After Ryan Hart beat Qudans at Evo 2006 he lost pretty quickly afterwards to an unknown at the time Rip using this character. That just shows you how nasty Law was in this game
@@theeyetriangle look up ryan hart evo 2006. You will see his tekken match and on blasted salami you will see him talk about it. Ive actually had the pleasure to hear this story from him irl were he told me some more details. One such example is that he bought his girl to vegas and after losing he just was completely zoned out at dinner. The girl got mad and said something like "who cares you lost the game, get over it". He said that hurt him pretty badly and made him realise she didnt get him at all. Also the qudans stuff was pretty funny, he actually made a profit from flying to vegas even after losing super early in the tournament.
Law in Tekken 5 also has an auto-parry from his DSS. Once he transitions into DSS, he automatically parries any punch or kick from a high or mid hit level. He had that from Tekken 4 until 6 and then it got removed in Tekken Tag 2, but they buffed his Sabaki parry DSS 1+2 real good.
Completely agree. I have watched very good law players get beaten by novice steve players simply by ss 121 or ss df2. Law requires so much but gives so little, combos were too hard in t5 for law lol
Hey man, can you tell me the inputs for the entire combo at the beggining of the video It looks cool and painful so i wanna learn it... Pretty please :(
0:26 fun fact law had the same counter hit low launcher in tekken 7.0 arcade Bryans low hatchet kick also did the same thing in tekken 7.0 lol so glad they got rid of those
@@user-wj7zo3fe1q I believe this is the game where he got f,f+1, N2, and d/b+2, all of which greatly increased his offensive capabilities. The f,f+1 is THE space control tool, an all-purpose pressure mid that gives follow-ups on hit. I'm pretty sure N2 was sped up to a normal jab speed in this game, allowing for a 2,1 punish combo or great +frames on its own. The addition of d/b+2 gave him a chunky low that was faster than Debug and could easily connect after f,f+1. Of course, d/b+1 and fc,d/b+1 were also great lows that made his poke game dangerous. Had a fantastic command throw game with qcf+1, qcb+2, u/f+1+2, d/b,f+1+2, all with good damage and pretty good oki. He basically had everything you needed to win, but he didn't have some sort of crazy weird "Tekken 5"-esque tool that looks broken by modern standards, and he didn't have great combo damage, whereas the opposite was true playing against him. A good turtle with throw breaking ability could play a very solid, compact, risk free game with him and it would be like trying to punch a metal wall.
If you want a shit character, Lei from Tekken 4 is incredibly terrible: -Shit and ugly combos. No damage -Key moves (DB4,4. DF1) are weakened -Stances are super duper slow with limited range and tracking -Ha-ha step has been heavily nerfed from TTT -No useful CH launcher
@@crack4184 Juggles lead to no wakes, his moves basically do no notable damage (even on CH the bottom tier characters fared better, say Bruce for example had his 1,2,1,2 CH, which was his only saving grace), lack of ws moves, and all around the top tiers, just by simply sidestepping any of his moves could clap him in seconds.
After Ryan Hart beat Qudans at Evo 2006 he lost pretty quickly afterwards to an unknown at the time Rip using this character. That just shows you how nasty Law was in this game
Are there any footage? Or like one of them talking about it
Law was GOATED
@@theeyetriangle look up ryan hart evo 2006. You will see his tekken match and on blasted salami you will see him talk about it.
Ive actually had the pleasure to hear this story from him irl were he told me some more details. One such example is that he bought his girl to vegas and after losing he just was completely zoned out at dinner. The girl got mad and said something like "who cares you lost the game, get over it". He said that hurt him pretty badly and made him realise she didnt get him at all.
Also the qudans stuff was pretty funny, he actually made a profit from flying to vegas even after losing super early in the tournament.
@@er7776 yo thanks dude
It was the mostly the voice he had that I miss the most, done by Harada himself. What a memer he was.
so true
His pepper beef may not be too damn spicy, but Tekken 5 Law damn sure is!
true haha
tekken 5 design philosophy was that if everyone is op, no one is op
there were lei and kuma haha
I feel like that's what made Tekken 5 fun
Law in Tekken 5 also has an auto-parry from his DSS. Once he transitions into DSS, he automatically parries any punch or kick from a high or mid hit level. He had that from Tekken 4 until 6 and then it got removed in Tekken Tag 2, but they buffed his Sabaki parry DSS 1+2 real good.
Laws parry also could parry elbows and knees in tekken 5
@@PanicDr Ayo what. wtffffff
thanks for the info bro
they bought the auto parry property back in tekken 8
The best law ever
Arguably the strongest version of Law throughout the whole series. He sits a little bit out of the top 5 in Tekken 5, but he's really strong.
