Dragon engine is still a blessing and a curse

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 171

  • @kinghashbrown7998
    @kinghashbrown7998 Рік тому +390

    I cant tell if the community loves the dragon engine or hates it

    • @franzyr
      @franzyr Рік тому +171

      WE LOVE IT, IT FITS PERFECTLY IN THE YAKUZA UNIVERSE

    • @Leon_S._Kennedy
      @Leon_S._Kennedy Рік тому +47

      Both

    • @Jonnyg325
      @Jonnyg325 Рік тому +13

      Yes

    • @buns9022
      @buns9022 Рік тому +83

      It's great for thematics, brutality, and shenanigans. Horrible for combat tech, combos, and trying to game systems.

    • @kinghashbrown7998
      @kinghashbrown7998 Рік тому +53

      @@buns9022 I've played judgemant and the combat in that game might be one of my favourite in the entire series

  • @biz117
    @biz117 2 роки тому +350

    0:52 looks like a combo out of dmc5

  • @Ugg_Son_Of_Thogg
    @Ugg_Son_Of_Thogg Рік тому +182

    3:34 Kaito throwin' it back.

  • @davidmankiewicz6499
    @davidmankiewicz6499 2 роки тому +210

    6:15 Knife Guy had one plan in the fight and he stayed true to it.

    • @FakeGyllenhaal
      @FakeGyllenhaal 2 роки тому +2

      Stabby Mcstab stab 🗡🗡🗡

    • @sufyansharif4524
      @sufyansharif4524 2 роки тому +29

      I wonder how did yagami say "yeah yeah I'll be fine" while he was dead so weird.

    • @messmermusicals1367
      @messmermusicals1367 Рік тому +5

      His name is Fujihara and always will be Fujihara, keihin gang members have set names

  • @kondzun
    @kondzun 2 роки тому +295

    Essence of dragon engine:

    • @gabrielmelo4764
      @gabrielmelo4764 2 роки тому +23

      Engine drop

    • @Majimba_Enjoyer
      @Majimba_Enjoyer 2 роки тому

      *essence of random bullshit

    • @loganmather7705
      @loganmather7705 Рік тому +1

      @@gabrielmelo4764 engine parry (like komaki parry if u don't get it)

    • @Atzwr
      @Atzwr Рік тому

      @@loganmather7705 essence of engine, reborn

  • @tintor2
    @tintor2 2 роки тому +275

    Yagami nearly killing Kaito still makes me laugh

  • @don2772
    @don2772 2 роки тому +124

    0:51 this looks sick.

  • @ranci0.102
    @ranci0.102 2 роки тому +160

    5:53 WTF HE DID IT!!!

    • @sufyansharif4524
      @sufyansharif4524 2 роки тому +11

      Like the video title says "Dragon engine is still a blessing and a curse" dragon engine sure can be really weird sometimes lol.

    • @Boopy357
      @Boopy357 Рік тому +1

      What theme is that?

    • @TheRedMage01
      @TheRedMage01 Рік тому +4

      @@Boopy357 Sounds like the final boss theme for the Kaito Files DLC for Lost Judgment.

    • @Boopy357
      @Boopy357 Рік тому +6

      @@TheRedMage01 Apparently it is "Not Alone" from the credits. Which was remixed for Duel in Kaito Files

  • @bethmoth22
    @bethmoth22 2 роки тому +51

    7:43 "Huh..??What's that noi--PFFDD"

  • @DiginauterZockt
    @DiginauterZockt Рік тому +31

    8:41 Happens every time without fail

  • @atlasreborn7221
    @atlasreborn7221 Рік тому +27

    "You _can_ handle it, yeah?"
    Kaito he's fucking DEAD

  • @lancestryker
    @lancestryker Рік тому +18

    0:31 looked like a decent transition ngl

  • @botcho2276
    @botcho2276 2 роки тому +39

    Essence of collateral damage bill

  • @Vanlou
    @Vanlou Рік тому +16

    8:45 I swear that happens to me every time I walk in that building 😂

  • @Shin-cj4hq
    @Shin-cj4hq 2 роки тому +94

    I still absolutely love this engine so much and wish they wouldn't scrap it, though I guess I get why they would. (At least from what I have heard as to why they may do that)

    • @krebbit6434
      @krebbit6434 2 роки тому +69

      It's really unlikely that will happen. Ishin is only using Unreal to backport the Y5-YK1 engine, the other games announced seem to be purely Dragon Engine titles.

