I’m in my 30s and do daily herb runs and some slayer and do some random skilling. I’m not mad I’m not “making progress” I’m just having a good time while I unwind from work . Thanks for the affirmation that I’m ok for not going balls to the wall. Even if i had the time to, I’m not sure I would
Same and same, enjoying the collection log and completing diaries. Eventually ill probably move onto harder content as i fill in easier clogs and get levels.
As humans we only have a set amount of energy that we can utilize throughout our lives. It's not worth it for me anymore to transfer my energy into grinding on the game anymore. I want my energy to be put into other things in life. I love RS so much but moderation is key.
daily herb runs and slayer is actually a lot of progress if you look at the big picture. just dont compare your progress with people that play the game for a living
One of the biggest game changers I was told when I was learning inferno, don’t milk specs and wait for hp. It’s far more devastating to lose a 4 hour run at wave 48, than to use the supplies and die at wave 48 in 45 minutes. Saving the supplies will come as you get better.
I haven't tried it myself *yet*, but I do remember hearing the advice that it's better to use your pots and practice later waves than to preserve them and make incremental progress, if any.
Probably true, but after 2 attempts of dying to the final boss after getting through all the waves with relative ease, I have no desire to try again. And my last attempt was over 6 years ago.
@@SomeGuyWhoPlaysGames333 thats understandable. I had a blast learning the waves, but after getting to triples/zuk a couple times I was ready to be done. Stuck with it and I think I got the cape on the 6th time making it. I definitely wouldn’t force yourself, but I do hope you go back and get it one day. It’s a solid 10/10 feeling.
I love this topic! Our brains are hardwired to "prevent" failure. That is why so so many people ( myself included) get nervous, or feel "not good enough" and struggle with getting into some of the harder content. I just recently started my CG grind on my iron. I've never done the quest, or any gauntlet for that matter before. It is a learning curve/ experience. What is AWESOME about it is, yes when you first start out you're going to plank, you're going to mess up and you're going to die. However, after not even doing it that long. It feels AMAZING to get that first gauntlet kill, then get that first CG kill. You can see yourself in real time improving, I don't die anymore in regular gauntlet, I see it as fairly "easy". However, my first kill was stressful, I was worried, I was panicking, but now it is a walk in the park. My first CG kill took me around 25 deaths, my next two kills took me around 5 deaths. I sat staring at my computer screen after completing the quest, with just a sense of Dread. Just being like I'm about to die here, and I'm really bad, but looking back at it, it isn't so bad, yeah it is a learning curve, but I can do this, I DID do it. Now only a ton more kills to get my Enhanced lol. Thanks for coming to my ted talk, YOU GOT THIS.
1/25? Man, my first clear was 1/80. And im sitting at 90/190. And every run i feel like its a lucky win, and the worst part is the realization that i need 310 sucessful runs more at the bare minimum
@@civilservant9528 you get it from doing the colosseum in valomore its best in slot range back slot better than assembler not sure about bonuses and stuff
@@civilservant9528BiS range cape atm, from the coliseum. I actually don't know how hard it is to get because I saw a UIM def 1 pure have one, though I think that guy is just built different fr
Most issues in gaming and the landscape (dev, gambling, etc.) stem from fundamental issues in the person and their dev or lack thereof. Children have terrible parents and modernist structures, which leads to gambling in video games, and various mental issues. Recent studies finds that child gambling is a huge problem in the UK, for example. Not video gaming, but actual gambling. Gambling via loot boxes in gaming is its own beast, and accounts for most of the video gaming profits -- endless billions per year. China is now feeling that and has taken over Western market circa 2023-2024. The future of gaming will be Chinese and profound amounts of gambling, until God knows what happens after that. There is also the simple issue that people don't think they can do it until they can. It requires that you actually learn it! Having said that, some bossing and such is actually difficult, and OSRS has a massive player base of normal players not great at gaming. Many noobs flooded in since 2020, that are not hardcore gamers in any sense. They just want an easy time. Either way, you don't want everybody killing Jad and God Wars and so on endlessly. This would crash the market and devalue the BiS items, ruin the end-game, and really hurt the game itself. The only reason this works is since very few players actually do bossing. Only some do it. That's why it's worth money. That's why gear is costly. That's why only some people have BiS gear. That's why the market is not flooded with endless trillions of GP right now (other than the baseline from bots, of course). It also requires time, of course. Very few players have the time to learn and master the difficult bosses, and get the levels and GP/gear required in the first place. Mid-level bossing is fairly easy if you risk to learn, but not end-game bossing for many, many players, if not most. That's just the nature of gaming. Most players are bad, and 0.1% are the best or whatsoever. There's the key, though: risk. They have to be willing to fail, willing to learn; otherwise, they won't even be able to do basic bossing, and will just say, 'I cannot learn that, it's too difficult'. How do you know unless you try?
I mean when I was told multiple times by multiple people that entry level TOA was “literally braindead easy, like you’d have to be braindead to not be able to do it” and then proceeding to , not be able to do it, for hours and hours, yeah, dosen’t go too well in my brain
The way toa scaling works, as soon as you reach a certain invocation level like 150, 250, 350 etc, the last benchmark feels super easy. Just the way the content progresses and once you learn to deal with a boss with every invocation on, once you go back and do it with no or few invocations it does feel super easy, even though it took going through a learning process to get to that point
Story for the lads and lasses. 32 and married. Recently got my fighter torso. Had been putting off Barbarian Assault for ages because I get hella anxiety when I'm part of a team and feel like dead weight. Watched several in depth guides over and over for days trying to make sure I wouldn't suck at it and piss anyone off. I finally just ripped the band aid off and went in. It was a disaster. My first run, I kept missing calls and struggling to keep the healers poisoned, I was so trash the defender kept insisting I was a bot. By the time we got to the penance queen I was shaking with nerves from how hard I was getting flamed. Team quit on wave 10, it was clear I wasn't gonna make it. At that point I was so shaken up I just turned off the game and was like, yeah, looks like I'm not getting torso. I went and cooked myself some dinner and chilled out for about 2 hours. Then I started getting mad at myself for being such a little bitch and giving up like that. I wanted that torso, damn it. I told myself I was gonna get it and then I bitched out when it came time to deliver. So I logged back in and went for it again. Focused on calling first, fulfilling role second, since not calling was what I got flamed most for. I quickly fell into a groove and got comfortable with the minigame, and didn't get flamed once after that disastrous first run. I got confident and honestly started to have fun with BA. Four hours later, I had my torso. It was like that feeling you get when you beat Jad the first time. I know I'm gonna have to go back to BA for the level 5 requirement for Elite Fremennik diary and honestly, I'm okay with it now. If I can do it, you can too. I beleive in you, friends.
as somebody who has been maxed for years, has 50k+ boss kc between accs, multiple 2k+ total accs, my biggest advice to anybody who is "newer" to osrs is to just try shit out. you have no way of knowing if you will enjoy/be good at anything if you never full send it. my second piece of advice is that it is okay to NOT do stuff that you do not enjoy. i see so many people who spend hundreds of hours grinding for a max cape when they hate 5-10 skills, and they inevitably quit (sometimes forever), why do that to yourself? at the end of the day it is a game and you should do the parts that you enjoy, and try new things when you have an interest in them. also with all of my time in the game i am still very much average at it despite trying almost all of the content, it's okay to be bad, you have to start somewhere
A lot of good points, I’d like to add that finding yourself a clan with active members is also beyond helpful, I had someone coach me through zuk when I got to him and now I’ve been an inferno cape enjoyer for a couple months! I might not have been able to do that if it wasn’t for advice for the waves and zuk himself, it’s not cheating, you shouldn’t be ashamed of it because it’s still hard af! You’re the one doing the clicking!
I always saw TOB as an impossible feat for me to do. TOA opened the door for me to raid and get better at the game, and so did Nex. It was essentially my school for higher level PVM. Once I learned TOB I realized it is not as hard as people make it out to be and it is now the content I enjoy the most in the game.
I struggle with convincing myself to jump into hard content (namely inferno and colosseum) but I forced myself into a solo 150 ToA about a week ago. I was expecting it to be unrealistically more difficult than it actually was and now I find myself wanting to push the invocation and ensure I can do them without dying. It's given me some more confidence for when I eventually start trying for my inferno cape, quiver, fang kit or whatever it is. For a long time the idea of the "sunk cost" made me avoid trying late game content. I now know that if I don't start trying to get there, I never will. A big part of it for me, as you said, was not wanting to die, whether for the cost of dying or the demotivation of it.
Good for you! I get the fear of death. People are so hyper focused on getting rewarded with loot every 2-3min with easier bosses. Then doing a raid and failing must be miserable since you aint getting shit if you fail and die. The trick is to learn to enjoy the content. Not the rewards. If your only goal is "completion" you're setting yourself for failure. If it's "I'll do better this time, I'll get further this time" you're winning. Then when you eventually got as far as to reach the completion you'll have an appreciation of the mechanics and can enjoy the eventual long-ass grind it'll take to earn your rare item drops.
this is why I have a love/hate relationship with RS.. I've played on and off since '07, and I am very much 0 or 100%. Something in me just HAS to grind my butt off even if I'm not enjoying what I do. Constantly looking up guides for the best exp/hr, watching quest walkthroughs, or trying to keep up with all the content creators is very overwhelming. I truly love this game, but it's tough when RS basically becomes a 2nd job (and my 1st is exhausting enough!) I'm currently on a long break, and would love to return with a more laid-back mindset someday. Great video, man! 😊
"Get into the content" helped me too. Part of the struggle is watching guides with maxed out gear and stats that don't make mistakes and skip mechanics through DPS. When you get there and it goes extra cycles and you are eating instead of dodging, and you end up on the floor... It adds to that feeling of "maybe I'm not good enough."
this is a very good point. any time you watch a guide, the guy has an inferno cape with a scythe or some shit. i swear whenever i see that im almost instantly discouraged. when i see an iron do it with lower stats and crappier gear im like okay i should be able to figure this out no problem, unless im really that shit and i dont think i am
You are right, it’s the mindset. Like 2 years ago I was one of those people, just got my fire cape, couldn’t even fathom an inferno cape being possible. Eventually fell in love with bossing, fast forward to today several hundred KC in every raid and 2Kc inferno
Join a clan man, I'm in one. I can invite you. It helped me getting back into it with weekly boss and skill of the week competing with other clan members
21:00 happened to me with SOTE Seren fight. I jumped in after the first two times of failure. I was so close with the second time I jumped right in, failed miserably. I walked away for the night. And in the morning I nailed it with more than half my supplies left. TAKE BREAKS.
Hey man, thanks for this video and this take you have been explaining in previous videos. I want to tell my story: Been playing this game for years. Mainly ironman for 5-6 years now. Am at 2240 total now, so definitely in the higher end of the community at this point. For some reason I've always held the infernal cape on a pedestal. Never believed I could do it. Even when I learned solo cox my mind never made the connection that I was good enough to do inferno. I think I subconsciously blocked it out of my mind as a possibility. Anyways, I heard your vids and the sae bae podcast you were in, and you motivated me to give it a try. Perfect timing too, with the prayer regeneration potions and beta worlds out. I started off practicing with the zuk simulator and triple jads in beta worlds. Within 2 days I was feeling very comfortable. Looked up Aatykons first cape Friday series, and that was awesome as an intro to the waves. Then I jumped in there. Spent some time practicing prayer flicking, 1t flicks and so on the blobs. On my first try, I made it to wave 55 before dying. Then I knew for certain - I could do this. 5 more runs, I was at wave 60. Then last night, I made it through all the way. Supplies looking decent. I was a bit shaky during triple jads, not gonna lie, but the bofa setup pulled through. Then it was only Zuk left. I told myself I got this. Zuk Jad died. I got through healers. Out of brews at this point, and two restores left. Just sent the bofa dps as well as I could. The third set spawned, and at this point I knew I could not tank the ranger. I tagged the mager off the shield, put on mage pray, then back to dps'ing Zuk. And I freaking got him. On my first Zuk try ingame. Zero brews left, one restore. After just 4-5 days of trying and 6 runs, infernal cape was mine. Everyone, use your resources for practice and then just get in there. You can do it!
