EXCELLENT VIDEO. As an electrician in rust there is an extreme drought of quality youtube videos on rust electricity. basically all of them are clickbait, filled with misinformation, inefficient, or are just low quality tutorials. This video is none of these. This video provides an excellent beginner friendly and easy to follow introduction to rustricity and great examples on basic use cases of components. This is literally one of the only rust electricity tutorials on youtube with zero misinformation. In fact I believe it is the only one I have ever seen. This is why I'm subscribed to this channel. Jfarr and shadowfrax are the best informative rust channels on the platform period.
Thank you comrade. I'm just a poor boy from a poor family. When I first saw jfarr I was spending over a day crafting a furnace. Irl not rust. Now I know tactical raid designs and defenses, and soon, electricity. I'm decent at Redstone in minecraft and you can do amazing things with it. So hearing this is an amazing tutorial on electricity from m a certified engineer excites me
@@PraiseGod714 suckers bet. You need to get your ass to college, get a full ride as a rust electrician. The world will eat from the palm of your hand. Andrew Tate who?
This is by far one of the most intricate and amazing tutorials I've ever seen in a game. Thanks for this, I was totally lost on electricity until I found your video. Keep up the outstanding work!
Holy shit. My friends and I just got back into playing and finally managed to get into the (successfully) raiding phase of the game, however our defenses/tech at our base is very primitive and none of us knew how the electrical side of the game works, this just blew my fucking mind how in depth this whole system goes, def gonna need to rewatch it a few times cuz the applications for this could be nuts! Thanks again
@@Pulko172 hb no lmao I played MC during the vote for a new mob recently..and figured out redstones applications just wandering into an ancient city! Not even close
⚠Updates & Notes⚠ - Make sure to unlock your door, otherwise, you can't connect the door to the door controller. - The HBHF sensor sends one power per detected player, not just a flat 1 power. (Comment: Nevan Nedall)
@@Nevan_Nedall Interesting. I didn't actually realise that considering I was recording solo. Cheers for this info, I will include this within the notes
@@JfarrYT I really appreciate all your videos as i'm new to Rust. I subbed. I cannot find any videos explaining how to wire together 2 or more large batteries while using 2 or more wind turbines. I've been on noob servers for weeks now and many others have the same issue. I just want to run 6 or 7 auto turrets and hopefully have enough power to place some indoor lights at night. Is it possible to have turrets run 24/7 with 2 turbines & 2 large batteries? Any tips and/or if you can point me in the right direction would be appreciated!
@@that773guy4 Here is something I jotted up using the rustrician site. www.rustrician.io/?circuit=9a34f65ad05540bc08814b577acb358c . Hopefully it is somewhat understandable and I added a few notes for what's going on/how to expand. I found if the wind remains at 50% speed, your system won't have enough power to run 3 lights and 6 autoturrets and remain sustainable/refill the batteries. However, the wind is always changing so sometimes you will have enough and other times you won't. So I would recommend at least 3 windmills or 2 windmills and 3+ solar panels for complete stability and future proofing.
buttons AND pressure pads dont need to have an input if you jsut need one power from them. when you push/step on them they generated the 1 power for a second
When looking up electricity guides, I got about 5 videos deep before i found someone who was compentent enough to get this info. across well enough. These under-viewed videos are better than the most viewed. Keep it up. This guy is the Veritasium of rust.
Playing solo with 75 turrets surrounded by fences and prison cell. It took me for ever to learn electric but it has saved me from big clan raids and offlines . This video is great
hey jfarr, awesome video dude! i have an idea for a next video: despawn guide. how long it takes for certain items to despawn, whether they are on ground, people, in a stash etc...
good thing I watched this. I was always under the impression that 80% efficiency meant that I can only load the batteries with 80% their max output and cap there. That solves a lot of headaches for me. Thank you!
jfarr your literally my hero right now, When my Partner goes to work, He gives me tasks, Today was electric. And yesterday i looked up your tutorial on farming. You make my life easy right now xD
Just some tips: don't ever use the splitter lol, only use it if you are splitting 3 of the exact same things (like 3 auto turrets or car lifts). Everything should just use it's own electrical Branch to control the exact power you need. Also 2 batteries through one Root combiner doesn't work as you think. It actually drains both batteries equally so you normally don't ever want to do that either. You most likely would want... if one battery drains the other kicks in, but it doesn't work like that. Just have 2 separate circuits if you have more than one battery.