    • @elmark3550
      @elmark3550 2 роки тому +1

      @@krebbit6434 Gaiden is also unreal like Ishin

    • @krebbit6434
      @krebbit6434 2 роки тому +19

      @@elmark3550 No its not? Where's it been confirmed?

    • @elmark3550
      @elmark3550 2 роки тому +3

      @@krebbit6434 I'll look for it give me some time

    • @Square1production
      @Square1production 2 роки тому +3

      There's nothing the Dragon Engine can do that Unreal 5 can't. And a lot UE 5 can do much better.
      The only reason RGG Studio would persist with an in-house engine at this point is if Sega preferred to make a single large investment in an inferior option upfront just so they don't have to pay licensing fees to Epic Games. Which at this point doesn't scale well with super high budget games. In essence, the aforementioned large investment has only gotten larger and licensing fees have become smaller and smaller as a portion of the total budget.

  • @YurificationTrademark
    @YurificationTrademark 2 роки тому +62

    How to simultaneously break the game and your modern spyware at the same time

  • @yinakiyama
    @yinakiyama 2 роки тому +44

    1:36 Nice Music Sync

  • @cheeseball2967
    @cheeseball2967 2 роки тому +37

    4:16 why 😂

    • @sufyansharif4524
      @sufyansharif4524 2 роки тому +2

      DRAGON ENGINE IS A CURSE LOOOOL HAHAHA 🤣🤣

  • @oklemonss
    @oklemonss Рік тому +5

    every time I go to sleep I can hear snake style theme playing as thousands of objects take damage in 2 seconds and pain noises

  • @kevincastellitto6988
    @kevincastellitto6988 2 роки тому +40

    More games need original game engines.

    • @TokyoDrift456
      @TokyoDrift456 Рік тому +16

      See, the problem is that that takes a lot of time and money, both of which would likely be better spent on the actual game, no

    • @jimmybuba2683
      @jimmybuba2683 Рік тому +3

      Arent they moving Yakuza to Unreal 5?

    • @TokyoDrift456
      @TokyoDrift456 Рік тому +5

      @@jimmybuba2683 yea

    • @pixytorres7117
      @pixytorres7117 Рік тому +1

      No they don't, it's a waste of time and money and it will be faster using Unreal Engine now that it's widely used by most game devs.

    • @helpimahugedisaster5728
      @helpimahugedisaster5728 Рік тому +10

      Devs making their own game engine is nice but it might cost a lot of money and time

  • @kurisu7885
    @kurisu7885 Рік тому +38

    Eh, I'd just call the Dragon Engine a blessing, because it's freakin hilarious.

    • @ShrimpRice
      @ShrimpRice Рік тому +1

      but it isn't fluid, in certain aspects. So if you value jokes over the gameplay, hell its the best engine in any game ever. If you want good fights, you'll still get them, but now your fist will bounce off a blocks and other stuff like that

    • @pedrol5004
      @pedrol5004 Рік тому +9

      ​​@@ShrimpRice bruh the fists only bounce in yakuza 6 and kiwami 2 it doesn't happen in both judgments

  • @rjskillz92
    @rjskillz92 Рік тому +14

    Yeah, Dragon Engine can made some fights feel like dumb slap fights and the amount of weird things that can happen to you or get you stuck on can be frustrating.
    But on the other hand, it's really funny.

