      Boss 1 IceMan
      Boss 2 CutMan
      Boss 3 FireMan
      Boss 4 VoltMan
      Boss 5 ElecMan
      Boss 6 GutsMan
      Boss 7 DynaMan
      Boss 8 BondMan
      Boss 9 BombMan
      Boss 10 SonicMan
      Boss 11 YellowDevil
      Boss 12 CopyRobot
      Boss 13 CHU-21P
      Final Boss Dr. Wily
      MegaMan 2: The Return Of Alien
      (NES) All Bosses (No Damage)
      Boss 1 Quint
      Boss 2 AirMan
      Boss 3 HeatMan
      Boss 4 TimeMan
      Boss 5 QuickMan
      Boss 6 FlashMan
      Boss 7 CrashMan
      Boss 8 MetalMan
      Boss 9 WoodMan
      Boss 10 LavaMan
      Boss 11 BubbleMan
      Boss 12 MechaDragon
      Boss 13 Yellowdevil
      Boss14 Eber Vs Quint
      Boss 15 Devilbots
      Boss 16 RoboWalruz
      Boss 17 GutsMan
      Boss 18 Quint
      Boss 19 LaserEyes
      Boss 20 StickMan
      Boss 20 9 RobotMasters
      Boss 21 Wily Pirate
      Boss 22 Dr. Wily
      Final Boss Alien +
      Ending & Credits

  • @Feark
    @Feark Рік тому +1

    Could finish this back then without dying any single lives, aswell, probably almost not losing any life either, or maybe not;) but still confused about the ending and the thing that get stuck in the tree? Is that suppose to be Dr Wilys ufo ship? And why?

    • @mylam658
      @mylam658 Рік тому

      Yeah that is Wily's UFO. It's there in the cutscene to cheekily tease that he survived the castle wreckage, and will appear again in Mega Man 4.
      Don't know why they animated it the way they did though, it does kinda look like it got stuck to the tree. 😂

  • @abc_4226
    @abc_4226 Рік тому +11

    I like how they went out of their way to make a whole new intro cutscene but they didn't remove the literal debug room in wily stage 6

    • @train4292
      @train4292 Рік тому +1

      To be fair, final levels like that in MegaMan aren’t really that developed so it probably made sense

    • @abc_4226
      @abc_4226 Рік тому +1

      @@train4292 At the very least they could have removed the health pickup that will literally never refill your life in any situation

    • @intel386DX
      @intel386DX 10 місяців тому

      What is this debug room.?

    • @d0llr420
      @d0llr420 9 місяців тому +2

      @@intel386DXShortly before the final boss in Wily Stage 6, there is a strange room with a ridiculous amount of health and weapon refills, and one ups as well. Its placement is bizarre, and the presence of health pickups is strange considering you begin with full health. This lead many to believe that the room is a debug room. This also supports the idea that Mega Man 3 was rushed and released unfinished due to the lack of an intro, various glitches, and loads of unused content. The debug room can be seen at 50:24

    • @intel386DX
      @intel386DX 9 місяців тому +1

      @@d0llr420 thanks. But what about this room above it you mentioned?
      Also here only the health is unnecessary

  • @hoodclassicsofcalifornia
    @hoodclassicsofcalifornia Рік тому +2

    I’d rather want Capcom to make a Mwga Man 3 improvement(like that would ever happen)because then we’d get stuff like a better intro or Break Man stage that was supposed to be.

  • @thecrownedninja3121
    @thecrownedninja3121 2 роки тому +4

    This could've been megaman 3 if it just had a couple ore. I think in developement

  • @wildyrobotic
    @wildyrobotic 8 місяців тому +1

    Good intro😊

  • @mylam658
    @mylam658 Рік тому

    Mega Man 3 FINISHED build 🤯🤯🤯

  • @Zye1984
    @Zye1984 2 роки тому +4

    I was watching this at 1.5x speed.. I think it would be a cool experience to play old school MM at a faster speed! Maybe someone can make hacks like that. =]

    • @risunderrated
      @risunderrated 2 роки тому +1

      you can just play any of the games and press + on your emulator to up the speed

    • @natesaibot
      @natesaibot Рік тому

      Hey, not bad. Perhaps not for an entire game but for a challenge mode like in Mega Man 9, that'd be an interesting play. If the music and sfx were tweaked and only certain parts of the gameplay were sped up. Moving platforms, enemy patterns, boss patterns, and ultimately Mega Man's movement would all feel different and it'd probably be hard as hell but fun as a challenge run. Imagine getting across an entire platform of yoku blocks without breaking your controller lol.. Yoku blocks are sadistic enough, I say.
      I'd call it Increased Gravity Mode.

