Mad lad still doing this wonderful mod, nice!!! I remember when I found this mod and was looting dungeon for two hours straight) Interesting to see how it improved after few years!
GOD FINALLY!! I was waiting for this video for months, modpacks creators are happy now. Also question: are the dungeons really generated after you make a vessel? Or they are generated as the world is created? Cuz it would be really useful to stumble apon one of this dungeons without having to waste any resource. Also one more question lol: will you update the mod on 1.16.5?
Yes, the dungeons are generated when using a vessel, you can disable this in configs if you please But in the configs you can also allow the dungeons to be randomly generated in the wild And yes I will and have been updating the 1.16.5 version Versions 1.16.5, 1.18.2, 1.19.2, 1.19.4 and 1.20.1 are all completely up to date content wise
great! I've beem testing the mod and noticed some issues i guess. Those endermans with swords are not really doing much, like they just sit there and keep floating up and down, they dont attack at all, i dont think they are supposed to do this
@@goobles64 i discovered how: You need to get a unwriten book and three enchants if you see there is 3 different icons on the enchants paper you need to combine al of them at a enchat table(mod item) sorry for bad english im brazilian. I hope you have understanded. The nuke enchant is very mid in my opinion.
Hello mate, super nice mod and cool video btw ! We are enjoying this mod with a friend but can't find the undead mage. we have been redoing the dungeon multiple time and can't locate him ;) Any clue for us on his location ? We are at a point where we think he is sometime not generated in every classical dungeon. Thx anyway and keep going!
this mod is cool, nice seeing its expansion far and wide, and also tha current version is not only on these 1.19.4+ versions is a big plus, mabye even 十. also i ask, how compatible it is with the mod adding more dimensions of yours?
Hello I have been playing your mod for awhile and I have been enjoying it however I can't find the secret room key. Do you have any idea where it is because I have search for them and I just couldn't find it at all.
I have a question bro. I found the necromancer boss but he's just a statue and he doesn't activate, i've tried hitting him, shooting him, mining him, and he just doesn't activate, what do I do? I'm looking at him right now Edit: nevermind just got it, had right click him im a dumbass. Also it spawned two necromancers and i got double rewards
he wont, that old dungeon of 1.12.2 is a different story, different timeline, a time where world was full of wandering dragons everywhere[source: made up]
This has to be one of the coolest mods I’ve ever seen!!!! So underrated
Such a cool mod
Mad lad still doing this wonderful mod, nice!!! I remember when I found this mod and was looting dungeon for two hours straight) Interesting to see how it improved after few years!
One of the most interesting mods!!, and i say that as a person who searched +100 pages of curseforge mods for mc 1.18.2
Such an amazing mod that have hours of stuff to do and explore. How is this so underrated
The improvements from four years ago are insane!
GOD FINALLY!! I was waiting for this video for months, modpacks creators are happy now.
Also question: are the dungeons really generated after you make a vessel? Or they are generated as the world is created? Cuz it would be really useful to stumble apon one of this dungeons without having to waste any resource.
Also one more question lol: will you update the mod on 1.16.5?
Yes, the dungeons are generated when using a vessel, you can disable this in configs if you please
But in the configs you can also allow the dungeons to be randomly generated in the wild
And yes I will and have been updating the 1.16.5 version
Versions 1.16.5, 1.18.2, 1.19.2, 1.19.4 and 1.20.1 are all completely up to date content wise
great! I've beem testing the mod and noticed some issues i guess. Those endermans with swords are not really doing much, like they just sit there and keep floating up and down, they dont attack at all, i dont think they are supposed to do this
2:15 crawl dungeon mod lore
i got a nuke enchant, how can i use it?
thats what I also was searching for, how do you use the unwritten spellbooks? what can you do with the tomes?
@@aufdienudel5588 lol i was wondering the same thing
dude same question
@@goobles64 i discovered how: You need to get a unwriten book and three enchants if you see there is 3 different icons on the enchants paper you need to combine al of them at a enchat table(mod item) sorry for bad english im brazilian. I hope you have understanded. The nuke enchant is very mid in my opinion.
@@MiguelBennesby Valeu!
I'm seeing this mod in future DawnCraft updates. Such a cool dungeons neds to be added there
Is it compatible with Lootr?
Yea
*All* dungeon mods that use chests, barrels, or even chest minecarts to store thier rewards are compatible with Lootr
AMAZING mod!
Hey, um, the Boss in the Labrinth (underwather dungeon) is not spawning, it's just a giant guardian statue block with 4 holes for eyes...
Been fixed
how can I disable spawn of enhanced mobs with effects and statuses above their heads?
In the config
How do you get the All Seeing Eye?
They're hidden in the bone chests deep within the treasure rooms
Hello mate, super nice mod and cool video btw !
We are enjoying this mod with a friend but can't find the undead mage. we have been redoing the dungeon multiple time and can't locate him ;)
Any clue for us on his location ? We are at a point where we think he is sometime not generated in every classical dungeon.
Thx anyway and keep going!
the arenas for me doesnt spawn any mobs. Help?
uh.. strange? not sure what could cause that
Thank you!
this mod is cool, nice seeing its expansion far and wide, and also tha current version is not only on these 1.19.4+ versions is a big plus, mabye even 十.
also i ask, how compatible it is with the mod adding more dimensions of yours?
Should work fine together
Where can I find the treasure key ? Can't find the boss in the skeleton dungeon. Tried the game mode spectator
The boss can be found in the form of a bone obelisk
Hello I have been playing your mod for awhile and I have been enjoying it however I can't find the secret room key. Do you have any idea where it is because I have search for them and I just couldn't find it at all.
It's a random loot item, you can find it randomly in any chest.
I have a question bro. I found the necromancer boss but he's just a statue and he doesn't activate, i've tried hitting him, shooting him, mining him, and he just doesn't activate, what do I do? I'm looking at him right now
Edit: nevermind just got it, had right click him im a dumbass. Also it spawned two necromancers and i got double rewards
hm
weird that it spawned two..
what should I do if the timer already ends as soon as I enter the dungeon 1.20.1
Decrease the speed of the timer in the configs
How do you get secret room keys?
You can rarely find them in regular stronghold chests
how do i find the dungeon portal?
It generates randomly throughout the world
The timer in the dungeon dimension is going too fast for me, why is that?
It's some odd bug, you can fix that by adjusting "slowerdungeontimer" in the configs
@@Magic_Wesley thanks
does it make sense to make different vessels of vision, or will there always be different ones?
version 1.20.1
You can make biome specific ones if you want
But the regular one can take you anywhere
is there only one (main) boss per dungeon ?
Yes
Amazing
how did you get the bone chest key?
It can be obtained from a miniboss on the lowest layer
Hey, me and my friends were playing this mod and we are really struggling to find where the ender king spawns. Is there any way to easily find him?
The ender king spawns in the domes of the highest towers of the End Palace.
Though it's rng based so there's a chance it's not there.
Why i cant craft this vessels ?
It could be that you're playing on a lower version
1.12.2 for instance doesn't have vessels of vision
incredible mod!, but you will continue updating version 1.12.2 of the mod?
No, I will not
he wont, that old dungeon of 1.12.2 is a different story, different timeline, a time where world was full of wandering dragons everywhere[source: made up]
I have a question.
how do i use the unwritten spellbooks?
i cant figure out how to use the item
You need to use them in a special table to activate them.