"niche game fart huffing" actually puts it perfectly, bravo man happy I got this recommendation. It's not like I actually felt inferior per say. I would recommend that players set themselves small goals, to medium, to eventually the big goals. Rome wasn't built in a day guys. This is a point and click medieval game with lots of content to do. If you are actually miserable doing something, take a break and do something else, knock out a quest, do some skilling, lots of content will help you out. It's not a race to get everything done. When you return to that content you will comeback fresh. TL;DR Enjoy. Playing. The. Game.
For me, I always knew i wanted an inferal cape but i just never thought i'd be good enough to get one. Over the last 4 years of playing oldschool (after avoiding the game cos i didn't want to start from scratch again) I came to realize that I've never naturally been gifted at any piece of content when I started it. The difference between me and a lot of people who are still stuck doing god wars was I was always willing to try out new bosses and raids even if I didn't have all the requirements because if I can kind of get through it with no stats, gear and knowledge, then it will only be easier once I progress more. Just putting yourself in the deep end is the best thing you can do and know that you're not gonna swim every time and that's ok, that's all part of learning. The more times you put yourself in that position, the easier it gets because you realize it's still a game you're playing and it's not that serious. Your team mates aren't counting how many ticks you're losing, just play the game! Turns out I actually really enjoy the inferno now and am making 100 capes my long term goal for my main because I invested the time into learning it and not just being upset if I didn't hit a pb. Sometimes a win is learning something to solve a room better or a spawn etc
As someone who are just getting into toa raiding, stuck at 220 invo solo, this was really helpful for me to chill the f out.. really needed to hear this. Thank you!
You articulated the importance of taking breaks really well. It's a tough one bc even whilst being aware of the importance of taking a break/stepping away to properly reflect, I'll still sometimes make the decision to just "run it back" immediately after failure (which usually just winds up with me failing again lol). It's a kind of stubbornness that I wish I had better discipline to control. I'm not sure how to describe it, but it feels similar to sunk-cost fallacy.
The goat himself. What's up man. I get it. I was (still am) the same way with a lot of tasks in life. Maybe it's the thought of "I'm so close, we'll get it next time." or the "I just want this to be done" or the "I can't believe I made that mistake". Whatever the reason, you're right: that stubbornness almost always leads to failure and believe me, you're certainly not alone in that phenomena.
I was thinking about this when Rendi said that he “was not a mechanically gifted player” in his latest moons video. But the whole time he is essentially doing a 3 way switch for an animation stall, trading for supplies mid fight and doing the boss mechanics for a 15 minute straight fight. 😅
re: taking breaks between learning it's so cool to me how much better we can become at something by letting our brains process everything we did fully. Like, when learning, my skill before going to bed and after waking up is night and day
I think the main problem is RuneScape is one of the least intuitive games you can play. Plainly put, there isn’t anything else like it. Just to get to the halfway point in competent Pvm ability requires so much esoteric information that when you’re sitting there at the halfway point looking up at the finish line it feels like climbing a mountain after you just scaled Everest. In my opinion This whole I’m bad at RuneScape thing comes from the absolute inability this game has in producing intuitive mechanics that your natural normie brain can grasp without saturating yourself in years of information gained by trying to figure this shit out.
Not to mention that learning content is often punished instead of rewarded. 500k death fees, 30 minutes of wasted time just to plank at warden etc. I remember when I was going for my first firecape years ago how frustrating it was to get to jad and be so nervous that your brain seems to turn off. It wasn’t necessarily the mechanics it was the idea that if I didn’t succeed right now I have to spend another hour or so getting back to this moment all over again.
@@HolmstienToA is legit the most frustrating place to die at, miss a few ticks on insanity warden and you get one shot with 30-40 minutes wasted At least with chambers you lose 50% pts but you can salvage the raid
Like why the fuck can you pray just before the projectile hit you at zebak and it's all good, but in the inferno you have to pray when the animation start? Why? Why do you have to play like you are 3 seconds in the past in the inferno? It makes it so confusing to follow.
@@Jordsplay until recent years almost every single hit in game was calculated during the animation of a monster using said attack. praying when a projectile is visible is a much newer concept to help bridge the skill gap in the game, it is aimed at helping people get these types of mechanics down.
@@Jordsplay you also have to keep in mind that these two pieces of content have a 5 year gap between them, the game has changed significantly in the last half of a decade
Yoooo, I really enjoyed this. I can relate to this in so many ways. Especially the mental state that is affected by the fear of late game content. The 2-4 hour YT vids on how to do late game content is so defeating. TOA has been like that for me, at first I was so scared of trying it solo and even trying it at all. The whole, “fight through that false feeling” was so helpful and now I’m comfortable with 50 invos and did my first 150 solo without dying! I’m enjoying the content so much just because I gave it a chance. Inferno is my next challenge to get past the feeling. Definitely encouraged by this, thanks for bringing it up and posting!
Biggest introduction to late game content to me was Corrupted Gauntlet. I did regular gauntlet first try after watching some videos, but CG took me at ~30 deaths before I got my first completion and for a while after that, I was dying ~50% of the time. Now, around 400 kc in,(spooned all armour seeds & enhanced seeds, only missing pet) unless if I really really mess up, it's a guaranteed kill for me. Now my kills are not the fastest, averaging around 9-10 mins per completion (T1 armour, T3 weaps & inventory full of food), but it is the consistency of getting that kill that makes CG worth it. My CG experience started earlier this year and recently I completed my first solo TOA 350. PVM content is not easy and takes time & practice, but once you get the hang of certain mechanics used in late game PVM, it really opens up the door with what you can accomplish in OSRS. Great vid and you earned a sub now doubt!
Bro I went through almost the exact same situation recently lmao! Good job man I'm happy for you. I'm learning colosseum now and getting close to completing it I think.
after going for gm times and other ca's on both gauntlets i've realized that cg is very rng reliant and your kill times or even boss kills itself rely heavy on rng so you deserve more credit than you give yourself for that consistency champ. all pvm activities take time and it really becomes easier over time as ur more achieved because some of the mechanics are exactly the same just look different for example tornadoes at verzik and cg
@@Marksfish I haven't tried inferno. Colosseum is pretty chill when you fight one monster at a time. IRLBrian and lilratbag have guides where you don't have to flick between monsters. It's definitely not the best style but it gets the job done. It's not easy but you get better at it, and also you have reduced death fee for like the first 100 waves or something. Rn I bring emergency teleport so I don't have to pay for deaths.
Found you through the Sae Bae cast, and this couldn't have come at a better time. Lemme talk for a min - I'm grinding my inferno cape right now, I'm actually logged out before Jads. I've been to Zuk 3 times this past week, and when I first tried months ago my PB was literally wave 24 or something. I'm doing a Bowfa run, cheesing with the new regeneration pots and everything. Each Zuk death has come from healers and rangers, and just taking too much damage and not tagging efficiently. I got my first fire cape about 20 months ago, and I died 8 times before I killed Jad. As a newbie it felt like an insurmountable task, to what was essentially clicking mobs and then camping in a corner for an hour, then changing 2 prayers at a dinosaur. When I got my fire cape I screamed like a kid with joy, I was 27 years old. I still get Jad hands in my runs now, and I know this cape is coming, I'm not giving up. I still feel just as panicked now as I did for the original fight caves. The mechanics are different (and I swear the shield pathing is RNG sometimes), but it's all still 'consistent' each run. As a commenter below said, this game is just downright unintuitive. I fully believe that if we could switch prayers based on timing of projectiles hitting us instead of recognizing the attack animation cycle, thousands of new players could get their capes in a few tries. This game rewards performance of knowledge you're never taught. Going into inferno and dying because you stepped out of a pillar and got seen by a stack, running back to pillar, putting up prayers and then eating hella damage anyways after the prayer is up isn't fun. The Zuk simulator is great, and it's a real godsend for newcomers like me. The fight itself isn't hard, really. The pressure of millions of gp, 2 hours of humble wave spawns behind you however, is. In short, I love this video because so many big creators act like you suck for not gitting gud. That's fair, and we have that with every game. Most games however have tutorials, checkpoints, and intuitive damage/ hit recognition. Runescape is a game like no other, because NOBODY will pick up new content and understand the systems, because at the end of the day, Runescape is not an intuitive game. I just regurgitated everything you said, you're welcome
love this story and we're Jad-death-twins - I died 8 times to Jad for my first fire cape! Got my infernal cape back in June though and it's definitely about the journey and the learning process - you got this:)
@@ferrariramsgobrrr thanks man, congratulations on the cape! Every death I tell myself exactly what I did wrong, and I’m trying stay positive. The worst part is the 2 hours of waves building up to 60s. It’s just so defeating to slog through those every time lol
@@Glue_Huffer I personally completed inferno "grind"(I feel personally grind is considered when it takes more than 50 times) with bowfa within 20 attempts, in which 10kc was first Zuk fight, but I had low supplies to realistically finish it off. After that remaining attempts were just silly mistakes over me trying to get asap to Zuk, when I should have just take a deep breath and keep trying as if it was first time and pay full attention. On 20 kc, which was also a second Zuk fight, I was able to defeat Zuk with some guides and practiced in inferno trainer for Zuk fight. I wrote down a sort of action plan or protocol that I personally should follow when doing Zuk fight and that helped to maintain my focus. I would consider myself as competitive player in any games that I pick up. Once I start playing something, I try to learn all sorts of things and mechanics within the game, which makes me learn in faster pace than others. I believe that if you genuinely want to achieve something, you just simply have to take a deep breath, believe in yourself and do not become too hasty in your decisions. Keep following the action plan and everything should be good! Good luck on your run, hopefully you get this time!
I turned 30 this year and I'm approaching max total, and I have accepted that I just do not give a single fuck about getting an inferno cape. I see people talking and posting on Reddit about "After 4 months of grinding, I finally got my inferno cape" and like.... I just don't care to learn the game mechanics at *that high of a level* while also working full time and playing other games. I will happily rock my max cheese cape while I learn other bosses and raids, and I'll survive without the 1-2 max hits that come from the inferno cape.
@@EndlessFootball The subject of this video are people who think they just aren't good enough to do high end PvM. I have no doubt that, given enough time and effort, I *could* beat just about any challenge in the game. Its a just a matter of time spent and willingness to learn. The difference is, I *don't* think the level of time and effort I would need to reach that point is worth it. I don't *need* an inferno cape. I don't care about the +4 strength bonus, or the prestige that would come along with it. Hell, most people anymore probably assume anyone with just one Zuk kill paid for their cape anyway. I don't care about pleasing the community, nor do I care about the ultimately minor buff in stats. I'll continue enjoying the game my way.
Love this video man, I always ground myself on learning new skills by remembering how frustrated I was learning to ride a bike as a young kid. Eventually I got it and I will always be able to hop on a bike and be able to ride no hands, ride on difficult tracks and so forth, no matter how long its been since i last rode. The best time I had on this game was learning Vorkath, I died every third kill or so until I gradually was doing every mechanic, eating at the right times and reacting quickly. Things I never would have thought I could do but I persisted because I knew I only had to kill this boss until I got the head for the assembler. These days I still feel the way you were describing about end game content but this helps !Also osrs is great since there is a ridiculous variety of other things I can still enjoy. P.S. please configure the new auto-run threshold setting so you dont need to re enable running anymore.
I came from a background of FPS and FGC so a lot of the subtle mechanics in this game made a lot of sense. I did notice that my friends who had been playing osrs for years were impressed with my capability to learn new content so quickly. I think you’re right and it’s the presentation of the game being simple then all of these small delicate mechanics can optimize your play but you can easily just be unaware there’s more depth to the game until you are forced to face that depth due to a boss or quest or activity. Great take brother.
I love how down to earth you are about the whole topic. I have been playing both versions of the game forever and I know exactly where this comes from because I used to be that person. Once I took the time to rewire my brain and realize how different of a game end game is I was able to do things I didn't think I could do. There are some things I still can't for physical reasons like Zuk in RS3, but it's still a lot of fun to learn new things and be rewarded with that dopamine hit when I succeed!