  • @EntermateStar
    @EntermateStar 2 роки тому +44

    I'm a bit worried about the switch to unreal, we most likely won't be able to explode things by walking into them anymore :(

    • @JosephJoeseph
      @JosephJoeseph Рік тому +1

      Well even if they switch that doesn't mean they'll do away with physichs. Ishin didn't have them because it's basically a straight port to unreal. No changes to the environment, physichs, etc.

    • @EntermateStar
      @EntermateStar Рік тому

      @@JosephJoeseph yeah it felt like the old PS3 games in both the good and bad ways but I didn't mind tbh, if they bring the dragon physics back for the other titles I'll be content, they seem competent

    • @JosephJoeseph
      @JosephJoeseph Рік тому +1

      @@EntermateStar Well the bad ways might partially just be the remake's fault. Fans of the original really hate it because the rebalancing of the styles made brawler worthless, the trooper cards mess with the game's balancing even if you disable them and almost all the bosses have constant superarmor making comboing them impossible. It's also supposedly more grindy. I played neither, there's supposedly an unofficial english patch coming out for the original and I'm waiting on that (thanks Yakuza community for preserving these fantastic games RGG doesn't give a shit about preserving) so I can't personally comment but almost every original Ishin fan I encountered said the combat was completely ruined, so woohoo

    • @EntermateStar
      @EntermateStar Рік тому

      @@JosephJoeseph idk I saw people whining that the remake was too hard even on normal, which I can't agree on, I'm playing on normal and I'm notoriously dogshit at video games of most kinds and I'm just not struggling with it at all, I'm near the end like on chapter 10-11 out of 14

    • @JosephJoeseph
      @JosephJoeseph Рік тому

      @@EntermateStar Well 'ruined' doesn't mean harder, it means it's way less fun than the original

  • @pudim6248
    @pudim6248 Рік тому +10

    1:07 Such good budddies

    • @lasteri
      @lasteri Рік тому +2

      Yagami can fight kaito but dosent want him to die.
      Thats how much their friendship is.

  • @gurolergunsumer5744
    @gurolergunsumer5744 Рік тому +3

    9:37 Comedic timing tho

  • @zephyrprime8
    @zephyrprime8 Рік тому +1

    Dragon engine feels like everything weighs the same as paper

  • @Ugg_Son_Of_Thogg
    @Ugg_Son_Of_Thogg Рік тому +6

    7:04 He just like me fr!

  • @miragebangbravern
    @miragebangbravern Рік тому +1

    0:09
    Yagami really do be using the Shining Finger.

  • @chocolatedaveman
    @chocolatedaveman Рік тому +3

    4:21 happened to me on my first playthrough, god it was annoying

  • @TheFirePhoniex837
    @TheFirePhoniex837 Рік тому +2

    Man I love judgment, but I *hate* those tailing missions with a passion!

  • @305backup
    @305backup Рік тому +4

    You can do some Devil May Cry shit in this game.

  • @alexturner2228
    @alexturner2228 Рік тому +4

    This mortal kombat combo 0:53

  • @randomdude6737
    @randomdude6737 2 роки тому +15

    hell yea- OUAAAAH

  • @CrossTheShadow
    @CrossTheShadow 2 роки тому +15

    i must buy this game

    • @Pickoffarwim
      @Pickoffarwim 2 роки тому

      You definitely should. One of the better RGG studio games

    • @aketsuuu
      @aketsuuu Рік тому +8

      @@Pickoffarwim They're all really good honestly. RGG has yet to fail. At worst their games have rough patches but since at their core they're all basically just Yakuza games, it works out.
      Let's ignore Dead Souls please.

  • @kurisu7885
    @kurisu7885 Рік тому +1

    I had no idea Ijincho was in one of the Judgement game.s Man I really need to get them.

  • @ALBATROZZ98
    @ALBATROZZ98 2 роки тому +7

    why VF5US doesn't keep the ragdoll physics? would've been hilarious tho

    • @M0rinkashi
      @M0rinkashi Рік тому

      It's not exactly a one-to-one engine conversion, it's probably for the RGG style graphics.

