I "wasted" all my time on runescape as a kid playing minigames. I was all about pvp,clan wars,soul wars,pest control...and castle wars. Played them to death! Great memories. Its unfortunate that that's all they are now. Castle wars should be given some respect and a major rework. Such an iconic piece of the game ! I genuinly believe that minigames are really good to either attract or keep new players roped into the game. Bored of grinding? Minigames!
Jordy Molnar honestly thats what i did in between grinding! Id play mini games against other players and just have good ol’ fun trash talking or running away from higher level players lol
They killed runescape by killing minigames to be honest. Developers didnt recognize that world has changed, and runescape is not anymore 1 of 10 major games, but it has to compete with 1000 other games, which the most popular of them kinda require a lot of player to player interaction. Now how to compete when in Runescape you basicly play solo 99% of a time, and even if you have friends you wont invite them or need them in game. They should just boost xp from minigames, it should be that most efficient farming method are minigames, not clicking fkng npc cow.
Seriously this. This and drop parties are what we stood outside the gates of membership hearing all about until we got membership. Castle wars was an entire YEAR of my life, almost every day..
I think the best way they could bring minigames back would be to give XP lamps or double XP for the specified skill over a weekend. Imagine a Fist of Guthix double magic XP weekend? That’d be fun af
The issue with that comes back to how the culture of the game. That wouldn't revive all of the minigames, as people would just find the most efficient minigame to complete for those rewards
yes improving rewards. exp lamps/stars and/or cashbags. the amount should be high enough so people start playing them. the graphics could get updated later if they see people relly do them.
@@Shlippi well then theyy should balance all minigames... for instance one gives more cash the other gives more exp in a certain skill... and double exp/cash from event rotation/focus could be a nice thing too...
It's the same attitude that makes the game feel less social too. I feel like fewer people have time to chill and talk because typing makes it harder to 4 tick mine.
I remember as a kid when I first got membership, I ran straight to Castle Wars cuz I heard so much about it. It was pretty fun when it had crowded lobbies. But now it's just EfficiencyScape and lots of dead mini games :'c
So sad... I had an amazing time playing tons and tons of mini games back in the day, I even remember how excited I was first time walking all the way to castle wars...
nope. if you want to play a minigame there are worlds for that. and people can easily join xD 2 clicks only. cross server wouldnt make sense because of the high ping of some people if a eu joins us
PvP minigames were just so much simpler and easier to do/understand before EoC arrived, and the change from 99 hitpoints to 990/9900 constitution. I used to still stand 'somewhat' of a chance against other players before, but now that there are stuns and snares and whatnot... before you only had to worry about that when it came to an 'ancients mage' who used the icecube spell. Stuff just got too complicated, resulting in people leaving, which again as a result caused mini-games to die off. The focus then also started to shift towards efficiency-scape, and the fate of mini-games was sealed. Such a shame, but Jagex themselves sowed these issues. Beside that... if I think back to why I played so much Stealing Creation back in the day, it was because of the sacred clay tools, weapons and armor. As a mid-level player, the extra exp boost from that was a godsend. I still remember training my combat skills in sacred clay armor against the zombies underneath the chaos altar. EXP rates were much lower back then (before Treasure Hunter) and there was actually a reason to play the mini-games. Same with the tools. You either picked the proto tool when you required a specific one for a skill you wanted to train, or went with the volatile tool to get a bigger exp reward, but at random. many sacred clay hatchets, pickaxes, harpoons, hammers and needles were used to train various skills. But nowadays?... no more need. There's more than enough 'better/faster' exp around, and playing the games thus becomes a waste of time. EXP-handouts are so common through events and Treasure Hunter... there's just no longer a 'need' to play the games.
This, Stealing Creation for tools that's what I used to do all the time back in the day and the old combat was a lot simpler and more fun. I liked 99 HP. It's so much easier to just keep track of smaller numbers. I liked Runescapes combat BECAUSE it wasnt so complex.
Used to play Pest Control, Castle Wars, Stealing Creation, etc. all the time. Quit shortly after EOC and have been back for about a year now. Have never enjoyed the game itself more (have played since RSC), but the game is wayyyy less social and think that has hurt mini games. Would love to have more players interested in this again
Minigames are dead content for multiple reasons. 1.) The game is very combat focused and most minigames don't give rewards that will help you with combat outside of a few exceptions like seedacide. 2.) You can literally afk farm thalar to buy most of the prizes from minigames. 3.) Some minigames are tedious and don't give great rewards, or the rewards take so long to get they are almost not worth it like full botanist. 4.) If a game has PvP it is so easy to dominate most players if you have better gear. 5.) Most people don't care for group activities because they involve gathering people and organizing them. That is why group bosses are often unpopular. 6.) Most minigames are only played for a comp requirement like unlocking their music.
Great video Protoxx! I would like to add that some players have gotten older, and have less time to play as well. With a 10-12 hours a day job, kids, and added responsibilities, there isn't as much time for me to play, so Minigames are usually the first thing to go.
They'd have to rework the rewards completely. Maybe even remove some of the less popular games as well. I like minigames and am currently maxing. Currently I don't care for much after max, besides finishing my Vanguard Armor set. Which I am only getting for fashionscape. It is kinda sad the amount of hours to get the 3,500 thalar for a cosmetic outfit that isn't useful in minigames due to powercreep in addition to the fact that minigames aren't played. Not to mention the fact that its about 60 hours for one set and theres 3 of these. If Jagex wanted to bring minigames back to some level of popuarity they'd probaly have to do this. Remove minigame specific points and only give thalar. Provide the ability to buy XP lamps in minigames. Possibly make XP gained in minigames 2x or some multiplier. Some of rewards useful. Hybrid armor comparable to other armor in its tier example. Instanced minigame lobbys between all the worlds. Even then that may not bring minigames back. theres a lot of items in the game that are just grindscape items with no reward. Take for instance the wildstalker helm. 5,000 wild kills even boosted takes about 40-45 hours. The helm is purely cosmetic with no stats or benefits. One thing I dislike about some of RS3's achievements is the arbitrary numbers to just grind out.
