Twine 2.6: SugarCube 2.36: Introduction: Applying Text Styles

Поділитися
Вставка
  • Опубліковано 7 сер 2023
  • This video reviews how to apply emphasis, strong emphasis, and underline to text in SugarCube 2.36.
    Download (via GitHub): videlais.github.io/twinetutor...
    Twine 2.6 Playlist: • Introduction to Twine ...
    Created by Dan Cox (@Videlais)

КОМЕНТАРІ • 5

  • @ser7002
    @ser7002 5 місяців тому

    Is it possible to make the Link name cursive/bold/underlined?

    • @DanCox
      @DanCox  5 місяців тому

      It is. Bold is possible through the use of special symbols in SugarCube. Changing fonts can be done using Cascading Stylesheets (CSS).

  • @user-gw6ox1mc5t
    @user-gw6ox1mc5t 2 місяці тому

    Hello, sir. I am currently making a text-based game by twine sugarcube 2.36.1. And Right now I am going mad because I do not know how to make the text big(I mean the Font). Do you know how to do that?

    • @DanCox
      @DanCox  2 місяці тому +1

      If you only need to make select words or phrases larger, you could use headers ( www.motoslave.net/sugarcube/2/docs/#markup-heading ). If you want to make all text larger, you would need to use CSS as part of the Story Stylesheet in Twine. By targeting the 'body', which includes all content in the page, you could make the font larger ( www.w3schools.com/css/css_font_size.asp ).

    • @user-gw6ox1mc5t
      @user-gw6ox1mc5t Місяць тому

      ​@@DanCox
      Thxs a lot. I just managed to make the Title bigger.
      Well, Now I have to do is just make my game memorize the achievement...but I can do that later.
      Anyway, Thanks a lot! I mean a lot!