Wow! Rolf! What an honor that you immediately created / uploaded it after my request! :-) The inner kid in me is very pleased! Thank you! :-)
7 років тому+19
Hey Jeroen, nice to see you here! Thanks for sweetening my kidhood with your melodies. :) May I ask if the baseline in the first channel is a digital sample? And is that why there are some 'pops' in the sound?
Looks more like a low pass filtered pulse wave , at least to my untrained eye.
7 років тому+8
I dunno, it sounds more like a sample that an Amiga .mod would have. And it's quite different to other C64 sounds I've heard. Coupled with the audible popping sounds at the beginning, it signaled 'something fishy' to me. :) Maybe the magician will show his cards and tell us all about it. ;)
+Dániel Baticz : I did not upload this. I don't know how Rolf R. Bakke creates these oscilloscope view tracks. I can guarantee you that these are all pure SID channels. No samples... Here's a link to the original (download SIDPLAY or WINVICE to play) : csdb.dk/sid/?id=28171 The "pops" are not supposed to be there... :-)
This tune is my favorite of all time! The filters work like a charm! The sounds are not from this Earth, and I'm thrilled every time I listen to it. When I was a youngster, I recorded it onto a cassette tape and carried it as my Walkman's only cassette to listen to. I like Jeroen Tel's compositions very, very much. It's not just a matter of nostalgia, but they are really good.
I leave this running on loop for hours while coding. Epicness! When my wife came into the office she said I must be crazy to listen to this. What does she know!!!
You have to check out the playlist "6½ hours of C64 music" if didn't already. The best playlist for the most joyful work shift you have ever experienced!
The beginning is really cool: "What, 3 voices are a limit? I show you how great one single voice can be." After lots of 1-voice-epicness: second awesome voice blends in. "Third voice? - Pah, don't need it, let that just sit silent." By then, everyone thinks: "My goodnes, how better can this be with even a 3rd voice?" - And then it goes full-blown SID, listeners freak out.
This one is so different to most C64 Music. Usually, one channels is the melody, one is the arpegiated chord accompaniment and one is for the bass line and percussion. In Kinetix, one line is the bass, one line is a countermelody and percussion and one line is usually either the melody or arpegiated block chords that form the melody plus some harmony.
i wish there were some kind of reverse oscilloscope thing where you could screen capture a region and it would detect the waveform and make a .wav file out of it so i could listen to a single voice of sid music
I think Jeroen Tel is the best musician on the C64. I find his music more melodic than, say, Hubbard, Galway or Huelsbeck. The only problem I had is that I had a C64C and when music is mixed with samples, like in Turbo Outrun, had different volume levels, and sounded, well, weird.
Jeroen Tel, this song, and all your others, significantly boost my focus on getting important work done and halt me from procrastinating. If I'm too stressed out, then I mentally replay a particular song while I take a break. Also, I recommend that you listen to music by Frank Klepacki, especially his work on the Command & Conquer series. Jarrid Mendelson, who collaborated with Klepacki on the C&C: Tiberian Sun OST, is another musician who I also recommend. They, too, are some of my all-time favourite artists. I must thank you, Tel, for all of your amazing music. I hope it continues to inspire and empower all your fans, friends and family, and especially you. Take care!
The best example of Jeroen's famous low-pass bass, and an all time classic. Shame you don't upload more stuff like this, although I guess you're busy adapting the program. Good work nonetheless.
Mesmerizing to look at.. and freaking awesome tune as well. :) It sounds as if there are quite a few more channels than the three but these videos nicely visualize the trickery behind it.. freaking awesome!
I don't know why, but this is like the perfect tune for working and gaming alike. It sounds really good, but is not distracting at all (coming from a guy who normally can't work whilst listening to music at all)
This sounds like something like was composed with a sudden idea that couldn’t be written down- only spontaneously coded on the system. Because it’s catchy and yet it has a very simple formula for the bassline, percussion, and lead melody. And it’s how I would come up with something very similar to this. And I don’t know how to properly compose music.
Can this be considered the first techno chiptune? It sure sounds more like 90s techno than 80s synth pop/electro, besides the beat anyway. What do you think? After or before this there isn't much until 1991 when games like Lotus 2, Dyna Blaster, Streets of Rage, Gods and a few others were released. Edit: There's part of a Bionic Commando C64 tune that's reminiscent of the MK theme. From 1990 there's Misty Blue (PC-88, OPNA) and Silent Service II (AMI)
It's ring modulation stuff... hard to calculate on emulator... apparently! :-) It takes the frequency (and waveform) of one channel and multiplies it with the frequency (and waveform) of another (many factors are taken into account especially when filters are applied on top of that whole process too).
