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Wuthering Waves Get Perfect God Roll Echoes Faster With This
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- Опубліковано 15 сер 2024
- Wuthering Waves Get Perfect God Roll Echoes Faster With This
Wuthering Waves or Wuwa is a new game so it's common to get lost and not know how to get the best and fastest way to level up your Data Bank in Wuthering Waves as well as how to obtain the best Echoes in the most efficient way. I tried to explain everything and make rolling echos as easy as possible in #wutheringwaves make sure to watch my other Echo video : Wuthering Waves Fastest way to get Best Echos Rolls guide and tips
Wuthering Waves is a story-rich open-world action RPG set in a post-apocalyptic world similiar to Genshin it has a Gacha Gamer System with the Best 5 Star Weapons and Best 5 star Characters.
0:00 A Tutorial on Manipulating Echo Substats on Wuthering Waves
0:10 How to Manipulate Echo rolls Echomancing Wuthering waves
3:18 How to set it up in game to get the best Echo rolls
4:18 Testing it ingame First try
7:00 Testing it ingame 2nd Try
7:53 Comparing the two tests
8:13 My thoughts
Video inspired by Bernard Pangan - A Tutorial on Manipulating Echo Substats on Wuthering Waves & Gacha Gamer FASTEST WAY TO GET BEST ECHOES | WUTHERING WAVES GUIDE, Moga The ULTIMATE Echoes Guide! (Wuthering Waves) & Braxophone WHY YOUR ECHOES SUCK! (and how to fix them) - Best Echo Leveling Tips for Wuthering Waves End Game I love their Genshin impact videos their guides are the best! :D
Mtashed Tectone Zy0x - AVOID THESE MISTAKES! Essential Tips to Know When Starting Your Wuthering Waves Playthrough and IWinToLose Gaming - Wuthering Waves Beginner's Guide - 15 Tips to Progress Smoothly! inspired me to start this Channel :)
Can't believe I actually got Double crit rolls With this let me know how it goes for you :) Guys Please Remember The Doc doesn't say 100% when I tested this it said 13% & 14% for the crit rolls so you can't expect to get Double crit rolls everytime when you only roll 1 substat each time.
Links -
Clock that I used : clock.zone/
Spreadsheet : docs.google.com/spreadsheets/d/1Wixi5VK2EGO1oqbiFDkhRPCYjnhMTRrUPV3ZmynaAaI/edit?gid=413394713#gid=413394713
OG Video : ua-cam.com/video/91Nar1Cj05I/v-deo.html
you can join my discord and talk with me here ^^ discord.gg/aVxP9Ndzg7
Also please let me know if there is anything that I can improve with my channel or the video. Thanks for watching!! :D
for this to work you should have correct timing what i mean by this is you have to the click on the 14.99 mark so it register on 15.00 this method didn't fail me got 10/10 with this you where doing it in between 15 and 16 mark if you see the original video you can notice this - IamtheonlyMark
you actually need to consider the milliseconds too to get good roles, not only the min and secs (somebody didn't watch the whole original video, i'm looking at you)
@@chrls5559 2:59 (somebody didn't watch this video you just proved my point, i'm looking at you) :D
@@Krows. okay fine you win
@@chrls5559 Ok you're a really great person if you actually admit it most people would just ignore my response or delete their comment. Thank you so much for being a good and honest person I'm being 100% fr keep on being Real it makes the world a better place :)
Great job man. Milliseconds is just hard to do
i do computer science, let me explain. Wuthering waves is programmed with unreal engine, which uses the language C++. In c++ there is only one way u can do rng, and that is srand(time(NULL)) then rand() the integer, notice that it uses time(), that means the rng is seeded from time, real time. If my assumptions is correct, they couldve made it so that they modulo the number, then the result corresponds to the stats, for example, randomNumber % 10 = stats, it could be 7 = Crit Rate, 8 = energy regen, etc2. Maybe they havent improved their algorrithm to make it random enough, so theoritically, some could actually expoloit this on banner pulls too. Remember that there is no real random in programming.
EDIT: Yep I was yappin too much. First as much as y'all disagree, there really is too little evidence for this experiment, small and biased sample size, and so many lapses. Even though I could be right on the whole random through time thing, there are latencies, randomization in randomization (layered randomization), and probably, this is a speculation, echo stat bias(CUZ HOW THE HELL DID ALL 50 OF MY BELL BOSS GET CRIT DAMAGE, ALL OF EM???). So yeah, we can only trust these datas with more participants, game is still too young
Thanks for explaining it with more data on the spreadsheet we will have an even bigger undstanding of this!
Thanks for the explanation
I actually think that the rng seed is already set the moment the account is created and stay there forever, this explain how some account is so damn lucky like 100% of the time and the other never lucky at all
My conclusion come from experience, I have multiple account and observe a lot of other acc in discord, its clear to me that only some acc is lucky as hell and only those account no matter when they tune, pull or do other things. So its not "time seed RNG" at all, its "planted/root seed rng"
yup thats everything. you can also add randomNumber%10 +1 so instead of 0-9 it will be 1-10
Bro please help me with pulll I am in sea server
WE GOT 10% DEF WITH THIS ONE 🗣🗣🗣
nah
Uncle Yuanwu would be proud of you, comrade.
That unemployed friend at 3 am😂
bout to test 2000 Echoes 🔥🔥🔥
It's a highly suspicious method without enough empirical evidence. There are not enough samples, and it could be the normal RNG for all we know. With so few tests, this is nothing but a hasty generalization.