Honestly, I think you are spot on. It reminds of when I wanted to learn how to dive head first into a pool irl. It's scary, you're afraid of doing the act, but then you take the jump realise it wasn't perfect but it didn't hurt you and it was quite fun. So rush out of the pool and jump again and before you know it, you make flawless jumps head first into the pool.
You hit the nail on the head. Dying feels like the game is telling you you suck; the early game isn't the late game as far as what you need to do, I want to do this thing, but there are 4-hour guides, limited time/time that you can focus (kids) is limited so you do not want to waste the time dying to learn especially bad the more time you have to sink in for each attempt (nightmare gauntlet infernal), Blorva as the added thing where every attempt is more expensive, and Raids are the worst because you know you are actively bringing the teams chances at an item down. I appreciate the encouragement, and the point about simulators and practicing 20 minutes a day is actually advice I'll take. I am working to max out my account before Christmas and looking to start getting better at PvM after that, so this will help me learn without sinking 2 hours into an attempt. Thanks, man!
I agree with a lot of your takes here. A lot of people don’t realize that you don’t need to perfect a piece of content right away to be able to complete it, you just need to practice and die a lot and that’s just part of the game, every good player has died over a thousand times and that’s not an exaggeration. A lot of people don’t truly understand how the game works which is mainly jagexs fault fr, they don’t have anything in game that really tells you the mechanics, it’s all found on the wiki or from content creators who have mastered a piece of content and don’t usually start by just explaining the basics from the ground up (shoutout gnomonkeys pvm bible if you don’t understand the basics of pvm btw) I started playing about 5 years ago now and had never played RuneScape before that and basically had to study the game for years to get to where I am now being maxed with 1k raids and 25k total boss kc and I still feel like I’m shit at the game because I’m not gm. The game has an endless skill ceiling, I mean look at some of the best pvmers like Scotty or the best pkers like 1013, to the average person it seems impossible to do what they do.
you absolutely hit the nail on the head with the overwhelming amount of information there is for anything, I am a fairly new player just hit Total level 1000 today while watching this video and training my hunting. I remeber saying i was going to learn scurrius and there was so much information for something that is so simple that it made it so much harder to understand, same thing with barrows. Great Video man was truly inspiring.
Thank you for this great video! I'm currently gearing up my GIM to take on the fight caves for the first time, and I'm mad nervous about it. But I really shouldn't be, If I die, it's an opportunity to learn.
Not so much late game content, but when I first started out zulrah I did nothing but zulrah and it wound up burning me out hard. Took like a 6 month break. Now I'm back into it I've figured out simply by taking breaks on content when I don't feel like doing it I haven't quit since. And regarding the streamers and constantly grinding one thing, yeah thats why I did it. Well said.
To answer the prompt question at 18:00, for me it was attempting ToA during the last League. I got to the final fight and kept dying and I realised that this had just become a rhythm game- a genre I already knew I didn't like- and that getting good enough to finish it would essentially involve doing more of a rhythm game. I quit again for a while after that before returning during the latest Deadman Mode (which I loved) and pushing myself a little less on efficiency
I used to feel this way, but one day I just snapped and started trying hard content (hard for me). After that I realized how much I can actually do with little practice and it opened the game to me. Best thing for me was learning stuff in leagues, since you get so much helpful stuff there. After that its just a matter of time that you succeed in the real game.
as someone who is a end game raider in another very popular mmo (FFXIV) i can tell you that what you're saying here is absolutely right, the amount of times i tell people "you can do ultimates, all you have to do is keep pushing at it. The results will speak for itself" i play other mmos more casually so doing stuff like inferno, raids, nex, etc. this stuff sounds appealing but it's just not something i wanna do right now. I just wanna as you said "just left click and kill thing" maybe when i wanna be more serious i'll get more into this stuff and i'll be excited to do it. All around great video, and if there's anyone reading this, take everything he said to heart he's absolutely right, you can do it and i'll be on the sideline cheering you on!
hardest thing i have ever done wasnt the raids or solo arenas... but the mental break i faced while processing 59k zulrah dropped flax with the "spin flax" spell...
Just want to say thanks a lot for this video. I've been doing pretty much everything I could to avoid doing gauntlet for the past two years, even going so far as to take breaks from the game entirely. You were right though, it was entirely in my head. I think a large part of it for me was honestly trauma from dying in RuneScape at a very young age (20+ years ago, when it was super punishing). I simply did not want to keep attempting content I would die at, when really that's exactly what I needed to do. Anyway, I planked a lot the last couple of days. I still do too. But I am now at 20 CG KC and it's just getting better. Sincere thanks.
I’ve actually been playing like this for years only recently I drop my resolution down because I noticed how I could never get my UI as small as content creators, because most of them must be playing on low res, sure enough it’s made gameplay way easier when it comes to regular pvm or lmS
I was REALLY struggling with CG. Bring an iron put a lot of pressure on learning and farming it and NOTHING was clicking for me. I did SO much other stuff to put it off, and one day i had a moment just like your inferno cape where i just decided to really go for it. It took some time but it eventually clicked, and it felt REALLY good when it did. This is a great video, and is good motivation for anyone looking at that next step out of their comfort zone.
Monday motivation. Lfggg💪🏻🙌🏻 I’ll add that marathon related content is a turn off… I have 1kc inferno and can completely understand that some people dont want to sit flicking everything for 2hours for 1 max hit and a flex… toa as well being such a long raid. Content like this can be such a burnout. Colosseum is perfect, 20-30mins of time. Can get drops mid way through with some luck and a big ticket item for beating it. Tob, 20mins raid in and out. People can do this if they only have like an hour to play etc etc. so i think thats part of it
Ya, I feel inferior for reasons you put. I afk skilling when i have time at work or when the family is still awake but I only engage in more demanding stuff after the family is asleep, which means maybe 2 hours a night on nights I play. I just have less time to practice. I recently started bossing though, when slayer gives me bosses I force myself to kill em. loved the video, thanks man
I appreciate your perspective. I got stressed out thinking about how behind I've gotten and the fact that I used to have a quest cape and now have all these damn quests to finish to "catch back up" and then it made the game seem less fun. EDIT: finished the video and really see the dunning kruger effect impacting my mind - for example I suck ass at LMS. But I'm gonna incrementally improve my switches and timing.
I’ve never seen your videos before but this was recommended and i have it a watch. It’s pretty good but my main issue with pvm is the lack of consistent progress, at least that I can see. I like that when I skill I can see how far along I am and how much there still is to go. With pvm encounters that I’ve gotten really into learning, I’m seeing myself progress further, deal with mechanics better, and make it closer to winning. I really struggle when it feels like I’m stalling, that every attempt is the same. It’s not the dying itself that matters but the dying without really learning anything.
Record yourself. Or just take notes, write it down. Say it aloud after a death "What I should have done is..." And then try to hyper focus that next attempt. Has worked for me in every single content there is. There are bossing ladder guides made by the community and the new Varlamore content and Scurrius are aimed to ease players into pvm. If you really think of it, a lot of content that the community gives a bad rep is actually there to teach you mechanics. Yeah they are "shit loot and not worth your time since you could always be doing colosseum for 15mil/h" if you're Tastylicious or Gnomemonkey. But... Sarachnis is a good intro to reacting to boss, switching prayers. Grotesgue guardians teach you about managing multiple foes and mechanics. Demonic gorillas teaches you about prayer and gear switching. DKS teaches managing resources. The list goes on
Good stuff. I personally don't do inferno because I'm obsessed with low level stuff, getting sotf done at combat 55 is something I value more than a inferno.
I had a little bit of this mindset (not as bad as many players). What made a huge difference for me is becoming a TOA enthusiast. The fact that you can increase the difficulty so gradually means that you never really have to fail that often unless you are really pushing yourself. And after a few hundred KC I did find that I wanted to push myself and do all of the cosmetic challenges. Now I know how rewarding it is when you achieve something that previously felt out of reach (the 500, kephri and akkha transmogs), and I'm absolutely willing to go for most of the challenges this game has to offer except maybe Zuk helm (who knows maybe someday).
I will say the thing that holds me back from some content i have a hard time realizing what im doing wrong when I mess up because I panic and im not seeing things properly. Then to top it off, I have to spend 500k+ every single time I die to get my shit back plus what I used. But my PB on Inferno is wave 48 with only a handfull of attempts. Stopped to do other things and havent been back yet.
if you have an nvidia graphics card you can use a program called GeForce Experience. I have it capturing the past 3 minutes of gameplay so when I die and need to see what happened I can just press alt + F10 and it saves it automatically. There are probably alternatives if you don't have one that do the same thing.
You'll get it g. Just takes time. I'm serious about downloading OBS though. If you can't see what you did wrong in a panic (which most can't, that's why you're panicking) then having something to capture clips is IMMENSELY helpful Also if you're worried about colo death fee, go check out reynolds 34k death fee guide. Shits wonderful
I also watched other players Inferno journey videos when I was learning Inferno. They're a great down time activity and usually include a lot of deaths for you to analyse. Also with full inferno playthroughs I'd simply pause the video at the wave start and go "okay he should run east and deal with melee first" Unpause, see if I did get it. See if he didn't get it.
I know I am still far off from getting an Inferno cape in both my account and skill but after doing ToA and CG pretty decently it served as a huge confidence booster. I think the best bet for people pursuing the hard challenges is to keep taking on smaller ones on the way there to build their confidence. I personally have been contemplating making my first ever videos as a way to ease brand new or long-time returning players into the game. There's so many guides to content but not the game itself. Seeing a bunch of new players in the game has been giving me a lot of inspiration especially seeing them being given bad advice early on in their account.
I'm at that 1500 total level mark right now, went trough the early game following the wikis optimal quest guide, and sometimes indeed seeing "Hey, what is this, what does it do, how do I get it". I do feel that the grinds are getting longer, but switching things up, doing different skills that in the end bring a bigger goal together, just keeps me going. Combining that with watching some videos on the side for the more repeating things, I'm having a blast and enjoy talking like a noob to my maxed friends. I'm enjoying it, even the new content, trying out some bosses, it's fun. Just really looking forward to be able to do TOB and other raids with the guys, but far from mastering it, but I don't mind. Not everything in life needs to be immediately achievable, some life lessons right there.
@@OSRSKyill im not taking some1 who is clearly underpreped. do the earlier content its not too hard. like im not asking for much. asking for whip trident and bp for pretty much all content. this is like 400 hrs of grind to get this stuff.
Like this! Simply, A recommendation on a good 1st video that will tell me the basics such as minimum setup and just get started. Easier this way rather than to unlearn a bunch of stuff that halts me from keeping trying. I get it. TY! oh yeah, Inferno cape hehe.
great breakdown of how harsh we are on ourselves in game pressured by outside means(meta/others opinions/elitism) and also internal strife within ourselves. I always said I'd never get an infernal cape.. but i think with enough time and desire to get it done will eventually net me the cape
This is an excellent video and it definitely described some of the issues. I’m having with late game content. I have nine KC at the corrupted gauntlet but I cannot get consistent kills. Everyone said regular gauntlet is not worth it but instead I’m just running regular gauntlet and really enjoying it and getting Kc every time after about 15 kills I go back and try the corrupted gauntlet and see how well I have improved.
I did my ToA 500 fang kit solo too, less than 24 hours before the League started last year. It's something I had been working toward for quite a while, and I was super hyped when I got it. But, so many people in the high level community told me that ToA is the easiest raid by far. "A 500 completion means literally nothing, it's complete garbage; the real content is ToB, Inferno and Colosseum." With how many times I died learning ToA, it really turned me off. While you mention there being an inferiority complex, there's also a massive superiority complex present within the HLC as well. That superiority--the desire for some people to feel validated as a result of minimizing others' achievements--really made me resent the content that those people pride themselves on being able to complete. A few months ago, though, I just said "screw it." I threw away all of the reservations I had about grinding out these capes and just started sending Colosseum attempts. It took me fourteen deaths to get my quiver. FOURTEEN. I'm not in BIS gear; I'm in Bandos and a Tentacle whip with a Berserker ring. I was hyping myself up for NOTHING, all because people were saying ToA 500s were "baby mode easy." It's insanity what players will say to make themselves feel better. To anyone reading this who's scared to start the Inferno and hasn't done the Colosseum; just start the Colosseum grind. People will tell you that it's "mechanically harder then the Inferno," which may be true, but the entire Colosseum being condensed to twelve short waves makes it so easy to jump in after a mistake and never make it again. The fact that when I died near the end, it was only a 20-30 minute time loss as opposed to multiple hours? Yeah, that made it significantly easier. Let me just say, it's not hyperbole when people say "once you get passed wave 6, you've completed the Colosseum" because wave 6 is the hardest wave. All but two of my deaths were on wave 6. So just think about it; wave 6 is all you have to get to in order to prove to yourself that you can complete the Colosseum. Just 6 short, but difficult, waves! Now I'm looking forward to diving into the Inferno and getting my cape!
