Dharok bombing with 40% accuracy from barrows sigil and a few choice melee sigils does sound absolutely hilarious. Id watch Odablock run it all deadman
hey! I don't know if this is too much to ask, but you probably made a list somewhere for this video, could we get that list in the description to have a quick overview? :)
Do you need full barrows to activate the Sigil of Barrows accuracy increase? Because If i'm simply using an ahrim's staff and mystics, the 40% accuracy increase is rather insanely good for PVP
This might be a stupid question. Are all sigils able to be unnatuned and switched over to any other sigil? Are there any sigils that youre committed to for the entire seasonal?
do you know if sigil of the formidable fighter applies to dragon claw spec? like one of the spec hits will proc it and another of the spec hits will be +10?
The info about everything is so hard to find. They mentioned it on an update to the announcement post in an image that you can’t search through with like Ctrl+f. If you go the wiki page for Armageddon they have the blog links and you can find everything there (:
I believe you're right! I suppose the devalues it even more. I think the main point still stands that because quest xp is so strong, you're rarely training with super low hits. Maybe low range, so it quickly falls off since as your max hit rises it becomes less meaningful. But better than nothing.
Yes, they’re just impossible to get as drops in the lower bracket. The one exception last year was you could not sell the starting sigils until you were in bracket 3, not sure if you were also prevented from buying, but fairly certain only restricted selling.
Check the blog updates section of this wiki page oldschool.runescape.wiki/w/Update:Deadman:_Armageddon_-_First_Look. Unfortunately it’s an image ( same as on the real blog post) so it’s unsearchable. Infernal sigils mentioned 3rd row from the bottom
Nice vid, subbed. Do you happen to know, is there any meaning to the Tiers? I see that we get a random free tier 1. But what's the difference between a tier 2 and a tier 3?
From the perspective of using them, no. The tier is about rarity of receiving them and they are not available or at least ridiculously rare until later brackets. You get them by hitting the deadman global drop table which is based on the combat level of the monster, capped at 150 combat for a 1/75 chance. Forgive me if you know this already but the deadman worlds are divided among certain combat ranges called brackets. I believe only the highest bracket can drop tier 3s (or at least at a reasonable drop rate) tier 2’s become more common as you rise brackets etc. if you go to the deadman reborn page there is an old graph ( there used to be less worlds so it’s a little off but you’ll get the idea) showing the chance of each sigil tier depending on the bracket. So essentially hitting the table is based on the combat level of monsters regardless of your bracket, but then when you roll the sigil table, which tier you land on depends on the bracket you’re in. Hope this helps!
I liked your thoughts on the sigils, didn't agree with the thought about price too much as you can sell them, I know they drop off in price at the end though as deleted etc. Cool vid.
For the new prices fair enough my speculation could be way off :) All the prices I listed except for the new sigils were the range from day 1 to day 3 for last deadman I pulled from the wiki so not really something I made up
@@spicymilkosrs I mean your thought process about the prices. Just because they're expensive doesn't mean they're not worth having, they can always be sold again if it's not too late.
Ye we’ll have to see the wording was a little ambiguous. They said each log chopped etc. but does that mean two chances with double logs? We’ll have to see
9 from the bottom here cdn.runescape.com/assets/img/external/oldschool/2024/newsposts/2024-05-24/DMM24-FeedbackTable.png - it can be found in the first look Armageddon blogpost under the update section.
@@spicymilkosrs Damn I don't know how I missed that. Thanks for the reply. Which way are you leaning then, assuming you take the tree gnome village - waterfall - monkey madness meta?
As far as I know, it is not. There was the deadman all stars where this is the case, so perhaps they will bring it to Armageddon, but no blog post I’ve seen mentions it or removing the stam sigils. If you see something about it though please share (:
@@spicymilkosrs I dont know what relic you are talking about but it said a 10% chance to do 15 extra damage and its over time. Thats on average 1.5 extra damage per hit. both food relics pretty much give double food (1.4*1.4 .=1.96) Say you had 25 gnome food in a fight. thats an extra 375 health from the relics. 1.5 extra per hit means you need to hit 250 times to counteract that. Idk about you but early fights dont get near that many hits in.