Well the spreadsheet already has over 1000 tests and this number will probably get bigger as this method gets more known and more people share their data. If you look through the comments on my video and the og video then you will see that it actually works for those people too compared to their usual rolls. I'm not trying to force you to do anything if you don't want to try it then don't it's your account and your time :D
I hope you have a nice rest of your day/night :)
You would be right, but time is an important detail with the code related to echo rng. It's not too wild when you remember that computer rng isn't truly ramdom.
Yeah I agree, 1000 tests is nothing close to conclusive.
Inconclusive big time
@@Krows. they tested 200 people on the 7 minute marker in each region and they didnt test the other minutes, out of the 200 they got like 30 echoes with crit rate or sum, thats nowhere near enough proof
if youre gonna level up echos it doesnt hurt to try this but dont expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed
Yeah That's what I'm trying to say so far from what I've seen people don't watch the full video and think oh it's 100% crit roll every time when it legit said 13% and 14% for the crit rolls. I got 2 double Crit rolls and 4x 1 Crit roll keep in mind I didn't even roll the full 5 rolls but only 3. So out of 10 Echoes 6 rolled into Crit which gave me a 60% success rate which is higher then what it said in the doc (if I test 1000 Echoes then this number will get smaller). I also read the comments on the og video from the guy who found it and alot of people said that it worked for them and then tested it myself in this video and it worked for me too. Thank you for actually watching the video and giving good feedback I really appreciate it! :)
@@Krows. how do you differentiate this from just rng tho lmao
@@Tissuestrash Well it isn't. But that doesn't mean this won't help tip the scales in your favor if only a little.
@@isStock idk just tried it on 10 echos and got 1 crit roll on 30 rolls ☠️
@@Tissuestrashthink of it like soft pity🤷🏽♂️it’s there but not guaranteed
genius society! Is this method made by Aizen? Shikai: great RNG manipulation technique
frfr Aizen frfr manipulated the creation of Wuwa it was all according to his plan xD
@@Krows. lol
This conversation, is all part of my plain 🍷
You don't play Hsr?
@@jahir4959 no, I don't like turn based gameplay
It worked, I got double def on most of my echoes
Taoqi and Yuanwu eating good?😂
nahh are u fr???
So finishing this video , i realized ITS STILL JUST RNG 🤦🏽♂️ what a shocker 😂
So far most people who tried it said that they got better rolls then their usual rolls I mean the spreadsheet also says it's not 100% crit roll every time. And for me in the video it was also better then my usual rolls. @smoltaengoo said it perfectly : if youre gonna level up echos it doesnt hurt to try this but dont expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed.
It is rng but just 26% more in your favour 😂
@@deathraider3130can't believe ppl buy into this tripe
@@Krows. i think it depend on your sever time and your ping too, i try it at 30s get at least one crit roll each tune, and just got double crit 3 cost echos with this trick, also last time i do it with 5 echos random and none of them have crit. this ia true.
This is actually really interesting! I'm about to try it with 5 echoes to see if it works
tested it multiple times and got a crit roll on 7/10 echoes, 2 had double crit. not bad honestly, much better than my usual rolls when i never get crit at all
@@eadlyn- Thanks for actually trying it and not going straight to the comments without even watching the entire video and being like nah this doesn't work and I won't even try it. Some people watch this and think oh I will get double crit stat 100% of the time even thought I said multiple times in the video that it's 13% and 14% for each crit rolls according to the spreadsheet at 7mins for the american server. I really appreciate it and Good luck with the rest of your rolls :D
@@Krows. How to setup the clock on the game screen?
gets a 9.3 crit rate piece and says: "only 1, bruh."
Again with this bullshit? So every new gacha people will do "undisclosured amounts of huge tries" and pretend that the random chance of getting less random rolls on random attributes are "consistent" to the exact hour and minute of the roll... I don't know who is more naive, the people that actually believes on this every single time, or the "content creator" that believes that people will fall out to this and give views... or even worse, if this guys is naive enough to actually believe that there is "order in caos" and his spreadsheet is a masterpiece that will save everyone's account ¬¬
just stumble it yesterday and ohh boy what a game changer to me. Back then i get rarely crit substats on my echoes but when i tried its almost a guaranteed crit every click. Still havent get dual crit but hey at least i could get one of them compare before. to bad that my account is already low on echo expi.
Yeah I can't believe this actually works like I would never think that this would be a thing haha. As for the echo xp There will be another double Echo event in a few weeks I'll make a video on it, you can turn on the post notifications if you don't want to miss out and Good luck with your rolls! :D
@@Krows. Tyyy
@@natzzz3862 Ty for watching and commenting I hope you get double crit stat on all of your Echoes :)))
@@Krows. Yeaah got motivated to farm because of you lol
@@Krows.Yeahh got motivated to farm because of you loll
I want to point out to people, this may be a fun thing to try out but don't expect anything with this much. As much as I've already discussed it multiple times with people that, while PRNG is seed-based tied is at mostly tied with time, Kuro isn't dumb enough of a developer to have something this very predictable. Especially considering how high that factor is, like assumed 5% is already high enough for rolling a substat, but for some reason they got it well above that in a specific time range. At the most basic case here, they'd tied this down to nanos and not millis. In anycase, even if we have that information regarding some weak prng, you'd still have no way for actually making much use of it since you will lack the precision of actually pull it off. And that's just considering older or weaker algos, that's well harder for actual competent ones. Even if basing your chances on Unix time, there's most likely no recurring pattern per xN time when you convert to an integer nor even any way to confirm it entirely, that's assuming that they think that this entire thing is client-side while the server time generates the seed.