Both the pressure pad and the push button modules can send 1 power when activated without having to be connected to a power source. This can help with things like door controllers or toggling memory cells without needing specific power to activate.
One intermediate level use I have found for this is being able to connect an auto-turret to a small battery and toggle it on / off using a button and memory cell. The design is: small battery -> memory cell input, memory cell power out -> turret input, then connect a push button module to the toggle input of the memory cell. Pressing the button will toggle the turret on / off. Meanwhile, this would be impossible if you used a standard switch since the switch consumes one power between the battery and turret and thus the turret will never receive enough power.
On a more basic level, you can simply connect a button or pressure plate directly to a door controller and not even need a power source to open the door.
This is a fantastic tutorial overall, but be careful with the root combiners after the batteries - they will automatically pull 100% of the power, even if it's not needed for the circuit!
Please, make more videos about Rust electricity, it’s very useful mechanic, but it’s pretty complicated, so not much players use it. Your video explained so much, especially switches, like RAND and memory cell
omg this video is just insane! i wanted to learn about rust Electricity and this was awesome, just a quick question, is there another video to help me to setup the heat sensor with the turret? so i dont have to keep my turrets all the time?
2:00 7.5 times MORE power is base value x (1+7.5) = 8.5 7.5 times the power is base value x (7.5) = 7.5 The solar panel outputs 20 max and the output of the wind generator is 150 max so it outputs 7.5 times the power, not 7.5 times MORE power. That being said, the wind generator will continue producing at night whereas the solar panel won't produce anything between sunset and sunrise. PEACE
Hey could you maybe do like a console guide it would be really helpful cause their are much guides on console and the thing in console are a bit different
One huge issue (bug). Root combining batteries together and drawing a load draws exactly the same load off both batteries. For instance, drawing 10 power from a single turret will draw 10 power from battery A and also 10 power from battery B, for a total of 20 power. So it's best not to use a root combiner post-battery, only pre-battery. I tested this a few months ago by root combining 16 large batteries to attempt to run a whole base. I connected a couple of turrets to the single output, thinking it would only use 20 or so power distributed equally between each battery (20 / 16 batteries). However, each battery showed 20 power usage. I need to test this again actually, as they 'may' have fixed it.
Amazing video I love it so much thank you, if you can can you make a video covering all of the electricity usable in the new rust console test Branch edition, electricity just came to test branch in console and I'd really love it if you went over it
This could have easily been broken down even further to make it more digestible for electric newbies like myself. Still appreciate the material though, I spent 3-4 hours pausing and replaying sections, then applying them myself in rust, until I finally grasped the circuits and concepts!
The light with the memory is a little confusing just because I use a timer but I think using the memory mixed in with the timer could make a great trap base because u could make it where u know if anyone is alive and have the the trap work off it and keep resetting the trap as long as someone Is alive
Whenever I have my lights switched off the battery is still being drained because branches keep draining them, is there a way to avoid other than having a battery plugged directly into a switch? For example during day I don't need lights in my base, but still would like to use water pumps.
"If you plan on building within a cave, the generator is essential as it is the only way you will generate power underground" Not fully true, everytime I build in a cave, I just have a overground basis right above the building cave, with solar and wind. You can run the cable through all of up to 30 meters of impassable terrain, it has no hitbox detection preventing it from being laid. If that base is blown up, then yeah you need the generator, but I have seldomly been griefed here, and usually got enough large batteries to last the offline time.
i cant find many videos on how to do the random opening door and the only other one i can find makes it more complicated than yours ua-cam.com/video/FX1IqPc5n6g/v-deo.html. was wondering if you could make a video on just how to do that the easiest way like how you would do in game. by the way the animations you show for how the power flows make it alot easier to follow and the only thing i would ask more is to show the amount of power flowing through with the electric bolt. great video though and very informative.