I wonder if anyone has tried to make a sine wave drum on a C64 using a low-pass filter. Ive seen some filtered square waves come very close to a sine wave a couple times(in other songs, I don't remember which ones though).
I should've asked sooner, but does anyone have/know ANYTHING about how to put a .sid file into a tracker? I have SIDWizard, but it's a bit complicated and I don't know how to use it correctly. Any feedback is appreciated!
It's really tricky but there is an old dos program called sid2mid which might help. The results are a bit unpredictable. Failing that, if it's a fully featured xm tracker, you could try sampling the bits you want.
.SID files are pre-compiled music files so you can't really do anything with them aside from listen to them. SIDWizard won't help you because it's a tracker program that can only *create* those files, not decompile them.
filtering on the SID was either ON or OFF, wasn't it ? (I mean for each low-pass, band or high-pass). No such thing as "low-pass, but now at a frequency 3% higher"
It _was_ either on or off, in a sense. The programmer _did_, however, have control over the resonance and cutoff frequency, which can change the way the filter sounds.
When I pause the video, voice one does appear to have the shape of a sine wave on some frames. On some frames, though, it has a very different shape. Because of that, I don't really consider it a sine wave; it just has a waveform that is too weird. That's my judgment, though, and I'm certainly not an expert in this. Some people _have_ called it a sine wave, so I suppose that it could go either way.
It changes the sound a lot actually, with a 50/50 ratio you only get even harmonics. When the ratio is very off balance, like in your second diagram, you get a very trebly raspy tone with bands of clumped harmonics at regular intervals. Sweeping between states periodically tends to sound like chorusing, i.e. asif there are more than one voices playing. Sweeping it with an envelope tends to create the sound of a plucked string, depending on what your start and end states are.
Wow! Rolf! What an honor that you immediately created / uploaded it after my request! :-)
The inner kid in me is very pleased! Thank you! :-)
Hey Jeroen, nice to see you here! Thanks for sweetening my kidhood with your melodies. :)
May I ask if the baseline in the first channel is a digital sample? And is that why there are some 'pops' in the sound?
Dániel Baticz The pleasure is all mine, Dániel! :-)
Looks more like a low pass filtered pulse wave , at least to my untrained eye.
I dunno, it sounds more like a sample that an Amiga .mod would have. And it's quite different to other C64 sounds I've heard. Coupled with the audible popping sounds at the beginning, it signaled 'something fishy' to me. :)
Maybe the magician will show his cards and tell us all about it. ;)
+Dániel Baticz : I did not upload this. I don't know how Rolf R. Bakke creates these oscilloscope view tracks. I can guarantee you that these are all pure SID channels. No samples... Here's a link to the original (download SIDPLAY or WINVICE to play) :
csdb.dk/sid/?id=28171
The "pops" are not supposed to be there... :-)
It is 2023 and I listen to this at 1am at night with Beyerdynamics studio headphones. Life is good.
Ooo and I must get up for work in less than 4 hours... And I am still listening to this song...
Same
This tune is my favorite of all time! The filters work like a charm! The sounds are not from this Earth, and I'm thrilled every time I listen to it. When I was a youngster, I recorded it onto a cassette tape and carried it as my Walkman's only cassette to listen to. I like Jeroen Tel's compositions very, very much. It's not just a matter of nostalgia, but they are really good.
Glad you liked it ! Suited the game very well. He did a great job.
I leave this running on loop for hours while coding. Epicness! When my wife came into the office she said I must be crazy to listen to this. What does she know!!!
Puts you in the zone ;)
What does she know!!! 💪😊👍
You have to check out the playlist "6½ hours of C64 music" if didn't already. The best playlist for the most joyful work shift you have ever experienced!
That ad inmidst the music is painful.
this track is just insane. just keeps building and building. the runs are just glorious.
All time favourite c64 tune 👊
The beginning is really cool: "What, 3 voices are a limit? I show you how great one single voice can be." After lots of 1-voice-epicness: second awesome voice blends in. "Third voice? - Pah, don't need it, let that just sit silent." By then, everyone thinks: "My goodnes, how better can this be with even a 3rd voice?" - And then it goes full-blown SID, listeners freak out.