As someone currently in the top 1% of HCIM. I agree, you can't be afraid to die, you just have to get out there and do it. P.S. HCIM gameplay is fun af, you should try it.
I've been enjoying my mid game ironman as it's blown past my early days of playing a normal account before rs3, but I have been anxious about late game for a lot of the reasons you mentioned. I've realized through trying out some harder content that people are putting a significant percentage of their time and effort into relatively small gains over playing like a normal person reacting to what's on screen without a 5 hour guide. Now I just hit the guides after I've tried to learn something myself as the time to proficiency is much faster when I can skip past all the things I've already learned.
the most important thing in the video you said is to get out there and just try it. another super important thing i think is to find people who also want to try new stuff. you can create a positive feedback loop if you surround yourself with people who also have the same goal as you.
As someone who's never done a raid because I'm nervous about messing up and screwing over the other players, I needed to hear something like this. Thank you!
I will tell you from experience. The hlc guys are some of the biggest fuckin sweethearts out there. They get a bad rap all the time but if you mess up, they do not care. I promise
For me I guess I'll get there when I get there but I feel like this video has given me the motivation I dont know I will need later on. I started properly playing osrs maybe 3 weeks ago or so before now I had only played it for maybe a couple of days just doing chill skilling. But after watching swampthletics it made me wanna do all the endgame content so, because I seem to be a masochist I decided I'd play Ironman as a first timer and set my goal to at least complete song of the elves and get a fire cape. We'll see how it goes but wish me luck.
Gl on your journey. I played a main till about 1800 total level and got burnt out. I moved on an iron and it’s the best thing I decided to do. Iron man mode will be more difficult at times but it’s a much more rewarding experience. Remember OSRS is a very grindy and time consuming game. The avg person won’t make as quick progress as settled, find small grinds to push for and find a clan. Having others to share your achievements with and your failures will make OSRS way more fun and you will less likely burn out. Gl on your journey!
I have the same mindset, but as a maxed player who afk's a lot; this is a super good perspective. Just enjoy what you want, I got better at the game doing that, and ACTUALLY enjoyed a lot of learning and having the experience of getting better! The 'jank' under the hood isn't needed but can be fun, but I've learned ISN'T EVER worth stressing about! (maybe when you learn content 'nervousness' ISN'T the same as stress) Literally just enjoy yourself, there ALWAYS is content that WILL match the mood you're currently in, I've wanted to make a video/talk about that for a while and something I feel strongly about :) Enjoy yourselfs and remember to thank the mods every once in a flame :D
So true, this sentiment also applies when you are picking up any game that has basically already been solved for years. You just have to play and not worry if your doing everything right or not.
i’m 22, only started playing osrs when i was 18 because my older brothers wanted to have a game to share with me from their childhood, fast forward to learning quests, how to skill, learning TOA on a med level with crappy gear, I think i’ve come a long way. I joined the clan that my brothers are a part of and tried learning COX with them multiple times, and i think i got it down to a deathless eventually, but i got turned off by people in the clan not wanting to raid because i didn’t have end game gear and them telling me “maybe you could just go do something else for our clan event”
I think your right with myself i look at the zuk helm and i really want it but it just seems impossible no friends to do it with etc but i managed to stick to the colo and i got my quiver so that motivated me to know that just sticking with it eventually i can do anything and im now working on blood torva
I will admit, finding out about ticks and prayer flicking ruined the game for me. So i literally stopped plauing. Fast forward a few years i play now and i dont engage with either mechanic. Most people call me inefficinet. I call it enjoying the game i love my way.
Very similar to me. And playing this after some time hits you all the time with the feeling that you'll be missing out possibly the most important content of the game. Skill issue as they say...
As someone who's been playing OSRS for a couple years now I really enjoyed listening to this video. I'm closing in on 2k total level and I just got my first Fire Cape 3 or so weeks ago? Don't remember exactly how long. I knew I'd be able to do it, I was definitely over leveled for it and over geared for it too. 85 range, 99 mage, I think 80 defense at the time? 80 Prayer was huge too for extending my prayer pots. Full god dhide, best avas, blowpipe with dragon darts. I watched a couple guides on it then just sent attempts, didn't want to practice in speedrun worlds. I don't learn well in controlled environments. I died to Jad 5 times and got my cape on my 6th attempt. My biggest problem was when he spawned the healers I'd stop paying attention to Jad while I tried to wrangle the healers and he'd get me off prayer. I recognized that after a couple attempts and still died to the same issue until I finally got to the point to focus on Jad rather than the healers, and on the 6th attempt when I finally got the kill I also got the deny the healers combat achievement, the biggest thing I struggled with was safely wrangling them and on the attempt I did it I absolutely crushed it. It's something I didn't know if I'd be able to do but I did eventually get it. I mainly enjoy skilling so gp isn't to much of an issue for me which allowed me to go in with a better setup compared to what other people might, I usually have 50-60m cash in reverse, not the most amount but good enough to afford some mid-high end gear. I'm no where near affording something like torva, maybe one day.
Man the "it's ok to take time" thing is so real. I just started a PhD on very technical stuff that has always massively intrigued but also somewhat scared me because "I just didn't or couldn't get it and I probably never would". Read: I didnt understand it on a first skim through or without putting effort in... LMAO. And you know what, the moment I started to take time to read carefully and read things over and analyze things step-by-step and perhaps look things up from external recourses I DO understand it in most cases! So what I'm taking days to get through a "short" 8-page paper. ("Short" because usually those shorter papers are packed to the brim with info building upon info anyways). It's okay. As long as you're making progress and learning from them. Just like learning end-game PvM in games, shit can feel overwhelming at first man, all this info getting thrown at you while having a certain responsibility to get it right looming over your head. Panic is a very reasonable response. But know that it is NORMAL and part of the LEARNING process and that everyone you see and know (content creators, musicians, professionals, etc.) have had this at some point too (unless they're gigarare prodigies, well lucky them then I guess)! And whenever I feel like 'I'm not getting through this anymore', I take a break or do something else light and come back later with a fresh mind. There's no use in forcing yourself to it, it's actually very counterproductive. Tl;dr: Doing new shit that is unfamiliar and/or complex takes time. And always will. Shit is not black and white between prodigy and failure. Normalize taking time to struggle.
I kinda like all of the crazy unintuitive mechanics. There's something about the stupidly abstract tick manipulating and flicking that is appealing somehow. It's like watching Zelda Ocarina of Time speed running. It's so unintuitive, but watching a guy HESS is just so alluring.
I have TOB, TOA expert, chambers CM kc, colosseum 2 kc, and haven’t done inferno bc the time commitment was daunting. That was the only reason, but I’ve committed to doing it even if i have to do runs in pieces due to real life commitments
ive been preparing for inferno for a while now. 1300 kril kc and no staff of the dead yet and this video made me realize that i dont need the extra 10% magic damage to start learning. i can do it now and ive just been putting it off. ty for the motivation
First of all, I love the ramble style, looking foward to more during the RC grind Im a "number go up" type of player, my 99s are the collecting skills, but jogex keeps dangling the pvm keys with so much fun stuff and noob friendly alternatives and upgrade quests, the last one I remember is using a nox halberd on duke to get the crumbler teleport just to upgrade the ancient staff, this is peak game design.
OSRS is what you make it, and unlike most other MMOs doing end game content is not a necessity. Play how you want, do what you want, and take breaks cause we all know one does not simply quit Runescape. All the content will be there for you when you are ready. Remember it's a marathon not a sprint.
I've been afraid of learning to pk & pvp. Everyone has decades of experience. needed to get over a fear of dying. Same with learning DT2 bosses. I think I needed this video so thank you.
For those that feel this way, I'm in the same boat. I found if you try to really get outside of your comfort zone in a beta or leagues world, where there are zero consequences you really gain a lot. It's okay not to do mechanics correctly, that's what food is for. You can't overcome something if you don't at least try.
The most important concept I try to remember is: As your awareness of a game's mechanics (or anything that requires a consistently growing knowledgebase) increase, your awareness of what you don't know increases much faster than you can learn those concepts, which is where I think "imposter syndrome" or the "inferiority complex" you touched on comes from. As someone who's 9 tasks off zuk helm, that doesn't get any better the closer you get to endgame. You'll always be looking at the people X% further into the game than you are or people who achieved whatever goal you want earlier than you even started on the goal and say "man why can't I be that good?" YOU CAN, you're just on a different schedule, and that's fine. I learn relatively slowly, so I've had to bang my head against the game way more than the Gnomonkeys of the world have. Keep playing if you want, don't if you don't. You'll get wherever you wanna go.
18:00 for this one i personally was never hesitant, Soulsborne games really helped me get over dying feeling like a negative thing, but definitely for a lot of my friends, they don't wanna die, they don't wanna drag their team down
as someone with a BA in psychology and is severely addicted to this medieval point and click game, I think you hit the nail on the head, especially with the Dunning & Kruger effect in rs players. People will never be able to do what they want to do unless they rip the bandaid off and start chipping away at it bits at a time to learn; but the mental block stopping people from STARTing is a very very real thing... and... it doesn't have to be.
I think it’s because your goals constantly shift after achieving your last and the high doesn’t last long, and you compare yourself to others. When you get inferno you want blorva or GM, when you get either only you know your own journey, did you brute force and lose bills on orbs versus the chad who has done it on a hcim? Did I deserve the GM times at tob or did the 3 people I met on a discord dedicated to CA’s do more of the heavy lifting Not sure if this trait is uncommon and I know it’s negative but that’s how I think as I’m quite competitive and always look to improve
Good talk
I’m in my 30s and do daily herb runs and some slayer and do some random skilling. I’m not mad I’m not “making progress” I’m just having a good time while I unwind from work . Thanks for the affirmation that I’m ok for not going balls to the wall. Even if i had the time to, I’m not sure I would
believe it or not you are making progress just not no lifeing it
Agreed chill afk & going on an out of reality game adventure in a online world for fun with urself or friends while making gp/ gaining lvs til 99 🔥
Same and same, enjoying the collection log and completing diaries. Eventually ill probably move onto harder content as i fill in easier clogs and get levels.
As humans we only have a set amount of energy that we can utilize throughout our lives. It's not worth it for me anymore to transfer my energy into grinding on the game anymore. I want my energy to be put into other things in life. I love RS so much but moderation is key.
daily herb runs and slayer is actually a lot of progress if you look at the big picture. just dont compare your progress with people that play the game for a living
One of the biggest game changers I was told when I was learning inferno, don’t milk specs and wait for hp. It’s far more devastating to lose a 4 hour run at wave 48, than to use the supplies and die at wave 48 in 45 minutes. Saving the supplies will come as you get better.
I haven't tried it myself *yet*, but I do remember hearing the advice that it's better to use your pots and practice later waves than to preserve them and make incremental progress, if any.
Probably true, but after 2 attempts of dying to the final boss after getting through all the waves with relative ease, I have no desire to try again. And my last attempt was over 6 years ago.
@@SomeGuyWhoPlaysGames333 thats understandable. I had a blast learning the waves, but after getting to triples/zuk a couple times I was ready to be done. Stuck with it and I think I got the cape on the 6th time making it.
I definitely wouldn’t force yourself, but I do hope you go back and get it one day. It’s a solid 10/10 feeling.