While this would be more expensive, with the new industrial update couldn't you utilize the system that automatically transfers loot to keep small generators full by connecting the small generator to a box that has lowgrade in it?
why do you need to connect a power source to the pressure pad? you stepping on it and putting pressure onit, is what powers it right? meaning you just need to connect it to the memory cell and thats it, RIGHT?
@@JfarrYT speaking of being an electrician, survived 4 waves of raiding yesterday (pressure pad + tesla coils), and laser detector opens doors with bolty turrets behind them. Man u r a LEGEND ! ♥
Bro, idk what it is, I've just had to rewatch the same section 7 times 😅 please try to switch from soft whisper speech to engaging powerful speech please ❤
Really usefull video, i now know that i most likely need a memorycell to permanently closea door via 1 time presure pad activation....If only the memorycell wasnt so hard to find....
My brain is absolutely fried listening to this and I'm an automotive electrician by trade! x'D Who knew a game could be so complex?! Reminds me of satisfactory :P Great video!
i was struggling with the XOR switch and the OR switch. i have a decent Boat/Submarine base where i want to use the button to open the garage door then the HBHF sensor detects me outside and that makes the door close again! ill try it.
Anything after powering a turret made me confused and uninterested. I could watch the automatic door wiring instructions 50 times and still not get it. Back to my 2x2 with tuna can lamps.
Had many different ideas for how to do this video. However, I thought an all in one would be the most convenient and fluid compared to breaking it up and repeating information for each video.
Is there a way to control power coming out of a large battery? If I don’t need all 100RWM, do I just lose the unused energy going out to whatever it goes to or is there a way to conserve it?
It's using what it needs whatever isn't used is stored the only issue would be you creating power faster than its being used them you wouldn't be able to store anymore power and then you would be wasting power
You know, the Rust electrical system is actually a good way to introduce yourself to programming. Not "exactly" but the fact you need to work out logic via connections mimics how computer logic works.
Can someone answer - is there a limit of power that can go through single cable? lets say im root combining 10 windmills together, so i can have ~1000 power in one single power line and lets say branch out up to 100 auto turrets with single cable line?
I just bought the game and really only got it for the electrical systems in place, it's like kinda more advanced redstone from mc. I've been into circuits and electrical systems for a while so it shouldn't be hard for me to pick it up. (I haven't even touched the game it's still downloading)
Sir, thank you for a very well detailed of how to use the electrical side of rust, do you have a video on how this can be used in farming? I learn these things quiet quickly but when I try to incorporate the sprinklers system in it seems to fail? What am I doing wrong?
Good concept again but you explained some unnesesary systems really. You could explain other important things instead explaining outside light(imagine no one camping but when you go out you are a clear target thx to light), warning system by teammate (he can just say someone outside instead of clicking alarm)
great guide.. so sad that the devs don't understand how electricity actually works. Rust electrical is misinforming millions! Singed - A licensed electrical contractor
facepunch really needs to add locks to electrical components somehow, they way doors have locks. i can't do all the fun stuff i want to do because of security issues.
EXCELLENT VIDEO. As an electrician in rust there is an extreme drought of quality youtube videos on rust electricity. basically all of them are clickbait, filled with misinformation, inefficient, or are just low quality tutorials. This video is none of these. This video provides an excellent beginner friendly and easy to follow introduction to rustricity and great examples on basic use cases of components. This is literally one of the only rust electricity tutorials on youtube with zero misinformation. In fact I believe it is the only one I have ever seen. This is why I'm subscribed to this channel. Jfarr and shadowfrax are the best informative rust channels on the platform period.
Wow, thank you very much. To even say my name along side shadowfrax for best informative rust channels is very humbling.
@@JfarrYT
How does one go about applying for such a job?
Thank you comrade. I'm just a poor boy from a poor family. When I first saw jfarr I was spending over a day crafting a furnace. Irl not rust. Now I know tactical raid designs and defenses, and soon, electricity. I'm decent at Redstone in minecraft and you can do amazing things with it. So hearing this is an amazing tutorial on electricity from m a certified engineer excites me
@@PraiseGod714 suckers bet. You need to get your ass to college, get a full ride as a rust electrician. The world will eat from the palm of your hand. Andrew Tate who?
