@@balewaif It was already pinned when I replied. You're another guy who thinks he's a woman, right? Their body must be the issue, right? Not their brain? 🤣 Utter nonsense.
Everyone else in the community: The game overall works better, less glitches and matchups are more consistent with chance based strategies largely being nerfed in favor of more consistency, rby players: Pokemon Stadium's WEIRD mechanics? Its WEIRD when the game works as intended! Lol
@@PlaguevonKarma I mean yeah you are right on both fronts the crit rate alterations do make it kinda more random not less and yeah the glitches are cool lol
@@fidelluz2942 But if you miss thunder, you just do no damage. If you don't crit, you still get your damage off. Even a 50/50 chance to double your move's power is MASSIVE
haze is just straight-up a reference to dragon quest's recurring disruptive wave skill, a staple of late-game bosses that wipes out all buffs and debuffs across both parties which is presumably why it's ice type of all things, instead of poison or ghost or normal or anything more fitting of a shadow-y fog: disruptive wave's japanese name is _freezing_ wave, and in fact its first appearance was as the signature skill of dqiii's final boss who specializes in ice magic
@@autumnshinespark it's a poison type used by a lot of rockets and that's the best guess i can give more specifically, it's an """"evil"""" pokemon that's associated with darkness, trickery, and looks like it _could_ spew a bunch of smoke in the context of a world where all sorts of things can spew fire and water and literal lasers of cold, and that's more than enough reasons to give it access to the move. esp. since haze is a gen 1 move and golbat is a gen 1 mon. which may not seem like an important factor, but a lot of the more niche moves like haze actually _do_ tend to have their highest density of users among their debut generation granted, that tends to be more obvious w/ later gen moves than gen 1 moves like haze, since one of the main culprits of that kinda phenomenon is the tendency to backport those niche moves to only a handful of previous-gen pokemon still, a whole 8 fully evolved pokemon get it naturally at a gen 1 stage ( with an extra 2 if you want to count muk and weezing's regional variants ), whereas gen 2, 3, and 5 only have 2, gen 6 has 3, and gens 4, 7, and 8 have a whole 1 apiece some of those numbers get not quite so dire if you factor in egg moves, but ... there's _7_ gen 1 mons that have it as an egg move. the second place runner-up is gen 2 with 4 mons. even if gen 1 pokemon make up for less than 50% of haze's distribution, it's still the largest contributor to haze access by far on a related note, there's an interesting exception to this: gen iv. a _lot_ of niche gen iv moves were introduced being solely learned by mons from _previous gens._ like, embargo looks like a gen iii move from this perspective, and the _only reason_ you could legally get tailwind on a gen iv mon in a gen iv game was because of a move tutor ... from hgss i mean, calling tailwind "niche" in the same way as haze and embargo is a bit of stretch, but still. no goddamn wonder it feels so much like a gen v move when, realistically, the only way anyone would _learn it exists_ in gen iv is if they used pelipper ... enough to get it to _level 50_
Even in Round 2 it can get really hard, the Pokemon have much higher Stat Exp, leagues ahead of what vitamins give you. The Japanese version is even harder and has more cups!
@@PlaguevonKarma I only ever managed to beat Round 1 because Rental Snorlax could somehow beat the Mewtwo 1v1, I have yet to beat Round 2 because it really just decides "If you wanna call yourself a Pokemon Master, ***Earn it.***" with how hard that gets. At least I got good at the minigames which tbh is what I did 90% of the time as a kid anyways lmao
the only person to actually be crazy enough to speed run stadium has been werster, who beat both round 1 and round 2, using only rental pokemon. what a chad!
You were right, I did enjoy this video. This stuff is absolutely fascinating to me. The fact that they just… reroll 1/256 miss now is so funny. The quickest solution! Imagining an RBY with all the glitches fixed is an entirely different meta…
Stadium is an interesting game too because it showed the need for an updated, more fair game for rby, which arguably shaped how competitive Pokemon is today.
Not arguably. Game Freak's competitive formats and game balancing descend directly from it, and even Smogon took some key inspiration from it (sleep clause).
Only 8.6k subs? I need to add one more. You cover great topics! I could watch RBY content all day, but seeing Stadium specific content as well is particularly exciting
Stadium is the only Gen 1 game I've ever had. I had no idea Wrap only worked like that in Stadium and not in RBY. I was wondering for so long "why don't people just switch out of Wrap in Gen 1?" and now I know lol. I still think Wrap is useful in Stadium though, I used Thunder Wave + Wrap to cheese the Mewtwo fight haha
This is basically just Patch 3.0 (Patch 2.0 is Japanese Yellow, adding new movesets to a couple mons and nerfing Blizzard. That's what Smogon uses. RGB(Japan) are Patch 1.0, a couple moves missing and stronger blizzard)
(Tradebacks would be DLC, and if I recall correctly Stadium doesn't like them and labels them as illegal moves so it's a DLC only compatible with Patch 1 and Patch 2)
When I was a...filthy casual playing Stadium, the more jarring change was that my BEST combo (Toxic Seed) didn't work because the Stadium CPU would actually switch out. And then my team got paralyzed.
That Game is like sentient code that knows when You are happy and procceds to brutally destroy You until your mental sanity is almost gone Only then,it lets You win
@@rbikidportland -It's literally common knowledge that in gen 1 there's a 1/256 chance for a move to miss regardless of accuracy- Edit: My ADHD simply prevented me from hearing this part of the video so after re-watching: You would have a 1/65,536 chance of missing a 100% accurate move in Stadium. This is the same chance as a full odds wild Square Shiny in Sword and Shield.
It was a letdown for me when Mario and Zelda got their 3d world games and Pokémon just got battles. But it was fire anyway. I cant believe how well it has aged. Snorlax dropkicking never gets old.
Kabutops ramming its Scythes into the ground and uses them to propel itself forward for a Megakick is something you'll never be able to see in nowadays modern pokemon games
Not much of a competitive player but I remember playing so much of both Stadium 1 and 2 that whenever I heard about the many bugs and glitches of RBY, I ended up being so confused since as a kid since I never experienced a lot of these glitches simply because Stadium just did a lot of bug fixes. This was a great vid breaking that down, now I don't feel so weird for being left out.
You were right, I did enjoy this video! It's so rare that I see people discuss the Stadium changes and how they impact its own unique metagame. Really wonderful insights here! I hope more people try this metagame.
Been watching your content for a while, I think your line reads and confidence in the mic has improved significantly, while the editing is still top-notch. Really glad I stumbled in your channel.
Smogon is kinda in a weird spot where they neither use the original version nor the most recent version. They have the blizzard nerf, the move set changes(Charizard getting Fly, Scyther getting Wing Attack, Primeape getting Low Kick, Pikachu getting Surf) and the sprites all originating from the original Japanese release of Yellow. In America we got these seperately, but they all originated at once there and that's what they use. Meanwhile Stadium which is the newest and is the one actually balanced around competitive play with the knowledge of what happened at the Nintendo Cup and the bugs fixed is ignored. Is it because the competitive modes Stadium(and funnily enough Yellow's Link Colosseum mode) are based around aren't what Smogon uses? Nintendo Cup and Poke Cup and Petit Cup and Pika Cup(and those banlisted Nintendo Cups from later). Nostalgia? Another case of Gen 2 Snorlax syndrome where the community has found stability and doesn't want to spend 5 years regaining equilibrium for a minor thing? Seething hatred of the N64 controller? Gary Oak somehow?