However, that's not really the main gist from what I got here, considering we can't really say it's not the case since we don't know the actual code. The main issue is that, from what I've seen there's a probable large confirmation bias within that specific range of x7. Primarily because we do not have unlimited resources to actually do a proper controlled testing. This sample size is already small, from a playerbase that's probably less than 1%, and the confirmation bias towards x7 has to do with people just rolling more in the x7 zone due to the initial data findings. Basically speaking, unless we have an infinite amount of credits, tuners, and echoes, NO ONE is insane enough that is following this, to continually roll in other xN when THEY THINK x7 has the highest probable chance of rolling a CR/CD. In an ideal scenario, we would be wasting well over thousand~ten thousands tunings per hh:mm:ss:ms to test this just to see if there's a uniform distribution amongst a range, however, we just don't have that much resources to do so, nor people having the patience to do farm to do it. Instead, people with limited resources would just roll in a range they think they're most favorable at so a few thousand overall results is not good data data at all.
This means, people are going in here and thinking "hey that actually looks like good statistical data", which really is gonna skew people's perceptions, and with that, we got poor understanding of statistics. If you are ever in here, take what you get from that table with a very very large grain of salt and not be too hopeful about it.
I hope this is true but i think the data is small enough that we cannot be sure yet
I will return in a week or two after we got a lot more data as the method is getting more popular
tried at X7 and X1, rolled only first line. only got 1 crit out of 8 echos
When you are trying to get *one* roll out of a *three* pull from *thirteen* possibilities you get around ~26% chance.
Which is exactly what the "echomancy" gets. It has nothing to do with time.
If RNG is tied to time. I doubt they are dumb enough to leave it to the minute instead of the frame, anyways.
The evidence for this seems suspect at best, and my own tests with a small sample size have yielded 0 CR or CD out of 20 rolls in time frames they've recommended. It's almost uncanny how much worse my luck has been with this method
why minute? cuz recalculating seed at every frame isn't really resource-economically efficient
per minute isn't really that weird esp if they use more than one seed
The game was laggy as it was already, imagine them recalculating every frame...
@@XynRemained _"Why every minute? Cuz it is very tiring for the man calling the Bingo to spin the cage constantly. It's not efficient. That's why we have him spin it once per minute"_
Or, conversely, you could just spin it whenever you actually make a pull.
If you are smart enough to know that you are smart enough that nothing gets pseudo randomized that inefficiently either.
You also don't need to calculate a seed every time or at all. Since the relics don't have to come pre-randomized they can just roll for a number right there and then and save it to the server.
Any operation in a program is already refreshed (when needed) by the tick-rate. Which is, at the very minimum, equal or greater than the framerate. That gives us at least 3600 different results per minute. Also, this only needs to be calculated when rolling artifacts by using the seed + the current number of the tick/frame as extra pseudo randomizer.
But my point is that randomizing either by the frame or the minute is dumb and inefficient. But someone says that's how Unreal works so I don't have a reason to argue that.
No it's not guaranteed. Unless everyone in the world gets 100% crit all the time, don't call it guaranteed. Remember they are doing trials on specific times. And there are 60 seconds/minutes/hours. Datas each time is separate. We also all have different number of frames. What if it's on a specific window of frame rather than the window of second/minute/hour. There is also your ping, meaning the delay of your game.
And there's no way to br sure that all the submitted data are good enough to be considered valid for being added to the calculation.
The amount of sample needed on each time on top of so much variable(and some we can't even sure to say it's accurate enough) makes this trick just as good as randomly doing your tuning.
It's there and it won't cost anything apart from spending time and effort, so definitely do if you can and contribute the data. Just don't expect it to be something like a holy grail.
Currently on minute 7, there's a lot of data, but on minute 2 there's very little. And the amount of samples at the highest time is still not high enough to be considered good. This basically means, reliability is almost non existent. Anyways I'm not discouraging this, heck I'm encouraging it so we can build a more reliable spreadsheet. Just putting this out to give everyone an idea of what this is actually, rather than calling it a GUARANTEED trick.
This doesnt work, it’s RNG. Tried 7 echoes in a row at 7 minutes timing + 00,15,30,45 seconds in between. No cr or cdmg at all.
Surprisingly i got Crit rate and dmg on my first try, still skeptical about this method but I'll be using this further just to make the most out of my resources even if it's not really real
I think it's account abound somehow bcuz it's working amazing for me but I see it's not the same for everyone.
Nah this thing doesnt matter as no one have any tuner to experiment.. Waste of time just get ur skill up instead
So theres this thing where players get the same exact mainstats and substats in the same echo they have theres this guy i saw where he posted his jue with CD and some decent substats and some guy commented showing that hes got the same exact echo sometimes my echos have the same exact stats but different echos and i find it really weird idk if its just me or if yall experienced it too
ahh yes, classic case of confirmation bias, you love to see it
Yeah that's what I'm thinkin. Especially with only 1000 **unverified** tests backing this.
Lmao yea so true, thinking 1000 samples are enough to make a conclusion... even prng requires at least x1000 more samples to be able to simulate how the true chances are.
Not to mention that crit stats seem to appear more often no matter the minute time. That just makes it more likely to be a confirmation bias due to them appearing more often
When are they going to predict the minute when we can get legendary gacha pulls? :>
Bro, the 3rd roll was great, imo. Atk 11%, heavy dmg 10%, and basic dmg 10%. I like that roll.