I love this topic! Our brains are hardwired to "prevent" failure. That is why so so many people ( myself included) get nervous, or feel "not good enough" and struggle with getting into some of the harder content. I just recently started my CG grind on my iron. I've never done the quest, or any gauntlet for that matter before. It is a learning curve/ experience. What is AWESOME about it is, yes when you first start out you're going to plank, you're going to mess up and you're going to die. However, after not even doing it that long. It feels AMAZING to get that first gauntlet kill, then get that first CG kill. You can see yourself in real time improving, I don't die anymore in regular gauntlet, I see it as fairly "easy". However, my first kill was stressful, I was worried, I was panicking, but now it is a walk in the park. My first CG kill took me around 25 deaths, my next two kills took me around 5 deaths. I sat staring at my computer screen after completing the quest, with just a sense of Dread. Just being like I'm about to die here, and I'm really bad, but looking back at it, it isn't so bad, yeah it is a learning curve, but I can do this, I DID do it. Now only a ton more kills to get my Enhanced lol. Thanks for coming to my ted talk, YOU GOT THIS.
I struggle with this so much not just in osrs, but in real life situations and I just can't seem to break thru this feeling
That's how the inferno is
1/25?
Man, my first clear was 1/80. And im sitting at 90/190. And every run i feel like its a lucky win, and the worst part is the realization that i need 310 sucessful runs more at the bare minimum
Said the same shit, and then finally i said fuck it and ended up dying 150+ times before I got my quiver. Good talk.
Was the same with cg for me. I went in blind, had a 2 to 50 kdr, then got the hang of it and got a bowfa. It just takes practice.
I’m close to 150 deaths for my quiver and now can consistently get to wave 6 using a single restore, never give up.
What is a quiver?
@@civilservant9528 you get it from doing the colosseum in valomore its best in slot range back slot better than assembler not sure about bonuses and stuff
@@civilservant9528BiS range cape atm, from the coliseum. I actually don't know how hard it is to get because I saw a UIM def 1 pure have one, though I think that guy is just built different fr
It a lot of times comes from underlying anxiety and lack of confidence stemming from far outside of the game.
Most issues in gaming and the landscape (dev, gambling, etc.) stem from fundamental issues in the person and their dev or lack thereof.
Children have terrible parents and modernist structures, which leads to gambling in video games, and various mental issues. Recent studies finds that child gambling is a huge problem in the UK, for example. Not video gaming, but actual gambling. Gambling via loot boxes in gaming is its own beast, and accounts for most of the video gaming profits -- endless billions per year. China is now feeling that and has taken over Western market circa 2023-2024. The future of gaming will be Chinese and profound amounts of gambling, until God knows what happens after that.
There is also the simple issue that people don't think they can do it until they can. It requires that you actually learn it! Having said that, some bossing and such is actually difficult, and OSRS has a massive player base of normal players not great at gaming. Many noobs flooded in since 2020, that are not hardcore gamers in any sense. They just want an easy time.
Either way, you don't want everybody killing Jad and God Wars and so on endlessly. This would crash the market and devalue the BiS items, ruin the end-game, and really hurt the game itself. The only reason this works is since very few players actually do bossing. Only some do it. That's why it's worth money. That's why gear is costly. That's why only some people have BiS gear. That's why the market is not flooded with endless trillions of GP right now (other than the baseline from bots, of course). It also requires time, of course. Very few players have the time to learn and master the difficult bosses, and get the levels and GP/gear required in the first place.
Mid-level bossing is fairly easy if you risk to learn, but not end-game bossing for many, many players, if not most. That's just the nature of gaming. Most players are bad, and 0.1% are the best or whatsoever. There's the key, though: risk. They have to be willing to fail, willing to learn; otherwise, they won't even be able to do basic bossing, and will just say, 'I cannot learn that, it's too difficult'. How do you know unless you try?
Risk aversion is a trait that many people share.
I mean when I was told multiple times by multiple people that entry level TOA was “literally braindead easy, like you’d have to be braindead to not be able to do it” and then proceeding to , not be able to do it, for hours and hours, yeah, dosen’t go too well in my brain
i've learned the best way to enjoy this game is by only talking to people about non game related things.
The way toa scaling works, as soon as you reach a certain invocation level like 150, 250, 350 etc, the last benchmark feels super easy. Just the way the content progresses and once you learn to deal with a boss with every invocation on, once you go back and do it with no or few invocations it does feel super easy, even though it took going through a learning process to get to that point
Story for the lads and lasses. 32 and married. Recently got my fighter torso. Had been putting off Barbarian Assault for ages because I get hella anxiety when I'm part of a team and feel like dead weight. Watched several in depth guides over and over for days trying to make sure I wouldn't suck at it and piss anyone off. I finally just ripped the band aid off and went in. It was a disaster. My first run, I kept missing calls and struggling to keep the healers poisoned, I was so trash the defender kept insisting I was a bot. By the time we got to the penance queen I was shaking with nerves from how hard I was getting flamed. Team quit on wave 10, it was clear I wasn't gonna make it. At that point I was so shaken up I just turned off the game and was like, yeah, looks like I'm not getting torso. I went and cooked myself some dinner and chilled out for about 2 hours. Then I started getting mad at myself for being such a little bitch and giving up like that. I wanted that torso, damn it. I told myself I was gonna get it and then I bitched out when it came time to deliver. So I logged back in and went for it again. Focused on calling first, fulfilling role second, since not calling was what I got flamed most for. I quickly fell into a groove and got comfortable with the minigame, and didn't get flamed once after that disastrous first run. I got confident and honestly started to have fun with BA. Four hours later, I had my torso. It was like that feeling you get when you beat Jad the first time. I know I'm gonna have to go back to BA for the level 5 requirement for Elite Fremennik diary and honestly, I'm okay with it now. If I can do it, you can too. I beleive in you, friends.
as somebody who has been maxed for years, has 50k+ boss kc between accs, multiple 2k+ total accs, my biggest advice to anybody who is "newer" to osrs is to just try shit out. you have no way of knowing if you will enjoy/be good at anything if you never full send it. my second piece of advice is that it is okay to NOT do stuff that you do not enjoy. i see so many people who spend hundreds of hours grinding for a max cape when they hate 5-10 skills, and they inevitably quit (sometimes forever), why do that to yourself? at the end of the day it is a game and you should do the parts that you enjoy, and try new things when you have an interest in them. also with all of my time in the game i am still very much average at it despite trying almost all of the content, it's okay to be bad, you have to start somewhere
nerd
KC? Kansas city? Wtf you talking about
A lot of good points, I’d like to add that finding yourself a clan with active members is also beyond helpful, I had someone coach me through zuk when I got to him and now I’ve been an inferno cape enjoyer for a couple months! I might not have been able to do that if it wasn’t for advice for the waves and zuk himself, it’s not cheating, you shouldn’t be ashamed of it because it’s still hard af! You’re the one doing the clicking!
I always saw TOB as an impossible feat for me to do. TOA opened the door for me to raid and get better at the game, and so did Nex. It was essentially my school for higher level PVM. Once I learned TOB I realized it is not as hard as people make it out to be and it is now the content I enjoy the most in the game.
The hardest part about learning tob is finding a team with low kc, once u get past that or find a clan it's fun
@@worried189brick2 I joined aaty’s learn TOB discord, tons of new raiders and teachers.
I struggle with convincing myself to jump into hard content (namely inferno and colosseum) but I forced myself into a solo 150 ToA about a week ago. I was expecting it to be unrealistically more difficult than it actually was and now I find myself wanting to push the invocation and ensure I can do them without dying. It's given me some more confidence for when I eventually start trying for my inferno cape, quiver, fang kit or whatever it is. For a long time the idea of the "sunk cost" made me avoid trying late game content. I now know that if I don't start trying to get there, I never will. A big part of it for me, as you said, was not wanting to die, whether for the cost of dying or the demotivation of it.
Good for you! I get the fear of death. People are so hyper focused on getting rewarded with loot every 2-3min with easier bosses. Then doing a raid and failing must be miserable since you aint getting shit if you fail and die.
The trick is to learn to enjoy the content. Not the rewards. If your only goal is "completion" you're setting yourself for failure. If it's "I'll do better this time, I'll get further this time" you're winning. Then when you eventually got as far as to reach the completion you'll have an appreciation of the mechanics and can enjoy the eventual long-ass grind it'll take to earn your rare item drops.
this is why I have a love/hate relationship with RS.. I've played on and off since '07, and I am very much 0 or 100%. Something in me just HAS to grind my butt off even if I'm not enjoying what I do. Constantly looking up guides for the best exp/hr, watching quest walkthroughs, or trying to keep up with all the content creators is very overwhelming. I truly love this game, but it's tough when RS basically becomes a 2nd job (and my 1st is exhausting enough!) I'm currently on a long break, and would love to return with a more laid-back mindset someday. Great video, man! 😊
"Get into the content" helped me too. Part of the struggle is watching guides with maxed out gear and stats that don't make mistakes and skip mechanics through DPS. When you get there and it goes extra cycles and you are eating instead of dodging, and you end up on the floor... It adds to that feeling of "maybe I'm not good enough."
this is a very good point. any time you watch a guide, the guy has an inferno cape with a scythe or some shit. i swear whenever i see that im almost instantly discouraged. when i see an iron do it with lower stats and crappier gear im like okay i should be able to figure this out no problem, unless im really that shit and i dont think i am
You are right, it’s the mindset. Like 2 years ago I was one of those people, just got my fire cape, couldn’t even fathom an inferno cape being possible. Eventually fell in love with bossing, fast forward to today several hundred KC in every raid and 2Kc inferno
Biggest turn off was not content per se, but the lack of community. It's way more a singleplayer game for me than back in the day.
Join a clan man, I'm in one. I can invite you. It helped me getting back into it with weekly boss and skill of the week competing with other clan members
21:00 happened to me with SOTE Seren fight. I jumped in after the first two times of failure. I was so close with the second time I jumped right in, failed miserably. I walked away for the night. And in the morning I nailed it with more than half my supplies left.
TAKE BREAKS.
Almost literal same thing for me. It's astonishing how many times I've come back to something I struggled with and just fucking destroy it.
Hey man, thanks for this video and this take you have been explaining in previous videos. I want to tell my story: Been playing this game for years. Mainly ironman for 5-6 years now. Am at 2240 total now, so definitely in the higher end of the community at this point. For some reason I've always held the infernal cape on a pedestal. Never believed I could do it. Even when I learned solo cox my mind never made the connection that I was good enough to do inferno. I think I subconsciously blocked it out of my mind as a possibility. Anyways, I heard your vids and the sae bae podcast you were in, and you motivated me to give it a try. Perfect timing too, with the prayer regeneration potions and beta worlds out. I started off practicing with the zuk simulator and triple jads in beta worlds. Within 2 days I was feeling very comfortable. Looked up Aatykons first cape Friday series, and that was awesome as an intro to the waves. Then I jumped in there. Spent some time practicing prayer flicking, 1t flicks and so on the blobs. On my first try, I made it to wave 55 before dying. Then I knew for certain - I could do this. 5 more runs, I was at wave 60. Then last night, I made it through all the way. Supplies looking decent. I was a bit shaky during triple jads, not gonna lie, but the bofa setup pulled through. Then it was only Zuk left. I told myself I got this. Zuk Jad died. I got through healers. Out of brews at this point, and two restores left. Just sent the bofa dps as well as I could. The third set spawned, and at this point I knew I could not tank the ranger. I tagged the mager off the shield, put on mage pray, then back to dps'ing Zuk. And I freaking got him. On my first Zuk try ingame. Zero brews left, one restore. After just 4-5 days of trying and 6 runs, infernal cape was mine. Everyone, use your resources for practice and then just get in there. You can do it!
gzz
"niche game fart huffing" actually puts it perfectly, bravo man happy I got this recommendation. It's not like I actually felt inferior per say. I would recommend that players set themselves small goals, to medium, to eventually the big goals. Rome wasn't built in a day guys. This is a point and click medieval game with lots of content to do. If you are actually miserable doing something, take a break and do something else, knock out a quest, do some skilling, lots of content will help you out. It's not a race to get everything done. When you return to that content you will comeback fresh.
TL;DR
Enjoy. Playing. The. Game.
For me, I always knew i wanted an inferal cape but i just never thought i'd be good enough to get one. Over the last 4 years of playing oldschool (after avoiding the game cos i didn't want to start from scratch again) I came to realize that I've never naturally been gifted at any piece of content when I started it. The difference between me and a lot of people who are still stuck doing god wars was I was always willing to try out new bosses and raids even if I didn't have all the requirements because if I can kind of get through it with no stats, gear and knowledge, then it will only be easier once I progress more.
