Blender 2.8 Tutorial: How to Design a Simple Gear Train with Coaxial Input and Output Shafts

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 50

  • @ChristianFlanagan
    @ChristianFlanagan 5 років тому +21

    I usually run from videos with the Voice XML reader, but it works incredibly well in this use case.

  • @koerrie
    @koerrie 3 роки тому +3

    Tried it with Blender 2.92. Unfortunately, it won't work. I have all the gears set up properly, but once I start the animation, everything just starts shaking like crazy until the gears explode. Any ideas to solve this would be appreciated.

  • @matthewbrown3263
    @matthewbrown3263 4 роки тому +5

    Holy crap. This is brilliant. Also very concise and fast-paced, which is fantastic.

  • @pinklady7184
    @pinklady7184 5 років тому +5

    The easiest way to create gears is in Inkscape that has its own gear settings that let you quickly insert number of teeth and gear radius. Inkscape is free open source software for 2D vector works. When you have gear measurements done in Inkscape, you can export files to dxf or svg and import them into Blender.

    • @yrussq
      @yrussq 4 роки тому

      There's a built-in gear generator add-on in Blender. You just need to enable it. Add Mesh: Extra Objects

  • @rerisonchelsea
    @rerisonchelsea 4 роки тому +1

    It´s just perfect, it shows to people that think 3d modeling doesn´t have much with math that they´re wrong, I loved this tutorial, so advanced, we are looking forward to have more videos like this one. Thank You.

  • @WWS3D
    @WWS3D 5 років тому +1

    Hi . Think will be better to use f to fill gear with 1 ngon plane then I to intrude this face and ctrl alt s to make circle on center. Or just F to fill gear shape and use bolean to create cilinder on it...

  • @zaks7
    @zaks7 3 роки тому

    this is an INCREDIBLE tutorial! I'm a beginner to blender but the potential here is amazing, thank you !

  • @aberche6878
    @aberche6878 3 роки тому

    1 year of using blender and this still hurts my brain, great tutorial

  • @EsesinforLearning
    @EsesinforLearning 5 років тому +11

    WOW, interesting. This will take me more months to learn.

  • @kefetDtcom
    @kefetDtcom 5 років тому +5

    Excellent video thank you!

  • @anilegnanunez1259
    @anilegnanunez1259 3 роки тому

    Great video, how did you decide on the range 8->50?

  • @luksje
    @luksje 3 роки тому

    how can i make make the speed constant. Now its slowing down on some points

    • @knt5429
      @knt5429 3 роки тому

      Select the motor, Select physics properties, Change the target velocity value to control motor speed.

  • @woritsez
    @woritsez 3 роки тому

    the Edge, Select Edge Loops, Bridge Edge Loops, when joining the inner circle to the outer one of the gear kept on filling in the middle, so leaving no center hole. had to first extrude and scale again, so the circle had like a couple of extra loops before the bridge edge loops would work, and be a tidy looking mesh, leaving the right size hole still.
    the simulations cache threw me too, didn't see it and the frame count hidden in the scene properties section. 1st time i tried following, at the end, i applied scale and rotation, that was bad, thing was all over the place. good practice tho. had to go look thru other tut vids to find where i'd gone wrong.

    • @woritsez
      @woritsez 3 роки тому

      also had turn the friction down from the default, half way, down to next to nothing for the gears to rotate smoothly, default friction value the movement would stop after around frame 150 of 250, slide the friction down to near zero and they turn much better now :)

  • @g6handi
    @g6handi 5 років тому +4

    This a very instructif and entertaining video 👍

  • @briankumanchik2474
    @briankumanchik2474 4 роки тому +1

    Thanks for the awesome tutorial and gear calculator!

  • @BihnDan
    @BihnDan 5 років тому +2

    Beautiful tutorial. Thanks!!!

  • @alexalexandr6087
    @alexalexandr6087 5 років тому

    ну наконец то толковый ролик про шестеренки в блендере!

