Hi bro, is everything all right? Are you okay? or did you lost your account or something? because you haven´t made more videos in a month, we are worried, I hope nothing bad happened :(
@@gameovergamingphil bro a simple thing that might look good change the animation on fire to that one in which the armor stand spread both its arms and legs and look up{idk name of the pose )=}
attack ideas 1.fire slam 2.dash 3.fire dash just more deadly 4.clone it will spawn 4 clones of its shelf 5.spike it will spawn a spike path 8 blocks away and that's it I hope you like my ideas
Also I cam back to update the clone attack so when he clones his shelf he will be healed and you have to attack him to stop and all the clones will die
For the boss health bar (like the purple bar on the screen of the player when there's a wither or ender dragon) it can only be added in minecraft bedrock by using an addon (more likely the "minecraft:boss" behavior file) and I only focus on using only command blocks so that everyone can easily folow it.... And about the DASH one, that a good idea🤩
@@gameovergamingphilyou could also have a wither floating out of view above the armor stand, and since the wither has 600 hp, you can make the wither take a certain amount of damage every time the armor stand takes damage and when the wither dies the armor stand will die 👍 Edit: I used this for an undertale command creation once
/execute as @e[name= Armor Stand Boss",score={skill}] at @s if enetity @e[type=!arrow, family=!linanimate,c=1,r=1.5] run scoreboard players set @s skill 2
hey, hello. 1: the command is very good, a little long for me who is on console but cool. 2: I wanted to know if it was possible to create (with block commands of course) a kind of fire jump, as if we were propelled by the flames. that's what I wanted to tell you.
Hey me again, 😅 I have another suggestion. If it's possible and not too difficult, can you try and make like a thirst bar or an insanity bar. It's for an upcoming bedrock minigamd I am making, and I will, of course, credit you 👍🏻
A simple bedrock command to make a armor stand follor you is this: first name the armor stand "follow" then put this into a repeating command block: execute at @e[type=armor_stand,name=follow] run tp @e[type=armor_stand,name=follow] ^^^.25 facing @p[r=15,rm=4,c=1]
Ability 3: air blast Ability 4: midair kick (can kick players with knock back) Ability 5: laser eyes (These are some of the abilities I am making in my world “the blockiest battlegrounds”. I think I am making good progress in it so far)
execute as @E[name="armor stand boss"] at @s if entity @e[type=!arrow,family=!inanimate,r=50,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,r=50,rm=1]
execute as @e[name="armor stand boss",scores={skill=1}] at @s if entity @e[type=!arrow,family=!inanimate,c=1,r=1.5] run scoreboard players set @s skill 2
there is a issue i followed every step and commands but the fire whirl just go on a straight line is there any other commands that would make it work? or there is a error in the commands
same happened to me, i managed to fix the problem tho. the problem is that the armor stand that is being summoned in is spawning in the same location, facing the same direction regardless of where the boss armor stand is facing. to fix the problem you need to make the armor stand thats being summoned keep the same rotation as the armor stand doing the summoning im not using the same names as the person in the video. my boss armor stand is call ro and my fire whirl armor stand is called go (its just easier to type) use this command to fix it: /execute as @e[name=ro] at @s run summon armor_stand ~~~ ~~ null go if you're using different names just switch them out
Hey not sure if your still replying to comments but was wondering if there was anyway you could tell me how to do this for only a specific mob so it only targets zombies for exaple
I gonna make him have four attacks hit black smoke is withering for whirl and before he dies he has a energy blast and summons minions to finish you off
I need help for the boss i use a wither skeleton and if i come near him he lloks at me and wont use fire whirl properly he just stays looking at me and the fire goes in a straight line next to him
Hello game over gaming do you know how to add health to the armor stand because i just want the boss a longer health and not getting one hit? ❤Cool command btw very helpful to me too❤
Wish me luck on these commands because this round has not gotten any easier oh and you should have called it Bob just saying I think it's a classic name
/excute as @e[name="Bandit"] at @s if entity @e[type=!arrow,family=!inanimate,r=50,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,c=1,r=50,rm=1]
Lol this reminds me of the time I made a Zombie Kira Yoshikage. I didn't have testers.. and oh boy... seeing a zombie with a Stand was something bizarre
@@WaduhRoxy yes but there is actually a way to add health to the armor stand, like teleporting an invisible mob to the armor stand that acts as a hitbox (since the mob is thicker than the armor stand, when you hit it the only thing that gets damaged is the mob), then you place a command block wich will kill the armor stand if the mob is dead.