Just putting yourself in the deep end is the best thing you can do and know that you're not gonna swim every time and that's ok, that's all part of learning. The more times you put yourself in that position, the easier it gets because you realize it's still a game you're playing and it's not that serious. Your team mates aren't counting how many ticks you're losing, just play the game!
Turns out I actually really enjoy the inferno now and am making 100 capes my long term goal for my main because I invested the time into learning it and not just being upset if I didn't hit a pb. Sometimes a win is learning something to solve a room better or a spawn etc
As someone who are just getting into toa raiding, stuck at 220 invo solo, this was really helpful for me to chill the f out.. really needed to hear this. Thank you!
You articulated the importance of taking breaks really well. It's a tough one bc even whilst being aware of the importance of taking a break/stepping away to properly reflect, I'll still sometimes make the decision to just "run it back" immediately after failure (which usually just winds up with me failing again lol). It's a kind of stubbornness that I wish I had better discipline to control. I'm not sure how to describe it, but it feels similar to sunk-cost fallacy.
The goat himself. What's up man.
I get it. I was (still am) the same way with a lot of tasks in life. Maybe it's the thought of "I'm so close, we'll get it next time." or the "I just want this to be done" or the "I can't believe I made that mistake". Whatever the reason, you're right: that stubbornness almost always leads to failure and believe me, you're certainly not alone in that phenomena.
I was thinking about this when Rendi said that he “was not a mechanically gifted player” in his latest moons video. But the whole time he is essentially doing a 3 way switch for an animation stall, trading for supplies mid fight and doing the boss mechanics for a 15 minute straight fight. 😅
re: taking breaks between learning
it's so cool to me how much better we can become at something by letting our brains process everything we did fully. Like, when learning, my skill before going to bed and after waking up is night and day
I think the main problem is RuneScape is one of the least intuitive games you can play. Plainly put, there isn’t anything else like it. Just to get to the halfway point in competent Pvm ability requires so much esoteric information that when you’re sitting there at the halfway point looking up at the finish line it feels like climbing a mountain after you just scaled Everest.
In my opinion This whole I’m bad at RuneScape thing comes from the absolute inability this game has in producing intuitive mechanics that your natural normie brain can grasp without saturating yourself in years of information gained by trying to figure this shit out.
Not to mention that learning content is often punished instead of rewarded. 500k death fees, 30 minutes of wasted time just to plank at warden etc.
I remember when I was going for my first firecape years ago how frustrating it was to get to jad and be so nervous that your brain seems to turn off. It wasn’t necessarily the mechanics it was the idea that if I didn’t succeed right now I have to spend another hour or so getting back to this moment all over again.
@@HolmstienToA is legit the most frustrating place to die at, miss a few ticks on insanity warden and you get one shot with 30-40 minutes wasted
At least with chambers you lose 50% pts but you can salvage the raid
Like why the fuck can you pray just before the projectile hit you at zebak and it's all good, but in the inferno you have to pray when the animation start? Why? Why do you have to play like you are 3 seconds in the past in the inferno? It makes it so confusing to follow.
@@Jordsplay until recent years almost every single hit in game was calculated during the animation of a monster using said attack. praying when a projectile is visible is a much newer concept to help bridge the skill gap in the game, it is aimed at helping people get these types of mechanics down.
@@Jordsplay you also have to keep in mind that these two pieces of content have a 5 year gap between them, the game has changed significantly in the last half of a decade
Yoooo, I really enjoyed this. I can relate to this in so many ways. Especially the mental state that is affected by the fear of late game content. The 2-4 hour YT vids on how to do late game content is so defeating. TOA has been like that for me, at first I was so scared of trying it solo and even trying it at all. The whole, “fight through that false feeling” was so helpful and now I’m comfortable with 50 invos and did my first 150 solo without dying! I’m enjoying the content so much just because I gave it a chance. Inferno is my next challenge to get past the feeling. Definitely encouraged by this, thanks for bringing it up and posting!
Biggest introduction to late game content to me was Corrupted Gauntlet. I did regular gauntlet first try after watching some videos, but CG took me at ~30 deaths before I got my first completion and for a while after that, I was dying ~50% of the time. Now, around 400 kc in,(spooned all armour seeds & enhanced seeds, only missing pet) unless if I really really mess up, it's a guaranteed kill for me. Now my kills are not the fastest, averaging around 9-10 mins per completion (T1 armour, T3 weaps & inventory full of food), but it is the consistency of getting that kill that makes CG worth it. My CG experience started earlier this year and recently I completed my first solo TOA 350. PVM content is not easy and takes time & practice, but once you get the hang of certain mechanics used in late game PVM, it really opens up the door with what you can accomplish in OSRS. Great vid and you earned a sub now doubt!
I feel like I’m on the exact same trajectory in my OSRS journey that you are right now. Thanks for sharing this, makes me feel good about my progress!
Bro I went through almost the exact same situation recently lmao! Good job man I'm happy for you.
I'm learning colosseum now and getting close to completing it I think.
after going for gm times and other ca's on both gauntlets i've realized that cg is very rng reliant and your kill times or even boss kills itself rely heavy on rng so you deserve more credit than you give yourself for that consistency champ. all pvm activities take time and it really becomes easier over time as ur more achieved because some of the mechanics are exactly the same just look different for example tornadoes at verzik and cg
@@jerejarvinen625is it harder than infernal? I never tried either…
@@Marksfish I haven't tried inferno. Colosseum is pretty chill when you fight one monster at a time. IRLBrian and lilratbag have guides where you don't have to flick between monsters. It's definitely not the best style but it gets the job done.
It's not easy but you get better at it, and also you have reduced death fee for like the first 100 waves or something.
Rn I bring emergency teleport so I don't have to pay for deaths.
Found you through the Sae Bae cast, and this couldn't have come at a better time. Lemme talk for a min -
I'm grinding my inferno cape right now, I'm actually logged out before Jads. I've been to Zuk 3 times this past week, and when I first tried months ago my PB was literally wave 24 or something. I'm doing a Bowfa run, cheesing with the new regeneration pots and everything. Each Zuk death has come from healers and rangers, and just taking too much damage and not tagging efficiently.
I got my first fire cape about 20 months ago, and I died 8 times before I killed Jad. As a newbie it felt like an insurmountable task, to what was essentially clicking mobs and then camping in a corner for an hour, then changing 2 prayers at a dinosaur. When I got my fire cape I screamed like a kid with joy, I was 27 years old.
I still get Jad hands in my runs now, and I know this cape is coming, I'm not giving up. I still feel just as panicked now as I did for the original fight caves. The mechanics are different (and I swear the shield pathing is RNG sometimes), but it's all still 'consistent' each run.
As a commenter below said, this game is just downright unintuitive. I fully believe that if we could switch prayers based on timing of projectiles hitting us instead of recognizing the attack animation cycle, thousands of new players could get their capes in a few tries. This game rewards performance of knowledge you're never taught. Going into inferno and dying because you stepped out of a pillar and got seen by a stack, running back to pillar, putting up prayers and then eating hella damage anyways after the prayer is up isn't fun.
The Zuk simulator is great, and it's a real godsend for newcomers like me. The fight itself isn't hard, really. The pressure of millions of gp, 2 hours of humble wave spawns behind you however, is.
In short, I love this video because so many big creators act like you suck for not gitting gud. That's fair, and we have that with every game. Most games however have tutorials, checkpoints, and intuitive damage/ hit recognition.
Runescape is a game like no other, because NOBODY will pick up new content and understand the systems, because at the end of the day, Runescape is not an intuitive game.
I just regurgitated everything you said, you're welcome
love this story and we're Jad-death-twins - I died 8 times to Jad for my first fire cape! Got my infernal cape back in June though and it's definitely about the journey and the learning process - you got this:)
@@ferrariramsgobrrr thanks man, congratulations on the cape! Every death I tell myself exactly what I did wrong, and I’m trying stay positive. The worst part is the 2 hours of waves building up to 60s. It’s just so defeating to slog through those every time lol
@@Glue_Huffer I personally completed inferno "grind"(I feel personally grind is considered when it takes more than 50 times) with bowfa within 20 attempts, in which 10kc was first Zuk fight, but I had low supplies to realistically finish it off. After that remaining attempts were just silly mistakes over me trying to get asap to Zuk, when I should have just take a deep breath and keep trying as if it was first time and pay full attention. On 20 kc, which was also a second Zuk fight, I was able to defeat Zuk with some guides and practiced in inferno trainer for Zuk fight. I wrote down a sort of action plan or protocol that I personally should follow when doing Zuk fight and that helped to maintain my focus.
I would consider myself as competitive player in any games that I pick up. Once I start playing something, I try to learn all sorts of things and mechanics within the game, which makes me learn in faster pace than others.
I believe that if you genuinely want to achieve something, you just simply have to take a deep breath, believe in yourself and do not become too hasty in your decisions. Keep following the action plan and everything should be good!
Good luck on your run, hopefully you get this time!
we talkin' bout PRACTICE
cozy content. thx for the monologue - honestly enjoy the vibe. Kinda refreshing to just listen to someone ramble on.
300,000 soul runes left, so expect some more in the coming weeks :^)
I turned 30 this year and I'm approaching max total, and I have accepted that I just do not give a single fuck about getting an inferno cape. I see people talking and posting on Reddit about "After 4 months of grinding, I finally got my inferno cape" and like.... I just don't care to learn the game mechanics at *that high of a level* while also working full time and playing other games.
I will happily rock my max cheese cape while I learn other bosses and raids, and I'll survive without the 1-2 max hits that come from the inferno cape.
It's not THAT high of a level tbf. More manageable than you may think if you put your mind to it
Only takes 4 months of grinding if you suck.
Was maybe a week or 2 of practice before I got mine
Your the subject of this video my guy
@@EndlessFootball The subject of this video are people who think they just aren't good enough to do high end PvM.
I have no doubt that, given enough time and effort, I *could* beat just about any challenge in the game. Its a just a matter of time spent and willingness to learn.
The difference is, I *don't* think the level of time and effort I would need to reach that point is worth it. I don't *need* an inferno cape. I don't care about the +4 strength bonus, or the prestige that would come along with it. Hell, most people anymore probably assume anyone with just one Zuk kill paid for their cape anyway.
I don't care about pleasing the community, nor do I care about the ultimately minor buff in stats. I'll continue enjoying the game my way.
@@EndlessFootball Imagine being smug when you haven't even mastered grammar.
Love this video man, I always ground myself on learning new skills by remembering how frustrated I was learning to ride a bike as a young kid. Eventually I got it and I will always be able to hop on a bike and be able to ride no hands, ride on difficult tracks and so forth, no matter how long its been since i last rode. The best time I had on this game was learning Vorkath, I died every third kill or so until I gradually was doing every mechanic, eating at the right times and reacting quickly. Things I never would have thought I could do but I persisted because I knew I only had to kill this boss until I got the head for the assembler. These days I still feel the way you were describing about end game content but this helps !Also osrs is great since there is a ridiculous variety of other things I can still enjoy. P.S. please configure the new auto-run threshold setting so you dont need to re enable running anymore.
I came from a background of FPS and FGC so a lot of the subtle mechanics in this game made a lot of sense. I did notice that my friends who had been playing osrs for years were impressed with my capability to learn new content so quickly. I think you’re right and it’s the presentation of the game being simple then all of these small delicate mechanics can optimize your play but you can easily just be unaware there’s more depth to the game until you are forced to face that depth due to a boss or quest or activity. Great take brother.
I love how down to earth you are about the whole topic. I have been playing both versions of the game forever and I know exactly where this comes from because I used to be that person.
Once I took the time to rewire my brain and realize how different of a game end game is I was able to do things I didn't think I could do. There are some things I still can't for physical reasons like Zuk in RS3, but it's still a lot of fun to learn new things and be rewarded with that dopamine hit when I succeed!
Preach! Honestly needed to hear this. Love ya brother. Keep up the realistic expectations us "normal" people are able to accomplish.