I love the first synth that plays. So TB303-like!
This one is so different to most C64 Music. Usually, one channels is the melody, one is the arpegiated chord accompaniment and one is for the bass line and percussion. In Kinetix, one line is the bass, one line is a countermelody and percussion and one line is usually either the melody or arpegiated block chords that form the melody plus some harmony.
Still sounds as fresh and inspired as back in the day! The title tune to this game is also amasing
This is amazing, you can visually see how each channel keeps flipping between instruments to give the illusion of having way more channels.
Oh yes, I had a lot of fun playing with my Xbox Kinetix as a child
r i n g m o d u l a t i o n
God, this man can turn a C64 into a digital synth!
i mean, the SID is a hybrid digital/analog synth
@@tcscomment true
Sid should've atleast had 16 channels
No@@ssg-eggunner
@@pyra9345 why not?
aside from costs obviously
I'm glad to stumble on this video again.
Such an amazing tune
Ikr. Sounds like a Mega Drive to my ears.
i wish there were some kind of reverse oscilloscope thing where you could screen capture a region and it would detect the waveform and make a .wav file out of it so i could listen to a single voice of sid music
I think Jeroen Tel is the best musician on the C64. I find his music more melodic than, say, Hubbard, Galway or Huelsbeck.
The only problem I had is that I had a C64C and when music is mixed with samples, like in Turbo Outrun, had different volume levels, and sounded, well, weird.
You can tell when it's Tel.
Sorry, that was really corny. True, though.
Sweet! :-)
Surfing On Squarewaves Oh, so you can Tel?
Tim Follin: Hold my beer.
@@DerpDerp3001 - Yeah, I was thinking just the same. Jeroen is great, but Tim Follin beats him for me.
Jeroen Tel, this song, and all your others, significantly boost my focus on getting important work done and halt me from procrastinating. If I'm too stressed out, then I mentally replay a particular song while I take a break.
Also, I recommend that you listen to music by Frank Klepacki, especially his work on the Command & Conquer series. Jarrid Mendelson, who collaborated with Klepacki on the C&C: Tiberian Sun OST, is another musician who I also recommend. They, too, are some of my all-time favourite artists.
I must thank you, Tel, for all of your amazing music. I hope it continues to inspire and empower all your fans, friends and family, and especially you. Take care!
This was the most played SID while I was working on Lester along with Thomas Detert's Clystron. Truly a masterpiece.
This is a true C64 epic.
They really need to design more polyphonic synths around the SID chip.
Awesome. I always end up listening to this tune, I find it brilliant in so many ways.
OMG!! Woww!! Can't beleive it!
Now you have 10100 subs. Perfectly binary. I'mma sub now, and it will still be perfectly binary. And also symmetric. So cool.
We need to get this to 20 likes.
@@blara2401 I got you covered.
Palindromatic, not symetric lol
there are 10 types of people, those who understand binary and those who don't
and then the people who weren't expecting a trinary joke
12 minutes of pure Jeroen Tel magic!
The best example of Jeroen's famous low-pass bass, and an all time classic. Shame you don't upload more stuff like this, although I guess you're busy adapting the program. Good work nonetheless.
Wow, never realised how long this track was. Cool.
At 7:09 the strobing between waves on channels 2 and 3 makes it look like the triangle wave is inside the square wave.
Mesmerizing to look at.. and freaking awesome tune as well. :) It sounds as if there are quite a few more channels than the three but these videos nicely visualize the trickery behind it.. freaking awesome!
Outstanding
I don't know why, but this is like the perfect tune for working and gaming alike. It sounds really good, but is not distracting at all (coming from a guy who normally can't work whilst listening to music at all)
Absolutely brillantissime !
SO GOOOOOOOD 7:09 made my hair stand up
This sounds like something like was composed with a sudden idea that couldn’t be written down- only spontaneously coded on the system.
Because it’s catchy and yet it has a very simple formula for the bassline, percussion, and lead melody.
And it’s how I would come up with something very similar to this.
And I don’t know how to properly compose music.
A frente de seu tempo!
Masterpiece again \O/
Can this be considered the first techno chiptune? It sure sounds more like 90s techno than 80s synth pop/electro, besides the beat anyway. What do you think?
After or before this there isn't much until 1991 when games like Lotus 2, Dyna Blaster, Streets of Rage, Gods and a few others were released.
