I also want to note that the "Henry" MLRS is quite a dangerous thing, because depending on the type of shells, it can hit such radars and other equipment at great speed
Ive tried it before and it didnt work,perhaps I didnt do it correctly. Ill try again to connect the 2 Do you use repeaters to connect the radar with the launch silo? and if so, can I place them anywhere I want or a specific spot in the silo and radar?
2:47 Bro, thanks for the video! I tested a lot myself to be able to shoot down these jet launchers fired from the turret. The difficulty of shooting down lies in the high speed of shells and will, of course, depend on the distance of the MLRS itself to the radar system (air defense). This radar is not very effective. I will implement my own air defense system, make an analogue of the Russian "Pantsir S1" it will be more effective for working on targets from the "Henry" MLRS. I once managed to shoot down one "Henry" missile out of 6 volleys fired, it's a rarity
If you are going to make a video about the Pantsir S1 I would love to see it. Either way, is there a way to automatically make the radar launch the ballistic missile at the perfect time or do you have to have perfect timing with the detonator?
I also want to note that the "Henry" MLRS is quite a dangerous thing, because depending on the type of shells, it can hit such radars and other equipment at great speed
The radar automatically gives a redstone signal when it detects a rocket so it can launch a anti b missile from the silo it's connected to by redstone
Ive tried it before and it didnt work,perhaps I didnt do it correctly.
Ill try again to connect the 2
Do you use repeaters to connect the radar with the launch silo? and if so, can I place them anywhere I want or a specific spot in the silo and radar?
are you going to play the oppenminer mod when it comes out?
Havent heard of it until now, Ill def give it a try
I want this mod
its called "HBM's Nuclear Tech mod" you can find it on curseforge.
2:47 Bro, thanks for the video! I tested a lot myself to be able to shoot down these jet launchers fired from the turret. The difficulty of shooting down lies in the high speed of shells and will, of course, depend on the distance of the MLRS itself to the radar system (air defense). This radar is not very effective. I will implement my own air defense system, make an analogue of the Russian "Pantsir S1" it will be more effective for working on targets from the "Henry" MLRS.
I once managed to shoot down one "Henry" missile out of 6 volleys fired, it's a rarity
If you are going to make a video about the Pantsir S1 I would love to see it.
Either way, is there a way to automatically make the radar launch the ballistic missile at the perfect time or do you have to have perfect timing with the detonator?