Everything used in competitive play existed in the NA release of Yellow. The Blizzard nerf, learnset changes, etc. That, according to the tiering policy (that I wrote!!!), is what is used. The Japanese games aren't what's used - otherwise, Swift and Mega Drain wouldn't work properly. The N64 games aren't used because the mainline games are the focus, rather than the generation. Generations are a socially constructed thing, whereas mainline games are not, if that makes sense. That, and there is no desire to switch to something else. The Stadium mechanics make the game significantly slower, as moves like Substitute and Hyper Beam were changed for the worst.
@@PlaguevonKarma Isn't Hyper Beam still that way to this day tho? I meant specifically outside of bugs, the game all these changes originated from was the Japanese release of yellow. Both the Blizzard Nerf and Learnset changes. (In the west we got those separately so one could theoretically treat them as two patches) So it's one big balance patch and that's what Smogon uses
I just got this video in my feed and I am psyched to find stadium is now a proper thing I can play on showdown. I always prefer battling on my n64 as it's just a bit more actually of a stabler thing to work with - many moves, as you said, are bugged, it's a more fairer playing field. As fun as hyper beam killing blows are, I find them far too reliable for their power in the rby meta. And of course things like sub, again, I think are more interesting than rby. I do like rby's meta, but I do like Stadium's versions of things. Sleep being nerfed and with the clauses stadium actually allowed (which was way ahead of it's time!) I like a lot of the changes it makes. And ofc, I am sort of biased for my playing on hardware, as stadium is a visual beauty. But I do like that this is now a proper format. I hate asking around about a Pokemon's moves in gen 1 because they'll say hyperbeam assuming it's gen 1 - it's a nuke there but I never liked gb HB, and I think it's better off how Stadium is with the KO bug removed
Largest number that can be generated in 16 bits. In this case, because we're doing 2^256, you end up with that. Well, 65536 anyway, I got the number wrong in the video itself. Likewise, 255 is the largest number that can be generated in 8 bits, and the 256 comes from including 0.
Geniune question: Why is that Pokemon Stadium was never priorized in a competitive environment over the original RBY? I find it weird, considering Stadium's battle system seems to be working as intended, unlike the other Gen 1 games.
It did more damage than good. Hyper Beam's nerf and Substitute's buff are both particularly terrible blows to the game's competitive viability. A lot of the in-battle glitches are genuinely enjoyable to utilise and make a lot of lower-tier Pokemon better.
@@PlaguevonKarma Yeah, that makes sense. Hyper Beam's glitch in particular seems to balance out that move in a way that's kinda needed for it to be viable and for the health of the meta in those games, based on your response. XD Thank you for your answer!
I read your Smogon guide and I have a couple of questions: -You mention Persian potentially being able to beat Tauros by fishing for a Body Slam paralysis behind a Substitute. Was this article from before the Normal immunity to Body Slam para was known about, or was this a Pokemon Stadium change not mentioned in the article? -You mention getting two critical hits with Jolteon Double Kick being enough to KO Chansey. The way this move works in RBY is that only the first hit can crit and the second one simply repeats the first hit's damage. Was this an unmentioned Stadium change, misleading wording, or the article being mistaken on the mechanics?
1) It's worded as "Persian is also a viable user, now being able to beat Tauros one-on-one, as it doesn't run Hyper Beam much anymore, AND being able to fish for Body Slam paralysis behind a Substitute can be very helpful.". In this case, it's referring to fishing for Body Slam paralysis outside of dueling Tauros. Like, a second function. 2) It means getting two consecutive Double Kick critical hits, as in using the move twice, not the two critical hits from Double Kick. A critical hit Double Kick does around 50% to Chansey, so two uses of the move are what KO it. If you believe these need clarity enhancements, you can find shiny finder on Smogon, who manages that section: www.smogon.com/forums/members/shiny-finder.206479/ The 1) could possibly be worded with "as well as".
@@PlaguevonKarma Ah okay, thanks for answering my questions, and sorry that I misread the article. In hindsight I don't know why I read the Jolteon sentence that way, my brain just assumed you meant a double crit on one double attack move. The Persian sentence is a bit more unclear to me though, since the part right before the Body Slam part in the same sentence is still talking about the Tauros matchup.
Pokemon stadium, say goodbye to hyper beam, hello to substitute! Substitute is so good in stadium, if you predict right you've basically just won the match.
Thanks a lot for bringing this suggested topic so soon! I hope you can achieve even greater exposure so much more people could have a better idea of these "obscure" metagames, specially my all time favourite "bring 6 pick 3" singles that was deprecated after Gen II 🥲 Have a pretty pleasant day!
Would a hypothetical Stadium 2 OU be a different landscape just like Stadium 1 OU being different to RBY OU Cartridge? IE: Team Preview, Sleep Clause that counts Rest, Berserk Gene buff, etc?
Why does evasion clause exist when haze is a thing? I thought haze ignored accuracy… I just noticed this playing showdown earlier and I’m kinda confused
Look at what learns Haze. None of them are viable on their own merit: Weezing and Muk are terrible and Vaporeon can't really afford the moveslot. While Haze is a better move in Stadium, the risk of resetting status progress by thawing an opposing Pokemon or suddenly getting the opponent's Tauros unparalysed and back online is also terrifying. Or hell, waking up a Snorlax after it swapped post-Rest. Evasion would force these situations - Haze is very telegraphed. If you have to look to use worse options to keep a big bad "in check", that's...bad.
Hey there, fan of the channel and of your content. I found it kinda hard to understand you in this video, a lot of words kinda seemed to smear into each other (5:47-ish in particular). Mind slowing down just a tad? Either way, keep up the good work ^v^
It may be worth turning on subtitles, at least for this video. Reading off scripts isn't my strongest suit and it's something I'm working on heavily. Part of the problems are my accent and autism, but I'm working through it slowly.
Hmm is Machamp less bad with most Pokémon having to move away from Hyper Beam and to Double Edge or Submission? Probably not, because it gets yeeted by Psychic but maybe?
Even if recoil is out of the equation, 80 Accuracy and 80 Power is still an awful deal just to have a Pokémon that 2HKO’s Chnasey (provided your opponent even lets you...)
If uses Low Kick, actually! In RBY it's like Stomp, has a 30.1% flinch chance. Use it to bully paralysed Pokemon! Main issue, though...it tends to be a worse Rhydon. Rhydon deals similar damage to Low Kick s/e vs Normals with just its Earthquake...
@@PlaguevonKarma is that's what it's called I never knew the term for it I just always knew tenacruel resited my grass moves for some reason and I've heard so many things about that bug over the years some people saying it's a visual big some saying it's real never knew what to belive either way glad to know it's been delt with
Huh. So Stadium has its own sim on Showdown? Legitimately never would have expected they’d even do that. Question, then: are there plans to include a sim for XD, or does one exist already? If I were to ever casually wander over to Showdown, XD is the game I’d probably go looking for matches in, since, well…it’s the only Pokémon game I’ve played where the single player game showcases and otherwise promotes proper strategies.
It's been looked at before. I know there are some differences, like the Sleep Talk mechanics being fixed and Stadium Sleep Clause (Rest counting) being enforced.
@@PlaguevonKarma Gotcha. Probably wouldn’t have to deal with those particular rules myself, since I haven’t been using sleep. Throwing out a lot of paralysis, though. Like, my team in my current run has an Ampharos that’s pretty much just there to paralyze stuff.