  • @MrVince329
    @MrVince329 2 роки тому +5

    was there talks or rumors that RGG may be moving on from the Dragon Engine?
    edit: They just commented that it's an old engine at this point, and for the future may consider a big update to it. But RGG Ishin's using Unreal Engine anyway.

  • @cxckdestrxyer
    @cxckdestrxyer Рік тому +2

    Thumbnail: bottom's pov

  • @lizdevilz7271
    @lizdevilz7271 2 роки тому +11

    As someone who's playing all Yakuza games on Steam include JE and LJ(Beside KF,Still collect some money for that),I can confirmed DE can be both blessed but also cursed at the same times.
    Can't believe from engine that got complaint about making games with worst combat like 6 come for a long way and become engine that create game with best combat like Lost Judgment.
    And I can confirmed messing around in Dragon Engine games,Especially,Lost Judgment was extremely fun lmao. If you got pc that can handle it or know some good tweaks,Ofc.

  • @Foamybeatman
    @Foamybeatman 6 місяців тому +1

    11:45 bro thinks he's chun li

  • @Vertically_rotated_shark
    @Vertically_rotated_shark Місяць тому

    We hate glass in this house

  • @sr.incognito_.70
    @sr.incognito_.70 Рік тому +5

    Tekken players be like: 0:52

  • @kamikaze4172
    @kamikaze4172 2 роки тому +1

    Did the Cane Man say "How DARE you!" Because you turned your back to him?

  • @Lazyguy22
    @Lazyguy22 Рік тому +7

    ngl this looks way better to me than LaD. How complete is the English dub btw?

    • @Zero-ds9ws
      @Zero-ds9ws Рік тому +8

      Everything except random street thugs' battle grunts/lines.

    • @slvrshore5300
      @slvrshore5300 Рік тому

      imagine using english in a jp game

    • @slvrshore5300
      @slvrshore5300 Рік тому

      should i even mention most english VAs are cryptofa?

    • @Lazyguy22
      @Lazyguy22 Рік тому +2

      @@slvrshore5300 yes, how I dare I want voices I can understand instead of what may as well be gobbledegook.

    • @quyenbui9032
      @quyenbui9032 11 місяців тому

      ​@@Lazyguy22username checks out

  • @Boopy357
    @Boopy357 Рік тому +2

    What music is used in 5:28 beyond?

    • @capo1337
      @capo1337  Рік тому +3

      "Not alone" from lost judgment

  • @klaus.sfc01official30
    @klaus.sfc01official30 Рік тому +2

    Can you guys stop pretending the laws of physics would apply in japan? They made their own laws of physics and RGG Studios made it really realstic

  • @Striker_2500
    @Striker_2500 Рік тому

    Can someone please tell me how to properly use snake and tiger?

    • @Striker_2500
      @Striker_2500 Рік тому +1

      Ive tried using them but they feel kinda useless compared crane

    • @kingc1331
      @kingc1331 Рік тому +2

      I find crâne the most useless, snake is slightly better and I use tiger and boxer the most