  • @Mr3DLC
    @Mr3DLC 11 місяців тому +2

    Gamma still looked derpy
    No one would take that thing seriously

  • @diegordi1394
    @diegordi1394 2 роки тому +1

    I don't know if it is, but is Top Spin fixed?

  • @CodEmTee
    @CodEmTee 2 роки тому +1

    anyone know how do i get this rom?

  • @evilguy9901
    @evilguy9901 2 роки тому +1

    I like the intro but besides that, any other improvement?

    • @theringmaster6434
      @theringmaster6434 2 роки тому

      The Credits Theme Extended.

    • @evilguy9901
      @evilguy9901 2 роки тому +1

      @@theringmaster6434 I see

    • @Vanmoire
      @Vanmoire 2 роки тому +2

      Also added the unused planet pixel art from the OG in the background of Gemini Man's stage. Thought that was pretty awesome.

    • @chadbaxter4036
      @chadbaxter4036 2 роки тому +1

      I believe they eliminated the slowdown associated with firing Gemini Laser as well.

    • @brickblock369
      @brickblock369 Рік тому

      Adding some missing sound effects to some Doc Robots, as they originally didn't even play sound effects at all.

  • @puppiesarepower3682
    @puppiesarepower3682 2 роки тому +1

    What's up with that MS Paint Saturn?

    • @Townshend90125
      @Townshend90125 2 роки тому +2

      That was the intended background for Gemini man

  • @JezElectro13
    @JezElectro13 2 роки тому +2

    off the bat, i see error. MM1-4 (or 5?) are in 200X, not 20XX.

  • @Zye1984
    @Zye1984 2 роки тому +5

    Not quite the intended experience!
    Hard Man was supposed to only be vulnerable on his face with the buster, but it was deemed too difficult. I don't think it would have been, and the Needle probably would have been a secondary weakness weapon, but MM3 wasn't the most difficult MM game..
    The spinning top platforms are supposed to have spun Mega Man around too.
    Shadow Man is not one of the robot masters that were built. He was a pre-existing robot.
    I'm pretty sure Rush Jet was supposed to work like later iterations; limited control. Though it looks like they just accepted it in the Wily stages
    The immediate refill on gauges with items is nice, but I doubt that was intended.
    Cool improvements nonetheless though!

    • @NONE.Dragon
      @NONE.Dragon 2 роки тому

      You want Hard Man to be even more annoying? Calm down, Satan. We already have Shadow Man as the annoying boss.

    • @Zye1984
      @Zye1984 2 роки тому

      @@NONE.Dragon 😂😂 Naw, not necessarily! I never thought Hardan was all that..hard tho. But in this scenario, have the Needles do massive damage to his face, and maybe 5 pips of damage with the buster.

  • @EberHeim22231
    @EberHeim22231 Рік тому

    RockMan 3 (NES) All
    Bosses (No Damage)
    13:15 Boss 1 BreakMan
    13:18 Boss 2 MagnetMan
    13:19 Boss 3 BreakMan
    13:21 Boss 4 HardMan
    13:23 Boss 5 TopMan
    13:25 Boss 6 BreakMan
    13:27 Boss 7 ShadowMan
    13:29 Boss 8 SparkMan
    13:31 Boss 9 SnakeMan
    13:32 Boss 10 GeminiMan
    13:34 Boss 11 NeedleMan
    13:36 Boss 12 DocMan 1
    13:38 Boss 13 DocMan 2
    13:41 Boss 14 DocMan 3
    13:43 Boss 15 DocMan 4
    13:45 Boss 16 Punk
    13:47 Boss 17 DocMan 5
    13:49 Boss 18 DocMan 6
    13:52 Boss 19 DocMan 7
    13:54 Boss 20 DocMan 8
    13:56 Boss 21 BreakMan
    13:58 Boss 22 The Turtles
    13:59 Boss 23 YellowDevil 2
    14:01 Boss 24 MegaMan
    14:03 Boss 25 RobotMasters
    14:06 Boss 26 Dr. Wily
    14:08 Final Boss Gamma

  • @574guy
    @574guy Рік тому +1

    Looks like they still forgot to fix top spin...