Execute as @e[name="armor stand boss"] at @s if entity @e[type=!arrow,family=!inanimate,r=30,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,c=1,r=50,rm=1] Others copy this so you get his command hehehhehehe
/excute as @E[name="Bandit"] at @s if entity @e[type=!arrow,family=!inanimate,r=50,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,c=1,r=50,rm=1]
This is incredible! Thank you so much for the tutorial and the showcase!
Hi bro, is everything all right? Are you okay? or did you lost your account or something? because you haven´t made more videos in a month, we are worried, I hope nothing bad happened :(
Thank you very much.. But no worries I'm fine 🥰
@@gameovergamingphil bro a simple thing that might look good change the animation on fire to that one in which the armor stand spread both its arms and legs and look up{idk name of the pose )=}
@@Deep69sixtynine the one that looks like it's preaching?
@@Kamen_Demonz_Kazael btw ik name of pose now the entertain_pose
attack ideas
1.fire slam
2.dash
3.fire dash just more deadly
4.clone it will spawn 4 clones of its shelf
5.spike it will spawn a spike path 8 blocks away
and that's it I hope you like my ideas
That are good ideas🤩
Yay
And thank you for liking my ideas
I am going to come up with more ideas for you ok
And I all ready came with one Lazer eyes because he has a fire attack so it makes sense
Also I cam back to update the clone attack so when he clones his shelf he will be healed and you have to attack him to stop and all the clones will die
Suggestions:
-Dash
-Boss Healthbar for the custom boss
Ya that will be a good idea
For the boss health bar (like the purple bar on the screen of the player when there's a wither or ender dragon) it can only be added in minecraft bedrock by using an addon (more likely the "minecraft:boss" behavior file) and I only focus on using only command blocks so that everyone can easily folow it.... And about the DASH one, that a good idea🤩
@@gameovergamingphilyou could also have a wither floating out of view above the armor stand, and since the wither has 600 hp, you can make the wither take a certain amount of damage every time the armor stand takes damage and when the wither dies the armor stand will die 👍
Edit: I used this for an undertale command creation once
execute as @e[name="armor stand boss",scores={skill=}] at @s run damage @e[type=!arrow,family=!inanimate,c=1,r=1.5}] 2 entity_attack entity @s
execute as @e[name=armor stand boss",score={skill=}) at @s run damage @e[type=!arrow,family=!linamate,c=1,r=1.5}] 2 entity_attack_enetity @s
/scoreboard objectives add skill dummy skill
/execute as @e[name= Armor Stand Boss",score={skill}] at @s if enetity @e[type=!arrow, family=!linanimate,c=1,r=1.5] run scoreboard players set @s skill 2
/execute as @e[name Armor Stand Boss",scores={skill=2}] at @s run damage @e[type=!arrow,family=!linanimate,c=1,r=1 enetity attack enetity @s
Thank you for giving every command in description
hey, hello.
1: the command is very good, a little long for me who is on console but cool.
2: I wanted to know if it was possible to create (with block commands of course) a kind of fire jump, as if we were propelled by the flames.
that's what I wanted to tell you.
That would be awesome... Let me give it a try, I'll add that on my todo list😉
@@gameovergamingphil thanks you!