    • @SealedSecret
      @SealedSecret Рік тому

      Tiger is for Power and Single Target damage. I use it to take out a single enemy quickly and for big damage with charge attacks. The hidden art also increases your damage after landing a charged finishing blow. Dragon's Crushing Fist is Lost Judgment's Tiger Drop and it's pretty good since you can also use it on Mortal Attacks. I mainly use it for the launcher it has on I think its first finishing blow for aerial combos. The charged attacks in EX boost (when holding down Triangle on DualShock), deal a lot of damage and are actually pretty good at dealing with multiple enemies. The EX finisher for landing 4 Triangle attacks and when an enemy has Agony (from say, Snake) are also hard hitters.
      Snake is for enemies with weapons (can disarm or do EX actions) and defense/crowd control. Snake is the only style that can block from all directions (iirc), letting you parry enemies (including bosses) even if they're behind you or have a weapon (there are a few exceptions). So, if an enemy is about to attack from behind, you can swap to Snake to parry and get free hits in. The parry is also good at setting up a Flux Fissure from Tiger or making an enemy bounce off a wall for Boxer's EX action. Snake's charged finishers also inflict Agony, which makes it harder for enemies and bosses to dodge so it's good for evasive enemies and setting up Boxer's EX action for Agony. It also makes grabbing bosses easier since even if they break free from it, you can grab them again and it'll last long enough to do an EX action. The hidden art for Snake makes you immune to knockdown on a successful parry. The quickstep attack can also apply stun if used a couple times which opens up Tiger's EX action too.
      Crane is great for dealing with multiple enemies and being able to launch them into the air by having the most options for it (1st finishing blow, 4th, Crane Counter, and pressing Triangle during the jump). The finishing blow EX during EX Boost and the jump EX action is good for a single enemy or multiple. Wall Jump EX action is also great for multiple enemies. Even if Crane isn't used at all, I still recommend swapping to it to activate its hidden art since it increases your attack speed (which can apply to all styles with the upgrade) and isn't difficult to activate either since the timing for dodging is forgiving.
      Boxer I find benefits the most from other styles and supports them well too. It's kind of a mix between Snake and Tiger with the counters/evasive options it has alongside the quick attack speed. The hidden art increases your EX gauge charge on a successful dodge or counter-attack iirc. The lack of EX actions specific to Boxer (being 2 I think) and the reliance on other styles to set them up makes Boxer to me more of a support/utility style. The uppercut is a great launching tool and EX Boost Triangle attacks and normal strings are good for sustained damage.

  • @hellou667thesequel5
    @hellou667thesequel5 Рік тому

    What music was used at the start of the video?

  • @thebigzan
    @thebigzan Рік тому +2

    Dragon engine issues can be solved by getting rid of ragdolls and using pre made animations again.

  • @MGrey-qb5xz
    @MGrey-qb5xz 2 роки тому +2

    Weren't they gonna replace it with unreal 5 soon?

    • @Theakritas_
      @Theakritas_ 2 роки тому +3

      yep, i think they said that LAD8 is gonna be the last game in the series to be made in the dragon engine

    • @MGrey-qb5xz
      @MGrey-qb5xz 2 роки тому +1

      @@Theakritas_ hmmm as long as the physics are better i don't think anyone would mind

  • @blundungus
    @blundungus 7 місяців тому

    only the most weak spirited fools still haven’t accustomed themselves to the dragon engine. they will not survive the winter

  • @ZX3000GT1
    @ZX3000GT1 2 роки тому +1

    Curse? What curse?

  • @sarblader
    @sarblader Рік тому +2

    This is not because of the engine tho

  • @Eldd.
    @Eldd. Рік тому +1

    Oh my god i still fucking hate dragon engine

  • @aroccoification
    @aroccoification Рік тому +3

    Anyone else think the combat peaked at zero?

    • @CatsOnMars420
      @CatsOnMars420 Рік тому +2

      Playing 0 right now and lowkey scared to try the other games excluding kiwami

    • @aroccoification
      @aroccoification Рік тому +2

      @@CatsOnMars420 kiwami plays exactly like 0 with no majima. Youll probably like 2 and 6. They have much better graphics but dont have style switching or multiple characters and if you touch anything in the envirnoment it will explode. 4 and 5 still have decent combat and a poop load of characters to play as so i bet youll like those too. 7 I thought was amazing even though its not a beat em up and I havent played judgment yet but the combat actually looks sick. I think the whole series is on gamepass if you want to check them out

    • @CatsOnMars420
      @CatsOnMars420 Рік тому +1

      @@aroccoification doesn't even matter if the combat is good. I'm still gonna play that shit anyway 🗿

    • @jamrockVEVO
      @jamrockVEVO Рік тому +1

      Peaked at 3

    • @aroccoification
      @aroccoification Рік тому +1

      @@jamrockVEVO 3 is what made the series what it is but 4,5,6 and 0 all have much better story and combat than 3