You definitely can, it’s just a pretty short lived economy, so prices and availability can be super variable. Yes you might get it back reselling, or the price could plummet, it’s like investing in any other piece of gear. You will see drastic fluctuations in prices though. The sigil of stamina will go for 50k in the first minute, peak at a mil the first day, and be worth nothing day 3. When I’m saying not worth it, it’s more from the perspective of if you have 5M to spend on gear, or a sigil, or buy Chins instead etc. it’s just that money could probably go a lot farther. It’s kind of like how prim boots are 32m for 1 more strength bonus than dragon boots. Of course they’re better, and if you have unlimited resources go for it, but if you had only 32m would you buy prim boots? or a fang, zerker ring, fury, and full barrows gear and dragon boots?
who tf designed these sigils? the balancing seems so fucked on these compared to how good of a job they did with relics for trailblazer lmao everyones gonna get 1 shot & never skill
so lame how they only added new sigils for skilling and pvm in a pvp game mode lol, besides the defence sigil which makes pvp even worse as they didnt add an equivalent offensive sigil. Sad.
Incredibly informative and insightful. It was well scripted and transitions were smooth.
Thank you king
Underrated channel, keep it up
Dharok bombing with 40% accuracy from barrows sigil and a few choice melee sigils does sound absolutely hilarious. Id watch Odablock run it all deadman
very underrated channel
hey! I don't know if this is too much to ask, but you probably made a list somewhere for this video, could we get that list in the description to have a quick overview? :)
Let’s get a video on your starting route
I have a generic straight to pyramid plunder as a starter already (: but I’ll do one on my plan soon
@@spicymilkosrsdon’t do it! Lol that mofo gonna be waiting with an ancient staff hahah
How did you find these prices? Curious how the sigil prices change as DMM progresses (like agile fortune being most valuable on Day 1).
The wiki has a data backup on github. If you go to prices.runescape.wiki/dmm/ you can find the data
Great video! Thanks for the info!!
Do you need full barrows to activate the Sigil of Barrows accuracy increase? Because If i'm simply using an ahrim's staff and mystics, the 40% accuracy increase is rather insanely good for PVP
One thing to point out, rampart and fortification dont add any mage defense.
This might be a stupid question. Are all sigils able to be unnatuned and switched over to any other sigil? Are there any sigils that youre committed to for the entire seasonal?
do you know if sigil of the formidable fighter applies to dragon claw spec? like one of the spec hits will proc it and another of the spec hits will be +10?
Great video mate! I love dmm and play every season
On rampant, you mention people are going to splash. However it doesn't say you get any mage bonus..
Great video ty. Where did you get the info about the infernal chef/smith nerfs? I cant find anything about that in the official article.
The info about everything is so hard to find. They mentioned it on an update to the announcement post in an image that you can’t search through with like Ctrl+f. If you go the wiki page for Armageddon they have the blog links and you can find everything there (:
@@spicymilkosrs Ty. Yeh its weird that they didnt post those changes with the other sigil changes.
How do you see ge prices from last dmm?
another comment, sorry, why would sigil of stamina exist if we're supposed to have constant 100% energy?
With the change to how hits work in the rework the sigil of consistency should be a 2 minimum hit right? Now that you can't hit for 0 damage now.
I believe you're right! I suppose the devalues it even more. I think the main point still stands that because quest xp is so strong, you're rarely training with super low hits. Maybe low range, so it quickly falls off since as your max hit rises it becomes less meaningful. But better than nothing.
You make nice content :) hyped for dmm
I had one thing can you wear all sigils in all combat brackets?
Yes, they’re just impossible to get as drops in the lower bracket. The one exception last year was you could not sell the starting sigils until you were in bracket 3, not sure if you were also prevented from buying, but fairly certain only restricted selling.
Is the price in dmm money? Or osrs lmao?
Where did you see that the infernal sigils are getting nerfed to 20%? I cant find that anywhere.
Check the blog updates section of this wiki page oldschool.runescape.wiki/w/Update:Deadman:_Armageddon_-_First_Look. Unfortunately it’s an image ( same as on the real blog post) so it’s unsearchable. Infernal sigils mentioned 3rd row from the bottom
great video look forward to more dmm content. also at 8:42 was that a sneeze in the background lol
Think it was the dog pulling something off the counter (:
Drop rates on sigils is capped at 150? So something like a black dragon and vardorvis have the same sigil chance?
Yessir according to the wiki. Only exception I know of is maniacal monkeys have an even worse rate since they’re the go to farming mob
Why do all these stamina pots and agility levels matter when you have unlimited run?
Nice vid, subbed. Do you happen to know, is there any meaning to the Tiers? I see that we get a random free tier 1. But what's the difference between a tier 2 and a tier 3?
From the perspective of using them, no. The tier is about rarity of receiving them and they are not available or at least ridiculously rare until later brackets. You get them by hitting the deadman global drop table which is based on the combat level of the monster, capped at 150 combat for a 1/75 chance. Forgive me if you know this already but the deadman worlds are divided among certain combat ranges called brackets. I believe only the highest bracket can drop tier 3s (or at least at a reasonable drop rate) tier 2’s become more common as you rise brackets etc. if you go to the deadman reborn page there is an old graph ( there used to be less worlds so it’s a little off but you’ll get the idea) showing the chance of each sigil tier depending on the bracket. So essentially hitting the table is based on the combat level of monsters regardless of your bracket, but then when you roll the sigil table, which tier you land on depends on the bracket you’re in. Hope this helps!
