You can streamline this a bit by creating a tangent plane on the front of the cylinder and then draw a circle on it and use the pipe tool to create the torus shape as a cut extrusion. Then use the array tool set to feature to replicate that.
Yeah there are many ways to create your tool to cut the cylinder. The main thing I was trying to show was creating planes 18 degrees apart (360/18 = 20) so you can use those to "stagger" your pattern around the cylinder. This was an "off the cuff" tutorial, so it's not very polished! Thanks for the comment!
Well done video! Thanks for not editing out the on the fly changes. I will remember the tip on Fusion doesn't like too many bodies, now I know why my computer would freeze up.
But those donuts (torus) don’t wrap to the surface of the cylinder, right? I mean each individual donut. Maybe I missed something…, if you make it large enough to be easily noticeable, would we see the donut being wrapped to the cylinder surface? Because, if it isn’t, then the cut into the cylinder isn’t uniform, but just not easily visible with a small torus.
Correct, doing it this way, the torus isnt wrapped, but it's so small, that it doesnt really matter. If you needed it wrapped, there are ways to do that as well.
I was going to search UA-cam but thankfully i subscribed and looked at your channel bc here it is : ) thanks!
Awesome! Love vids like this that show the whole process. Thanks for putting in the time to help out the rest of us
You can streamline this a bit by creating a tangent plane on the front of the cylinder and then draw a circle on it and use the pipe tool to create the torus shape as a cut extrusion. Then use the array tool set to feature to replicate that.
Yeah there are many ways to create your tool to cut the cylinder. The main thing I was trying to show was creating planes 18 degrees apart (360/18 = 20) so you can use those to "stagger" your pattern around the cylinder. This was an "off the cuff" tutorial, so it's not very polished! Thanks for the comment!
Well done video! Thanks for not editing out the on the fly changes. I will remember the tip on Fusion doesn't like too many bodies, now I know why my computer would freeze up.
very good easy to follow tutorial , thank you for your effort
But those donuts (torus) don’t wrap to the surface of the cylinder, right? I mean each individual donut. Maybe I missed something…, if you make it large enough to be easily noticeable, would we see the donut being wrapped to the cylinder surface? Because, if it isn’t, then the cut into the cylinder isn’t uniform, but just not easily visible with a small torus.
Correct, doing it this way, the torus isnt wrapped, but it's so small, that it doesnt really matter. If you needed it wrapped, there are ways to do that as well.
yawn
I appreciate the effort you took with this!