In all honesty, I'm an older player and I would honestly love to do more mini-games if I knew there was a crowd that enjoyed them also. Really, are the mini-games dead content, or should they be brought into the new age? (e.g. Castle Wars) Many of these mini-games have fell out of the update scenes.
I found a old clan wars clip I made way way back in rs2 on my channel and shed a tear. Eoc was really the only big reason I got my first membership. Before that I had no need, I loved rev hunting in huge clans, and doing mitigates in f2p. There was no need. If I wasn't doing those 2 things I was killing lesser demoms on Karamja to level up.
I feel many of the awards from minigames aren't really worth getting these days compared to before, and level (and money) progression is fast enough to make lower level rewards not worth the time. I remember playing BA with friends for the fighter torso and it was great fun! With pvp back then, it was easier to be competitive with lower tier equipment and levels then it is today with super powerful gear and expensive ability unlocks. In general, it was just easier to hop in and have fun.
Used to love the mini-games, I remember trying to find some after I got back into the game a bit after EoC dropped and got pretty sad when I learned the state of mini-games. But what you say is very true, not so many people play RS anymore to have some quick fun.
One of my most prized possession for my RuneScape account is the zamy halo I was so happy when I got it back in the day after grinding out so many castle war matches!
I miss the old days I played 15 plus years ago and every lobby and game was packed so much so that I would want less people in them haha ironic with how empty they are now and how bad I wish it was alive like that again.... :/ I think a way to bring them back to a point would be to have them in the old combat style including all weapon attacks and specials then having them only be playable a set number of times a day for a large amount of exp and the set type of game tokens to encourage people to come through and play each day for a big reward but not then it can’t be a farming method if you only get a limited number of plays a day
I wonder if they added a new "games" skill or something like that and you could do minigames to level up. The skill could unlock abilities to do certain puzzles to access new areas or solve clue scrolls or even allow to enter new minigames with exciting new rewards. Maybe they could keep the old minigame spotlight system and open certain minigames for a brief moment so more people would gather to make it more fun. Although this might be a forced skill if not carefully though out, this could bring back the minigames back to life.
I miss w31 house pvp dungeons, that was such a great time and was my main reason to even play the game, after that i went to ffa clan wars but wasnt as fun as the good old custom pvp dungeons
Castle wars is such a good minigame all it needs it a little touch up, good rewards(high tier gear, cool cosmetics, legendary pet, literally anything of value to high lvl players) and a nice highlight event to bring it back. that would be epic. oh and maybe punish afk people in minigames in some way would help too and maybe some sort of cross server lobbies. Most players coming back to the game can take a while to figure out there are specified worlds.
little gutted fist of guthix isnt even touched anymore, its how I managed to get my magic level and combat level high af over a period of just days, like they have some good runecrafting gloves that double the xp for specific runes too. theyd be super handy to get to 99 quicker too
I remember you used to have to run through wilderness to get to clan wars, and it used to actually be crowded. Now there’s only a few people who think constantly going at each other in the white portal mean something 😂
I remember my first taste of ancient magicks at castle wars. Very annoying! But you looked up to the guy doing it because his comprehension of the game was so much more than yours. Back then everyone just wanted to grind crowded money makers to buy the next best piece of gear they could wear without doing a ton of quests. This meant that most accounts never really went higher than 100 combat level. Beyond that level, and the gear you've purchased and the quests you've done have made you very familiar with the game. Your familiarity causes you to look for efficiency, and you stop doing things that are just fun for the sake of having fun. Also, people who just crave fun would've left the game for other fun activities, whereas the real grinders would've stayed. Hence dead content. I thini having a player base of children and early teenagers is also perhaps the biggest reason why mini games were big then but not now.
solution idea... introduce new end game gear but lock it behind certain minigames. for example you can only get the helmet from FoG, the body from Castle Wars etc. also think they would definitely have to revamp the rewards for these minigames too.
1) They need to make better rewards from minigames 2) They need to make Minigame cape and Trimmed minigame cape 3) Maybe if you have minigame cape you can summon 2 pets at a same time and if you have Trimmed minigame cape you can summon 3 pets at a same time? :D 4) Or if you have Trimmed minigame cape you can summon 2 pets at same time and 1 more buddy pet like here - twitter.com/Glacyte/status/1220641934219202560/photo/1
Nobody plays minigames for unique aesthetic rewards anymore either. Back before solmon's general store people used to play minigames to try and get trickster outfit pieces, or work towards long term castle wars outfit goals, but these days why would they? They can just spend $5 and have something that looks just as good instantly. As for the aspect of flexing "look how hard I grinded for this rare item" that players used to have from some minigame rewards, that part of Runescape's culture seems to be mostly dead these days. I see people with 200m in all skills running around pretty much daily and nobody bats an eyelid, where as back in the day if somebody had 99 runecrafting or slayer they'd have a brigade of people following them asking for an emote. As you pointed out, efficiency and grinding is the primary focus of most players these days, and with minigames generally offering subpar xp rates, it's no wonder people aren't playing them for that anymore either. Stealing creation, pest control and soul wars used to be popular, but only because players had something to gain from them, as they stood out as being reasonable ways to train or garner good items. Would love to see a minigame revival patch which brings them into the modern day with good item / xp rewards which match the expectations and interests of Runescape's modern culture.
