What an awesome tutorial! Straight to the point, no fumbling around - most tutorials extrude then undo it then redo it then undo it and they have no idea what they want to do. Now and then it's not a big deal but over and over and over, I'm thinking why didn't you do some prep work before making the video? None of that occurs here. Excellent job!!!!!!!!!
If i have too dense of an area of leaves, the shadow is too dense. Does anyone know how i can fix this without affecting how many leaves I have in a single spot?
i don't see how you got the image to map to each individual leaf. When I open an image, it stretches the image across the entire UV grid, giving me an ivy leaf with just a tiny patch of the image showing (not the full leaf). How did you get it to map your leaf image to EVERY UV square (ivy leaf) automatically? ok, if you do it exactly your way, it works. If you unwrap the UVs any other way yourself b4 applying the image, it doesn't work. ? 1000 ways Blender doesn't work and 1 or 2 ways it does. That's what's so mind-numbing about this program. You can fail literally 1000 different ways then give up, search for a tutorial on YT and of course even those sometimes don't work because of some OTHER setting you didn't realize was set. thx!!!!
Get a PNG image of a leaf. / After adding the Ivy Gen to an object, go to shading workspace. Click on the planes (it will click all the planes (leaves)), add new material and start adding all those nodes he mentions. - UWV is no needed. (I tried the tutorial and worked for me).
exact same problem. I can clearly see in the UV Unwrap that my texture can only be applied to ALL leaves at once which leaves me with nothing but a mess of a single leaf on the whole ivy thing
@@_jellone I just gave up on the whole thing. Blender isn't for me. I just dabbled with it for a few months following some tutorials and kind of realized that I'm just too old to learn enough of it to satisfy myself with the end results. Good luck, though.
@@BasheerShaik-yh5bx But what if I have more passion in another area? I should spend my days doing something I'm already good at and enjoy rather than struggling with something I'll never be good at. ?
I'm on blender 4.0 and I cant get my leaves to have a transparent background, even though it's a PNG. I copied your material exactly so no idea where it went wrong....?
Thanks for showing this plugin. Though, I have to admit, it kind of triggered me that AGAIN someone uses a mix shader and transparent node while already using a principled BDSF shader that got an alpha node build in.
I'm here in Blender 4.0.2 and it's a struggle to get this working right. Is this confirmed to still be working with later versions of Blender? It's still in the built in addon list but its behaving strange.
great tutorial but oh mannnn.......not sure what Im doing wrong but cant get rid of the transparent BG in the leaf image. Do you have a screen shot of the node layout available?
no no no there are a lot of problems here 1- only the same leaf texture for all those cards??? come on! it looks fake 2- the direction of the leaves is wrong. how can this be useful ?
You can add new materials to new creations of ivy gens in the same scene. Also you can custom your own leaf, plus changing perspective/lighting/environment etc. can give a realistic view.
I can't access Node Wrangler since I updated my Blender 3.4 from 2.8. It was fine before but now it's not even appearing in search bar even though I enabled node wrangler in preference. I've been learing Blender for 4 months now, can soome one help me?
*B L E D N D E R*
BLEDNDER!
I'm using Blender 4.2, The Extensions are moved to a different tab.
Under Preferences > Get Extensions > Search: Ivy > Install
5:18 Plug alpha to alpha. No need for the transparency node.
EEVEE users!! To do the transparency, link image alpha node to BSDF alpha. Then go to material properties panel > Settings > Blend Mode: Alpha Clip
for transparency just drag the texture alpha node into the the BSDF alpha socket
The leaves are all in the same direction?
What an awesome tutorial! Straight to the point, no fumbling around - most tutorials extrude then undo it then redo it then undo it and they have no idea what they want to do. Now and then it's not a big deal but over and over and over, I'm thinking why didn't you do some prep work before making the video? None of that occurs here. Excellent job!!!!!!!!!
is this result good for UE5 ? if you export the result as an FBX file ?
4:42 where to get such a sheet in png?
i was here for the ivy tutorial, but your way of making the leaves trasnparent is gonna help me a lot more
You can also just place the alpha into the alpha slot on the principled BSDF, maybe just for image textures at least.
