Making of Obi-Wan Kenobi PART 01 Sculpting a likeness in zbrush

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 108

  • @ayakiri5098
    @ayakiri5098 Рік тому +6

    Usually we pay 30~50€ for this kind of knowledge and workflow and you made it totally free ! Thank you

  • @diegoramiropapiz
    @diegoramiropapiz День тому

    Amazing!!!!! perfectly explained, man. Thanks so much!

  • @goober7535
    @goober7535 8 місяців тому

    love how calm and clear this tutorial is. for whatever reason a lot of tutorials feel too fast to me, this went at a great pace. thanks for sharing

  • @Quxera
    @Quxera 3 роки тому +25

    This is gold content and it is free. Thank you!

  • @matthewdartford9501
    @matthewdartford9501 3 роки тому +2

    Genuinly one of the best Zbrush/Sculping tutorials Ive ever watched

  • @user-ux9og1jk5n
    @user-ux9og1jk5n 8 місяців тому

    Starting with sphere or base head is good for realistic protrait .... great tutorial sir ❤

  • @ignatiousjasentes1658
    @ignatiousjasentes1658 3 роки тому +25

    'At least this time when you're looking at pictures of Euan McGregor in bed, you have an excuse for it.' - loved that moment. Easy Sub.

    • @Adamocg
      @Adamocg  3 роки тому

      Nice! Thanks man!

  • @fabersoul
    @fabersoul 2 роки тому

    you're a very good teacher. This was very pleasant and easy to digest

  • @Lee_Ja3D
    @Lee_Ja3D 2 роки тому +14

    Sculpting is a hard skill to learn. This way not only need talent but also include patience. Man, hope one day i can do this quality portrait like you.

  • @SgtOkiDoki
    @SgtOkiDoki 3 роки тому +1

    I can't find a word for how much I love this. I just can't find a word.

  • @vladx3539
    @vladx3539 20 днів тому

    very very good! thx for sharing

  • @azrael974
    @azrael974 3 роки тому +4

    kickass! subscribed :) can't wait for next part!

  • @george.exe_stopped_working
    @george.exe_stopped_working 3 роки тому +2

    Oh I'm extremely excited for this

  • @arcettin
    @arcettin 3 роки тому +1

    Thank you!

  • @chunchoe
    @chunchoe 3 роки тому

    amazing tutorial explanation and work thank you so much for this , not enough of this online where people tell you the keybindings and button presses

  • @Ben_CY123
    @Ben_CY123 3 роки тому +4

    Great tutorial! I also working on likeness sculpt for learn character sculpt and I found that eyebrows, hair and make-up also make huge impact of the likeness.Especially if you make female actor and it’s difficult to make it right

    • @Adamocg
      @Adamocg  3 роки тому +1

      For sure, great comment Ben!

  • @manavgala2361
    @manavgala2361 2 роки тому

    Great video! + you convinced me to buy that head base mesh

  • @tapacg1329
    @tapacg1329 3 роки тому

    Awesome workflow! Looking forward to see the full process

  • @chrisdaniel1998
    @chrisdaniel1998 3 роки тому

    Awesome! Can't wait for part 2

  • @mohammedahmed-er9rh
    @mohammedahmed-er9rh 3 роки тому

    That's sick,can't wait for other parts

  • @matthewhwang2250
    @matthewhwang2250 3 роки тому

    It's a very good tutorial to knowing all processes of making real human 3d characters, I really enjoyed your recap video. cheers.

  • @dominatorz
    @dominatorz 3 роки тому +3

    I really like these 3d sculpting and was looking for a tutorial for like a year and finally found it. Thanks for providing it for free. Really great content !! 🔥🔥

  • @zohahs5276
    @zohahs5276 3 роки тому

    Really great pro quality stuff.

  • @リンクです
    @リンクです 2 роки тому

    I found this technique in yiihuu too. Thank you for the free tutorial 🙏

  • @sdffsdsfdsfd
    @sdffsdsfdsfd 3 роки тому

    Oohhh thank you man, great tutorial, gold, awesome, BRASIL

  • @Sbrush
    @Sbrush 3 роки тому

    Thank you for the great tutorial

  • @replay_rewind
    @replay_rewind 3 роки тому +1

    This is a great walkthrough, thank you so much for posting this.

  • @paveljesus2355
    @paveljesus2355 3 роки тому

    Nice job, hope to see the part of texturing tut, congrats!!!!