Pest control, Castle wars, Clan wars world 141 darkpurple77 wildy clan wars seeing others dying to revenants and Soul wars was next level back in the day
It's so weird you put this video up. Not even 2 days ago, I went to a Pest Control world in hopes of finally completing my entire Void Knight set by getting a few more points and collecting 'Jessika's Sword'. I sat on the boat waiting for people (Thinking the 40-50 people in the Pest Control world were already in a Pest Control match) and I waited, and waited, and waited.... And waited - nothing. I sat on the dock waiting for up to 20 minutes and nobody showed up. I wasn't even able to go into Pest Control at ALL. It broke my heart, especially due to how much Pest Control I used to do back in the day and how many people LOVED it. Runescape 3 is just a shell of its former glory, and that's all it ever will be.
Barbarian Assault is BIS for agility/mining/firemaking BXP, yet it is still pretty dead because most people can't be bothered to learn the minigame and would rather just buy keys for BXP. It's unfortunate but most players nowadays are just too lazy to do things that require tons of effort. I would love to see a video done in the future specifically about BA and its roles and how to farm it for BXP just so it gets more activity.
I’m a RuneScape veteran, account nearing 17 years, and if any of y’all wana play a mini game, chill somewhere and hang out or just ask questions. Pm me in game. I’m not an expert mini gamer but I’ve played those nostalgic mini games like castle wars, stealing creation, soul wars, pest control. One opinion from me on why mini games are dying is Jagex has introduced so much content and space for all the players. It’s inundating the game and people are scattered across the map doing what they love or find interesting. I hope these classic mini games are once again popular
I know this is an old video, but i watch your content quite a bit. I'd love to hop in some mini games using legacy mode. Bring me back to my middle school days. Do you have a streaming schedule?
I'm taking a break now cause burnout from 'efficent' playing. A factor for me is the player gap too. When I used to run clan events, we'd put a combat cap on everyone because Nox is going to beat a newer player. But the response was really good, more people played cause of it. Without cap it was 5-8 people, with it was double.
Most of the times I dont play minigames becaus there is no players in there. I always thought about reducing the amount of servers to increase the number of players per world, and that could be a way to start getting people back to minigames.
I visited 3 of the older but very well known friends chats for heist. Spent roughly 3 days in each just to see. 2 of them never had one person in it but me and 1 of them had a person join for about 10 min lol
I stopped caring about levels above 99 long ago and 'efficiency'. Its stressful to care about and at the end of the day what are we really achieving through endless grind?
EoC also killed minigames since players can now be killed very easily in games that have a pvp elements by a player that knows how to play it or has abilities that others dont. Non pvp minigames and ones with useful rewards are the only ones really being done.
My Fav mini game had to be soul wars I was a part of a clan who help run it and did calls on what side... SW zombies and 3zealsFTW consistently 3 zeals a game so much fun great PvP aspect team work communication with others great PvM also just all round great fun shame noone dose it would love to see that revived some how
They could always make new competitive minigames with a ranking system and should be optional not being tied to any comp requirement, higher ranks could offer cash prizes and seasonal cosmetics
I got 99 crafting on two different accounts all from Stealing Creation clay needles. I was so good and efficient at it, I have to say though that I can barely remember it.
To be honest the bot busting was the one thing thing that hit mini games as they where very heavly boted (soul wars is the one thing that comes to mind)
I think a large part of it is that the rewards simply aren't worth it anymore. Previously minigames were the only way to get certain powerful items or would at least be good for moneymaking or decent experience. One great example is void knight armor, which simply hasn't kept up despite having two upgrades now. For example the tuska minigame gates some really essential abilities. It would be popular if not for the fact that it can be easily soloed in a short amount of time. It also just isn't very fun, but I have a hard time believing a minigame could stand on fun alone anyway.
I used to play Soul Wars, and it thrived, until the death of the bots, then it died. Castle Wars have so many afkers, I don't stand a chance trying to stop the elite players from scoring. Pest Control, is still alive, barely at spotlight. I wish the mini's would make a comeback. All we can do is hope.
I think jagex should introduce AI bots into the game for minigames. Having them constantly going. Maybe even having them be shared instances across world's.
I agree. Sadly runescape has lost it's fun. fun seems to come from achievements only and/or mental challenges of getting somthing done u dont really want to do. I find it rare im enjoying my self just playing unless it's when I'm in discord chating to people as we do somthing together. Think another part of this is there are just better more fun free games out there. The time I found my self enjoying mini games was when there was not better options I could easily play without paying or a better pc. Also would like to add the fun of runescape has become more of a solo enjoyment. A big part of what I liked when I was younger is runescape had this WOW factor. Used to find my self amazed at other people in game being real people and being able to play with other real people. Somthing u could not do on a playstation or xbox at the time
I usually never play any minigames cause they are never populated. What I tend to do is I play RS just for fun. I do what I find the most entertaining at the moment. So I think Maxing is still kinda far away. Anyways, I had a blast getting completely owned in Fist of Guthix! Whenever I catch the stream I stop what I'm doing and hop in for a few rounds of whatever. ;
A life hack Jagex should learn: Just add rankings and titles to mini-games then every will want to be the "Mobilizing Armies Supreme General" or the "Stealing Creation Master"
What happen to Fist of Guthix. I tried everywhere well know worlds such as W2, W3, W64 etc even Fist of Guthix worlds but no players there. I can't get tokens to upgrade the Rune Berserker Shield so I can add it to my collection.
Not being able to play minigames makes me like RS3 so much less. This game can be incredibly repetitive and grindy, especially as a f2p. So when I had reached my limit, I'd always go do minigames because they were fun and worthwhile. FOG had some good rewards, GOP used to be among best for f2p money, and Clan Wars was great for learning combat. People don't play them anymore because the rewards just aren't worth it. I feel like Thaler was a really bad attempt as a band aid. Instead, they need to make it where minigames are always worth playing, for example using a minigame's currency to buy pulse cores or xp lamps. Or give a bonus to xp gained within the minigame. If you could buy items that are always useful no matter your level from playing minigames, and did away with the spotlight so that people didn't just play 1 minigame at a time, I feel you could actually find games again. Nowhere as many as used to be, but you could at least play them. Improving the queue system would help a lot too.