@@spicymilkosrs my friend got a sigil of the ninja from b3 last year atleast which was tier 3
I liked your thoughts on the sigils, didn't agree with the thought about price too much as you can sell them, I know they drop off in price at the end though as deleted etc. Cool vid.
For the new prices fair enough my speculation could be way off :) All the prices I listed except for the new sigils were the range from day 1 to day 3 for last deadman I pulled from the wiki so not really something I made up
@@spicymilkosrs I mean your thought process about the prices. Just because they're expensive doesn't mean they're not worth having, they can always be sold again if it's not too late.
@@mitchhanks but is money really an object or a value? This something you need to bring into consideration when quantifying the value of a commodity.
u forgot with the harvest runes to tell that u can get sigils from woodcutting etc, might be way more usefull now the harvest sigils
Ye we’ll have to see the wording was a little ambiguous. They said each log chopped etc. but does that mean two chances with double logs? We’ll have to see
Where did you see they’re removing the feral fighter sigil?
9 from the bottom here cdn.runescape.com/assets/img/external/oldschool/2024/newsposts/2024-05-24/DMM24-FeedbackTable.png - it can be found in the first look Armageddon blogpost under the update section.
@@spicymilkosrs Damn I don't know how I missed that. Thanks for the reply. Which way are you leaning then, assuming you take the tree gnome village - waterfall - monkey madness meta?
Hey isnt run energy unlimited this deadman?
As far as I know, it is not. There was the deadman all stars where this is the case, so perhaps they will bring it to Armageddon, but no blog post I’ve seen mentions it or removing the stam sigils. If you see something about it though please share (:
Food relics are game breaking op for pking in 1st combat bracket since pking is pretty much just outlast your opponent
Normally I'd agree but that range relic stacking bonus 30s might just combo you out
@@spicymilkosrs I dont know what relic you are talking about but it said a 10% chance to do 15 extra damage and its over time. Thats on average 1.5 extra damage per hit. both food relics pretty much give double food (1.4*1.4 .=1.96) Say you had 25 gnome food in a fight. thats an extra 375 health from the relics. 1.5 extra per hit means you need to hit 250 times to counteract that. Idk about you but early fights dont get near that many hits in.
And it only gets better with better food. 25 pineapple pizzas and you are walking around with 1,100 health. thats the same as 19 brews at lvl 85 hp.
if you're out of run it does double damage, so 30.
food relic doesn't work during combat and won't heal above hp lvl
How do you see the prices of last seasons deadman?
The wiki has it backed up on GitHub. Had to do a little work to aggregate it and make it searchable.
@@spicymilkosrs which osrs wiki page id like to try the same. Great vid btw man! im subbed :)
prices.runescape.wiki/dmm/ will normally show the live prices and has a link to backups
You're talking about investing in sigils and earning your money back like you can't sell them after you use them. You can, right?
You definitely can, it’s just a pretty short lived economy, so prices and availability can be super variable. Yes you might get it back reselling, or the price could plummet, it’s like investing in any other piece of gear. You will see drastic fluctuations in prices though. The sigil of stamina will go for 50k in the first minute, peak at a mil the first day, and be worth nothing day 3. When I’m saying not worth it, it’s more from the perspective of if you have 5M to spend on gear, or a sigil, or buy Chins instead etc. it’s just that money could probably go a lot farther. It’s kind of like how prim boots are 32m for 1 more strength bonus than dragon boots. Of course they’re better, and if you have unlimited resources go for it, but if you had only 32m would you buy prim boots? or a fang, zerker ring, fury, and full barrows gear and dragon boots?
Sigil of Fortification and sigil of Rampart don't give magic defence.
You right
who tf designed these sigils?
the balancing seems so fucked on these compared to how good of a job they did with relics for trailblazer lmao
everyones gonna get 1 shot & never skill
so lame how they only added new sigils for skilling and pvm in a pvp game mode lol, besides the defence sigil which makes pvp even worse as they didnt add an equivalent offensive sigil. Sad.
shhh 15 regen with prayer and regen brace is 1 hp per second shhh
First 🤠
onslaught is 100% S tier wen u think about PVP situations/clan wars holy fk
Definitely could be! If they're coordinated enough they probably shouldn't be clumping that bad but anything can happen in those crazy clan wars.
@@spicymilkosrs final hour you have to clump so definitely strong in big wars