Damn you got that song stuck in my head lmao
Hey me again, 😅 I have another suggestion. If it's possible and not too difficult, can you try and make like a thirst bar or an insanity bar. It's for an upcoming bedrock minigamd I am making, and I will, of course, credit you 👍🏻
Sorry for late reply😅... But thank you for your suggestion🥰
A simple bedrock command to make a armor stand follor you is this:
first name the armor stand "follow"
then put this into a repeating command block:
execute at @e[type=armor_stand,name=follow] run tp @e[type=armor_stand,name=follow] ^^^.25 facing @p[r=15,rm=4,c=1]
That just gave me a syntax error
Ability 3: air blast
Ability 4: midair kick (can kick players with knock back)
Ability 5: laser eyes
(These are some of the abilities I am making in my world “the blockiest battlegrounds”. I think I am making good progress in it so far)
execute as @E[name="armor stand boss"] at @s if entity
@e[type=!arrow,family=!inanimate,r=50,c=1] unless entity
@s[scores={skill=2..}] run tp @s ^^^0.3 facing
@e[type=!arrow,family=!inanimate,r=50,rm=1]
This helped me a lot! Thanks, game over gaming!
nah bro fire whirl do be going NEEEOOOOOOWWWWWWWW FIRE WHIRL GO BRRRR
Hey I love this video but for fire whirl he will only shoot in straight line :( can you pls help
execute as @e[name="armor stand boss",scores={skill=1}] at @s
if entity @e[type=!arrow,family=!inanimate,c=1,r=1.5] run scoreboard players set @s skill 2
there is a issue i followed every step and commands but the fire whirl just go on a straight line is there any other commands that would make it work? or there is a error in the commands
same happened to me, i managed to fix the problem tho. the problem is that the armor stand that is being summoned in is spawning in the same location, facing the same direction regardless of where the boss armor stand is facing. to fix the problem you need to make the armor stand thats being summoned keep the same rotation as the armor stand doing the summoning
im not using the same names as the person in the video.
my boss armor stand is call ro
and my fire whirl armor stand is called go
(its just easier to type)
use this command to fix it:
/execute as @e[name=ro] at @s run summon armor_stand ~~~ ~~ null go
if you're using different names just switch them out
@@kevinmontoya43 THANK YOU FOR THE LOVE OF GOD!!!!!!
@@kevinmontoya43 wow thx!!!!
Game Over Gaming Can You Please Add These ↓
1.Super Sonic Waves
2.Dash
3.Super Flight
4.Leave The Fight When Low
Hey not sure if your still replying to comments but was wondering if there was anyway you could tell me how to do this for only a specific mob so it only targets zombies for exaple
Why are the armor stands going in a straight line?
I gonna make him have four attacks hit black smoke is withering for whirl and before he dies he has a energy blast and summons minions to finish you off
Cool!!!!!
If you have a wall between you and the armor stand, will the armor stand walk through the wall, or will it walk around the wall?
Attack Ideas That You will Add
1. Vanish
2.Can Summon Minions
3.Dash
4.Can Tp Randomly
5.Can Summon Light 5x
I Hope You Will read my Ideas
Lightning Bolt**
Command block 12 spawns the armor stands in a straight line, they wont spin for me. version 1.19.71
execute as @e[name="armor stand boss ", scores={skill=3}] at @s run tp ~~~~-20
I need help for the boss i use a wither skeleton and if i come near him he lloks at me and wont use fire whirl properly he just stays looking at me and the fire goes in a straight line next to him
Are you going to make a part two to give it more health and add more attacks?
yep.... more like the "more attacks" part
Ok
Hello game over gaming do you know how to add health to the armor stand because i just want the boss a longer health and not getting one hit?
❤Cool command btw very helpful to me too❤
Unfortunately there's no way to longer the health of armor stand using any commands... The most possible way is by making an add-on for it
@@gameovergamingphil okay thank you❤️
@@olivercorullo8467 Try using an actual mob, like a zombie or skeleton
Are you going to do a part 2?