Jagex should move old content to f2p servers because theres so much content that p2p players end up doing lazy xp and not exploring all the content of rs, just like WoW when a new expansion is released the older content is moved for trial players to play with
I think you've hit it on the head with the eoc making things difficult. I've played a fair bit of castle wars and soul wars - I'm good at them - but I understand that the eoc-pvp skill curve is ridiculous. I think this would be pretty off-putting for new players. Combine that with an xp / gp incentivised game and minimal minigame xp / gp rewards and you've got yourself some quality dead content.
I was planning to Return to playing Runescape... Got 1 bond and 50+ something Mil left in my bank and a lot of items to sell I know they're enough to sustain more than a month of membership, but the stress of grinding to get enough GP to buy bonds every 15days is really what's keeping me from returning... I remember there's a time that I was totally stressed out grinding for GP coz my membership will end the next day phew... I miss the game though.
I used to enjoy pest control a lot in osrs. I think protoxx really nailed it here when he mentions that while fun, the rewards now are just not worth the time for most players the way we play the game now. It's simply not efficient. Not once in my journey to 138 combat (currently 137 but soooooo close) have I ever thought "Void knight could really help this go quicker." Not once in any quest have I thought "Void knight could really make this quest eaiser." Not once have I thought "Void knight would be the best gear for me to go pking in today." The content is dead and should be removed. It is simply a waste of space. On the note of other minigames that have useful rewards like Skilling gear: it also comes down to efficiency. For example, grinding a minigame for like 10 hours for a set that gives 6% bonus xp. Skill max is roughly 13m yes? What is 6% of 13m? Like 780k? If you cannot get 780k xp in 10 hours grinding the skill normally then you are doing something wrong lol. It simply is not worth the time. Minigames need an overhaul rework. Some need to be deleted and others need to be tweaked for rewards. I honestly think that would have been a better project for jagex instead of working on archaeology but oh well.
this is very sad i miss minigames so much. its too bad i need so many things with thaler like seedicide bc player farms is incredibly boring and a waste of my time :(
Lets all be truthful here. The real reason minigames are dead is because EOC is simply borderline okay, but not a great system overall. EOC is definitely playable enough for us to coast PvM and do bosses with, but unplayable when it comes to PvP. Deep down inside we all know that EOC is simply not compatible with the technology that RuneScape has to offer. EOC can't be undone so they have to keep going forward. I do believe that EOC has space to undergo big simplifications in a way that makes PvP great again. But I'm not Jagex. MMOs these days are cutting down on abilities because its both expensive to develop and basically just a bottleneck for player count. Can't see why Jagex keeps pushing for the opposite direction.
The heck is a minigame? Is that part of Dung?
Dungeoneering is a minigame, change my mind
@@ProtoxxGaming couldn't agree more, part of why it is my least favorite skill, can't even mindlessly click like agility if I want to do it.
@@christianbarrett3040 been training it with ed3. lev 90 now lol
@@ap4702 I am level 100 but I need 115, plus I am an ironman so I can't group dung....
Dungeoneering is the only active minigame :] I'm glad that it's a skill, it's so fun :]
I "wasted" all my time on runescape as a kid playing minigames. I was all about pvp,clan wars,soul wars,pest control...and castle wars. Played them to death!
Great memories. Its unfortunate that that's all they are now.
Castle wars should be given some respect and a major rework. Such an iconic piece of the game !
I genuinly believe that minigames are really good to either attract or keep new players roped into the game.
Bored of grinding? Minigames!
Jordy Molnar honestly thats what i did in between grinding! Id play mini games against other players and just have good ol’ fun trash talking or running away from higher level players lol
I dunno why they died, they were a great escape from the grind.
They killed runescape by killing minigames to be honest. Developers didnt recognize that world has changed, and runescape is not anymore 1 of 10 major games, but it has to compete with 1000 other games, which the most popular of them kinda require a lot of player to player interaction.
Now how to compete when in Runescape you basicly play solo 99% of a time, and even if you have friends you wont invite them or need them in game.
They should just boost xp from minigames, it should be that most efficient farming method are minigames, not clicking fkng npc cow.
Once upon a time players bought membership just to play castle wars
Seriously this. This and drop parties are what we stood outside the gates of membership hearing all about until we got membership. Castle wars was an entire YEAR of my life, almost every day..
I remember begging my mom to buy me membership just so i can play stealing creation and conquest
An issue about dead minigames: certain achievements becoming near impossible to obtain.
I think the best way they could bring minigames back would be to give XP lamps or double XP for the specified skill over a weekend. Imagine a Fist of Guthix double magic XP weekend? That’d be fun af
Then again who cares about magic xp. There are easy ways to make 1m+ xp/hr so i think that would not attract to many (advanced) people
The issue with that comes back to how the culture of the game. That wouldn't revive all of the minigames, as people would just find the most efficient minigame to complete for those rewards
yes improving rewards. exp lamps/stars and/or cashbags. the amount should be high enough so people start playing them. the graphics could get updated later if they see people relly do them.
@@Shlippi well then theyy should balance all minigames... for instance one gives more cash the other gives more exp in a certain skill... and double exp/cash from event rotation/focus could be a nice thing too...
It's the same attitude that makes the game feel less social too. I feel like fewer people have time to chill and talk because typing makes it harder to 4 tick mine.
