Jit.gl.node - Helpful Objects to Know - Max MSP Tutorial

Поділитися
Вставка
  • Опубліковано 20 жов 2024
  • In this video we go over jit.gl.node and how it can be used to group 3d rendering openGL objects together plus some other neat tricks.
    if you learned something from this video please remember to like and subscribe
    Patreon: / andrews_art_project
    Instagram: @andrews_art_project

КОМЕНТАРІ • 4

  • @alchemist.D
    @alchemist.D Рік тому

    thanks for sharing

  • @scarlettwang
    @scarlettwang Рік тому

    SOOOOO COOOL

  • @deathhzrd
    @deathhzrd 7 місяців тому

    How do I make them move on their own

    • @AndrewRobinson26
      @AndrewRobinson26  7 місяців тому

      If you patch in an object to the position message (or in this case the Attrui object) that outputs number data it’ll move the shapes on their own. There are a lot of different ways to do this, such as using random, counter, line, some combination of all of them, etc. hope that helps!