This is by far one of the most intricate and amazing tutorials I've ever seen in a game. Thanks for this, I was totally lost on electricity until I found your video. Keep up the outstanding work!
Cheers mate. I'm glad to hear the video could help you out in understanding electricity :)
Holy shit. My friends and I just got back into playing and finally managed to get into the (successfully) raiding phase of the game, however our defenses/tech at our base is very primitive and none of us knew how the electrical side of the game works, this just blew my fucking mind how in depth this whole system goes, def gonna need to rewatch it a few times cuz the applications for this could be nuts! Thanks again
I always wanted to learn the door controller, and this was really informative.
Happy to hear Dylan :)
I was surprised by how well everything is explained. Well done, now even an idiot like me is able to make whatever I want with electricity in my base
This is just like minecraft redstone but more compact
Being able to change the wires colors just changed my life.
@@anthonyzulloyo I said the same thing!!! I was like, wait, u can change colors for the cables... bro my electric room looks like an IT room
@@Pulko172 hb no lmao I played MC during the vote for a new mob recently..and figured out redstones applications just wandering into an ancient city! Not even close
@@Pulko172the basics of minecraft redstone is much more simpler than the basics of rust electric
⚠Updates & Notes⚠
- Make sure to unlock your door, otherwise, you can't connect the door to the door controller.
- The HBHF sensor sends one power per detected player, not just a flat 1 power. (Comment: Nevan Nedall)
A pretty important thing to mention is the HBHF sensor sends one power -per detected player-, not just a flat 1 power.
@@Nevan_Nedall Interesting. I didn't actually realise that considering I was recording solo. Cheers for this info, I will include this within the notes
@@JfarrYT I really appreciate all your videos as i'm new to Rust. I subbed. I cannot find any videos explaining how to wire together 2 or more large batteries while using 2 or more wind turbines. I've been on noob servers for weeks now and many others have the same issue. I just want to run 6 or 7 auto turrets and hopefully have enough power to place some indoor lights at night. Is it possible to have turrets run 24/7 with 2 turbines & 2 large batteries? Any tips and/or if you can point me in the right direction would be appreciated!
@@that773guy4 Here is something I jotted up using the rustrician site. www.rustrician.io/?circuit=9a34f65ad05540bc08814b577acb358c . Hopefully it is somewhat understandable and I added a few notes for what's going on/how to expand. I found if the wind remains at 50% speed, your system won't have enough power to run 3 lights and 6 autoturrets and remain sustainable/refill the batteries. However, the wind is always changing so sometimes you will have enough and other times you won't. So I would recommend at least 3 windmills or 2 windmills and 3+ solar panels for complete stability and future proofing.
buttons AND pressure pads dont need to have an input if you jsut need one power from them. when you push/step on them they generated the 1 power for a second
My brain cant take all of this in only 30 minutes
Watch it multiple times.😂
When looking up electricity guides, I got about 5 videos deep before i found someone who was compentent enough to get this info. across well enough. These under-viewed videos are better than the most viewed. Keep it up. This guy is the Veritasium of rust.
Wow, thank you. Its an honour to be called the Veritasium of rust. Happy to hear the video could help you out :)
Playing solo with 75 turrets surrounded by fences and prison cell. It took me for ever to learn electric but it has saved me from big clan raids and offlines . This video is great
you've got the best rust tutorials on yt
Thank you mate 👍
hey jfarr, awesome video dude! i have an idea for a next video: despawn guide. how long it takes for certain items to despawn, whether they are on ground, people, in a stash etc...
That's an interesting idea. Could even be incorporated into a larger video covering loot items along with their tier and despawn time.
@@JfarrYT I find this a great idea, go for it!
good thing I watched this. I was always under the impression that 80% efficiency meant that I can only load the batteries with 80% their max output and cap there. That solves a lot of headaches for me. Thank you!