  • @missclumsy3597
    @missclumsy3597 4 роки тому +1

    This is just an amazing tutorial. Many thanks for it ;-)

  • @nigelpallatt
    @nigelpallatt 4 роки тому

    scn.objects.link(ob) Python script fail.... : -(

  • @RetoxMedia
    @RetoxMedia 5 років тому +1

    Great tutorial. Loved it.

  • @YuriKruglov
    @YuriKruglov 4 роки тому

    To make mesh from shape select border edges, press F to make big Ngon and then press I to insert, thats all

  • @paskahpasaribu8185
    @paskahpasaribu8185 5 років тому +1

    thanks a lot vinta

  • @adrianward102
    @adrianward102 5 років тому +2

    Wonderful thank you very much.

  • @claironaut
    @claironaut 3 роки тому

    Thank you!

  • @o74769
    @o74769 4 роки тому

    This is a good tutorial but... i need a low poly version of it anyone has it?

  • @solutionhouse322
    @solutionhouse322 4 роки тому

    Nice

  • @vidcheckr
    @vidcheckr 5 років тому

    So, super cool, but this chunk of text came out different in my project...
    # Link object to scene and make active
    scn = bpy.context.scene
    scn.objects.link(ob)
    scn.objects.active = ob
    ob.select = True
    when I made it match the screen:
    # Link object to scene and make active
    bpy.context.collection.objects.link(ob)
    ob.select_set (True)
    all was good. it might be good to allow us to copy from the comments
    There are a couple of other 2.8 issues...

  • @krg8121
    @krg8121 3 роки тому

    Very cooooooooooooollll🔥🔥🔥🔥🔥

  • @fadhil4008
    @fadhil4008 3 роки тому

    Me : Came here because yt recommended me and I was expecting to see some automation from computer to work on it for me
    Also me : Bruh

  • @tdtrecordsmusic
    @tdtrecordsmusic 4 роки тому

    cool

  • @ThomasThings
    @ThomasThings 3 роки тому

    OHHHH
    So THATS how clocks work

  • @cowswithak47s4
    @cowswithak47s4 3 роки тому

    "Remove double vertices" no such function. Going to Mesh -> Clean Up -> Merge by distance, doesn't really do the trick either. Everything is an overlapping mess.

    • @knt5429
      @knt5429 3 роки тому +1

      No remove double verts and merge verts by distance are the same thing and do thr same thing. He is just using an older version of blender. I did it with no issues.

  • @nigelpallatt
    @nigelpallatt 4 роки тому

    What a shame I was really enjoying that! never mind.. thanks!

    • @OTVinta3d
      @OTVinta3d  4 роки тому

      Make sure the Blender 2.8+ checkbox is checked or unchecked depending on which version of Blender you are using.

  • @juanpedraw4245
    @juanpedraw4245 4 роки тому

    Damn, Blender modelling has math now? Shiii...

  • @lubibubi6380
    @lubibubi6380 3 роки тому

    confusion accomplished

  • @hassantech9786
    @hassantech9786 5 років тому

    use maya 2018 for gear just one click

    • @missclumsy3597
      @missclumsy3597 4 роки тому +1

      you will buy it for me? Blender is free!

  • @kaon8185
    @kaon8185 5 років тому +1

    Me: Aw come on I have to watch 18min just to see how to rotate stuff.
    Also me: WTH 15 minutes is on how to draw fancy gears.

  • @thefront5871
    @thefront5871 5 років тому +1

    You should better explain the steps you are taking! There is so much going on here, it's really hard to follow along and to know WHY you do what you do! This was a big waste of time!

    • @screaminghorse8818
      @screaminghorse8818 4 роки тому

      did you turn sound on?

    • @yrussq
      @yrussq 4 роки тому

      Yep. Showed "what" but didn't explain "why".

  • @rackontour7871
    @rackontour7871 4 роки тому

    I really like the end result, but the instruction assumes high-level skills with blender. For us beginners, having to constantly stop and start the video is annoying at best. Please consider a more leisurely pace, while including plenty of explanations for why an action is being taken. Simply reciting each key press doesn't convey much information.