I remember as a kid when I first got membership, I ran straight to Castle Wars cuz I heard so much about it. It was pretty fun when it had crowded lobbies. But now it's just EfficiencyScape and lots of dead mini games :'c
EfficiencyScape the only way to explain why Minigames are dead.
Hahah defending castle wars base with low hp dharok's set 24/7.
That moment when I took the flag and immediately got ice barraged by some lvl 125 nolifers
So sad... I had an amazing time playing tons and tons of mini games back in the day, I even remember how excited I was first time walking all the way to castle wars...
They need cross server matchmaking. thats like 40% of the problem.
right?
nope. if you want to play a minigame there are worlds for that. and people can easily join xD 2 clicks only. cross server wouldnt make sense because of the high ping of some people if a eu joins us
I remember the old days when castle wars was active, it was my favorite minigame. Nowdays i only did it for the ardy achievements lol
God I miss fist of guthix, clan wars & castle wars. Btw you are right, clan wars was still VERY POPULAR post eoc!! :'(
PvP minigames were just so much simpler and easier to do/understand before EoC arrived, and the change from 99 hitpoints to 990/9900 constitution. I used to still stand 'somewhat' of a chance against other players before, but now that there are stuns and snares and whatnot... before you only had to worry about that when it came to an 'ancients mage' who used the icecube spell. Stuff just got too complicated, resulting in people leaving, which again as a result caused mini-games to die off. The focus then also started to shift towards efficiency-scape, and the fate of mini-games was sealed. Such a shame, but Jagex themselves sowed these issues.
Beside that... if I think back to why I played so much Stealing Creation back in the day, it was because of the sacred clay tools, weapons and armor. As a mid-level player, the extra exp boost from that was a godsend. I still remember training my combat skills in sacred clay armor against the zombies underneath the chaos altar. EXP rates were much lower back then (before Treasure Hunter) and there was actually a reason to play the mini-games.
Same with the tools. You either picked the proto tool when you required a specific one for a skill you wanted to train, or went with the volatile tool to get a bigger exp reward, but at random. many sacred clay hatchets, pickaxes, harpoons, hammers and needles were used to train various skills. But nowadays?... no more need. There's more than enough 'better/faster' exp around, and playing the games thus becomes a waste of time. EXP-handouts are so common through events and Treasure Hunter... there's just no longer a 'need' to play the games.
This, Stealing Creation for tools that's what I used to do all the time back in the day and the old combat was a lot simpler and more fun. I liked 99 HP. It's so much easier to just keep track of smaller numbers. I liked Runescapes combat BECAUSE it wasnt so complex.
yeah back then it was such a grind. now the time spent is not worth it. so now maybe they could improve rewards...
I wish more people would play minigames, I LOVE stealing creations
Stealing creations and souls wars are so good that they could be released as a separate game!
Used to play Pest Control, Castle Wars, Stealing Creation, etc. all the time. Quit shortly after EOC and have been back for about a year now. Have never enjoyed the game itself more (have played since RSC), but the game is wayyyy less social and think that has hurt mini games. Would love to have more players interested in this again
Minigames are dead content for multiple reasons.
1.) The game is very combat focused and most minigames don't give rewards that will help you with combat outside of a few exceptions like seedacide.
2.) You can literally afk farm thalar to buy most of the prizes from minigames.
3.) Some minigames are tedious and don't give great rewards, or the rewards take so long to get they are almost not worth it like full botanist.
4.) If a game has PvP it is so easy to dominate most players if you have better gear.
5.) Most people don't care for group activities because they involve gathering people and organizing them. That is why group bosses are often unpopular.
6.) Most minigames are only played for a comp requirement like unlocking their music.
Great video Protoxx! I would like to add that some players have gotten older, and have less time to play as well. With a 10-12 hours a day job, kids, and added responsibilities, there isn't as much time for me to play, so Minigames are usually the first thing to go.
Agreed
I'll keep an eye out for your livestreams in the future!
I'm looking forward to getting back into some sw & cw
Castle wars and pest control were my go to. Tbh pre eoc thats what took up all my time because it was just.so fun. Man misss those days.
The nostalgia just hitting me in the face
i remember the fist of guthix mini game i think u had to use mage or somthing it was super populated 10 years ago
I miss the minigames and nostalgic combat 😊
i loved fist of guthix. was pretty damn good at it too. i wish it was more appealing so i can play with people again.
Man soul wars just hit different back then. Unlike anything else in the game
Great vid, I was the guy you killed in fist of Guthix with no armour, I forgot if it was safe death or not so I just grabbed a mizuyari lol
Remember the time, when we played for fun not efficiency. Maybe we the viewers of this Video, can start this again.
let's make it happen
Was shocked when I returned a few weeks ago. Loved to play the Mini Games
They'd have to rework the rewards completely. Maybe even remove some of the less popular games as well. I like minigames and am currently maxing. Currently I don't care for much after max, besides finishing my Vanguard Armor set. Which I am only getting for fashionscape. It is kinda sad the amount of hours to get the 3,500 thalar for a cosmetic outfit that isn't useful in minigames due to powercreep in addition to the fact that minigames aren't played. Not to mention the fact that its about 60 hours for one set and theres 3 of these.
If Jagex wanted to bring minigames back to some level of popuarity they'd probaly have to do this.
Remove minigame specific points and only give thalar.
Provide the ability to buy XP lamps in minigames.
Possibly make XP gained in minigames 2x or some multiplier.
Some of rewards useful. Hybrid armor comparable to other armor in its tier example.
Instanced minigame lobbys between all the worlds.
Even then that may not bring minigames back.
theres a lot of items in the game that are just grindscape items with no reward. Take for instance the wildstalker helm. 5,000 wild kills even boosted takes about 40-45 hours. The helm is purely cosmetic with no stats or benefits. One thing I dislike about some of RS3's achievements is the arbitrary numbers to just grind out.