I DID IT RIGHT NOW AND I GOT 19.8% crit dmg and 10.5% crit rate in a single echoe, that was the first time that i got it that high
Ayyy Congrats I'm happy for you and glad it worked!!! ;)) I hope you get those good rolls on all of your Echoes :D
Excuse me mind sharing some of your luck ?
@@Omega_0804 i would If i could :(
Key word is luck, aka rng. It's got nothing to do with the bs sham
Nah fam aint about to get my hopes up over this
@smoltaengoo said it perfectly : if youre gonna level up echos it doesnt hurt to try this but dont expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed
It somehow makes sense but I think it needs more samples, someone got good sub stats by using this method could be just pure luck.
I don't know how and I still dont believe this BUT I got 5 crit pieces out 7, they are not good piece but they are better than no CRIT.
I will test this further and see if it is my bias or it actually works
Will try this right now, trust you'll be the first to know from me if it doesn't work
Good luck!! it's not 100% but I got a few Double crit rolls by doing it I hope you do so too :)
Did it work?
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.
.
can't believe this didn't work!! love your research. heres the dislike and unsubscribe you deserve thanks very much! gave me Flat HP
Saw the video by Bernard recommended by UA-cam and just skipped it. Saw the same data on another video (this one) and decided to take a look. Pretty much what I expected. Think about it. How do you think these tests were conducted? Was it the same person doing these tests for over 2000 times? Were they on a Zoom call perhaps? Where is the data that proves that this was actually tested? If you can't provide any of those, then isn't this just a "Trust me bro" moment?
Theories normally have basis on how they are made but I didn't see anything here. Who says that this isn't just a product of a bored person's mind?
@smoltaengoo said it perfectly : if youre gonna level up echos it doesnt hurt to try this but dont expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed
The doc doesn't say 100% crit everytime but if we look at my rolls I got 2 double crit rolls (which I usually never get) and 4x 1 crit rolls so out of 10 Echoes only 6 rolled into crit which would give me a 60% success rate. Keep in mind I rolled every Echo only 3 out of 5 times. And if you look at the comments on the og video from the guy who found it worked for some other people too I mean the doc legit has over 1000 tests and it also worked for me as shown in the video. But it's fine if you don't want to believe it then don't I hope you have a nice rest of your day/night :)
@@Krows. In other words, it's a "trust me bro" moment
@@nixnax1489 no. So on discord we separate each server for each player. Each player has to send it times with image of both game and clock. Basically we want evidence. Most of the data is coming from trusted players that have been in discord since hsr manipulation. So ya… the only thing we can’t account for is human error. Which will happen always.
@@BigBoiPnoy you could easily write a program that presses M1 based on a timer I reckon.
@@owl_uwu1297 when 3rd party things start happening i refuse to do em. becomes more like cheating lol.... Members in discord already did this and became more accurate lol....
I have 300 tuner left and 0 echo exp, going broke for Jinshi, absolutely worth it (I'm a low spender with ton of resources from 2 BP)
So yea I have no resource to try this method sadly, wish I know this sooner tho it could also be just rng
3 out 13, not to mention, after you roll, the stat you get is taken out of the pool.
The test should have been only doing the first roll on each echo. Because, 3 out of 13 is already 23% without this delulu sheet.
In that case, you got crit on the first roll once, out of 5 echoes.
I comment on another vid about this topic, that is you had ~40% get cr or cd with 3 tunes (1-(11/13)^3), that's relatively high chance. And I did try this method to see if it works or not, unfortunately I only have resource for 6 echos lv 15, I play on server SEA and choose X4 minute mark because I want skill damage bonus (data at that moment is 0% cr, 30% cd and 10% skill bonus). Tune at 0/15/30/45 second.
The result is very disappointed, only 1 get double cr and cd, 5 didn't get any cr or cd. I don't say the method is bs or not, perhaps I miss a few millisecond, or I just unlucky since I only roll 6 times, but take it with a grain of salt.
I'm sorry for your results I just had a quick look at the doc and the sea server didn't have alot of tester data at x4 mins it says 33 testers right now. The x7 min mark has 319 testers I would recommend you to wait until they get more testers for the sea server and give it another shot if you want. Well the doc doesn't say 100% crit everytime but if we look at my rolls I got 2 double crit rolls (which I usually never get) and 4x 1 crit rolls so out of 10 Echoes only 6 rolled into crit which would give me a 60% success rate. Keep in mind I rolled every Echo only 3 out of 5 times. But yeah I see what you mean like I said in the video everyone should try it themself and see how it goes for them :)
There is another double Echo drop event soon you can give it another try then if you want there will probably also be more tester data by then and don't level a Echo more then 15 when you first roll them. Good luck with your rolls and I hope it goes better next time! :D
before using the sheet make sure you're actually looking at the data collected, the 4th minute in the sheet doesnt have nearly enough data and some sections are even empty do obviously the chances arent reliable. u need to select a row with enough data on it.
@@gamosame3za374 Just test it out last night. And I knew the meaning of the sheet is possibly you have higher chance obtain cr/cd at that moment, not guarantee. I disappointed bc it 5/6 echo didn't work for me (again, maybe I'm just unlucky) while the the raw calculation I state at the beginning should be 40%.