I love your video but pls be a little more clear when you speak... Sometimes it's difficult to understand "the accent" or idk how to call it Edit: Just watched an old video and there is a comment when you say you'll put subtitles. GOOD JOB, I'm using them because the videos are really good
Substitute isn’t really broken as it seems. On certain Pokémon like Zapdos, and Mew it’s certainly good and perphaps godly if they don’t have anything else better to run But on Mewtwo and Alakazam running substitute means giving up offensive pressure. Mewtwo’s substitute are difficult to break but Mewtwo also can’t run something else like T-bolt, Ice Beam or Psychic so it becomes less threatening offensively . Mewtwo has to give up an offensive movepool as it can’t afford to give up Amensia or Recover or Alakazam has to give up seismic toss or thunder wave which can be bad. It’s a trade off. Not sure what u think. Mewtwos subs are broken by very few Pokémon safetly
I know that man's pain. I spent 2 years as a rodeo clown. It was a lot of fun, despite the extra holes. XD I'm really curious about toxic in this format. Is it still bugged? I think it still is in Gen 2, but I don't play it enough to be sure, sadly.
Huh... Stadium isn't the mechanics online simulators use? That surprises me, especially with something like team preview. Even back when the original cartridges were the only option, I recall officially tournaments having a rule where each player was supposed to show their team screen to the opponent. Although as a preview it was far from perfect since nicknames were still legal, forcing opponents to guess based on the limited number of icons and hp values
They had images of the Pokemon's TCG artwork used in team preview. I actually show this off in one of my videos of RBY's years as a televised eSport in Japan!
Sorry, I'm still working on that front. English isn't my first language so I sometimes talk faster than I should. There's subtitles on every video if that helps!
@@PlaguevonKarma , oh, great! I didn't know there were subtitles. Thanks for responding. I used to have the same problem when I did a radio show. Just being aware of the issue (when my grandma pointed it out) helped me.
RBY is played on, well, RBY, the original cartridge. The mechanics in Stadium are generally considered to make the metagame worse, as Hyper Beam is essential for offensive play and without it the game becomes significantly slower.
@@PlaguevonKarma Alright thanks, you know FSG always shows Stadium when showing RBY. I thought Stadium helped make it better but I guess not, thanks for clearing that up.
Pokémon stadium to me really feels like the game gamefreak intended it to be, and to be honest I almost prefer the changed mechanics in a way. If I were to make any changes though, it would be simple move tweaks like giving double-edge 120 base power with 1/3rd recoil, and buffing hyper beam to 200 base power to act as a pseudo explosion. Oh, and letting frozen Pokémon thaw, that one just isn’t fun no matter what, lol.
I'm no authority in Gen 1/Stadium competitive, but considering Leftovers doesn't exist to easily and effortlessly recover HP lost by using Substitute, the move isn't as broken as it could've been.
@@PlaguevonKarma I think that's why Substitute isn't easy to get in Gen 2 (Mr. Mime level-up, or tradeback Gen 1 TM50), because Leftovers was introduced, and combine that with maxed defensive stats...yeesh. It got more balanced later, when EVs meant offensive Sub users had really frail decoys, and bulkier users could only be bulky on one aspect (Def or Sp. Def) instead of both.
Yeah, in RBY, only Recover users and Ground-types can really use Substitute well, and that's because they make up for the move's weaknesses. I kind of like that, to be honest.
Hey guys, did you know that in terms of Water-Type Pokemon and teambuilding versatility, Vaporeon is my favorite Pokemon? Not only is it in the Field egg group which allows for an amazing egg movepool, Vaporeon has a Base HP of 130 and Base Special Defense of 95, which means they’re bulky enough to be able to handle special sweepers and with their impressive Base Stat for HP and a comparatively solid Base Defense, this means they can tank rough attacks. Due to their singular Water typing, there’s no doubt in my mind that a minmaxed Vaporeon would be incredibly bulky. So bulky that you could easily switch on prediction for turns without getting swept. They can also learn the moves Wish, Substitute, Heal Bell, Toxic, and Scald, along with having Haze to prevent setup, so it’d be incredibly easy for one to tank for your team. With their abilities Water Absorb and Hydration, they can easily recover damage with enough strategy. No other Pokemon comes close to this level of versatility. Also, fun fact, Vaporeon has the highest HP Stat of all Eeveelutions. Vaporeon is literally built to tank on switch. Rock-solid Defense stats + high HP Pool + Acid Armor means it can take attacks all day, all shapes and sizes, and still come for more.
It sounds like you've got a stuffed nose bro, like your M's, and N's are a bit rounded and less pronounced, maybe I'm tweaking idk Loving the mask on the vtuber avatar, but why the long hair? Subscribed bro, keep up the good work!
Love the good insight! But please try to annunciate better/talk slightly slower and do multiple takes. It's at times quite hard to pick out what you are saying.
English is not my first language, so I have problems despite the multiple takes. I've been gradually improving with each video, but it is still difficult. I include subtitles for this reason.
@@PlaguevonKarma I saw that you commented about vaporeon being in OU,here is a youtuber being tortured by a vaparaon on Stadium 2 ua-cam.com/video/Cw9CdHid7BI/v-deo.html
Yeah. GSC is known as the bulky metagame with nearly everyone running RestTalk and Lefties. Especially Snorlax. However, Modern GSC is now offense based rather than the old school stall based. Thief spam, Cloyster is the go to Spiker, Zapdos/Raikou Thunder spamming, Explosion teams, and, most notably, Jynx
Oh I have a LOT to say about Pika Cup Round 2. Loads of illegitimate teams in that one, including localisation errors! I could make an ENTIRE video about just that.
Just use your own level 20 Alakazam and Pika Cup becomes a hilariously easy solo, and an easy way to get shitty pokemon into the Hall Of Fame. Exploit tradebacks and you can break it even more. Pika Cup was definitely the worst to play with just rentals though, even in Round 1, the Pika Cup rentals were so bad.
@@OmegaTyrant And, don't get me started on Stadium 2. It's much worse to do with Rentals. Literally, it's Wobbuffet match up fishing and praying that you click either Counter or Mirror Coat.
@@shadowtitanx3962 Oh the Stadium 2 rentals... why were they made so terrible?! People will talk about how Stadium is more fun with rentals, but nah fuck ever trying Stadium 2 with the rentals. Stadium 2 is a better game, but trying it as a kid with the rentals when I didn't have my own copy of GSC yet was such an unpleasant experience. I could rant on and on about shit like Feraligatr having Water Gun, Zapdos having Thunder and then three completely useless moves (your opponent barely survives Thunder? have fun trying to hit another Thunder because your only other attacking move is Rock Smash), and Tyranitar having Bite and... Mud Slap. Also not so fun fact, the rental legendaries and pseudos were given literally 0 DVs across the board with no Stat EXP at all, so aside from their awful movesets, they literally had the worst possible stats, because fuck you if you want to try them.