I miss soul wars
In all honesty, I'm an older player and I would honestly love to do more mini-games if I knew there was a crowd that enjoyed them also. Really, are the mini-games dead content, or should they be brought into the new age? (e.g. Castle Wars) Many of these mini-games have fell out of the update scenes.
O god i miss pre eoc soul wars and clan wars, it was a fun and enjoyable downtime from grinding out xp
Good times
I found a old clan wars clip I made way way back in rs2 on my channel and shed a tear. Eoc was really the only big reason I got my first membership. Before that I had no need, I loved rev hunting in huge clans, and doing mitigates in f2p. There was no need. If I wasn't doing those 2 things I was killing lesser demoms on Karamja to level up.
I feel many of the awards from minigames aren't really worth getting these days compared to before, and level (and money) progression is fast enough to make lower level rewards not worth the time. I remember playing BA with friends for the fighter torso and it was great fun! With pvp back then, it was easier to be competitive with lower tier equipment and levels then it is today with super powerful gear and expensive ability unlocks.
In general, it was just easier to hop in and have fun.
Used to love the mini-games, I remember trying to find some after I got back into the game a bit after EoC dropped and got pretty sad when I learned the state of mini-games. But what you say is very true, not so many people play RS anymore to have some quick fun.
One of my most prized possession for my RuneScape account is the zamy halo I was so happy when I got it back in the day after grinding out so many castle war matches!
I miss the old days I played 15 plus years ago and every lobby and game was packed so much so that I would want less people in them haha ironic with how empty they are now and how bad I wish it was alive like that again.... :/ I think a way to bring them back to a point would be to have them in the old combat style including all weapon attacks and specials then having them only be playable a set number of times a day for a large amount of exp and the set type of game tokens to encourage people to come through and play each day for a big reward but not then it can’t be a farming method if you only get a limited number of plays a day
My favourite minigame will forever be
Cabbage Facepunch Bonanza
I wonder if they added a new "games" skill or something like that and you could do minigames to level up. The skill could unlock abilities to do certain puzzles to access new areas or solve clue scrolls or even allow to enter new minigames with exciting new rewards. Maybe they could keep the old minigame spotlight system and open certain minigames for a brief moment so more people would gather to make it more fun. Although this might be a forced skill if not carefully though out, this could bring back the minigames back to life.
I miss w31 house pvp dungeons, that was such a great time and was my main reason to even play the game, after that i went to ffa clan wars but wasnt as fun as the good old custom pvp dungeons
PoH is also dead content btw :(
@@ProtoxxGaming poh dungs even died before eoc, and i still dont really know the reason behind it, it was slightly more than a year before eoc
@@iDragy Oof, I wouldn't know why either tbh
Castle wars is such a good minigame all it needs it a little touch up, good rewards(high tier gear, cool cosmetics, legendary pet, literally anything of value to high lvl players) and a nice highlight event to bring it back. that would be epic. oh and maybe punish afk people in minigames in some way would help too and maybe some sort of cross server lobbies. Most players coming back to the game can take a while to figure out there are specified worlds.
I miss fist of guthix and stealing creation so much
little gutted fist of guthix isnt even touched anymore, its how I managed to get my magic level and combat level high af over a period of just days, like they have some good runecrafting gloves that double the xp for specific runes too. theyd be super handy to get to 99 quicker too
Castle wars was the most addicting thing ever. I miss it!
Good times :c
I remember you used to have to run through wilderness to get to clan wars, and it used to actually be crowded. Now there’s only a few people who think constantly going at each other in the white portal mean something 😂
Clan Wars was the thing I enjoyed the most and had the best time playing this game by far.
Same here. Fav bit of content in the game
I remember my first taste of ancient magicks at castle wars. Very annoying! But you looked up to the guy doing it because his comprehension of the game was so much more than yours.
Back then everyone just wanted to grind crowded money makers to buy the next best piece of gear they could wear without doing a ton of quests. This meant that most accounts never really went higher than 100 combat level. Beyond that level, and the gear you've purchased and the quests you've done have made you very familiar with the game. Your familiarity causes you to look for efficiency, and you stop doing things that are just fun for the sake of having fun. Also, people who just crave fun would've left the game for other fun activities, whereas the real grinders would've stayed. Hence dead content.
I thini having a player base of children and early teenagers is also perhaps the biggest reason why mini games were big then but not now.
solution idea... introduce new end game gear but lock it behind certain minigames. for example you can only get the helmet from FoG, the body from Castle Wars etc. also think they would definitely have to revamp the rewards for these minigames too.
1) They need to make better rewards from minigames
2) They need to make Minigame cape and Trimmed minigame cape
3) Maybe if you have minigame cape you can summon 2 pets at a same time and if you have Trimmed minigame cape you can summon 3 pets at a same time? :D
4) Or if you have Trimmed minigame cape you can summon 2 pets at same time and 1 more buddy pet like here - twitter.com/Glacyte/status/1220641934219202560/photo/1
i remember clan wars when it first came out. Man running through the wilderness to get there was scary back then
Nobody plays minigames for unique aesthetic rewards anymore either. Back before solmon's general store people used to play minigames to try and get trickster outfit pieces, or work towards long term castle wars outfit goals, but these days why would they? They can just spend $5 and have something that looks just as good instantly. As for the aspect of flexing "look how hard I grinded for this rare item" that players used to have from some minigame rewards, that part of Runescape's culture seems to be mostly dead these days. I see people with 200m in all skills running around pretty much daily and nobody bats an eyelid, where as back in the day if somebody had 99 runecrafting or slayer they'd have a brigade of people following them asking for an emote.