@@khangan4334 you can always give it a try in a few weeks when the double drops event comes out by then you will have more resources and more data to make sure you have the right time :)
@@khangan4334 again its only 40% because of the limited test cases, i just checked the sheet and for sea at 4 minutes there isnt enough data for this 40% to actually be 40%. u need to make sure that there is enough test cases otherwise its biased. idk how to make it clearer
It surely ain't that simple, but it's been working great for me. I think it might also be account-bound somehow, unfortunately, it's not the same for everyone, so we should do our own statistics and see what works better. Minute 7 is my favorite.
The echo I get from the BP has better high rolls in CRIT everytime I pull them from the chest and lvl up, I don't think it's a timezone thing but more like the game itself when creating the echo in the Database has already the substat rolled inside and we are just discovering them with the tuners :) that's why I just put my echoes lv10 max 15 to see the ligns and if there's not what I need, I just try on another one until I get what's needed
Now that I think about it, I think they use the same system for pulling. Maybe we can get a higher % chance to pull our 5 stars ⭐️. We need to test this (pls like so he sees this)
Yall will loose than you get with this way, trust. If you think 13%,14% is worth it then you’re a such as naive guys
Yea I tried this 6 times and got HP/DEF every single time. lol
Holy mother of lord this works I tried it on 9 Inferno Rider and half of them got double crit while the rest only have one crit stat.
This was a major diff compared on me getting crit stats at the last two rolls
lemme see if i got this correctly, you have to wait 7 minutes (depending on what roll you want) BEFORE tuning your 5 echoes? what happened if you missed that mark? do you have to start a brand new echoes to tune?
pin this krow if you see this for this to work you should have correct timing what i mean by this is you have to the click on the 14.99 mark so it register on 15.00 this method didn't fail me got 10/10 with this you where doing it in between 15 and 16 mark if you see the original video you can notice this
do provide credits if you are using there work so people can consult the orignal source
Thanks for your tip I added it to the pinned comment all of the links are in the pinned comment too The spreadsheet, the og video and the clock I also gave credit in the first 10 secs of the video :)
Oh hi. Thanks for the video on us man.
Omg dude Tysm for sharing this Method I can't believe how well it works! you're the best and thanks for updating the spreadsheet I can't imagine how long it takes to maintain it. Thank you for taking so much time out of your day and helping the community :)
@@Krows. it’s what I like doing. The whole discord is dedicated to helping players with rng.
bro didnt even pin him
@@ultimate1450 its fine. the key was to help other players overall. so its all good.
You should have lvled it to lvl20 and tune it by 4 as it will have min. 25% chance to get crit and spreadsheet tells its 26%. It will match.
I think some MMOs have similar RNG mechanics like this back then like your RNG is based on time, like Dragon nest
Yeah but most people won't even watch the whole video or try it but go straight to the comments and be all like it doesn't work and I don't want to try it! xd
i think ur supposed to tune it at the 7th minute exactly not at the 37th one. because i tried this with three echoes and i got three crits in a row.
Barnard the guy who I found this from said ''Technically it’s every 7th minute. Hour don’t really matter from our own tests. Just pay attention to the seconds you click tune at. Same time you needa consider the server you are playing on. This might hold true for us in America. I personally don’t know about other servers, at least how they are experiencing it overall.''
And on the spreadsheet it says ''Main Factors to pay attention to is Minutes, Seconds, and Miliseconds.'' I don't see why it would be the 7th minute when it clearly says X7 and X means any number. but if you have the time and want to do it every 7th minute of any hour and get better results then go ahead I might have to try it too thanks for the info :D
Have a nice rest of your day/night and Good luck with your future echo rolls :)
DAYUMM! bruh is the choosen one. and here I'm struggling with stats roll T_T.
bro i like ur videos fr. but tryn to control rng is bullshit haha
alright I'm sorry I saw some guy try this and then I tried it myself and it worked so I made a video on it and apparently it worked for other people too. So I thought hey if I could help atleast one other person with this then that would be enough which I was able to do. D:
@@Krows. dont take me wrong, its like too good to be true u know what u mean
Ya it's no harm trying whether it's real or not, since we will be tuning our echoes anyway. I just hope the echo exp economy will become good soon. Now is 60 wave plates for the tiny amount of tubes... that's daylight blood sucking man lol
'gamers will optimise fun out of any game'
I already want to quit from burnout farming echoes.. I'm definitely gonna try this, thanks!
thanks herta star rail, very cool
what xD
@@Krows. what xD
Hertha is from the genius society in HSR@@Krows.
I really feel like this is just rng, but I've gotten crit rolls on those certain times a suspiciously high amount of times
My luck is already good in wuthering waves using this trick make it better
at the end of the day it always ends in your luck...
Yep luck still plays a factor, @smoltaengoo said it perfectly : if you're gonna level up echos it doesn't hurt to try this but don't expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed.
Wait leveling up Echoes changes their substats?
yeah I have a video on everything that you need to know about Echoes and how to level them without wasting alot of your resources if you're interested :) ua-cam.com/video/RJ7hYAdcBt4/v-deo.html
I used to think about this stuff about RNG when I play games then I stopped thinking about it as it removes the "fun" on some games.