I don't think the Substitute Buffs and Hyper Beam nerfs are a problem in terms of the actual Meta Gamefreak had in mind, that being the 3V3 cup formats, PokeCup/Nintendo Cup and Petit and Pika Cup. Nintendo Cup 97 was way too aggressive and offense focused and with the sleep nerfs buffing substitute was a good way to slow down the meta a bit. Also Hyper Beam was either a bug or something they were experimenting with(maybe Double Edge and Submission getting the same treatment was another bug, or maybe them swapping things to test if that helped balance). Despite what people said for years Gamefreak has had competitive in mind balancing wise since Yellow and Stadium(you have actually done a good job ending this misinformation), it's just they never had Smogon in mind and so so many people forget that's an unofficial format(the amount of people asking why Gamefreak nerfed minimize in Gen 6 and 7 when it's already banned just drives me insane, IT'S NOT BANNED TO THEM). Buffing Snorlax in Gen 2 made perfect sense with what they had. Even Stadium and the Blizzard nerf buffed him a little bit(he's the best OU mon in Stadium format, and in the official Nintendo Formats while not THAT good he's better than in Cup 97). It just so happens by sheer chance all the bans and rules Smogon put in place(No OHKO moves, no Evasion, sleep clause, freeze clause) basically fixed all of Snorlax's weaknesses, his slow speed meant he was horrible at dealing with OHKO moves(everyone could hit him and he could hit nobody due to how speed worked with it), his slow speed meant he could be put to sleep by pretty much anything or paralyzed or even poisoned before he could attack, and the slow speed meant he couldn't blitz an evasion spammer or paralyze them before they could set up, nor was he so offensively potent he just needed one lucky hit to end them. Nerfing Blizzard helped a little bit as it made being tanky viable and not basically a death sentence, as did the Stadium changes nerfing Sleep and changing the crit calculations to be way more favorable to slow Pokemon and less favorable to fast Pokemon. Even in the actual Nintendo Formats which still allowed OHKO and Evasion-Boosting he got noticeably better and in the modern day I believe he's cracked the Top 10. just so happened by chance Smogon's rules removed his remaining weaknesses, jumps from Top 25 to Top 3 in Yellow Rules and from Top 10 to Number 1 in Stadium Rules thanks to this.
Bro, I feel like this was a 12 minute script and you had a bet to win or something. I love the content you have been doing lately but ya got to slow down. 😅 Edit: Are you a bro? I vaguely remember you mentioning something about gender. No offense meant if you are a sister or otherwise.
Yeah, they kept the "no recharge on KO" mechanic in Stadium Zero. With that in mind, given that fixed some of RBY's bugs and it was shown prominently in televised games at the time, it's likely it was intentional, but made games too offensively-inclined.
@@PlaguevonKarma To be fair, it’s kind of an apples to oranges comparison. Televised events back in those days used Nintendo Cup rules (level 50-55, bring 6 pick 3, sum of levels couldn’t exceed 155, etc.) as opposed to current OU.
Yes and Tauros was already solved by that point, Hyper Beaming everything in sight. They very much knew about the no recharge on KO quirk, and the initial inaction implies it was intentional. It even makes sense, given you're not seeing the full Hyper Beam if you're KOing something, are you? No reason for the Pokemon to get tired.
It doesn't really change that much, except for Persian being an elder god I guess. Vaporeon could probably hit OU properly there, now that I think about it.
I might be wrong, but Stadium performs a check to see whether the Mon is legitimate (meaning it’s native to RBY and has a moveset possible without outside influences). If a move is detected that is only possible to GSC tradebacks, the move is outlined with magenta text. However, I don’t believe it means you can’t use it.
What??? Hyper beam forces a recharge even if you miss? That's total tauros poop! That's unfair you didn't even hit! Hyper beam should've never be ruined or change it was fine the way it was
There's subtitles in part for this reason. It's because English isn't my first language and I have a learning disability; I'm still working on improving this as I continue to make videos.
Christ you are way too hard to understand. You should consider either speaking slower or stop slurring your words together. As someone who is American the closed captions are 100% required because your sentences all smear together
i would love to watch more of your videos but the way you enunciate your words is almost unlistenable. you always sound like you’re about to sneeze and mumble through a third of your sentences
English isn't my first language, so my accent is a bit odd. Indeed, it is my accent! I do try to be clearer and the like - I go through a lot of takes that you don't get to see, which are often a lot worse. If you don't like it, seethe, I guess? Turn the sound off and look at the subtitles or something if you "would love to watch more of [my] videos". lmfao
I've been asked this a few times but I really, really don't know how I could do better than what Big Yellow did. If I make a video, I don't want to steal anyone's thunder. Maybe if I talk about Pokemon Perfect tiers in general.
Disliked just because of your in-video avatar. WTF is wrong with you?
Ur so real for this tbh
Funnily enough, he also thinks he's a woman somehow.
@@SpinelessVerminyou really just volunteered to be in the shame pin too huh
@@balewaif It was already pinned when I replied. You're another guy who thinks he's a woman, right?
Their body must be the issue, right? Not their brain? 🤣 Utter nonsense.
Everyone else in the community: The game overall works better, less glitches and matchups are more consistent with chance based strategies largely being nerfed in favor of more consistency, rby players: Pokemon Stadium's WEIRD mechanics? Its WEIRD when the game works as intended! Lol
Chance-based being nerfed is a bit of a misnomer when one of the best Pokemon in the tier crits twice as often.
And the glitches were COOL!!!! ;~;
@@PlaguevonKarma I mean yeah you are right on both fronts the crit rate alterations do make it kinda more random not less and yeah the glitches are cool lol
@@PlaguevonKarma idk but 71% doesn't feel that lucky, it's like hitting a thunder
@@fidelluz2942 But if you miss thunder, you just do no damage. If you don't crit, you still get your damage off. Even a 50/50 chance to double your move's power is MASSIVE
@@enbyrogue3740 agreed but what I mean was that with such a high chance crit jolteon isn't luck based, it's suppose to crit
haze is just straight-up a reference to dragon quest's recurring disruptive wave skill, a staple of late-game bosses that wipes out all buffs and debuffs across both parties
which is presumably why it's ice type of all things, instead of poison or ghost or normal or anything more fitting of a shadow-y fog: disruptive wave's japanese name is _freezing_ wave, and in fact its first appearance was as the signature skill of dqiii's final boss who specializes in ice magic
Ohhh, I never knew this! This is very interesting.
Okay but why does Golbat learn it??
@@autumnshinespark it's a poison type used by a lot of rockets and that's the best guess i can give
more specifically, it's an """"evil"""" pokemon that's associated with darkness, trickery, and looks like it _could_ spew a bunch of smoke in the context of a world where all sorts of things can spew fire and water and literal lasers of cold, and that's more than enough reasons to give it access to the move. esp. since haze is a gen 1 move and golbat is a gen 1 mon. which may not seem like an important factor, but a lot of the more niche moves like haze actually _do_ tend to have their highest density of users among their debut generation
granted, that tends to be more obvious w/ later gen moves than gen 1 moves like haze, since one of the main culprits of that kinda phenomenon is the tendency to backport those niche moves to only a handful of previous-gen pokemon
still, a whole 8 fully evolved pokemon get it naturally at a gen 1 stage ( with an extra 2 if you want to count muk and weezing's regional variants ), whereas gen 2, 3, and 5 only have 2, gen 6 has 3, and gens 4, 7, and 8 have a whole 1 apiece
some of those numbers get not quite so dire if you factor in egg moves, but ... there's _7_ gen 1 mons that have it as an egg move. the second place runner-up is gen 2 with 4 mons. even if gen 1 pokemon make up for less than 50% of haze's distribution, it's still the largest contributor to haze access by far
on a related note, there's an interesting exception to this: gen iv. a _lot_ of niche gen iv moves were introduced being solely learned by mons from _previous gens._ like, embargo looks like a gen iii move from this perspective, and the _only reason_ you could legally get tailwind on a gen iv mon in a gen iv game was because of a move tutor ... from hgss
i mean, calling tailwind "niche" in the same way as haze and embargo is a bit of stretch, but still. no goddamn wonder it feels so much like a gen v move when, realistically, the only way anyone would _learn it exists_ in gen iv is if they used pelipper ... enough to get it to _level 50_
Ah Pokemon Stadium, the game that's hard as fuck to beat unless you bought Red and Blue and just used your own teams~
Even in Round 2 it can get really hard, the Pokemon have much higher Stat Exp, leagues ahead of what vitamins give you. The Japanese version is even harder and has more cups!