  • @EberHeim22231
    @EberHeim22231 Рік тому

    MegaMan 3: The Robots Gets
    Revolting (NES) All Bosses (No Damage)
    23:20 Boss 1 BitMan
    23:21 Boss 2 OilMan
    23:23 Boss 3 TopMan
    23:25 Boss 4 Blues & Chloe
    23:27 Boss 5 HardMan
    23:31 Boss 6 WaveMan
    23:33 Boss 7 Giant Suzy
    23:35 Boss 8 SharkMan
    23:37 Boss 9 TorchMan
    23:39 Boss 10 AirMan
    23:40 Boss 11 MetalMan
    23:43 Boss 12 FlashMan
    23:46 Boss 13 BubbleMan
    23:48 Boss 14 Blues & Sofia
    23:50 Boss 15 The Spears
    23:52 Boss 16 QuickMan
    23:54 Boss 17 ShadowMan
    23:57 Boss 18 SnakeMan
    24:00 Boss 19 NeedleMan
    24:02 Boss 20 WoodMan
    24:14 Boss 21 BladeMan
    24:20 Boss 22 CrashMan
    24:44 24:44 Boss 23 Mr. Payne
    24:46 Boss 24 Ra's Army
    24:47 Boss 25 HeatMan
    24:47 Boss 26 GeminiMan
    24:47 Boss 27 Blues
    24:47 Boss 28 MagnetMan
    24:47 Boss 29 Mr. Bobby
    24:47 Boss 30 SparkMan
    24:47 Boss 31 DocRobot 1
    24:47 Boss 32 DocRobot 2
    24:47 Boss 33 DocRobot 3
    24:47 Boss 34 DocRobot 4
    24:47 Boss 35 DocRobot 5
    24:47 Boss 36 DocRobot 6
    24:47 Boss 37 DocRobot 7
    24:47 Boss 38 DocRobot 8
    24:47 Boss 39 Blues
    24:47 Boss 40 Doc & Turtles
    24:47 Boss 41 Giant Suzy
    24:47 Boss 42 YellowDevil
    24:47 Boss 43 Punk
    24:47 Boss 44 CopyRobot
    24:47 Boss 45 Eber Vs Suzy
    24:47 Boss 46 Blues
    24:47 Boss 47 Ra Moon
    24:47 Boss 48 DocRobot
    24:47 Boss 49 14 Bosses
    24:47 Boss 50 Eber Vs Zizi
    24:47 Boss 51 Dr. Wiley
    24:47 Boss 52 Zizi & Gamma
    24:47 Final Boss The Alien
    24:47 + Ending And Credits
    Eber: in Action (NES) All
    Bosses (No Damage)
    22:52 Boss 1 Chloe
    22:54 Boss 2 Sofia
    22:56 Boss 3 Bobby
    22:59 Boss 4 Doc
    23:01 Boss 5 Suzy
    23:06 Boss 6 Zizi
    23:09 Final Boss Zizi
    24:47 + Ending & Credits
    My Name is Eber Heem

  • @DarkbluesEXE25
    @DarkbluesEXE25 Рік тому

    What If MegaMan 3 with Slide and Charger Buster

  • @ericmsandoval
    @ericmsandoval 2 роки тому +3

    If you thought this was impressive this has absolutely NOTHING on Mega Man 3 Revamped. That hack adds SO MUCH that actually makes the Wily levels longer and the game more complete with way more challenge. Check that hack out for sure!!

  • @benplus1503
    @benplus1503 4 роки тому +12

    imagine starting with magnet man

  • @jaodasilva7993
    @jaodasilva7993 Рік тому

    Megaman 3 and it's weird broken order ...lol

  • @blossom6309
    @blossom6309 Рік тому

    Mm3 nes

  • @Al3x2846
    @Al3x2846 2 роки тому +2

    Break man is still using the proto man sprite 0/10 worse remake ever I hate it (joking)

  • @XcN3Retrogameplays
    @XcN3Retrogameplays 2 роки тому +1

    and.... the link to download the rom? none...
    disliked video

    • @MidoseitoAkage
      @MidoseitoAkage 2 роки тому +7

      Google it, bruh.

    • @blindhouse4744
      @blindhouse4744 2 роки тому +11

      Epic lazy moment to not use google

    • @SA77888
      @SA77888 2 роки тому +2

      LOL you cant google ' mega man 3 improvement hack '??

    • @4pri792
      @4pri792 Рік тому

      we can't see dislikes anymore haha nobody gives a fuck

    • @caviar_dreamz
      @caviar_dreamz Рік тому

      Oh poor you, learn how to use an ips patcher pleb.

  • @NoName-od2qj
    @NoName-od2qj 3 місяці тому +1

    search snake works much better against the clones the op is wilding using top spin smh