Completely agree. I have watched very good law players get beaten by novice steve players simply by ss 121 or ss df2. Law requires so much but gives so little, combos were too hard in t5 for law lol
"best counter hit launcher"
lawser scraper
haha
I almost forgot why I used to like law so much, thanks for reminding me
thanks for the support^^
Then again, this Law existed in a game with TK5 Steve and Nina....
they were gawd tier characters
Man this version of law brings back so many memories
so true :(
Must be because the voice is from yours truly, Katsuhiro "Don't ask me for shit" Harada himself
@@imfinishedgrinding638 amazing title for him lmfao
98 damage from a throw. Yes, that seems balanced
there were worse lows in the game
while akuma in tekken 7 can death combo from a low haha
Devil Jin in this game would be neat to see if you haven’t covered him recently.
sure^^
B1
Golly holly as a law main I remember this so much. 😳😳
I see^^
Can you do one for Tekken 6 Law next? Been dabbling and having fun with him recently.
Bring back the damn chef outfit ahh
Hey man, can you tell me the inputs for the entire combo at the beggining of the video
It looks cool and painful so i wanna learn it... Pretty please :(
0:26 fun fact law had the same counter hit low launcher in tekken 7.0 arcade
Bryans low hatchet kick also did the same thing in tekken 7.0 lol so glad they got rid of those
I see
how do you get red sparks with every character, the one that makes all attacks counter? I only managed to do it with JIn and Heihachi
1234 at the same time
“Im not good at dss”
So he is human after all!?
haha yes
Is Jack-5 good in this game? Because Arario used him at EVO, and a Japanese player used him against Nin
As a jack main, is a pretty good character in tekken 5
Had a lot of great tools in 5. Pretty solid.
@@OtogiSLReally? What's special about him?
@@DigiCountCan you tell me some of these tools?
@@user-wj7zo3fe1q I believe this is the game where he got f,f+1, N2, and d/b+2, all of which greatly increased his offensive capabilities. The f,f+1 is THE space control tool, an all-purpose pressure mid that gives follow-ups on hit. I'm pretty sure N2 was sped up to a normal jab speed in this game, allowing for a 2,1 punish combo or great +frames on its own. The addition of d/b+2 gave him a chunky low that was faster than Debug and could easily connect after f,f+1. Of course, d/b+1 and fc,d/b+1 were also great lows that made his poke game dangerous. Had a fantastic command throw game with qcf+1, qcb+2, u/f+1+2, d/b,f+1+2, all with good damage and pretty good oki. He basically had everything you needed to win, but he didn't have some sort of crazy weird "Tekken 5"-esque tool that looks broken by modern standards, and he didn't have great combo damage, whereas the opposite was true playing against him. A good turtle with throw breaking ability could play a very solid, compact, risk free game with him and it would be like trying to punch a metal wall.
Lol didn't know anything about him tbh, insanely strong ngl 😅
glad you learned something^^
@@mwkan772 everytime with your vids, thanks for the knowledge you share 😀
^^
Best ch launcher b121 law unless we don't include eddy b14 string tag 2 😂
I forgot about it lol
Or changs 8f 1,2,1 where the 1 doesn’t even come if not ch.. making it just a poke
I think T5 DR Law is where he earned reputation of top 3
I see
1:39
damn!!!!!!!!!
^^
t7 laws on lag are the worst
haha
only 3 bar wifi law is worse
Nice caption lol
thanks :D
Tekken 5 law will be top 10 in tekken 7
arguably top 1
@@mwkan772 now I’m thinking about it for sure
@@mwkan772 I hope I can play you one day
same^^
What was worse was enduring that horrendous caricature of Bruce Lee's voice and his obnoxious fighting stance to top it off. XD
haha
T6 Law was pretty dumb too...
not that much
If you want a shit character, Lei from Tekken 4 is incredibly terrible:
-Shit and ugly combos. No damage
-Key moves (DB4,4. DF1) are weakened
-Stances are super duper slow with limited range and tracking
-Ha-ha step has been heavily nerfed from TTT
-No useful CH launcher
He also sucked in tekken 5
@@toro2812Didn't play Tekken 5 enough to tell why he sucked ass in that game
@@crack4184 Juggles lead to no wakes, his moves basically do no notable damage (even on CH the bottom tier characters fared better, say Bruce for example had his 1,2,1,2 CH, which was his only saving grace), lack of ws moves, and all around the top tiers, just by simply sidestepping any of his moves could clap him in seconds.
@@toro2812yeah, just like in Tekken 4