An incubator strategist is obtained. Health is incomplete: -15% skill power, one skill on cooldown: - 10% skill power and a constant dilemma, what would work the treatment or roll back the skills. Viable only in a team with a good medic.
For a more independent game, it is still preferable to build through a golden backpack with 5% healing from skill damage, because it turns out amazing and instant healing after a sticky bomb, but you can leave the secret strategist as the 5th thing, since it gives at least 5% skill power, but constantly working, well, 5% acceleration as a nice bonus. Also, stickybomb radius can be significantly more effective than stickybomb inserts, as it hits more targets and it's easier to get the damage buff from the talent for hitting multiple targets. This assembly destroys all living things in the subway and missions of difficulty of the test, and is quite autonomous and tenacious. It is also very effective on legendary difficulty, but only in an incomplete group. But the idea of having a low scoring weapon to activate the armor and elite damage talents is a great idea.
I had said I crafted them until I had the right talents or close. Then I used the recalibrated one talent to be exact, if I didn't get all 3 in one shot as I crafted them.
@@pr3cious193😂 no. You missed the point. The gear score is 204 base, it’s world tier 3 to farm OR buy the 204 blueprint. Otherwise a tactician build can’t use firearms or stamina based talents like predatory, etc
An incubator strategist is obtained. Health is incomplete: -15% skill power, one skill on cooldown: - 10% skill power and a constant dilemma, what would work the treatment or roll back the skills. Viable only in a team with a good medic.
For a more independent game, it is still preferable to build through a golden backpack with 5% healing from skill damage, because it turns out amazing and instant healing after a sticky bomb, but you can leave the secret strategist as the 5th thing, since it gives at least 5% skill power, but constantly working, well, 5% acceleration as a nice bonus. Also, stickybomb radius can be significantly more effective than stickybomb inserts, as it hits more targets and it's easier to get the damage buff from the talent for hitting multiple targets. This assembly destroys all living things in the subway and missions of difficulty of the test, and is quite autonomous and tenacious. It is also very effective on legendary difficulty, but only in an incomplete group. But the idea of having a low scoring weapon to activate the armor and elite damage talents is a great idea.
Это верно. Предпочтение игрока.
as 274 I just got rekt by a 259 in DZ. let that sink in. Absolutely right. GS means nothing. only idiots (like me) look at GS as your over all power.
3piece tac reaches 651k skill power. that is the hardcap u can reach in the game.
Would I have to start a new character to get the guns score around 200?
Buy the blueprints from the Blueprint Vendor look for the score level of the guns. May have to check each week they renew the blueprints.
how can iget those weapons ? i mean what tier or what
If you listened carefully, you can craft them. Must have the 204 blue print.
I had said I crafted them until I had the right talents or close. Then I used the recalibrated one talent to be exact, if I didn't get all 3 in one shot as I crafted them.
Play on world tier 5 and kill named bosses in the dz and regular area
@@pr3cious193😂 no. You missed the point. The gear score is 204 base, it’s world tier 3 to farm OR buy the 204 blueprint. Otherwise a tactician build can’t use firearms or stamina based talents like predatory, etc