The first three i got was amazing resonance liberation dmg, heavy attack bonus, and crit rate guess what i got for the fourth and fifth, defense% and defense flat 😢
That's my luck with every Gacha game fr D:
you do realise there's a 40% chance to roll one crit stat when doing 3 tunes, right
How do you get so many echo exp, mine is always zero and doing tacet field barely get's one character to lvl25
Yes. Every game. especially MMORPG. or other online game. have their timespawn/timestamp. its the same as when the certain mobs will spawn or the other way around. the same goes to the gacha system.this system is some kind of a log file like system that the game developer set for it to work with the code they make. you need some knowledge and take notes on what time its spawn and when the pattern really shows. its either twice in 1 hour marks 1 minute mark or 30 second mark or 30minute mark for a good % chance of you getting the "rng". its kinda complicated to think about. but its actually not if you have the source and know the details of the timestamp. everygame have this system. if you are a game developer. you will know this for sure. but modern day game. they sometime change the time mark every month or use a random timestamp generator. cause they know some of the human will know about this for sure and will abuse the timestamp. yeah thats it. we are a capable creature. and this system have been here since Ragnarok Online classic. which is back from 2002. human also use this system for the jackpot number. but instead Jackpot number generates random number. which also can be abuse by the one who knows👁
looks like the normal rng here. i dont think that this has to do something. but hey, let the people believe =) but i wanna believe this, so i try myself ^^
Well the doc doesn't say 100% crit everytime but if we look at my rolls I got 2 double crit rolls (which I usually never get) and 4x 1 crit rolls so out of 10 Echoes only 6 rolled into crit which would give me a 60% success rate. Keep in mind I rolled every Echo only 3 out of 5 times. But yeah I see what you mean like I said in the video everyone should try it themself and see how it goes for them :)
Please let me know how it goes for you when you try it and make sure you're using the right time for your server and rolling every 15 secs like it said in the doc :D
@@Krows.I just got crit rate and crit dmg using a dummy account wtf ☠️
Its the account first time getting a roll like this, I think this method is really gamebreaking 😂
Yeah i doubt this manip is an actual thing, way too small of sample base for a proper result. If anything your rolls were pretty much average at best. Just my opinion
Well it worked for me I usually never get double crit rolls which I got in the video. I already read through the comments on the original video and it seemed like it worked for a lot of people as for the testers the doc gets updated It already has over 1000 tests and will probably get more as more people find out about this :)
I'd still try it though, I'll go see if it's important that you only roll 1 substat at a time.
@@justerinooo yeah everyone should try it! I would roll 3 substats each time tho since the chances of getting a crit roll is really low on only one roll but I wouldn't roll 5 substats at the same time since that would be a waste of materials. The usual rule with Echoes is if you roll 3 substats and out of the 3 if two substats are bad then you stop rolling! :D
This "worked" once out of the five echoes I upgraded. landed crit damage once and nothing noteworthy on any of the other stats. Like you, I did only level them to 15 so as not to waste too many resources. I'm not convinced that this is anything. I still have 1701 tuners left.
I tried it yesterday & i got 3 echoes w/ crit dmg & crit rate.
ayyy I'm glad it worked :D
Idk, i used to get double crits, now with this i have upgraded 10 echoes and 0 crit rolls
What server and what time and sec did you roll at?
That's because the method outlined in this vid is probably nonsense
@it definitely isTidalley
Yeah, this just confirms that it doesn't work. The probability of hitting a CR roll in your first 3 is already decent as is, you're still bricking a piece if you roll like this, and you're also wasting exponentially more tuners than if you carefully picked which echo you push up.
if people were really confident this works they would be rolling one substat at a time not three
I've tried this and got 0 crit roll on 4 echos. I dont know what's wrong😢
What server and what time did you roll at and what sec?
All that work for 13% chance. The guy who made that spreadsheet is very smart to figured out the general percentage of roll just so they can trick all the desperate fools to believe that his method is work. If nothing is guarantee then it doesn't work. The chance of success is higher if the player base pressure Kuro to makes an item that give you 100% chance to get crit stats than to relying on a 13% from some random dude on the internet.
Exactly bro this makes no sense, if the stats were based on this then why is it not 100% crit rate every time you click at the right time. If the theory was true they should get the same result every time
@smoltaengoo said it perfectly : if youre gonna level up echos it doesnt hurt to try this but dont expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed
The doc doesn't say 100% crit everytime but if we look at my rolls I got 2 double crit rolls (which I usually never get) and 4x 1 crit rolls so out of 10 Echoes only 6 rolled into crit which would give me a 60% success rate. Keep in mind I rolled every Echo only 3 out of 5 times. And if you look at the comments on the og video from the guy who found it worked for some other people too I mean the doc legit has over 1000 tests and it also worked for me as shown in the video. But it's fine if you don't want to believe it then don't I hope you have a nice rest of your day/night :)
It literally says on the spreadsheet that the 30- 39 min mark has mixed results, bro picked the worse time to try it
WHATTT??? Bro it worked for meeeee…. Thank youuuu
Thanks for actaully trying it and then saying whether it works or not so far from what I've seen people don't watch the full video and think oh it's 100% crit roll every time when it legit said 13% and 14% for the crit rolls. I got 2 double Crit rolls and 4x 1 Crit roll keep in mind I didn't even roll the full 5 rolls but only 3. So out of 10 Echoes 6 rolled into Crit which gave me a 60% success rate which is higher then what it said in the doc (if I test 1000 Echoes then this number will get smaller). I also read the comments on the og video from the guy who found it and alot of people said that it worked for them and then tested it myself in this video and it worked for me too. Thank you for actually watching the video and giving good feedback I really appreciate it! :)
It worked for me. Kinda. :) 3 out of 5 rolled crit! Other rolls were, well, far from perfect :) . 1st one: def 60 - atk 50 - crit rate 6.3 -ER 10 - Heavy atk dmg 8.6, 2nd one: crit rate 6.9 - res skill 9.4 - def 10 - res liberation 10.9 - ER 9.2 , 3rd one: ER 10.8 - CritDMG 12.6 - res Liberation 7.9. Two bad ones I just recycled. After all, this was fun! To tell you the truth, I'm not so sure if this method is legit but I have materials and will to try few times more. Wish me luck!, btw, EU server , 7 was the magic number.