Honestly, I think you are spot on. It reminds of when I wanted to learn how to dive head first into a pool irl. It's scary, you're afraid of doing the act, but then you take the jump realise it wasn't perfect but it didn't hurt you and it was quite fun. So rush out of the pool and jump again and before you know it, you make flawless jumps head first into the pool.
You hit the nail on the head. Dying feels like the game is telling you you suck; the early game isn't the late game as far as what you need to do, I want to do this thing, but there are 4-hour guides, limited time/time that you can focus (kids) is limited so you do not want to waste the time dying to learn especially bad the more time you have to sink in for each attempt (nightmare gauntlet infernal), Blorva as the added thing where every attempt is more expensive, and Raids are the worst because you know you are actively bringing the teams chances at an item down.
I appreciate the encouragement, and the point about simulators and practicing 20 minutes a day is actually advice I'll take. I am working to max out my account before Christmas and looking to start getting better at PvM after that, so this will help me learn without sinking 2 hours into an attempt. Thanks, man!
I agree with a lot of your takes here. A lot of people don’t realize that you don’t need to perfect a piece of content right away to be able to complete it, you just need to practice and die a lot and that’s just part of the game, every good player has died over a thousand times and that’s not an exaggeration. A lot of people don’t truly understand how the game works which is mainly jagexs fault fr, they don’t have anything in game that really tells you the mechanics, it’s all found on the wiki or from content creators who have mastered a piece of content and don’t usually start by just explaining the basics from the ground up (shoutout gnomonkeys pvm bible if you don’t understand the basics of pvm btw) I started playing about 5 years ago now and had never played RuneScape before that and basically had to study the game for years to get to where I am now being maxed with 1k raids and 25k total boss kc and I still feel like I’m shit at the game because I’m not gm. The game has an endless skill ceiling, I mean look at some of the best pvmers like Scotty or the best pkers like 1013, to the average person it seems impossible to do what they do.
you absolutely hit the nail on the head with the overwhelming amount of information there is for anything, I am a fairly new player just hit Total level 1000 today while watching this video and training my hunting. I remeber saying i was going to learn scurrius and there was so much information for something that is so simple that it made it so much harder to understand, same thing with barrows. Great Video man was truly inspiring.
Glad you came up in my recommended I really enjoy the content so far 🤙
Thank you for this great video!
I'm currently gearing up my GIM to take on the fight caves for the first time, and I'm mad nervous about it. But I really shouldn't be, If I die, it's an opportunity to learn.
Not so much late game content, but when I first started out zulrah I did nothing but zulrah and it wound up burning me out hard. Took like a 6 month break. Now I'm back into it I've figured out simply by taking breaks on content when I don't feel like doing it I haven't quit since. And regarding the streamers and constantly grinding one thing, yeah thats why I did it. Well said.
To answer the prompt question at 18:00, for me it was attempting ToA during the last League. I got to the final fight and kept dying and I realised that this had just become a rhythm game- a genre I already knew I didn't like- and that getting good enough to finish it would essentially involve doing more of a rhythm game. I quit again for a while after that before returning during the latest Deadman Mode (which I loved) and pushing myself a little less on efficiency
This video is important for everyone playing the game. Much appreciated brother.
Thanks for the video man. What helped my confidence was playing Shattered Leagues honestly, shit was so fun and made TOA way less scary.
So comfy. Thank you for the reassurance, king
I used to feel this way, but one day I just snapped and started trying hard content (hard for me). After that I realized how much I can actually do with little practice and it opened the game to me. Best thing for me was learning stuff in leagues, since you get so much helpful stuff there. After that its just a matter of time that you succeed in the real game.
as someone who is a end game raider in another very popular mmo (FFXIV) i can tell you that what you're saying here is absolutely right, the amount of times i tell people "you can do ultimates, all you have to do is keep pushing at it. The results will speak for itself" i play other mmos more casually so doing stuff like inferno, raids, nex, etc. this stuff sounds appealing but it's just not something i wanna do right now. I just wanna as you said "just left click and kill thing" maybe when i wanna be more serious i'll get more into this stuff and i'll be excited to do it. All around great video, and if there's anyone reading this, take everything he said to heart he's absolutely right, you can do it and i'll be on the sideline cheering you on!
What an incredibly well put together video. You've earned my like and sub for sure.
hardest thing i have ever done wasnt the raids or solo arenas... but the mental break i faced while processing 59k zulrah dropped flax with the "spin flax" spell...
We all know the masked sweetheart colosseum streamer was Proudest Dad
Just want to say thanks a lot for this video. I've been doing pretty much everything I could to avoid doing gauntlet for the past two years, even going so far as to take breaks from the game entirely.
You were right though, it was entirely in my head. I think a large part of it for me was honestly trauma from dying in RuneScape at a very young age (20+ years ago, when it was super punishing). I simply did not want to keep attempting content I would die at, when really that's exactly what I needed to do.
Anyway, I planked a lot the last couple of days. I still do too. But I am now at 20 CG KC and it's just getting better. Sincere thanks.
A lot of people set themselves up to fail to begin with, using the smallest UI and playing on a full screen 4k screen with 3000 DPI
Move ui elements closer to the middle and if you are actually used to high dpi you will be accurate
I’ve actually been playing like this for years only recently I drop my resolution down because I noticed how I could never get my UI as small as content creators, because most of them must be playing on low res, sure enough it’s made gameplay way easier when it comes to regular pvm or lmS
@@philb8344and thats the problem lmao.
@@philb8344 by no one you mean just you, got it.
Whatever works for you works I play max settings resizeable with stretch mode at 50% and 1600 dpi works well for me
I was REALLY struggling with CG. Bring an iron put a lot of pressure on learning and farming it and NOTHING was clicking for me. I did SO much other stuff to put it off, and one day i had a moment just like your inferno cape where i just decided to really go for it. It took some time but it eventually clicked, and it felt REALLY good when it did. This is a great video, and is good motivation for anyone looking at that next step out of their comfort zone.
Monday motivation. Lfggg💪🏻🙌🏻
I’ll add that marathon related content is a turn off… I have 1kc inferno and can completely understand that some people dont want to sit flicking everything for 2hours for 1 max hit and a flex… toa as well being such a long raid. Content like this can be such a burnout. Colosseum is perfect, 20-30mins of time. Can get drops mid way through with some luck and a big ticket item for beating it. Tob, 20mins raid in and out. People can do this if they only have like an hour to play etc etc. so i think thats part of it
Ya, I feel inferior for reasons you put. I afk skilling when i have time at work or when the family is still awake but I only engage in more demanding stuff after the family is asleep, which means maybe 2 hours a night on nights I play. I just have less time to practice. I recently started bossing though, when slayer gives me bosses I force myself to kill em. loved the video, thanks man
I appreciate your perspective. I got stressed out thinking about how behind I've gotten and the fact that I used to have a quest cape and now have all these damn quests to finish to "catch back up" and then it made the game seem less fun.
EDIT: finished the video and really see the dunning kruger effect impacting my mind - for example I suck ass at LMS. But I'm gonna incrementally improve my switches and timing.
5:15 This is something I've thought about the game for a long while, but never really heard anybody else put into words. +1 sub
I’ve never seen your videos before but this was recommended and i have it a watch. It’s pretty good but my main issue with pvm is the lack of consistent progress, at least that I can see. I like that when I skill I can see how far along I am and how much there still is to go. With pvm encounters that I’ve gotten really into learning, I’m seeing myself progress further, deal with mechanics better, and make it closer to winning. I really struggle when it feels like I’m stalling, that every attempt is the same. It’s not the dying itself that matters but the dying without really learning anything.
Record yourself. Or just take notes, write it down. Say it aloud after a death "What I should have done is..." And then try to hyper focus that next attempt.
Has worked for me in every single content there is. There are bossing ladder guides made by the community and the new Varlamore content and Scurrius are aimed to ease players into pvm.
If you really think of it, a lot of content that the community gives a bad rep is actually there to teach you mechanics. Yeah they are "shit loot and not worth your time since you could always be doing colosseum for 15mil/h" if you're Tastylicious or Gnomemonkey. But...
Sarachnis is a good intro to reacting to boss, switching prayers. Grotesgue guardians teach you about managing multiple foes and mechanics. Demonic gorillas teaches you about prayer and gear switching. DKS teaches managing resources. The list goes on
Good stuff. I personally don't do inferno because I'm obsessed with low level stuff, getting sotf done at combat 55 is something I value more than a inferno.
I had a little bit of this mindset (not as bad as many players). What made a huge difference for me is becoming a TOA enthusiast. The fact that you can increase the difficulty so gradually means that you never really have to fail that often unless you are really pushing yourself. And after a few hundred KC I did find that I wanted to push myself and do all of the cosmetic challenges. Now I know how rewarding it is when you achieve something that previously felt out of reach (the 500, kephri and akkha transmogs), and I'm absolutely willing to go for most of the challenges this game has to offer except maybe Zuk helm (who knows maybe someday).
Instant sub after watching - this is the pep talk I needed to motivate my clan friends to do ToB with me
Take me with x_x I need to learn
@@FreeToes why not actually
I will say the thing that holds me back from some content i have a hard time realizing what im doing wrong when I mess up because I panic and im not seeing things properly. Then to top it off, I have to spend 500k+ every single time I die to get my shit back plus what I used. But my PB on Inferno is wave 48 with only a handfull of attempts. Stopped to do other things and havent been back yet.
if you have an nvidia graphics card you can use a program called GeForce Experience. I have it capturing the past 3 minutes of gameplay so when I die and need to see what happened I can just press alt + F10 and it saves it automatically. There are probably alternatives if you don't have one that do the same thing.
You'll get it g. Just takes time. I'm serious about downloading OBS though. If you can't see what you did wrong in a panic (which most can't, that's why you're panicking) then having something to capture clips is IMMENSELY helpful
Also if you're worried about colo death fee, go check out reynolds 34k death fee guide. Shits wonderful
if you have nvidia card, you can activate shadowplay (or use OBS)
I use it to see why or how I died somewhere, helps alot
PM me if you ever need a review as well.. I have 47 Zuk KC and all CAs. Always glad to help.
I also watched other players Inferno journey videos when I was learning Inferno. They're a great down time activity and usually include a lot of deaths for you to analyse.
Also with full inferno playthroughs I'd simply pause the video at the wave start and go "okay he should run east and deal with melee first" Unpause, see if I did get it. See if he didn't get it.
I know I am still far off from getting an Inferno cape in both my account and skill but after doing ToA and CG pretty decently it served as a huge confidence booster. I think the best bet for people pursuing the hard challenges is to keep taking on smaller ones on the way there to build their confidence.
I personally have been contemplating making my first ever videos as a way to ease brand new or long-time returning players into the game. There's so many guides to content but not the game itself. Seeing a bunch of new players in the game has been giving me a lot of inspiration especially seeing them being given bad advice early on in their account.
I'm at that 1500 total level mark right now, went trough the early game following the wikis optimal quest guide, and sometimes indeed seeing "Hey, what is this, what does it do, how do I get it".
I do feel that the grinds are getting longer, but switching things up, doing different skills that in the end bring a bigger goal together, just keeps me going. Combining that with watching some videos on the side for the more repeating things, I'm having a blast and enjoy talking like a noob to my maxed friends.
I'm enjoying it, even the new content, trying out some bosses, it's fun.
Just really looking forward to be able to do TOB and other raids with the guys, but far from mastering it, but I don't mind. Not everything in life needs to be immediately achievable, some life lessons right there.
Another thing holding a lot of RuneScape players back is their toxic "Friends" that tell them they can't do it.
This is very true. "You can't raid with us till you get all the max gear."
yea there is that but there are also the super underleveled irons that bring like fucking dscim and dumb shit to tob
@@arowhead9 I found a toxic boiii
Yeah I always try to encourage, tip, compliment ANYONE I see learning content!
@@OSRSKyill im not taking some1 who is clearly underpreped. do the earlier content its not too hard. like im not asking for much. asking for whip trident and bp for pretty much all content. this is like 400 hrs of grind to get this stuff.
