Important opinion: origination is a key part of this game. Making the player focus on the gods' secondary effects, instead of going with the exact same strongest attack/special boon every time.
I do like the dynamic in Hades 1 of choosing between a situational damage increase and a lesser but more consistent one, but you can't do it quite the same way with the arcana system and that's perfectly fine
I find it easier to enjoy games when you accept that you won’t always want to play them. I haven’t played Hades 2 in months now, and I’m cool with that. I’d rather wait for sudden motivation or 1.0, especially when the alternative is making it feel like a chore that I have to do.
I had a good week or so of really wanting to play the game post Olympic update. I've unlocked basically everything and am really just grinding out remaining aspect levels, and the new decoration system. Still need to beat the skull challenge on 2 or 4 fear, as well as others, but I'll get there when I get there. Edit: really just meant to say that once the grind stopped being fun, I put the game down and took a breather. Now I'm back to a couple other games with my friends, watching anime and such. As well as doing a run here and there cuz it's fun.
Same, I bought Hades 2 on launch, got a couple of wins, noticed that surface was not complete and stopped playing for a while. When Olympic update was launched, I felt like playing again, I don't like the idea of forcing myself to grind, so when the game becomes too much farming for resources I play something else before coming back
What makes Hades I and II special is that while you can't beat the game first try, dying over and over again gives you time to talk to your favorite characters!
And sometimes is funny not to win so easily! I'm trying 32 fear with Prometheus and Moros torches in the Surface and although I haven't win yet, it's funny to see what your "mistakes" are (and how op the Olympic enemies are 💀)
I think that's what separates something like Hades from the survival games he was talking about with bad reviews of "it takes so long to grind this type of resource" There's a story reward for grinding in hades, and once you've run out of new story you're probably decently supplied
My big complaint for Hades 2 is that every chronos fight feels like it isn't moving the plot forwards at all. You beat him the first time and Hecate just says "yup go do it again", which is pretty jarring since in Hades 1 you have a reason to get back to the surface because that's how you're making contact with mom. In Hades 2, you beat chronos and there's no big revelation other than that you gotta fight him again. You don't even know that you need the sand to cast the spell to beat him when you go back to fight him a second time, you just do it because it's what the people around you tell you to do. It doesn't even make that much sense from a story perspective because you risk exposing the camp's location every time you go out to fight him. As soon as it's revealed that fighting him isn't going to kill him, unlike in Hades 1 where killing Hades isn't the goal of fighting him, it no longer makes sense to do it at all and I don't get how I'm supposed to be motivated to do so.
holy shit I don't think I've seen disparity on the end damage between #1 and #2 like that in a *long* time love how he took Hestia Cast just for origination purposes LMAOOO
Fyi, Burning offering DOES NOT delete the boon. it makes you unlearn the boon. Smoldering on burned offering was 100% the play in 15:24. you could easily get it back since grey rarity is garbage anyway.
In regards to the burnout you were talking about. I have played Destiny for over 10 years at this point. I don't play as much as I used to, (I used to hit around 150 hours / week), but it is still one of my highest played games. I have been branching out and playing more, but I am able to find enough in it to get enjoyment still. I got about 100 hours into Hades 1 until I stopped playing it. I still enjoy it, but I just ran out of things I would like to do, so I simply stopped. I think that's a big issue a lot of people have with games. If there's nothing to do, just don't play! The games will still be there when you find something you want to do. I recently just finished the Testaments of Night in Hades 2, as well as hitting 32 Fear on surface AND underworld, and have done the full list of prophecies, yet I'm still playing it because I keep finding things I want to do. When I run out of ideas, I'll just shelf the game until an update or until something comes to mind.
a week is 168 hours, so you would get 18 hours of sleep a week because you were playing destiny??? that’s less than 3 hours a night😭 i’m glad you’ve recovered
@@isaacashton5772 It was like 6 hours of sleep, every other night D: That was my middle school summers / freshman summers before I started doing anything though.
The talk about aspects kinda made me think it might be cool if you could disable aspects after you have them unlocked as an added challenge. Maybe that could be another Vow for the Oath of the Unseen?
You never pommed your cast so you'd only have max uptime of origination of like 50% (not that you needed it this run, but something to think about) Build looks hella fun
I think the automatons that shoot you from a distance need a range nerf, so many times they shoot from where you can't really see them or react to them and it always feels like it's not your fault
I've made a few guide videos lately and a bunch when the game first hit early access but most of my effort will be saved for 1.0. The game changes too quickly I'm afraid. What are you looking for exactly?
I got burnt out on Elden Ring but tbf I have over 300+ hours on that game so it’s normal lmao. Hades 2 is the perfect game for me currently since I can play a bunch in a month/2 month period. Put the game down for that long & then return to a big update/patch.
Important opinion: origination is a key part of this game. Making the player focus on the gods' secondary effects, instead of going with the exact same strongest attack/special boon every time.
Me when I select the boatmen instead of
@@sheassea9320instead? Brother i run both, you need to review your arcana sir.
I take arctic gale from dem nearly every run for ez origination lol
@@sheassea9320 very real.
I do like the dynamic in Hades 1 of choosing between a situational damage increase and a lesser but more consistent one, but you can't do it quite the same way with the arcana system and that's perfectly fine
I find it easier to enjoy games when you accept that you won’t always want to play them. I haven’t played Hades 2 in months now, and I’m cool with that. I’d rather wait for sudden motivation or 1.0, especially when the alternative is making it feel like a chore that I have to do.