Now im getting obsessed with this 😂 i wonder if it works with gacha summons ... 😂
I don’t have the money to test that with gacha summons and if people did know how to do that then People would gatekeep it because if it gets too big then it would 100% get patched D:
Some say it works, some say it doesn't. It's almost like RNG!
There is no real reason for devs to implement a system like this one, because if someone figures this out it means that they will have to rework this basic system and if it gets public players will be mad. Also why w8 15 seconds instead of spamming?
Now we need 1000 whales to test this for pulls 💀💀💀
It does work but my dmg substats is at 1 minute and 2 minute mark
Im in ph on asia server so maybe special timezone
Yeah it's different for every server and the spreadsheet also gets updated with more data from new players. For example for the asian server it's better to roll every 10 secs instead of 15 :D
The MASSIVE LEVIATHAN SIZE COPIUM TECH😂
To be fair, some does roll to xr/cd but other substat are matter
Imagine u get cr and cd but the rest is flat HP def and def.. its will be another fodder material
@@rizza1106 I mean according to the spreadsheet each time has a higher chance of getting each roll so after you get your crit rolls you can try rolling for another substat at the given time on the spreadsheet :)
@@Krows. Yea need more test xD
ur test prolly was luck, been trying this method and literally nothing good out of it
Where can we get access to the sheet?
it's in the pinned comment :D docs.google.com/spreadsheets/d/1Wixi5VK2EGO1oqbiFDkhRPCYjnhMTRrUPV3ZmynaAaI/edit?gid=413394713#gid=413394713
if you want crit roll on minute 57 in each hour
somehow i rolled godlike substats without knowing this, this is kinda late but fine i'll try it later
you're just better :O
@@Krows. yeah but some pieces r still have single crit stat, but im working on it
most echos are double crit tho
maybe this helps me a bit with this missing crits, also i'd want energy regen but its almost impossible i think
@@Inv1ctumsome times i rather have crit ER instead of double crit
I mean, this is really really interesting.
I'm currently working on getting a broken Cryo set for my Sanhua and I have 0 luck
I'll try this, maybe it'll work? So far my Echos all roll with Def/Def/HP/HP/Flat ATK.
Thanks for the video!
share your experience here if possible, brother.
@@mistersimple7303
So, just did about 10 echos to get a valueable reading.
Keep in mind, I'm in Europe so the time I have to tune is different for me.
For Europe, the highest Crit chance is at the 7th Minute, every 15 seconds.
In those 10 echos, 4 of them had Crit, sadly never both, but that's alright
So, maybe there's something there, but it def needs more testing and it seems to be quite random.
Edit: I have no mats again lol
@@maelstr0m_ dang, what a rotten luck. I am in sea server and it is also at 7th minute mark. Will try soon when my mats are piled up. Wish you better luck next time rolling for substats.
@@mistersimple7303
Ah I won't have any luck. It might sound pessimistic but I was like this in Genshin as well.
I had over 3k Hours in Genshin
Not one of my sets had good substats.
@@maelstr0m_ well at least you enjoy the game, that would be the best thing for you, mate.
here after getting 3 HP on the row 😂
this is pure RNG and pitty system where you get 1 good substat (atk%,crit rate, crit, dmg) every 5 bad one, nothing work here just waste of resources.
Well if you see it that way then I can't change your opinion even though over 1000 people tested this and it also worked for me in the video. Anyways have a nice rest of your day/night :)
What do you base your thesis of? Because if you get 1 good and then 5 bad ones, couldn’t you just roll once on your right main stat echo and then 5 times on echoes that have the wrong mainstat and guarantee a broken echo for you? Also you just destroyed your own argument lmao
If you believe this sham works, then you're braindead@pikachichu__
5 echoes, 0:00 0:15 0:45 no crits at all, used highest percent`s minute for europe, yeah :)
Is that why when I upgraded 5 jues at the same time hey all got heavy attack bonus?!?!?!?