As you pointed out, efficiency and grinding is the primary focus of most players these days, and with minigames generally offering subpar xp rates, it's no wonder people aren't playing them for that anymore either. Stealing creation, pest control and soul wars used to be popular, but only because players had something to gain from them, as they stood out as being reasonable ways to train or garner good items. Would love to see a minigame revival patch which brings them into the modern day with good item / xp rewards which match the expectations and interests of Runescape's modern culture.
I one cool thing that maybe could make them popular is to make a minigame skill or add super cool cosmetics for them
Pest control, Castle wars, Clan wars world 141 darkpurple77 wildy clan wars seeing others dying to revenants and Soul wars was next level back in the day
It's so weird you put this video up. Not even 2 days ago, I went to a Pest Control world in hopes of finally completing my entire Void Knight set by getting a few more points and collecting 'Jessika's Sword'. I sat on the boat waiting for people (Thinking the 40-50 people in the Pest Control world were already in a Pest Control match) and I waited, and waited, and waited....
And waited - nothing. I sat on the dock waiting for up to 20 minutes and nobody showed up. I wasn't even able to go into Pest Control at ALL. It broke my heart, especially due to how much Pest Control I used to do back in the day and how many people LOVED it.
Runescape 3 is just a shell of its former glory, and that's all it ever will be.
:(
@@ProtoxxGaming Yeah, made me sad, too. Maybe you can kick off a Pest Control stream someday - that would be wonderful.
Barbarian Assault is BIS for agility/mining/firemaking BXP, yet it is still pretty dead because most people can't be bothered to learn the minigame and would rather just buy keys for BXP. It's unfortunate but most players nowadays are just too lazy to do things that require tons of effort. I would love to see a video done in the future specifically about BA and its roles and how to farm it for BXP just so it gets more activity.
I’m a RuneScape veteran, account nearing 17 years, and if any of y’all wana play a mini game, chill somewhere and hang out or just ask questions. Pm me in game. I’m not an expert mini gamer but I’ve played those nostalgic mini games like castle wars, stealing creation, soul wars, pest control.
One opinion from me on why mini games are dying is Jagex has introduced so much content and space for all the players. It’s inundating the game and people are scattered across the map doing what they love or find interesting. I hope these classic mini games are once again popular
what mini games need is a consumable resource that is needed, in invention or archeology, fingers crossed it'll make the mini games popular again.
They will for sure, they can even add Minigame Pets
I know this is an old video, but i watch your content quite a bit. I'd love to hop in some mini games using legacy mode. Bring me back to my middle school days. Do you have a streaming schedule?
I'm taking a break now cause burnout from 'efficent' playing.
A factor for me is the player gap too. When I used to run clan events, we'd put a combat cap on everyone because Nox is going to beat a newer player. But the response was really good, more people played cause of it. Without cap it was 5-8 people, with it was double.
F2P fist of Guthix was the most fun I’ve ever had playing rs
GOOD OLD DAYS AT THE CLAN WARS!!! MISSING IT SO MUCH.
Most of the times I dont play minigames becaus there is no players in there.
I always thought about reducing the amount of servers to increase the number of players per world, and that could be a way to start getting people back to minigames.
I remember the weird transition period between osrs and rs3 strange few years for sure
I visited 3 of the older but very well known friends chats for heist. Spent roughly 3 days in each just to see. 2 of them never had one person in it but me and 1 of them had a person join for about 10 min lol
painful...
I stopped caring about levels above 99 long ago and 'efficiency'. Its stressful to care about and at the end of the day what are we really achieving through endless grind?
Well said. Play for fun people!
I spent thousands of hours in Clan wars back in the day. So many good times :)
EoC also killed minigames since players can now be killed very easily in games that have a pvp elements by a player that knows how to play it or has abilities that others dont. Non pvp minigames and ones with useful rewards are the only ones really being done.
My Fav mini game had to be soul wars I was a part of a clan who help run it and did calls on what side... SW zombies and 3zealsFTW consistently 3 zeals a game so much fun great PvP aspect team work communication with others great PvM also just all round great fun shame noone dose it would love to see that revived some how
They could always make new competitive minigames with a ranking system and should be optional not being tied to any comp requirement, higher ranks could offer cash prizes and seasonal cosmetics
I got 99 crafting on two different accounts all from Stealing Creation clay needles. I was so good and efficient at it, I have to say though that I can barely remember it.
Castle Wars would be fun if combat wasent so damn complicated in this game. I miss when u just click someone to attack.
fist of guthix use to be my jam back 08 in my f2p days
Same man I still have a few tokens and my rune berserker shield
Minigames died when everyone became focused on efficiency... Castle wars and pest control was my life back in 06 lol
To be honest the bot busting was the one thing thing that hit mini games as they where very heavly boted (soul wars is the one thing that comes to mind)
I remember when the whole concept of rs was nolifing the shit out of pest control, pc was full 24/7
I think a large part of it is that the rewards simply aren't worth it anymore. Previously minigames were the only way to get certain powerful items or would at least be good for moneymaking or decent experience. One great example is void knight armor, which simply hasn't kept up despite having two upgrades now.
For example the tuska minigame gates some really essential abilities. It would be popular if not for the fact that it can be easily soloed in a short amount of time. It also just isn't very fun, but I have a hard time believing a minigame could stand on fun alone anyway.
I used to play Soul Wars, and it thrived, until the death of the bots, then it died. Castle Wars have so many afkers, I don't stand a chance trying to stop the elite players from scoring. Pest Control, is still alive, barely at spotlight. I wish the mini's would make a comeback. All we can do is hope.
I think jagex should introduce AI bots into the game for minigames. Having them constantly going. Maybe even having them be shared instances across world's.
I agree. Sadly runescape has lost it's fun.
fun seems to come from achievements only and/or mental challenges of getting somthing done u dont really want to do.
I find it rare im enjoying my self just playing unless it's when I'm in discord chating to people as we do somthing together.