@@PlaguevonKarma I only ever managed to beat Round 1 because Rental Snorlax could somehow beat the Mewtwo 1v1, I have yet to beat Round 2 because it really just decides "If you wanna call yourself a Pokemon Master, ***Earn it.***" with how hard that gets. At least I got good at the minigames which tbh is what I did 90% of the time as a kid anyways lmao
@@O-01-04 If you want to beat Mewtwo in Stadium, just paralyze it and then spam Horn Drill/Fissure.
the only person to actually be crazy enough to speed run stadium has been werster, who beat both round 1 and round 2, using only rental pokemon. what a chad!
@@DKQuagmire And if I recall the speedrun is like what, 14 hours long or something fucking insane?
You were right, I did enjoy this video. This stuff is absolutely fascinating to me. The fact that they just… reroll 1/256 miss now is so funny. The quickest solution! Imagining an RBY with all the glitches fixed is an entirely different meta…
im so glad to know that the stadium miss is statistically an anomaly because it keeps getting my tauros killed in roomtours LOL
Stadium is an interesting game too because it showed the need for an updated, more fair game for rby, which arguably shaped how competitive Pokemon is today.
Not arguably. Game Freak's competitive formats and game balancing descend directly from it, and even Smogon took some key inspiration from it (sleep clause).
This was a really neat and insightful breakdown, I feel I have a better understanding of Stadium now, thanks mom!
Only 8.6k subs? I need to add one more. You cover great topics! I could watch RBY content all day, but seeing Stadium specific content as well is particularly exciting
Thank you for the explanation, came over from Big Yellow.
I've just found your channel via a shoutout from Big Yellow and your avatar model is so cool
Stadium is the only Gen 1 game I've ever had. I had no idea Wrap only worked like that in Stadium and not in RBY. I was wondering for so long "why don't people just switch out of Wrap in Gen 1?" and now I know lol. I still think Wrap is useful in Stadium though, I used Thunder Wave + Wrap to cheese the Mewtwo fight haha
This is basically just Patch 3.0
(Patch 2.0 is Japanese Yellow, adding new movesets to a couple mons and nerfing Blizzard. That's what Smogon uses. RGB(Japan) are Patch 1.0, a couple moves missing and stronger blizzard)
(Tradebacks would be DLC, and if I recall correctly Stadium doesn't like them and labels them as illegal moves so it's a DLC only compatible with Patch 1 and Patch 2)
exactly! I was just writing this comment except longer still gonna do it
When I was a...filthy casual playing Stadium, the more jarring change was that my BEST combo (Toxic Seed) didn't work because the Stadium CPU would actually switch out. And then my team got paralyzed.
That Game is like sentient code that knows when You are happy and procceds to brutally destroy You until your mental sanity is almost gone
Only then,it lets You win
(1:06) Actually, 256^2 = 65536, not 65535.
An easy mistake to make, considering in programming you start at 0, not 1. So there are 65536 values between 0 and 65535
And I swear I’ve missed 100% accurate moves in this game
@@rbikidportland -It's literally common knowledge that in gen 1 there's a 1/256 chance for a move to miss regardless of accuracy-
Edit: My ADHD simply prevented me from hearing this part of the video so after re-watching: You would have a 1/65,536 chance of missing a 100% accurate move in Stadium. This is the same chance as a full odds wild Square Shiny in Sword and Shield.
Hey you're the raocow timestamps guy!
It was a letdown for me when Mario and Zelda got their 3d world games and Pokémon just got battles. But it was fire anyway. I cant believe how well it has aged.
Snorlax dropkicking never gets old.
Kabutops ramming its Scythes into the ground and uses them to propel itself forward for a Megakick is something you'll never be able to see in nowadays modern pokemon games
Not much of a competitive player but I remember playing so much of both Stadium 1 and 2 that whenever I heard about the many bugs and glitches of RBY, I ended up being so confused since as a kid since I never experienced a lot of these glitches simply because Stadium just did a lot of bug fixes.
This was a great vid breaking that down, now I don't feel so weird for being left out.
You were right, I did enjoy this video! It's so rare that I see people discuss the Stadium changes and how they impact its own unique metagame. Really wonderful insights here! I hope more people try this metagame.
Ahahaha, thank you thank you! Glad you enjoyed it, always like to see returning viewers!
Been watching your content for a while, I think your line reads and confidence in the mic has improved significantly, while the editing is still top-notch. Really glad I stumbled in your channel.
Smogon is kinda in a weird spot where they neither use the original version nor the most recent version. They have the blizzard nerf, the move set changes(Charizard getting Fly, Scyther getting Wing Attack, Primeape getting Low Kick, Pikachu getting Surf) and the sprites all originating from the original Japanese release of Yellow. In America we got these seperately, but they all originated at once there and that's what they use. Meanwhile Stadium which is the newest and is the one actually balanced around competitive play with the knowledge of what happened at the Nintendo Cup and the bugs fixed is ignored. Is it because the competitive modes Stadium(and funnily enough Yellow's Link Colosseum mode) are based around aren't what Smogon uses? Nintendo Cup and Poke Cup and Petit Cup and Pika Cup(and those banlisted Nintendo Cups from later). Nostalgia? Another case of Gen 2 Snorlax syndrome where the community has found stability and doesn't want to spend 5 years regaining equilibrium for a minor thing? Seething hatred of the N64 controller? Gary Oak somehow?
Everything used in competitive play existed in the NA release of Yellow. The Blizzard nerf, learnset changes, etc. That, according to the tiering policy (that I wrote!!!), is what is used. The Japanese games aren't what's used - otherwise, Swift and Mega Drain wouldn't work properly.
The N64 games aren't used because the mainline games are the focus, rather than the generation. Generations are a socially constructed thing, whereas mainline games are not, if that makes sense. That, and there is no desire to switch to something else. The Stadium mechanics make the game significantly slower, as moves like Substitute and Hyper Beam were changed for the worst.
@@PlaguevonKarma Isn't Hyper Beam still that way to this day tho?
I meant specifically outside of bugs, the game all these changes originated from was the Japanese release of yellow. Both the Blizzard Nerf and Learnset changes. (In the west we got those separately so one could theoretically treat them as two patches) So it's one big balance patch and that's what Smogon uses
Great analysis video! Thanks for uploading! It's nice to know there's a Gen 1 metagame without the Fly/Dig Paralysis invincibility glitch.
I just got this video in my feed and I am psyched to find stadium is now a proper thing I can play on showdown. I always prefer battling on my n64 as it's just a bit more actually of a stabler thing to work with - many moves, as you said, are bugged, it's a more fairer playing field. As fun as hyper beam killing blows are, I find them far too reliable for their power in the rby meta. And of course things like sub, again, I think are more interesting than rby. I do like rby's meta, but I do like Stadium's versions of things. Sleep being nerfed and with the clauses stadium actually allowed (which was way ahead of it's time!) I like a lot of the changes it makes. And ofc, I am sort of biased for my playing on hardware, as stadium is a visual beauty.
But I do like that this is now a proper format. I hate asking around about a Pokemon's moves in gen 1 because they'll say hyperbeam assuming it's gen 1 - it's a nuke there but I never liked gb HB, and I think it's better off how Stadium is with the KO bug removed
Why does the number “65535” appear so much in Pokémon red and blue specifically, it’s honestly the first time I have seen that number
Largest number that can be generated in 16 bits. In this case, because we're doing 2^256, you end up with that. Well, 65536 anyway, I got the number wrong in the video itself. Likewise, 255 is the largest number that can be generated in 8 bits, and the 256 comes from including 0.
i appreciate that the funny golf ball with a face golem can be somewhat more reliable in this format. I always loved funny explosion plays lmao
Geniune question: Why is that Pokemon Stadium was never priorized in a competitive environment over the original RBY? I find it weird, considering Stadium's battle system seems to be working as intended, unlike the other Gen 1 games.