Edit: There's part of a Bionic Commando C64 tune that's reminiscent of the MK theme. From 1990 there's Misty Blue (PC-88, OPNA) and Silent Service II (AMI)
Wavy lines (sometimes squared)...all these years and I never thougth I was a friend of the oscilloscope.
I like how I have no idea what this is. Don't find that every day. Guess I'll look into this.
What on earth is going on at 3:03 ? I remember my old 233mhz pc used to actually slow down and choke a bit back in the early sid emulation days.
It's ring modulation stuff... hard to calculate on emulator... apparently! :-)
It takes the frequency (and waveform) of one channel and multiplies it with the frequency (and waveform) of another (many factors are taken into account especially when filters are applied on top of that whole process too).
That part (3:03 - 3:33) does sound different than the actual sid played in SIDplayer. Does it sound correct here?
ringmod and filters galore, and maybe some hardsync, very taxing on early emulators and low power computers
I wonder if anyone has tried to make a sine wave drum on a C64 using a low-pass filter.
Ive seen some filtered square waves come very close to a sine wave a couple times(in other songs, I don't remember which ones though).
2:04 is where shit gets real.
E P I C !
Those super smooth waveforms, are those using the filter tables? They sound like actual brass instruments!
TUNE!
If it's not too much to ask, I'd like to make a request for Eskimonika by Dane. Thanks!
Could you do the full version of Mahoney Monophono? Your version is only half and the best part at the end is cut out
Who needs a 303 when you've got a SID chip
Reminds me of KMFDM for some reason.
0.1 seconds after 0:00 the 3 channels play a filtered square wave before the beginning
Heej Jeroen, remember me? Je hebt nog wel eens een muziekske voor me gemaakt :-)
This sounds quite different to the other uploads of this piece on UA-cam (better in my opinion). Is it a real SID? If so, which version?
I should've asked sooner, but does anyone have/know ANYTHING about how to put a .sid file into a tracker?
I have SIDWizard, but it's a bit complicated and I don't know how to use it correctly.
Any feedback is appreciated!
It's really tricky but there is an old dos program called sid2mid which might help. The results are a bit unpredictable. Failing that, if it's a fully featured xm tracker, you could try sampling the bits you want.
.SID files are pre-compiled music files so you can't really do anything with them aside from listen to them. SIDWizard won't help you because it's a tracker program that can only *create* those files, not decompile them.
Shit man last I heard SID files are literally 6510 instructions
iirc Klystrack lets you import SID files as long as they use Rob Hubbard's player
Very nice track! Was this a game tune? Can't find much info on it...
It wasn't a biggy! (apart from the music :P )
www.giantbomb.com/kinetix-dynamix/3030-29351/
😍
2:02
DeliSIDious :-D
what a curious sound we have on voice 1. Is that a sawtooth filtered with a low-pass ?
It appears to me to be a pulse wave with heavy low-pass filtering.
filtering on the SID was either ON or OFF, wasn't it ? (I mean for each low-pass, band or high-pass). No such thing as "low-pass, but now at a frequency 3% higher"
It _was_ either on or off, in a sense. The programmer _did_, however, have control over the resonance and cutoff frequency, which can change the way the filter sounds.
@@verbicide4736 So basically, the waveforms in voice 1 are SINE waves, right?
When I pause the video, voice one does appear to have the shape of a sine wave on some frames. On some frames, though, it has a very different shape. Because of that, I don't really consider it a sine wave; it just has a waveform that is too weird. That's my judgment, though, and I'm certainly not an expert in this. Some people _have_ called it a sine wave, so I suppose that it could go either way.
FM-like.
So what does shortening the width of the top part and lengthening the width of the bottom do?
like
ι___ι-----ι___ι-----
to
ι_ι--------ι_ι---------
it changes the sound very slightly
It changes the sound a lot actually, with a 50/50 ratio you only get even harmonics. When the ratio is very off balance, like in your second diagram, you get a very trebly raspy tone with bands of clumped harmonics at regular intervals. Sweeping between states periodically tends to sound like chorusing, i.e. asif there are more than one voices playing. Sweeping it with an envelope tends to create the sound of a plucked string, depending on what your start and end states are.
7:10
What did you use to make the oscilloscope footage?
C128
You should probably demonetize yourself because what you are doing is illegal.
no lol the man who created it wanted this video lol
i.imgur.com/PYvHxOd.png
bruh
Why in the world this should be "illegal"??? Jeroen asked him to do this!