  • @adnanarif5997
    @adnanarif5997 3 роки тому

    Beautiful work man. thank you so much for posting this. Love and appreciate

  • @the_pointpusher
    @the_pointpusher 3 роки тому

    Amazing quality in your work and your instruction. Thank you for sharing this amazing work and your process.

  • @serenity8839
    @serenity8839 3 роки тому +2

    Going into the background of a camera to learn the perspective... thats so damn!
    Could never figure out why i struggled lining stuff up like this in Zbrush unlike in Cinema 4D this never crossed my mind.

  • @maxie1042
    @maxie1042 3 роки тому

    Really good video Adam! Thank you for sharing this stuff

  • @flexmcpee
    @flexmcpee 3 роки тому

    Wow amazing!

  • @MrShadowscheme
    @MrShadowscheme 3 роки тому +3

    Ahhh...you have a very thorough approach to this. Subscribed! The funniest line is explaining your partner why you’re looking at ewan’s photos 🤣! Looking forward to the next videos.

    • @Adamocg
      @Adamocg  3 роки тому +1

      Thank you for your excellent sense of humour Andrew haha

  • @TechGamerAndHacker
    @TechGamerAndHacker 2 роки тому

    Tnx bro. Very Nice Video.

  • @Anim8ionManiac
    @Anim8ionManiac 3 роки тому

    it's a shame i didn't find this sooner, thank you

  • @renanbianchi499
    @renanbianchi499 3 роки тому

    Amazing work man!!

  • @jayantsarkar2900
    @jayantsarkar2900 3 роки тому

    Awesome video Always wanted to know 💖

  • @avtpro
    @avtpro 3 роки тому

    Excellent!

  • @reginaldarmah2381
    @reginaldarmah2381 3 роки тому

    Am waiting for part 2

  • @eduardoai5
    @eduardoai5 3 роки тому

    Man this is incredible. Thank you for your time to make a tutorial for us....greetings from Brazil

  • @bakhrommakhamadov7888
    @bakhrommakhamadov7888 3 роки тому

    I saw your work on artstation and really liked it. This video is very informative and gives you a good understanding of the sculpting process. Bravo...

  • @randmanq
    @randmanq 3 роки тому

    Beautiful work man. Love and appreciate seeing the workflow

  • @razorblade-
    @razorblade- 3 роки тому

    Amazing! Thank you!

  • @Giga3D811
    @Giga3D811 3 роки тому

    Quite informative. thank you :)

  • @SirNocte89
    @SirNocte89 3 роки тому

    Great Job thank You for this material!

  • @nathanielscheurer1821
    @nathanielscheurer1821 3 роки тому

    Cheers man! Been looking forward to this, Merry Christmas

    • @Adamocg
      @Adamocg  3 роки тому +1

      Thanks very much Nathaniel! Have a good one mate!

  • @xiaomii8276
    @xiaomii8276 3 роки тому

    This model looks match better then in battlefront2
    This should be Great mod fot them

  • @rg3dart778
    @rg3dart778 3 роки тому

    Nice sir I am looking this video

  • @ratach64
    @ratach64 3 роки тому

    thank you so much!

  • @Polygonlin
    @Polygonlin 2 роки тому +1

    If you cant find out what camera lense was used, is it possible to just try each. One until you get one that works?

  • @dastaun
    @dastaun 3 роки тому

    Keep it coming ;D!

  • @mateoalcatraz2403
    @mateoalcatraz2403 3 роки тому

    GRACIAS BB, ERES DIOS

  • @gameon6174
    @gameon6174 3 роки тому

    very nice video though.. can you make one small video on setting refrence using spotlight. It was unclear...plz do soon.

  • @laurelionothaliondor7308
    @laurelionothaliondor7308 2 роки тому

    I have a real hard time to find a way to work around field of view especially how to handle to reference with different valors like one photo on front and one photo on profile.
    Did you have any suggestion about some tutorial or video that treat specificaly this kind of aspect of 3d sculpting?

  • @artikk100
    @artikk100 3 роки тому +1

    Нас ждёт отличный сериал) надеюсь время между выпусками не будет слишком растянутым)

  • @williamcoscolluela949
    @williamcoscolluela949 3 роки тому

    Thanks for this video it has been really helpful! I picked up the same base meshes and was wondering if you could explain how to separate the eyes into another sub-tool. When I went to start adapting it to the likeness the eyeballs got really messed up. Thanks!