Excellent, happy I could help answer that question :)
Huge effort from a great creator! thank you Jfarr!
Thank you very much Treep, you're too kind :)
jfarr your literally my hero right now, When my Partner goes to work, He gives me tasks, Today was electric. And yesterday i looked up your tutorial on farming. You make my life easy right now xD
Haha, that's awesome. Glad to hear these videos are helping you out and making rust that little bit easier :)
that wall of electricity looks dope
My biggest weakness haha hopefully this video should help me out, love your older videos which have helped in the past.
Excellent to hear my older videos helping you out and hopefully this video did help in some way :)
This helpfull!..i really wanted to learn how to use the pressure plates to turn on and off...
(Btw thumbmail is very creative!)
Happy to hear the video was helpful and thank you :)
Just some tips: don't ever use the splitter lol, only use it if you are splitting 3 of the exact same things (like 3 auto turrets or car lifts). Everything should just use it's own electrical Branch to control the exact power you need.
Also 2 batteries through one Root combiner doesn't work as you think. It actually drains both batteries equally so you normally don't ever want to do that either. You most likely would want... if one battery drains the other kicks in, but it doesn't work like that. Just have 2 separate circuits if you have more than one battery.
agreed on this. was wondering how 4 solar panels could not power 1 furnace and 6 lights. now i switced splitters to branches and it works fine.
It’s funny that you post better content than some of the big you tubers and still don’t have 1 million subscribers at first I thought you did
Brother you just earned yourself a subscription 👍
Incredibly detailed thank you
Best tutorial thanks you so much ❤️
Happy to help :)
Yes I needed this for so long
I hope it was worth the wait :)
Holy crap this guide is amazing. Just what I was looking for! Got a like from me :)
Both the pressure pad and the push button modules can send 1 power when activated without having to be connected to a power source. This can help with things like door controllers or toggling memory cells without needing specific power to activate.
One intermediate level use I have found for this is being able to connect an auto-turret to a small battery and toggle it on / off using a button and memory cell. The design is: small battery -> memory cell input, memory cell power out -> turret input, then connect a push button module to the toggle input of the memory cell. Pressing the button will toggle the turret on / off. Meanwhile, this would be impossible if you used a standard switch since the switch consumes one power between the battery and turret and thus the turret will never receive enough power.
On a more basic level, you can simply connect a button or pressure plate directly to a door controller and not even need a power source to open the door.
Great video! you should make more videos covering other electrical devices
I do plan to have dedicated videos for the traps, smart devices, and wireless devices.
thank you so much you helped me out a whole lot
This is a fantastic tutorial overall, but be careful with the root combiners after the batteries - they will automatically pull 100% of the power, even if it's not needed for the circuit!
Gaaaaa daamn. My brain hurts, so much information 😂 love the video tho, definitely helps a lot
you need more subs holyyy you are amazing
U did pretty good job. Well explained. ThumbsUp
now give me my graduation ceritificate 🤣
Please, make more videos about Rust electricity, it’s very useful mechanic, but it’s pretty complicated, so not much players use it. Your video explained so much, especially switches, like RAND and memory cell
Its just like minecraft, you can watch some minecraft tutorials about redstone
The pressure pad doesn't require power to be used. If no power is supplied it will output 1 power when the user stands on it. Same with buttons
omg this video is just insane! i wanted to learn about rust Electricity and this was awesome, just a quick question, is there another video to help me to setup the heat sensor with the turret? so i dont have to keep my turrets all the time?
2:00
7.5 times MORE power is base value x (1+7.5) = 8.5
7.5 times the power is base value x (7.5) = 7.5
The solar panel outputs 20 max and the output of the wind generator is 150 max so it outputs 7.5 times the power, not 7.5 times MORE power.
That being said, the wind generator will continue producing at night whereas the solar panel won't produce anything between sunset and sunrise. PEACE
Hey could you maybe do like a console guide it would be really helpful cause their are much guides on console and the thing in console are a bit different
Bro thanks for this you are a literal GOD for making this. 🙏
Thanks and hopefully the video could help in your electricity endeavours :)
I hope one day i can use a rust electric diagram to get my engineer diploma, i didnt knew you can do so much with the game.