I had a good week or so of really wanting to play the game post Olympic update. I've unlocked basically everything and am really just grinding out remaining aspect levels, and the new decoration system. Still need to beat the skull challenge on 2 or 4 fear, as well as others, but I'll get there when I get there.
Edit: really just meant to say that once the grind stopped being fun, I put the game down and took a breather. Now I'm back to a couple other games with my friends, watching anime and such. As well as doing a run here and there cuz it's fun.
Same, I bought Hades 2 on launch, got a couple of wins, noticed that surface was not complete and stopped playing for a while. When Olympic update was launched, I felt like playing again, I don't like the idea of forcing myself to grind, so when the game becomes too much farming for resources I play something else before coming back
What makes Hades I and II special is that while you can't beat the game first try, dying over and over again gives you time to talk to your favorite characters!
And sometimes is funny not to win so easily! I'm trying 32 fear with Prometheus and Moros torches in the Surface and although I haven't win yet, it's funny to see what your "mistakes" are (and how op the Olympic enemies are 💀)
@@mateo_marvel1346 dread her, run from her, Eris' shotgun mode kills you all the same.
I think that's what separates something like Hades from the survival games he was talking about with bad reviews of "it takes so long to grind this type of resource"
There's a story reward for grinding in hades, and once you've run out of new story you're probably decently supplied
@@midnightraver666 my worst pitfall in Hades 1 was Lernie. Kept getting stuck on him so Achilles started to die out. That pushed me to get past him!
nice run there. i was questioning the wide grin choice but it turned out to be killer. i’m impressed once again!
My big complaint for Hades 2 is that every chronos fight feels like it isn't moving the plot forwards at all. You beat him the first time and Hecate just says "yup go do it again", which is pretty jarring since in Hades 1 you have a reason to get back to the surface because that's how you're making contact with mom. In Hades 2, you beat chronos and there's no big revelation other than that you gotta fight him again. You don't even know that you need the sand to cast the spell to beat him when you go back to fight him a second time, you just do it because it's what the people around you tell you to do. It doesn't even make that much sense from a story perspective because you risk exposing the camp's location every time you go out to fight him. As soon as it's revealed that fighting him isn't going to kill him, unlike in Hades 1 where killing Hades isn't the goal of fighting him, it no longer makes sense to do it at all and I don't get how I'm supposed to be motivated to do so.
This is most likely just because of early access. Hades 1 did the same thing until early access was over and they introduced the rest of the story.
I don’t think Momus really needs a nerf, I think the other staff aspects need a buff/rework
holy shit I don't think I've seen disparity on the end damage between #1 and #2 like that in a *long* time
love how he took Hestia Cast just for origination purposes LMAOOO
Fyi, Burning offering DOES NOT delete the boon. it makes you unlearn the boon. Smoldering on burned offering was 100% the play in 15:24. you could easily get it back since grey rarity is garbage anyway.
In regards to the burnout you were talking about.
I have played Destiny for over 10 years at this point. I don't play as much as I used to, (I used to hit around 150 hours / week), but it is still one of my highest played games. I have been branching out and playing more, but I am able to find enough in it to get enjoyment still.
I got about 100 hours into Hades 1 until I stopped playing it. I still enjoy it, but I just ran out of things I would like to do, so I simply stopped. I think that's a big issue a lot of people have with games. If there's nothing to do, just don't play! The games will still be there when you find something you want to do.
I recently just finished the Testaments of Night in Hades 2, as well as hitting 32 Fear on surface AND underworld, and have done the full list of prophecies, yet I'm still playing it because I keep finding things I want to do. When I run out of ideas, I'll just shelf the game until an update or until something comes to mind.
a week is 168 hours, so you would get 18 hours of sleep a week because you were playing destiny??? that’s less than 3 hours a night😭 i’m glad you’ve recovered
@@isaacashton5772 It was like 6 hours of sleep, every other night D: That was my middle school summers / freshman summers before I started doing anything though.
The talk about aspects kinda made me think it might be cool if you could disable aspects after you have them unlocked as an added challenge. Maybe that could be another Vow for the Oath of the Unseen?
You never pommed your cast so you'd only have max uptime of origination of like 50% (not that you needed it this run, but something to think about)
Build looks hella fun
LOL = "Look at them dance" SPLAT! :-D🤣
Wide Grin gaming
I think the automatons that shoot you from a distance need a range nerf, so many times they shoot from where you can't really see them or react to them and it always feels like it's not your fault
@@yuzmanito Take cover first
Same happened in Elissyum I fear
Poe 2 is coming up
Sooo when wil you make guide vidoes?
1.0 presumably, he did touch on the subject in the vid
I've made a few guide videos lately and a bunch when the game first hit early access but most of my effort will be saved for 1.0. The game changes too quickly I'm afraid. What are you looking for exactly?
Is there a specific reason why you chose mental block over divine dash? I thought divine dash is the best defensive option
Kinda like Mental Block better for both offense and defense (lot more damage out of it). You're able to cast it very often.
@Haelian ahh i see, thank you !
@@Irisofthe also he stays still more of the time cause of charge attacks, so mental block is little better
I got burnt out on Elden Ring but tbf I have over 300+ hours on that game so it’s normal lmao. Hades 2 is the perfect game for me currently since I can play a bunch in a month/2 month period. Put the game down for that long & then return to a big update/patch.
How do you reroll the boons why you are looking at them? I thought you could just reroll the god, before you choose them...
Algorithms
The game should get harder and harder, like Isaac and Dead Cells, but Hades games are not like that, the game gets easier and harder
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