It did more damage than good. Hyper Beam's nerf and Substitute's buff are both particularly terrible blows to the game's competitive viability. A lot of the in-battle glitches are genuinely enjoyable to utilise and make a lot of lower-tier Pokemon better.
@@PlaguevonKarma Yeah, that makes sense. Hyper Beam's glitch in particular seems to balance out that move in a way that's kinda needed for it to be viable and for the health of the meta in those games, based on your response. XD
Thank you for your answer!
@@PlaguevonKarma you don’t think the other buffs via fixing broken moves helped though?
Hyper Beam change is bad, but Substitute is a good buff. You can't change my mind.
@@PlaguevonKarma Why not just adapt to how the game was supposed to be played?
I still think team preview should not have been a thing
Based opinion
Zoroark likes this idea, i wish in VGC and singles for points have metagame series without team preview
Pokemon and well designed plague doctor? Hell yeah.
Me when I see Stadium Focus Energy:
*Neuron activation*
Some people were upset about Persian avoiding paralysis back then? No one tell them what happened in Generation III, lol.
Hey, it's the Pokémon game I grew up with! Glad to see it getting a little more love. Now, how long until Showdown can simulate the mini-games?
Tauros used double edge! Guy faints! Wait he's still alive right? Right?
Phenomenal, as always.
This is now given the Ctown stamp of approval.
Brilliant work may
We need a gore attack for the bulls and a new bleed status just for that
Hey, new to your videos, and just wanna say these are great! Keep it up!
I read your Smogon guide and I have a couple of questions:
-You mention Persian potentially being able to beat Tauros by fishing for a Body Slam paralysis behind a Substitute. Was this article from before the Normal immunity to Body Slam para was known about, or was this a Pokemon Stadium change not mentioned in the article?
-You mention getting two critical hits with Jolteon Double Kick being enough to KO Chansey. The way this move works in RBY is that only the first hit can crit and the second one simply repeats the first hit's damage. Was this an unmentioned Stadium change, misleading wording, or the article being mistaken on the mechanics?
1) It's worded as "Persian is also a viable user, now being able to beat Tauros one-on-one, as it doesn't run Hyper Beam much anymore, AND being able to fish for Body Slam paralysis behind a Substitute can be very helpful.". In this case, it's referring to fishing for Body Slam paralysis outside of dueling Tauros. Like, a second function.
2) It means getting two consecutive Double Kick critical hits, as in using the move twice, not the two critical hits from Double Kick. A critical hit Double Kick does around 50% to Chansey, so two uses of the move are what KO it.
If you believe these need clarity enhancements, you can find shiny finder on Smogon, who manages that section: www.smogon.com/forums/members/shiny-finder.206479/
The 1) could possibly be worded with "as well as".
@@PlaguevonKarma Ah okay, thanks for answering my questions, and sorry that I misread the article.
In hindsight I don't know why I read the Jolteon sentence that way, my brain just assumed you meant a double crit on one double attack move. The Persian sentence is a bit more unclear to me though, since the part right before the Body Slam part in the same sentence is still talking about the Tauros matchup.
I learned a lot from this, great video!
Pokemon stadium, say goodbye to hyper beam, hello to substitute!
Substitute is so good in stadium, if you predict right you've basically just won the match.
your model is cool
I would love to know what changes if any occurred between GSC and Stadium2
Some did, they're very minor did. Like the Agility vs para interaction from RBY is back despite being fixed in previous Stadium games.
Imagine getting a Pokemon Stadium miss
Thank you so much for adding subtitles to your vids. I love your content but have a hard time hearing syllables
I'm surprised they'd fix this much broken shit, yet leave freeze completely alone.
Thanks a lot for bringing this suggested topic so soon! I hope you can achieve even greater exposure so much more people could have a better idea of these "obscure" metagames, specially my all time favourite "bring 6 pick 3" singles that was deprecated after Gen II 🥲 Have a pretty pleasant day!
rby byte on deez-
good video though i had no idea they were so different!
Good explanation, just a shame that it is a bit hard to understand your voice. Luckily the closed captioning was well done!
Aye, my accent is very different to what people are used to!
Would a hypothetical Stadium 2 OU be a different landscape just like Stadium 1 OU being different to RBY OU Cartridge?
IE: Team Preview, Sleep Clause that counts Rest, Berserk Gene buff, etc?
It's a bit different, the sim does exist. It somehow breaks stat boosts vs major status stat drops to be like RBY's, which this game fixed...
Hyper beam in gen 1: I am super powerful!!!!. Hyper beam in any other gen: no one uses me anymore :(
Ohhhhhh that's a really unique mechanic for stadium ou no recoil if you ko. No other pokemon game has done that
Cool tier but if Clamp God isn't tier 0 then what's the point really? /jk
Why does evasion clause exist when haze is a thing? I thought haze ignored accuracy… I just noticed this playing showdown earlier and I’m kinda confused
Look at what learns Haze. None of them are viable on their own merit: Weezing and Muk are terrible and Vaporeon can't really afford the moveslot.
While Haze is a better move in Stadium, the risk of resetting status progress by thawing an opposing Pokemon or suddenly getting the opponent's Tauros unparalysed and back online is also terrifying. Or hell, waking up a Snorlax after it swapped post-Rest. Evasion would force these situations - Haze is very telegraphed.
If you have to look to use worse options to keep a big bad "in check", that's...bad.
I love rest egg
love your content!!!
Hey there, fan of the channel and of your content. I found it kinda hard to understand you in this video, a lot of words kinda seemed to smear into each other (5:47-ish in particular). Mind slowing down just a tad?
Either way, keep up the good work ^v^
It may be worth turning on subtitles, at least for this video. Reading off scripts isn't my strongest suit and it's something I'm working on heavily. Part of the problems are my accent and autism, but I'm working through it slowly.
Hmm is Machamp less bad with most Pokémon having to move away from Hyper Beam and to Double Edge or Submission? Probably not, because it gets yeeted by Psychic but maybe?
Even if recoil is out of the equation, 80 Accuracy and 80 Power is still an awful deal just to have a Pokémon that 2HKO’s Chnasey (provided your opponent even lets you...)
@@lordlouie3550 ow god I forgot about the 80 acc🤢
If uses Low Kick, actually! In RBY it's like Stomp, has a 30.1% flinch chance. Use it to bully paralysed Pokemon!
Main issue, though...it tends to be a worse Rhydon. Rhydon deals similar damage to Low Kick s/e vs Normals with just its Earthquake...
I'm hungry
did they fix type efectivness by chance like how tentacruel for some reason resists grass in gen 1
if by that you mean the weakness priority, yes
@@PlaguevonKarma is that's what it's called I never knew the term for it I just always knew tenacruel resited my grass moves for some reason and I've heard so many things about that bug over the years some people saying it's a visual big some saying it's real never knew what to belive either way glad to know it's been delt with
"Jynx is pretty much useless as well. Which we can all agree is a brilliant change."
A meta without Jynx is automatically better than one with Jynx.
Why?
Huh. So Stadium has its own sim on Showdown? Legitimately never would have expected they’d even do that.
Question, then: are there plans to include a sim for XD, or does one exist already? If I were to ever casually wander over to Showdown, XD is the game I’d probably go looking for matches in, since, well…it’s the only Pokémon game I’ve played where the single player game showcases and otherwise promotes proper strategies.