This Video is fantastic
wondeful i can't understand all of things but this is very useful to me
This is still confusing AF for me but maybe if I play more I'll understand it. Just got Rust console yesterday
Console electricity updates comes in a few weeks so gotta start learning now
3 days
Great Guide!
Thank you 👍
I picked the wrong day to start getting high again. great video!
One huge issue (bug). Root combining batteries together and drawing a load draws exactly the same load off both batteries. For instance, drawing 10 power from a single turret will draw 10 power from battery A and also 10 power from battery B, for a total of 20 power. So it's best not to use a root combiner post-battery, only pre-battery. I tested this a few months ago by root combining 16 large batteries to attempt to run a whole base. I connected a couple of turrets to the single output, thinking it would only use 20 or so power distributed equally between each battery (20 / 16 batteries). However, each battery showed 20 power usage. I need to test this again actually, as they 'may' have fixed it.
Amazing video I love it so much thank you, if you can can you make a video covering all of the electricity usable in the new rust console test Branch edition, electricity just came to test branch in console and I'd really love it if you went over it
This just feels like simple computer logic but still great video :D I don’t play rust but I want too and be a engineer or something idk
This is how all comprehensive tutorials should be done. ← Comment for algorithm + 👍 'd
#OldManPaxus Rating: ★★★★★ < 5/5>
Bro really knows his redstone
my brain died from to much info
This could have easily been broken down even further to make it more digestible for electric newbies like myself. Still appreciate the material though, I spent 3-4 hours pausing and replaying sections, then applying them myself in rust, until I finally grasped the circuits and concepts!
The light with the memory is a little confusing just because I use a timer but I think using the memory mixed in with the timer could make a great trap base because u could make it where u know if anyone is alive and have the the trap work off it and keep resetting the trap as long as someone Is alive
Whenever I have my lights switched off the battery is still being drained because branches keep draining them, is there a way to avoid other than having a battery plugged directly into a switch? For example during day I don't need lights in my base, but still would like to use water pumps.
"If you plan on building within a cave, the generator is essential as it is the only way you will generate power underground"
Not fully true, everytime I build in a cave, I just have a overground basis right above the building cave, with solar and wind. You can run the cable through all of up to 30 meters of impassable terrain, it has no hitbox detection preventing it from being laid. If that base is blown up, then yeah you need the generator, but I have seldomly been griefed here, and usually got enough large batteries to last the offline time.
Great video, I've been doing all of these things already. Great minds think alike!
I dont watch i just got you like amd comment you deserve it great content all the time
I appreciate that, thank you :)
i cant find many videos on how to do the random opening door and the only other one i can find makes it more complicated than yours ua-cam.com/video/FX1IqPc5n6g/v-deo.html. was wondering if you could make a video on just how to do that the easiest way like how you would do in game. by the way the animations you show for how the power flows make it alot easier to follow and the only thing i would ask more is to show the amount of power flowing through with the electric bolt. great video though and very informative.
Whoever is watching this feeling like its too much work, just trust it. Electricity is such a game changer
So when would I ever want to actually use a splitter? Seems much better to just daisy chain electrical branches
While this would be more expensive, with the new industrial update couldn't you utilize the system that automatically transfers loot to keep small generators full by connecting the small generator to a box that has lowgrade in it?
Only if you can attach a conveyor to it
@@CatCread16 Yea unfortunately you cannot attatch a conveyor to a small generator.
thank you
so much logic. do your bases have this much qol switches for lights and whatnot?
My last 2 brain celles died after this
i would really like to see him make a video of all the other electrical stuff he did not talk about. he explains everything so well.
why do you need to connect a power source to the pressure pad? you stepping on it and putting pressure onit, is what powers it right? meaning you just need to connect it to the memory cell and thats it, RIGHT?