I think I'm going to make a new one instead
@@gameovergamingphilare you planning to do it?
how to make it so the armor stand not face a single direction
It didn't work for me
Why it is Not Following me , it only Follow other armor Stands
How to add hp to the armor stand
Hey i am a new subscriber why my 11th command block makes my armor stand go in a straight line
Hey is this armor stand invincible couldn't I just smack it one time and it ends the boss fight
How do you make it follow entities?
basically the 1st command is responsible to that
Classic Gaming W 😎
You know you can duplicate command blocks with ctrl+middleclick, right?
yo yo gameover!!!
Oh hey there!
Thebsecond wont work for me maybe new version. If you get in touch that would be great becuz i need a boos fight for my mc server
Armor stand goes op
Can i download the map
execute as @e[name="Bandit",scores={skill=1} at @s if entity @e[type=!arrow,family=!inanimate,c=1,r=1.5] run scoreboard players set @s skill 2
Can you make v2 boss please
Can you make a video on topic that how to make Armor stand play as a player 🤣
If it is possible 🙏
Wish me luck on these commands because this round has not gotten any easier oh and you should have called it Bob just saying I think it's a classic name
That was so good 🥲👏👏👏
/excute as @e[name="Bandit"] at @s if entity @e[type=!arrow,family=!inanimate,r=50,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,c=1,r=50,rm=1]
Lol this reminds me of the time I made a Zombie Kira Yoshikage. I didn't have testers.. and oh boy... seeing a zombie with a Stand was something bizarre
Why does it say no target mached selector
You are a legendary
scoreboard players set @e[name="armor stand boss",scores={skill=2}] skill 1
skill 3 not working
why?
What name can I give him?
How do you give it health? Like not an iron golem tp’d on it actual health
Armor stand already have health
If we hit them in survival mode
We need like 5+ hit to kill them+you must dodge all his skills
@@WaduhRoxy yes but there is actually a way to add health to the armor stand, like teleporting an invisible mob to the armor stand that acts as a hitbox (since the mob is thicker than the armor stand, when you hit it the only thing that gets damaged
is the mob), then you place a command block wich will kill the armor stand if the mob is dead.
@@radioacxtive1579 ohh okay sorry
@@WaduhRoxy ngomong ngomong bng orng indo?, gk ush minta maap bng sy cmn ngejelasin ajh gk menyalahkan
@@radioacxtive1579 ohh ok wkwkwkwk
Iya ngab gw indo 😅
Please add a bow feature please
add lightning strike please
Yo bro try to add meteor shower ability😁
Ya, that will be super cool
Wow
Execute as @e[name="armor stand boss"] at @s if entity @e[type=!arrow,family=!inanimate,r=30,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,c=1,r=50,rm=1]
Others copy this so you get his command hehehhehehe
I will make my own boss it is called dragon head
Awesomee!!!
Super bosses
Add giants to minecraft bedrock by commands (I did it)
That's awesooooome!!!
Good² 👍
scoreboard players random @e[name="armor stand boss"] skill 1 3
You fake me command armor stand with skill..!!
Armor Stand Boss
Minecraft pocket command Armor stand
skill 3 inst working
8:07
fake
execute as @e[name=fire_whirl] at @s run tp ^^^0.5
execute as @e[name="armor stand boss"] at @s run kill @e[name=fire_whirl,rm=20
execute @e[name=armor stand boss"] at @s run playsound fire.fire @a[r=30]
playanimation @e[name=" armor stand boss"] animation.armor_stand.riposte_pose x 1
playanimation @e[name="armor stand boss"] animation.armor_stand.ripste_pose x 999
/excute as @E[name="Bandit"] at @s if entity @e[type=!arrow,family=!inanimate,r=50,c=1] unless entity @s[scores={skill=2..}] run tp @s ^^^0.3 facing @e[type=!arrow,family=!inanimate,c=1,r=50,rm=1]
playanimation @e[name="armor stand boss"] animation.armor_stand.riposte_pose x 1