It's been looked at before. I know there are some differences, like the Sleep Talk mechanics being fixed and Stadium Sleep Clause (Rest counting) being enforced.
@@PlaguevonKarma Gotcha. Probably wouldn’t have to deal with those particular rules myself, since I haven’t been using sleep. Throwing out a lot of paralysis, though. Like, my team in my current run has an Ampharos that’s pretty much just there to paralyze stuff.
I love your video but pls be a little more clear when you speak... Sometimes it's difficult to understand "the accent" or idk how to call it
Edit: Just watched an old video and there is a comment when you say you'll put subtitles. GOOD JOB, I'm using them because the videos are really good
Yeah, this video has subtitles! (unless I forgot to do them?)
Substitute isn’t really broken as it seems. On certain Pokémon like Zapdos, and Mew it’s certainly good and perphaps godly if they don’t have anything else better to run
But on Mewtwo and Alakazam running substitute means giving up offensive pressure.
Mewtwo’s substitute are difficult to break but Mewtwo also can’t run something else like T-bolt, Ice Beam or Psychic so it becomes less threatening offensively . Mewtwo has to give up an offensive movepool as it can’t afford to give up Amensia or Recover or Alakazam has to give up seismic toss or thunder wave which can be bad.
It’s a trade off. Not sure what u think. Mewtwos subs are broken by very few Pokémon safetly
wait. so they fixed 1/255 but only once? lmao
If I recall correctly, didn’t Stadium make it so Rest cures the speed drop from paralysis and the attack drop from burn? That’d make Rest even better.
Yep, I mentioned that I believe. Very strong move.
I know that man's pain. I spent 2 years as a rodeo clown. It was a lot of fun, despite the extra holes. XD I'm really curious about toxic in this format. Is it still bugged? I think it still is in Gen 2, but I don't play it enough to be sure, sadly.
Toxic wasn't bugged, it was just handled differently.
@@PlaguevonKarma Ah, does that mean poison as a whole is viable or is it still lacking in the long run?
@@dosdorquesgaming very lacking
Huh... Stadium isn't the mechanics online simulators use? That surprises me, especially with something like team preview.
Even back when the original cartridges were the only option, I recall officially tournaments having a rule where each player was supposed to show their team screen to the opponent. Although as a preview it was far from perfect since nicknames were still legal, forcing opponents to guess based on the limited number of icons and hp values
They had images of the Pokemon's TCG artwork used in team preview. I actually show this off in one of my videos of RBY's years as a televised eSport in Japan!
@@PlaguevonKarma: that makes sense for larger events. My recollection of opponents just showing each other their team screen was from smaller venues.
Yeee, it was really neat. Glad someone remembers this!
Cool video, but I had to set it to 0.75x speed in order to understand. You talked way too fast during random times.
Sorry, I'm still working on that front. English isn't my first language so I sometimes talk faster than I should. There's subtitles on every video if that helps!
@@PlaguevonKarma , oh, great! I didn't know there were subtitles. Thanks for responding. I used to have the same problem when I did a radio show. Just being aware of the issue (when my grandma pointed it out) helped me.
So Stadium one is not the standard for RBY competitive? Can I ask what the standard is?
It's like when PNDK&M said MK trilogy isn't the standard
RBY is played on, well, RBY, the original cartridge. The mechanics in Stadium are generally considered to make the metagame worse, as Hyper Beam is essential for offensive play and without it the game becomes significantly slower.
@@PlaguevonKarma Alright thanks, you know FSG always shows Stadium when showing RBY.
I thought Stadium helped make it better but I guess not, thanks for clearing that up.
Pokémon stadium to me really feels like the game gamefreak intended it to be, and to be honest I almost prefer the changed mechanics in a way. If I were to make any changes though, it would be simple move tweaks like giving double-edge 120 base power with 1/3rd recoil, and buffing hyper beam to 200 base power to act as a pseudo explosion. Oh, and letting frozen Pokémon thaw, that one just isn’t fun no matter what, lol.
Is the guy in that bull clip okay?? Aaa
Pahahaha, it's from something called Jackass. He's ok, just a bit hurt!
I'm no authority in Gen 1/Stadium competitive, but considering Leftovers doesn't exist to easily and effortlessly recover HP lost by using Substitute, the move isn't as broken as it could've been.
Agree
@@PlaguevonKarma I think that's why Substitute isn't easy to get in Gen 2 (Mr. Mime level-up, or tradeback Gen 1 TM50), because Leftovers was introduced, and combine that with maxed defensive stats...yeesh.
It got more balanced later, when EVs meant offensive Sub users had really frail decoys, and bulkier users could only be bulky on one aspect (Def or Sp. Def) instead of both.
Yeah, in RBY, only Recover users and Ground-types can really use Substitute well, and that's because they make up for the move's weaknesses. I kind of like that, to be honest.
Hey guys, did you know that in terms of Water-Type Pokemon and teambuilding versatility, Vaporeon is my favorite Pokemon? Not only is it in the Field egg group which allows for an amazing egg movepool, Vaporeon has a Base HP of 130 and Base Special Defense of 95, which means they’re bulky enough to be able to handle special sweepers and with their impressive Base Stat for HP and a comparatively solid Base Defense, this means they can tank rough attacks.
Due to their singular Water typing, there’s no doubt in my mind that a minmaxed Vaporeon would be incredibly bulky. So bulky that you could easily switch on prediction for turns without getting swept. They can also learn the moves Wish, Substitute, Heal Bell, Toxic, and Scald, along with having Haze to prevent setup, so it’d be incredibly easy for one to tank for your team. With their abilities Water Absorb and Hydration, they can easily recover damage with enough strategy. No other Pokemon comes close to this level of versatility.
Also, fun fact, Vaporeon has the highest HP Stat of all Eeveelutions. Vaporeon is literally built to tank on switch. Rock-solid Defense stats + high HP Pool + Acid Armor means it can take attacks all day, all shapes and sizes, and still come for more.
I showed Vaporeon for like 4 seconds C'MONNNNNN
It sounds like you've got a stuffed nose bro, like your M's, and N's are a bit rounded and less pronounced, maybe I'm tweaking idk
Loving the mask on the vtuber avatar, but why the long hair?
Subscribed bro, keep up the good work!
English is not my first language.
I have long hair, so I think my avatar represents me better with it.
Love the good insight!
But please try to annunciate better/talk slightly slower and do multiple takes. It's at times quite hard to pick out what you are saying.
English is not my first language, so I have problems despite the multiple takes. I've been gradually improving with each video, but it is still difficult. I include subtitles for this reason.
On Stadium 2 it always felt to me that the pokemons there had higher chances of living attacks
Nah, it's the Stat Exp and DVs being higher than average. GSC is REAAAAALLY bulky as a metagame.
@@PlaguevonKarma I saw that you commented about vaporeon being in OU,here is a youtuber being tortured by a vaparaon on Stadium 2 ua-cam.com/video/Cw9CdHid7BI/v-deo.html
Yeah. GSC is known as the bulky metagame with nearly everyone running RestTalk and Lefties. Especially Snorlax.
However, Modern GSC is now offense based rather than the old school stall based. Thief spam, Cloyster is the go to Spiker, Zapdos/Raikou Thunder spamming, Explosion teams, and, most notably, Jynx
@@PlaguevonKarma I though GSC was the Snorlax metagame lol 😂
To most people, Stadium is mostly known for its bullshit AI teams.
Round 2 Pika Cup with only rentals is a complete nightmare.