I realized i want be a Rust electrician after this video, thank you for detailed video #Jfarr ♥
Glad I could help and hopefully your electrician career goes well :)
@@JfarrYT speaking of being an electrician, survived 4 waves of raiding yesterday (pressure pad + tesla coils), and laser detector opens doors with bolty turrets behind them. Man u r a LEGEND ! ♥
Does this video come with an electrician degree?
I’m sorry but I didn’t know that I need a masters in electrical engineering to freaking play rust.
Agreed. The learning curve is steep.
Aight time to be an electrician in rust for scraps
Bro, idk what it is, I've just had to rewatch the same section 7 times 😅 please try to switch from soft whisper speech to engaging powerful speech please ❤
Same. His intonation makes it hard to follow.
Really usefull video, i now know that i most likely need a memorycell to permanently closea door via 1 time presure pad activation....If only the memorycell wasnt so hard to find....
super helpfull
was the splitter even necessary in scenario 3.5
Thank you so much, I have been watching you video lately and there the best keep up the good work.
I appreciate the support and kind words :)
with this coming to console thanks man 😅
This is literally exactly what I needed. Jfarr I love you
Happy I could help mate :)
My brain is absolutely fried listening to this and I'm an automotive electrician by trade! x'D
Who knew a game could be so complex?! Reminds me of satisfactory :P
Great video!
How would the automatic on or off work with wind turbine?
i was struggling with the XOR switch and the OR switch.
i have a decent Boat/Submarine base where i want to use the button to open the garage door then the HBHF sensor detects me outside and that makes the door close again!
ill try it.
Hopefully the video could help with your situation :)
@@JfarrYT my man! it worked. thanks dude.
Your content help me when I started in rust
Gotta be honest, your video guides for rust are unbelievably detailed and that's amazing. Best Rust guides by far!
Anything after powering a turret made me confused and uninterested. I could watch the automatic door wiring instructions 50 times and still not get it. Back to my 2x2 with tuna can lamps.
Thanks for keeping updated rust fundamentals guides even in 2022!
finally a video that's all in 1 and not 20 different ones
Had many different ideas for how to do this video. However, I thought an all in one would be the most convenient and fluid compared to breaking it up and repeating information for each video.
@@JfarrYT yeah
took me 2,500 hours to figure out what the XOR, OR, AND, RAND, and Memory cells did
Is there a way to control power coming out of a large battery? If I don’t need all 100RWM, do I just lose the unused energy going out to whatever it goes to or is there a way to conserve it?
It's using what it needs whatever isn't used is stored the only issue would be you creating power faster than its being used them you wouldn't be able to store anymore power and then you would be wasting power
Well done.
You know, the Rust electrical system is actually a good way to introduce yourself to programming. Not "exactly" but the fact you need to work out logic via connections mimics how computer logic works.
Yo Jfarr what are you rust settings + Nvidia Control panel settings (3D Manage Setting)
LOOKS LIKe branch uses power whether or not power is being used by devices. that's not good.
Make an updated version! PEASE
Very helpful, your awesome
Can someone answer - is there a limit of power that can go through single cable? lets say im root combining 10 windmills together, so i can have ~1000 power in one single power line and lets say branch out up to 100 auto turrets with single cable line?
I just bought the game and really only got it for the electrical systems in place, it's like kinda more advanced redstone from mc. I've been into circuits and electrical systems for a while so it shouldn't be hard for me to pick it up. (I haven't even touched the game it's still downloading)
Sir, thank you for a very well detailed of how to use the electrical side of rust, do you have a video on how this can be used in farming? I learn these things quiet quickly but when I try to incorporate the sprinklers system in it seems to fail? What am I doing wrong?
Good concept again but you explained some unnesesary systems really. You could explain other important things instead explaining outside light(imagine no one camping but when you go out you are a clear target thx to light), warning system by teammate (he can just say someone outside instead of clicking alarm)
great guide.. so sad that the devs don't understand how electricity actually works. Rust electrical is misinforming millions!
Singed - A licensed electrical contractor
facepunch really needs to add locks to electrical components somehow, they way doors have locks. i can't do all the fun stuff i want to do because of security issues.
Beginner - Player that knows how to use every electrical component.
Chad -Player that doesn't use electricity because its for role players.