  • @zain__ua
    @zain__ua Рік тому

    Awesome work, I want to be get full access but I have a question, If I buy membership then tutorial will be same (I mean these tutorials are speedy) ?

  • @Stuff-3D-creations
    @Stuff-3D-creations 2 роки тому

    Hello I'm Paolo. That's an amazing tutorial, but is there any chance to get the same tutorial at a reasonable speed? Because it's just impossible to grasp what you are doing.

  • @tristan30345
    @tristan30345 3 роки тому

    Can you save a specific angle to jump back on the side view to make the side of the face? and when you worked on the front the image reference was always turned on and when you worked on the side you made the edit the image dissaperead you stop sculpting the image returned how did you do that you pressed on a key or it was automatic if it was how did you kept the reference locked when you sculpted the front? ** I'm learning zbrush from videos but have not bought it yet but I wanna get familiar with UI before buying.

  • @balajisofficialutube
    @balajisofficialutube Рік тому

    How is he always return back to the same position with image after changing the position of the sculpt for every stroke?

  • @VitoFabrizioBrugnola
    @VitoFabrizioBrugnola 3 роки тому +1

    As it has been said before, this is pure gold. As a newbie in digital sculpting and Star Wars fan since 90s, I'm looking forward for the other parts. Just a question: will you show the jedi robe making? The fabric pattern is sick! Amazing work, going to buy the bald and decimated guy!

  • @jatinjulka6478
    @jatinjulka6478 2 роки тому

    Does Full Version Have Full Commentary? All telling process?

  • @JasonNalley
    @JasonNalley 2 роки тому +1

    I know this video is old. I am hoping you'll still see this comment to reply. I have 2 questions. 1) The program you use for the photos, I am having a hard time hearing what you're saying exactly, I heard Pura or Peora, but could not find it by a simple google search, was hoping it was in the description, but it is not.
    The second question is concerning the use of base mesh. I am trying to do this exact likeness for DAZ Genesis 8.1 Male. So I need to keep the geometry otherwise it messes up more things down the road (I think one of the commenters alluded to it). The Iray Renderer will allow you to do Subdivision level 6, so I assume, using ZBrush if I just have Dynamic Subdiv on, and set to smooth subdiv 6, I can do all of this without changing the base geometry. DAZ works off of Morphs, so I'd be re-importing the sculpted mesh into DAZ and then it would translate the delta's into a Morph wheel. If you're familiar with this process, is there a chance you could do a video on it?

    • @Adamocg
      @Adamocg  2 роки тому +1

      Sorry yeah its dificult to understand. Its Pure ref.
      Im not familiar with daz but I presume you can just use their basemesh

    • @JasonNalley
      @JasonNalley 2 роки тому

      @@Adamocg Heh, I'm sure it doesn't help that I spent my youth inside of cars that would make your ears and nose bleed if they were turned up all the way, and my weekends throwing raves. LOL. But thanks for clarifying the program name.
      And yes, I am using their base mesh (Genesis 8.1 Male Character) to sculpt on. It has a starting Polycount fo 259,136 KP (Full Body + Eyes + Teeth), which is making it kind of hard to do the initial blocking out. I wonder if I there's someway to reduce the resolution first and then bring it back up without affecting the base geometry...

  • @Mrabet_Houssem
    @Mrabet_Houssem 3 роки тому

    cool !!! where is part 2

  • @bearbones7913
    @bearbones7913 3 роки тому +1

    That fold with the eyebrow and the eyelid has been a bit tricky for me I don't really know how to not make it look like the brows folding over the eyelid

  • @entry2825
    @entry2825 3 роки тому

    Hello There!

  • @SuperPanavision888
    @SuperPanavision888 3 роки тому

    excuse me what is your persepcetive?

  • @andreythegamer1123
    @andreythegamer1123 3 місяці тому

    How can install Autodesk Maya full without license

  • @maheshdixit4311
    @maheshdixit4311 3 роки тому

    how to set camera angle to the model for reference
    ?

  • @charleskendrick7943
    @charleskendrick7943 3 роки тому

    Where do you get the high quality reference photos?

  • @j.a.harvilla2819
    @j.a.harvilla2819 3 роки тому

    Question, does the perspective and focal length distort the model at all when it comes to modeling for a video game or 3d printing? For example I recently did a self portrait that I sculpted with no perspective and when I exported it as a fbx and view it outside of zbrush it looks distorted. If you where doing this likeness for a toy or a game would you use different reference or a different perspective?