Oh I have a LOT to say about Pika Cup Round 2. Loads of illegitimate teams in that one, including localisation errors! I could make an ENTIRE video about just that.
Just use your own level 20 Alakazam and Pika Cup becomes a hilariously easy solo, and an easy way to get shitty pokemon into the Hall Of Fame. Exploit tradebacks and you can break it even more. Pika Cup was definitely the worst to play with just rentals though, even in Round 1, the Pika Cup rentals were so bad.
@@OmegaTyrant And, don't get me started on Stadium 2. It's much worse to do with Rentals. Literally, it's Wobbuffet match up fishing and praying that you click either Counter or Mirror Coat.
@@shadowtitanx3962 Oh the Stadium 2 rentals... why were they made so terrible?! People will talk about how Stadium is more fun with rentals, but nah fuck ever trying Stadium 2 with the rentals. Stadium 2 is a better game, but trying it as a kid with the rentals when I didn't have my own copy of GSC yet was such an unpleasant experience. I could rant on and on about shit like Feraligatr having Water Gun, Zapdos having Thunder and then three completely useless moves (your opponent barely survives Thunder? have fun trying to hit another Thunder because your only other attacking move is Rock Smash), and Tyranitar having Bite and... Mud Slap.
Also not so fun fact, the rental legendaries and pseudos were given literally 0 DVs across the board with no Stat EXP at all, so aside from their awful movesets, they literally had the worst possible stats, because fuck you if you want to try them.
Try facing Mewtwo in Pika Cup
I’m doing that next…. That’s an absolute nightmare
Same for Poke Cup
I don't think the Substitute Buffs and Hyper Beam nerfs are a problem in terms of the actual Meta Gamefreak had in mind, that being the 3V3 cup formats, PokeCup/Nintendo Cup and Petit and Pika Cup. Nintendo Cup 97 was way too aggressive and offense focused and with the sleep nerfs buffing substitute was a good way to slow down the meta a bit.
Also Hyper Beam was either a bug or something they were experimenting with(maybe Double Edge and Submission getting the same treatment was another bug, or maybe them swapping things to test if that helped balance).
Despite what people said for years Gamefreak has had competitive in mind balancing wise since Yellow and Stadium(you have actually done a good job ending this misinformation), it's just they never had Smogon in mind and so so many people forget that's an unofficial format(the amount of people asking why Gamefreak nerfed minimize in Gen 6 and 7 when it's already banned just drives me insane, IT'S NOT BANNED TO THEM). Buffing Snorlax in Gen 2 made perfect sense with what they had. Even Stadium and the Blizzard nerf buffed him a little bit(he's the best OU mon in Stadium format, and in the official Nintendo Formats while not THAT good he's better than in Cup 97).
It just so happens by sheer chance all the bans and rules Smogon put in place(No OHKO moves, no Evasion, sleep clause, freeze clause) basically fixed all of Snorlax's weaknesses, his slow speed meant he was horrible at dealing with OHKO moves(everyone could hit him and he could hit nobody due to how speed worked with it), his slow speed meant he could be put to sleep by pretty much anything or paralyzed or even poisoned before he could attack, and the slow speed meant he couldn't blitz an evasion spammer or paralyze them before they could set up, nor was he so offensively potent he just needed one lucky hit to end them.
Nerfing Blizzard helped a little bit as it made being tanky viable and not basically a death sentence, as did the Stadium changes nerfing Sleep and changing the crit calculations to be way more favorable to slow Pokemon and less favorable to fast Pokemon. Even in the actual Nintendo Formats which still allowed OHKO and Evasion-Boosting he got noticeably better and in the modern day I believe he's cracked the Top 10. just so happened by chance Smogon's rules removed his remaining weaknesses, jumps from Top 25 to Top 3 in Yellow Rules and from Top 10 to Number 1 in Stadium Rules thanks to this.
This game is like digimon world
Bro, I feel like this was a 12 minute script and you had a bet to win or something. I love the content you have been doing lately but ya got to slow down. 😅
Edit: Are you a bro? I vaguely remember you mentioning something about gender. No offense meant if you are a sister or otherwise.
Changing the 1/256 miss to a 1/65536 chance is such a troll. Why not just remove it altogether?
Chances are, having a chance to always miss was intentional. There's no other logical explanation for such a convoluted "fix".
It's a band aid fix that required less programming changes then a true fix
I bet they thought it'd keep re-rolling until not landing at 255, but forgot to add the re-roll check to the re-roll if that makes sense.
Wait was Hyper beam suppose to not recharge if you KO'd a pokemon? I can't tell if its a fix or a nerf.
Yeah, they kept the "no recharge on KO" mechanic in Stadium Zero. With that in mind, given that fixed some of RBY's bugs and it was shown prominently in televised games at the time, it's likely it was intentional, but made games too offensively-inclined.
@@PlaguevonKarma To be fair, it’s kind of an apples to oranges comparison. Televised events back in those days used Nintendo Cup rules (level 50-55, bring 6 pick 3, sum of levels couldn’t exceed 155, etc.) as opposed to current OU.
Yes and Tauros was already solved by that point, Hyper Beaming everything in sight. They very much knew about the no recharge on KO quirk, and the initial inaction implies it was intentional. It even makes sense, given you're not seeing the full Hyper Beam if you're KOing something, are you? No reason for the Pokemon to get tired.
Tradeback + stadium = ?
It doesn't really change that much, except for Persian being an elder god I guess. Vaporeon could probably hit OU properly there, now that I think about it.
Hahaha vapereon soccer
@@tezcanaslan2877 Hahahaha! Vaporeon Soccer!!!!!!
Tradium, clearly
I might be wrong, but Stadium performs a check to see whether the Mon is legitimate (meaning it’s native to RBY and has a moveset possible without outside influences). If a move is detected that is only possible to GSC tradebacks, the move is outlined with magenta text. However, I don’t believe it means you can’t use it.
Wait I don't think you said if sleep stops from moving the turn you wake up. Hopefully it doesn't that's just dumb and stupid and lame
It does
@@PlaguevonKarma *sigh* that stinks sleep is still a little bit annoying
What??? Hyper beam forces a recharge even if you miss? That's total tauros poop! That's unfair you didn't even hit! Hyper beam should've never be ruined or change it was fine the way it was
Comment for the algorithm
Bro I cant hear like 50% of what you’re saying. No offense but like damn some words are so slurred together.
There's subtitles in part for this reason. It's because English isn't my first language and I have a learning disability; I'm still working on improving this as I continue to make videos.
game froze on last battle and didnt save because a spec of dust hit your transferp pack %
Talk clearer.
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You often don't speak very clearly. You should really really really work on that, getting through the video was a chore.
English isn't my first language - my first is of a completely different family. This video took me dozens of takes - I am trying my best.
Christ you are way too hard to understand. You should consider either speaking slower or stop slurring your words together. As someone who is American the closed captions are 100% required because your sentences all smear together
i would love to watch more of your videos but the way you enunciate your words is almost unlistenable. you always sound like you’re about to sneeze and mumble through a third of your sentences
English isn't my first language, so my accent is a bit odd. Indeed, it is my accent! I do try to be clearer and the like - I go through a lot of takes that you don't get to see, which are often a lot worse. If you don't like it, seethe, I guess? Turn the sound off and look at the subtitles or something if you "would love to watch more of [my] videos". lmfao
could you ever talk about 7u? i love it so much
I've been asked this a few times but I really, really don't know how I could do better than what Big Yellow did. If I make a video, I don't want to steal anyone's thunder. Maybe if I talk about Pokemon Perfect tiers in general.
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