Think another part of this is there are just better more fun free games out there.
The time I found my self enjoying mini games was when there was not better options I could easily play without paying or a better pc.
Also would like to add the fun of runescape has become more of a solo enjoyment. A big part of what I liked when I was younger is runescape had this WOW factor. Used to find my self amazed at other people in game being real people and being able to play with other real people. Somthing u could not do on a playstation or xbox at the time
the only right think to do would be to jus tdelete/remove minigames. its a shame that there are games but every one of them is empty/dead
I usually never play any minigames cause they are never populated.
What I tend to do is I play RS just for fun. I do what I find the most entertaining at the moment. So I think Maxing is still kinda far away.
Anyways, I had a blast getting completely owned in Fist of Guthix! Whenever I catch the stream I stop what I'm doing and hop in for a few rounds of whatever. ;
It's a nice break from the grind right? :)
@@ProtoxxGaming Absolutely. The grind is fun but this is better. :)
A life hack Jagex should learn: Just add rankings and titles to mini-games then every will want to be the "Mobilizing Armies Supreme General" or the "Stealing Creation Master"
i like ur approach!
I mis clan wars so much.. spend hours there, I enjoyed it so much. I was so disappointed when I came back and saw clan wars was dead :'(
What happen to Fist of Guthix. I tried everywhere well know worlds such as W2, W3, W64 etc even Fist of Guthix worlds but no players there. I can't get tokens to upgrade the Rune Berserker Shield so I can add it to my collection.
I miss soul wars so much, might have to make an osrs character to play it
Not being able to play minigames makes me like RS3 so much less. This game can be incredibly repetitive and grindy, especially as a f2p. So when I had reached my limit, I'd always go do minigames because they were fun and worthwhile. FOG had some good rewards, GOP used to be among best for f2p money, and Clan Wars was great for learning combat.
People don't play them anymore because the rewards just aren't worth it. I feel like Thaler was a really bad attempt as a band aid. Instead, they need to make it where minigames are always worth playing, for example using a minigame's currency to buy pulse cores or xp lamps. Or give a bonus to xp gained within the minigame. If you could buy items that are always useful no matter your level from playing minigames, and did away with the spotlight so that people didn't just play 1 minigame at a time, I feel you could actually find games again. Nowhere as many as used to be, but you could at least play them. Improving the queue system would help a lot too.
Jagex should move old content to f2p servers because theres so much content that p2p players end up doing lazy xp and not exploring all the content of rs, just like WoW when a new expansion is released the older content is moved for trial players to play with
I used shattered worlds to level up augmented gear for mats
I miss pest control
miss clan wars back in the day
The most important question here is wat is a minigame? For example does a minigame need different players? Would BGH count as a minigame?
I think you've hit it on the head with the eoc making things difficult. I've played a fair bit of castle wars and soul wars - I'm good at them - but I understand that the eoc-pvp skill curve is ridiculous. I think this would be pretty off-putting for new players. Combine that with an xp / gp incentivised game and minimal minigame xp / gp rewards and you've got yourself some quality dead content.
I was planning to Return to playing Runescape... Got 1 bond and 50+ something Mil left in my bank and a lot of items to sell I know they're enough to sustain more than a month of membership, but the stress of grinding to get enough GP to buy bonds every 15days is really what's keeping me from returning... I remember there's a time that I was totally stressed out grinding for GP coz my membership will end the next day phew... I miss the game though.
:/ its annoying with bonds
One minigame I never understood was mobilizing armies
I used to enjoy pest control a lot in osrs. I think protoxx really nailed it here when he mentions that while fun, the rewards now are just not worth the time for most players the way we play the game now. It's simply not efficient. Not once in my journey to 138 combat (currently 137 but soooooo close) have I ever thought "Void knight could really help this go quicker." Not once in any quest have I thought "Void knight could really make this quest eaiser." Not once have I thought "Void knight would be the best gear for me to go pking in today." The content is dead and should be removed. It is simply a waste of space.
On the note of other minigames that have useful rewards like Skilling gear: it also comes down to efficiency. For example, grinding a minigame for like 10 hours for a set that gives 6% bonus xp. Skill max is roughly 13m yes? What is 6% of 13m? Like 780k? If you cannot get 780k xp in 10 hours grinding the skill normally then you are doing something wrong lol. It simply is not worth the time.
Minigames need an overhaul rework. Some need to be deleted and others need to be tweaked for rewards. I honestly think that would have been a better project for jagex instead of working on archaeology but oh well.
I agree on that last sentence. Minigame rework>new skill
this is very sad i miss minigames so much. its too bad i need so many things with thaler like seedicide bc player farms is incredibly boring and a waste of my time :(
Lets all be truthful here. The real reason minigames are dead is because EOC is simply borderline okay, but not a great system overall.
EOC is definitely playable enough for us to coast PvM and do bosses with, but unplayable when it comes to PvP. Deep down inside we all know that EOC is simply not compatible with the technology that RuneScape has to offer. EOC can't be undone so they have to keep going forward.
I do believe that EOC has space to undergo big simplifications in a way that makes PvP great again. But I'm not Jagex. MMOs these days are cutting down on abilities because its both expensive to develop and basically just a bottleneck for player count. Can't see why Jagex keeps pushing for the opposite direction.
Loved stealing creations hate the efficient fc where attacking isn’t allowed idk if they are still around
FastSC I think is what it was called back in the day. I used to play a lot and hide in the clouds xD
Etsa why hide fast sc isnt combat
@@gwilasean7928 they would kick you if you arent constantly working if they saw you standing around
I would love a minigame rework, I really want some of the rewards and I never get to play the ones I want
They have to create a big big reward for people playing a specific minigame.
Great Orb Project ❤❤❤❤