I just try 4 times at 7 min mark on SEA. 3 Tunes from 0 -> all got crit dmg roll (with only 1 deff%). 1 Tune at 25 got 1 c dmg basicaly all got some crit stat. which I tell you I almost never did on my random tune. so It might have the tendency to happend like mentioned
(edit): I did one more tune at +25 got atk flat (I have R skill, ER, Atk%, CR) so still a decent roll. 4/5 crit roll
Okay so how RNG works on computers is a bit complicated, because if you ask a computer for a random number between 1 and a 100, it will look at the algorythm for what defines random, put in the values (1-100) and gives something back. As long as there is a set rule for what random is, wich is necessary because a computer cant just throw real world dice, true random will never exists and its a possibilty that they based the chance on server time (not solely) but we will never know for sure. For now imma just treat this as like a lucky spot when pulling for characters :D
How do i get this spreadsheet i want to try cuz my luck has been awful and I can’t build my characters correctly 😢
Here is the spreadsheet make sure you follow all of the steps according to your server and remember this is not a 100% perfect roll every time like I showed in the video :) docs.google.com/spreadsheets/d/1Wixi5VK2EGO1oqbiFDkhRPCYjnhMTRrUPV3ZmynaAaI/edit?gid=413394713#gid=413394713
@@Krows. ok thanks you very much keep up the great work
i knew it no one believed me... they called me a schizo lmao
Nahhh I'll just trust in my RNG 😂
bro said nah I'd win 🤣
Good luck with your rolls :D
I like how He actually proved it doesn't work 😅😅😂
How did it not work? the doc doesn't say 100% crit everytime but if we look at my rolls I got 2 double crit rolls (which I usually never get) and 4x 1 crit rolls so out of 10 Echoes only 6 rolled into crit which would give me a 60% success rate. Keep in mind I rolled every Echo only 3 out of 5 times. Please watch the full video before you go straight to the comments and if you look at the comments on the og video from the guy who found it worked for some other people too I mean the doc legit has over 1000 tests. But it's fine if you don't want to believe it then don't I hope you have a nice rest of your day/night :)
worked for me almost everytime 🤷♀️
Dude i did it a few hours ago by myself and got really juicy crit rolls on my electro dmg pieces for Yinlin & Calcharo. I rolled 8 pieces and got 5 with both crit stats & 3 with one crit stat. 🤷🏻
@@Krows.everything is just RNG lil bro, stop this echo manipulation delusion. You cant change anything about luck
@@aDifferentKind_ofHuman Thanks for actaully trying it and then saying whether it works or not so far from what I've seen people don't watch the full video and think oh it's 100% crit roll every time when it legit said 13% and 14% for the crit rolls. I got 2 double Crit rolls and 4x 1 Crit roll keep in mind I didn't even roll the full 5 rolls but only 3. So out of 10 Echoes 6 rolled into Crit which gave me a 60% success rate which is higher then what it said in the doc (if I test 1000 Echoes then this number will get smaller). I also read the comments on the og video from the guy who found it and alot of people said that it worked for them and then tested it myself in this video and it worked for me too. Thank you for actually watching the video and giving good feedback I really appreciate it! :)
I have the WORST luck with echo rolls, definitely gonna try this as soon as possible. Thank you fir sharing this 🙏
I hope noone takes this seriously haha
Why? This has been tested over 1000 times and the spreadsheet also gets updated with more data from the players :)
1000 out of millions to hundred millions of players? @@Krows.
cant believe people think this is actually real and works. Do you know how coding works u basically will to have code in the RNG system that says at the 7th minute mark u get extra chances for crit rate and crit damage. even typing that out sounds so dumb. With how little test data it is < 1k of tests this is just irrelevant. IN general that is probably a higher chance to get crit rate or crit damage overall but the 7th minute 9th minute all is so irrelevant an stupid
Well it worked for me I usually never get double crit rolls which I got in the video. I already read through the comments on the original video and it seemed like it worked for a lot of people as for the testers the doc gets updated It already has over 1000 tests and will probably get more as more people find out about this :)
Could be that the dev who coded it didn't want to go through the random gacha bs and coded it so he would have an advantage this way
that being said i do not believe anything that sounds too good to be true so i agree with you
@@TerreneitorPlusUltra yeah I see your point It seems too good to be true but then again the Doc says it's not 100%. I mean it said 13% & 14% for the crit rolls. As this method gets bigger there will be more testers so we will have more accurate numbers.
this just shows how u actually dont understand how code works at all, you dont code randomness but the randomness to numbers generated by a computer is not random at all it follows a seed and its something that so far no one has been able to fix because there will always be a pattern
Ok i might just be lucky, but I tried it just now, at 09:07:00 - 15 - 30 - 45. Got 3 double crit pieces and the last one got crit dmg and no rate. Back to back. Either I'm lucky or there's something here
Random bullshit we see everyday on the internet 🤣
@smoltaengoo said it perfectly : if youre gonna level up echos it doesnt hurt to try this but dont expect that it would actually produce results just think of it as bonus luck i doubt they made the substat rng more complicated than it needed to be unless this research was conducted a few thousand times with thousands of people from all the servers dont expect too much if you dont wanna get disappointed
The doc doesn't say 100% crit everytime but if we look at my rolls I got 2 double crit rolls (which I usually never get) and 4x 1 crit rolls so out of 10 Echoes only 6 rolled into crit which would give me a 60% success rate. Keep in mind I rolled every Echo only 3 out of 5 times. And if you look at the comments on the og video from the guy who found it worked for some other people too I mean the doc legit has over 1000 tests and it also worked for me as shown in the video. But it's fine if you don't want to believe it then don't I hope you have a nice rest of your day/night :)
did u tried this trick? or u just commented without even giving this trick a chance?
@@oniichan4289 I tried it, and got nothing. That's why I said it's a complete waste of time.
@@le_pinjan it's just you, bozo. most of us that tried it works.
@@ryuki9788 good if it works for you, but why are you calling me bozo
From the day i played thus game never have i got a good crit rate echo ever.
Apparently they are planning on adding an item that changes the bad substat on your echo??(prob only 1 and not like all 5 xD) I'm not sure tho saw some people mention it on my discord but again it's just leaks D:
@@Krows. That will be helpful.
@@Krows.can you change the bad subsat into your desired one or is it changed to random?
so did u end up following the time on your phone or on your pc?? im having a 32 second delay between both and not sure which one is the right one. The time on phone is ahead by 32 seconds
I'd use the time on my Pc since that is also the time that Wuthering waves uses if you play on your Pc :)