@CryingDeejay I tried this and the background is still there :(
@CryingDeejay thank you it was very usefull
If i have too dense of an area of leaves, the shadow is too dense. Does anyone know how i can fix this without affecting how many leaves I have in a single spot?
i don't see how you got the image to map to each individual leaf. When I open an image, it stretches the image across the entire UV grid, giving me an ivy leaf with just a tiny patch of the image showing (not the full leaf). How did you get it to map your leaf image to EVERY UV square (ivy leaf) automatically? ok, if you do it exactly your way, it works. If you unwrap the UVs any other way yourself b4 applying the image, it doesn't work. ? 1000 ways Blender doesn't work and 1 or 2 ways it does. That's what's so mind-numbing about this program. You can fail literally 1000 different ways then give up, search for a tutorial on YT and of course even those sometimes don't work because of some OTHER setting you didn't realize was set. thx!!!!
Get a PNG image of a leaf. / After adding the Ivy Gen to an object, go to shading workspace. Click on the planes (it will click all the planes (leaves)), add new material and start adding all those nodes he mentions. - UWV is no needed. (I tried the tutorial and worked for me).
exact same problem. I can clearly see in the UV Unwrap that my texture can only be applied to ALL leaves at once which leaves me with nothing but a mess of a single leaf on the whole ivy thing
@@_jellone I just gave up on the whole thing. Blender isn't for me. I just dabbled with it for a few months following some tutorials and kind of realized that I'm just too old to learn enough of it to satisfy myself with the end results. Good luck, though.
@@TruthSurge if you have passion no matter what you will come back again
@@BasheerShaik-yh5bx But what if I have more passion in another area? I should spend my days doing something I'm already good at and enjoy rather than struggling with something I'll never be good at. ?
Awesome 👍👍
I heard sounded like a bike in the background.
For some reason, my leaves still show a background surrounding the leaf even though I removed it in Photoshop and exported as PNG. Any suggestions?
I'm on blender 4.0 and I cant get my leaves to have a transparent background, even though it's a PNG. I copied your material exactly so no idea where it went wrong....?
Thanks for showing this plugin. Though, I have to admit, it kind of triggered me that AGAIN someone uses a mix shader and transparent node while already using a principled BDSF shader that got an alpha node build in.
I'm here in Blender 4.0.2 and it's a struggle to get this working right. Is this confirmed to still be working with later versions of Blender? It's still in the built in addon list but its behaving strange.
so this method, if i separate the face become new object for diffrent output, is it still work? if yes it will help full for me
great tutorial but oh mannnn.......not sure what Im doing wrong but cant get rid of the transparent BG in the leaf image. Do you have a screen shot of the node layout available?
It's a simple fix - go to your material, scroll down to Settings - and change the Blend Mode anything else other than Opaque
@@jozsef98 Thanks very much. I'll give that a shot and let you know how it goes. Much appreciated.
@@jozsef98 I tried it and it worked. I ended up putting a color ramp node in there too as my png image had some white edges to it. Thank you again.
@@joe_fabricator Ah that is great to hear, I am glad it worked.
thanks for the tutorial, pretty handy tool, awesome!
no no no there are a lot of problems here
1- only the same leaf texture for all those cards??? come on! it looks fake
2- the direction of the leaves is wrong.
how can this be useful ?
You can add new materials to new creations of ivy gens in the same scene. Also you can custom your own leaf, plus changing perspective/lighting/environment etc. can give a realistic view.
thx pal
I can't access Node Wrangler since I updated my Blender 3.4 from 2.8. It was fine before but now it's not even appearing in search bar even though I enabled node wrangler in preference. I've been learing Blender for 4 months now, can soome one help me?
I can’t find the invert node
Thank you for this
how can we apply this to something else other than this circle ball?
Can you animate it?
its realy good, all simpl and clearly. Good work!
Good presentation. Thank you.
Ohh thanks buddy
Thanks thanks, 100% useful ;D
What about eevee?
This is really cool..
Thanks
Thanks a lot
Great tips. Thanks.
Very nice you explain very well easy to understand for new beginner
If anyone has any ideas on what I'm not doing correct, feel free to comment :-)