    • @Adamocg
      @Adamocg  3 роки тому

      The perspective camera in other 3D packages will vary, I think Maya is about 35mm by default but you can always change them. No, I would sculpt exactly the same for a toy or game, there's always going to be some slight mismatches in distortion happening when using reference, unless you have lens attributes for your images or you use scan data. Over time you get better at assuming certain focal lengths and your sculpt gets closer to a 1-1 match.

  • @sjjanimations7004
    @sjjanimations7004 3 роки тому

    😀👌

  • @Mike77154
    @Mike77154 3 роки тому

    Can You share your referencie photos of Ewan mcgregor please?

  • @RevizionArts
    @RevizionArts 3 роки тому

    Hello there! Hehe. Nice making of series dude! Really like them. One question: you used morph target before subdividing, so you won't lose the initial forms, does this trick affect displacement/normal maps down the road? I saw people write on forums of zbrush that 'subdivide without losing volume / morph target trick" affects displacements in bad way, are they wrong?

    • @Adamocg
      @Adamocg  3 роки тому +1

      Thanks for your comment R.A. I'm not really sure in which situation this could effect disp maps unless the uvs where done on the basemesh before sculpting but it wouldnt make sense to work like that anyway

    • @RevizionArts
      @RevizionArts 3 роки тому

      @@Adamocg Ty a lot for the answer!

  • @bellycuda
    @bellycuda 3 роки тому

    16:05 If Obi Wan and Darth Maul had a child

    • @Adamocg
      @Adamocg  3 роки тому +2

      Missed opportunity to play Duel of the fates there :D

  • @kevinardron2601
    @kevinardron2601 10 місяців тому

    Good work, is there any good books you can recommend when sculpting a very good likeness?

  • @muaddib9433
    @muaddib9433 3 роки тому

    This is insane! How long have you been sculpting likenesses before this project? I'm only now getting into head anatomy and wonder when will the time come for me to even attempt such thing :D

    • @Adamocg
      @Adamocg  3 роки тому +2

      Thanks for your comment man, I've been sculpting off and on for the last 10 years but only really took it seriously last year. Everybody has to start somewhere so dont be afraid of jumping in. I think the best way to progress as an artist is to get stuck into a personal project. Good luck!

    • @muaddib9433
      @muaddib9433 3 роки тому

      @@Adamocg Thank you very much!

  • @GooInYou
    @GooInYou 3 роки тому

    The Thumbnail Photo is the finished Model! You should remind people of that because I just assumed you were a hack who used a photo of Ewan for his thumbnail.

  • @QsMkDgy2827
    @QsMkDgy2827 3 роки тому

    12:50

  • @ricarldoharris6037
    @ricarldoharris6037 3 роки тому

    Can I send you some pics of my sculpt just for advice in the right direction

    • @Adamocg
      @Adamocg  3 роки тому

      Hi Ricarldo, I have to reserve my time for advice for Patreons only, sorry. I get a lot of messages for advice but unfortunately, I just don't have the time to help everyone. Hope you understand. Cheers

  • @arthurmorgan6867
    @arthurmorgan6867 3 роки тому

    Hey! what is the program name to merge the images ,I didn' t understand is it prf ?

  • @Tosmo
    @Tosmo 3 роки тому

    Hello there

  • @reginaldarmah2381
    @reginaldarmah2381 3 роки тому

    Do you sculpt in perspective or orthographic

    • @Adamocg
      @Adamocg  3 роки тому

      Perspective

    • @K.V.S.H
      @K.V.S.H 3 роки тому

      @@Adamocg which focal length ? And how do you chose the right focal length so it match with the ref ? Thanks for answering and great job !

  • @slerforever8630
    @slerforever8630 3 роки тому

    Hello bro, I have a somewhat small youtube channel and I do tuturials let me make your video but in Spanish ?. It's non-profit and to publicize this, I don't know how to do it I'll practically do it with your tutorial and it's to practice . Edit :I won't take your video I'll do it from 0

  • @stormk-1130
    @stormk-1130 11 місяців тому +1

    why i suck at sculpting faces??? like for real man wtf

  • @BillRey
    @BillRey 3 роки тому +1

    Obi-Wan looks like Alec Guinness, not Ewan McGregor

  • @RivenbladeS
    @RivenbladeS 3 роки тому

    cmon you researched the cameras focal point in holywood wtf... just pick a good angle and by the eye match the proportions lol