Like this! Simply, A recommendation on a good 1st video that will tell me the basics such as minimum setup and just get started. Easier this way rather than to unlearn a bunch of stuff that halts me from keeping trying. I get it. TY! oh yeah, Inferno cape hehe.
great breakdown of how harsh we are on ourselves in game pressured by outside means(meta/others opinions/elitism) and also internal strife within ourselves. I always said I'd never get an infernal cape.. but i think with enough time and desire to get it done will eventually net me the cape
This is an excellent video and it definitely described some of the issues. I’m having with late game content. I have nine KC at the corrupted gauntlet but I cannot get consistent kills. Everyone said regular gauntlet is not worth it but instead I’m just running regular gauntlet and really enjoying it and getting Kc every time after about 15 kills I go back and try the corrupted gauntlet and see how well I have improved.
We can all get infernal cape. Just buy it.
I did my ToA 500 fang kit solo too, less than 24 hours before the League started last year. It's something I had been working toward for quite a while, and I was super hyped when I got it.
But, so many people in the high level community told me that ToA is the easiest raid by far. "A 500 completion means literally nothing, it's complete garbage; the real content is ToB, Inferno and Colosseum." With how many times I died learning ToA, it really turned me off. While you mention there being an inferiority complex, there's also a massive superiority complex present within the HLC as well. That superiority--the desire for some people to feel validated as a result of minimizing others' achievements--really made me resent the content that those people pride themselves on being able to complete. A few months ago, though, I just said "screw it." I threw away all of the reservations I had about grinding out these capes and just started sending Colosseum attempts.
It took me fourteen deaths to get my quiver. FOURTEEN. I'm not in BIS gear; I'm in Bandos and a Tentacle whip with a Berserker ring. I was hyping myself up for NOTHING, all because people were saying ToA 500s were "baby mode easy." It's insanity what players will say to make themselves feel better.
To anyone reading this who's scared to start the Inferno and hasn't done the Colosseum; just start the Colosseum grind. People will tell you that it's "mechanically harder then the Inferno," which may be true, but the entire Colosseum being condensed to twelve short waves makes it so easy to jump in after a mistake and never make it again. The fact that when I died near the end, it was only a 20-30 minute time loss as opposed to multiple hours? Yeah, that made it significantly easier. Let me just say, it's not hyperbole when people say "once you get passed wave 6, you've completed the Colosseum" because wave 6 is the hardest wave. All but two of my deaths were on wave 6. So just think about it; wave 6 is all you have to get to in order to prove to yourself that you can complete the Colosseum. Just 6 short, but difficult, waves!
Now I'm looking forward to diving into the Inferno and getting my cape!
As someone currently in the top 1% of HCIM. I agree, you can't be afraid to die, you just have to get out there and do it. P.S. HCIM gameplay is fun af, you should try it.
Maybe one day ;;))
I've been enjoying my mid game ironman as it's blown past my early days of playing a normal account before rs3, but I have been anxious about late game for a lot of the reasons you mentioned. I've realized through trying out some harder content that people are putting a significant percentage of their time and effort into relatively small gains over playing like a normal person reacting to what's on screen without a 5 hour guide. Now I just hit the guides after I've tried to learn something myself as the time to proficiency is much faster when I can skip past all the things I've already learned.
the most important thing in the video you said is to get out there and just try it. another super important thing i think is to find people who also want to try new stuff. you can create a positive feedback loop if you surround yourself with people who also have the same goal as you.
Dunning-Kruger effect, what a solid perspective! I burned out trying to be efficient, I wish I would've prioritized fun and construction sooner.
As someone who's never done a raid because I'm nervous about messing up and screwing over the other players, I needed to hear something like this. Thank you!
I will tell you from experience. The hlc guys are some of the biggest fuckin sweethearts out there. They get a bad rap all the time but if you mess up, they do not care. I promise
For me I guess I'll get there when I get there but I feel like this video has given me the motivation I dont know I will need later on. I started properly playing osrs maybe 3 weeks ago or so before now I had only played it for maybe a couple of days just doing chill skilling. But after watching swampthletics it made me wanna do all the endgame content so, because I seem to be a masochist I decided I'd play Ironman as a first timer and set my goal to at least complete song of the elves and get a fire cape. We'll see how it goes but wish me luck.
Gl on your journey. I played a main till about 1800 total level and got burnt out. I moved on an iron and it’s the best thing I decided to do. Iron man mode will be more difficult at times but it’s a much more rewarding experience. Remember OSRS is a very grindy and time consuming game. The avg person won’t make as quick progress as settled, find small grinds to push for and find a clan. Having others to share your achievements with and your failures will make OSRS way more fun and you will less likely burn out.
Gl on your journey!
I have the same mindset, but as a maxed player who afk's a lot; this is a super good perspective. Just enjoy what you want, I got better at the game doing that, and ACTUALLY enjoyed a lot of learning and having the experience of getting better! The 'jank' under the hood isn't needed but can be fun, but I've learned ISN'T EVER worth stressing about! (maybe when you learn content 'nervousness' ISN'T the same as stress) Literally just enjoy yourself, there ALWAYS is content that WILL match the mood you're currently in, I've wanted to make a video/talk about that for a while and something I feel strongly about :)
Enjoy yourselfs and remember to thank the mods every once in a flame :D
my hesitancy was 100% "i don't want to die" and then I just got over it and now i'm starting to get into bossing!
So true, this sentiment also applies when you are picking up any game that has basically already been solved for years. You just have to play and not worry if your doing everything right or not.
Great video man. I really like your HUD, specifically the ping in top right and the metronome bottom center of your screen. Could you drop ur plugins?
i’m 22, only started playing osrs when i was 18 because my older brothers wanted to have a game to share with me from their childhood, fast forward to learning quests, how to skill, learning TOA on a med level with crappy gear, I think i’ve come a long way. I joined the clan that my brothers are a part of and tried learning COX with them multiple times, and i think i got it down to a deathless eventually, but i got turned off by people in the clan not wanting to raid because i didn’t have end game gear and them telling me “maybe you could just go do something else for our clan event”
I love when my youtuber Free Toes quenches my existential dread
Don't worry, the existential dread always returns in time ;)
I think your right with myself i look at the zuk helm and i really want it but it just seems impossible no friends to do it with etc but i managed to stick to the colo and i got my quiver so that motivated me to know that just sticking with it eventually i can do anything and im now working on blood torva
I will admit, finding out about ticks and prayer flicking ruined the game for me. So i literally stopped plauing. Fast forward a few years i play now and i dont engage with either mechanic. Most people call me inefficinet. I call it enjoying the game i love my way.
Very similar to me. And playing this after some time hits you all the time with the feeling that you'll be missing out possibly the most important content of the game. Skill issue as they say...
As someone who's been playing OSRS for a couple years now I really enjoyed listening to this video.
I'm closing in on 2k total level and I just got my first Fire Cape 3 or so weeks ago? Don't remember exactly how long. I knew I'd be able to do it, I was definitely over leveled for it and over geared for it too. 85 range, 99 mage, I think 80 defense at the time? 80 Prayer was huge too for extending my prayer pots. Full god dhide, best avas, blowpipe with dragon darts.
I watched a couple guides on it then just sent attempts, didn't want to practice in speedrun worlds. I don't learn well in controlled environments. I died to Jad 5 times and got my cape on my 6th attempt. My biggest problem was when he spawned the healers I'd stop paying attention to Jad while I tried to wrangle the healers and he'd get me off prayer. I recognized that after a couple attempts and still died to the same issue until I finally got to the point to focus on Jad rather than the healers, and on the 6th attempt when I finally got the kill I also got the deny the healers combat achievement, the biggest thing I struggled with was safely wrangling them and on the attempt I did it I absolutely crushed it.
It's something I didn't know if I'd be able to do but I did eventually get it. I mainly enjoy skilling so gp isn't to much of an issue for me which allowed me to go in with a better setup compared to what other people might, I usually have 50-60m cash in reverse, not the most amount but good enough to afford some mid-high end gear. I'm no where near affording something like torva, maybe one day.
Man the "it's ok to take time" thing is so real.
I just started a PhD on very technical stuff that has always massively intrigued but also somewhat scared me because "I just didn't or couldn't get it and I probably never would". Read: I didnt understand it on a first skim through or without putting effort in... LMAO.
And you know what, the moment I started to take time to read carefully and read things over and analyze things step-by-step and perhaps look things up from external recourses I DO understand it in most cases! So what I'm taking days to get through a "short" 8-page paper. ("Short" because usually those shorter papers are packed to the brim with info building upon info anyways). It's okay. As long as you're making progress and learning from them.
Just like learning end-game PvM in games, shit can feel overwhelming at first man, all this info getting thrown at you while having a certain responsibility to get it right looming over your head. Panic is a very reasonable response. But know that it is NORMAL and part of the LEARNING process and that everyone you see and know (content creators, musicians, professionals, etc.) have had this at some point too (unless they're gigarare prodigies, well lucky them then I guess)!
And whenever I feel like 'I'm not getting through this anymore', I take a break or do something else light and come back later with a fresh mind. There's no use in forcing yourself to it, it's actually very counterproductive.
Tl;dr: Doing new shit that is unfamiliar and/or complex takes time. And always will. Shit is not black and white between prodigy and failure. Normalize taking time to struggle.
I kinda like all of the crazy unintuitive mechanics. There's something about the stupidly abstract tick manipulating and flicking that is appealing somehow.
It's like watching Zelda Ocarina of Time speed running. It's so unintuitive, but watching a guy HESS is just so alluring.
This is a great explanation of how it can get fun and don't realize getting into anything is as simple as taking the first step, or yellow click.
I have TOB, TOA expert, chambers CM kc, colosseum 2 kc, and haven’t done inferno bc the time commitment was daunting. That was the only reason, but I’ve committed to doing it even if i have to do runs in pieces due to real life commitments
Got to Zuk today, died at 350 hp to a shield misclick. Try again tomorrow 😭
ive been preparing for inferno for a while now. 1300 kril kc and no staff of the dead yet and this video made me realize that i dont need the extra 10% magic damage to start learning. i can do it now and ive just been putting it off.
ty for the motivation
First of all, I love the ramble style, looking foward to more during the RC grind
Im a "number go up" type of player, my 99s are the collecting skills, but jogex keeps dangling the pvm keys with so much fun stuff and noob friendly alternatives and upgrade quests, the last one I remember is using a nox halberd on duke to get the crumbler teleport just to upgrade the ancient staff, this is peak game design.
How is nox hally at duke? That's something I've never considered.
@@FreeToes not as good as the emberlight but aliviates my missclicks, you cant attack from behind the pillar tho
OSRS is what you make it, and unlike most other MMOs doing end game content is not a necessity. Play how you want, do what you want, and take breaks cause we all know one does not simply quit Runescape. All the content will be there for you when you are ready. Remember it's a marathon not a sprint.
Playing/learning with a friend or clan mates is the most fun way to learn for me
I've been afraid of learning to pk & pvp. Everyone has decades of experience. needed to get over a fear of dying. Same with learning DT2 bosses. I think I needed this video so thank you.
For those that feel this way, I'm in the same boat.
I found if you try to really get outside of your comfort zone in a beta or leagues world, where there are zero consequences you really gain a lot.
It's okay not to do mechanics correctly, that's what food is for.
You can't overcome something if you don't at least try.
The most important concept I try to remember is:
As your awareness of a game's mechanics (or anything that requires a consistently growing knowledgebase) increase, your awareness of what you don't know increases much faster than you can learn those concepts, which is where I think "imposter syndrome" or the "inferiority complex" you touched on comes from.
As someone who's 9 tasks off zuk helm, that doesn't get any better the closer you get to endgame. You'll always be looking at the people X% further into the game than you are or people who achieved whatever goal you want earlier than you even started on the goal and say "man why can't I be that good?" YOU CAN, you're just on a different schedule, and that's fine. I learn relatively slowly, so I've had to bang my head against the game way more than the Gnomonkeys of the world have.
Keep playing if you want, don't if you don't. You'll get wherever you wanna go.
26min vid and the biggest take away from the video is...... " just do it, get in there, and dying is ok" 😂😂😂 great vid tho pretty accurate. 🔥
Great stuff man. For me, it is the movement mechanics and “ticks.”
18:00 for this one i personally was never hesitant, Soulsborne games really helped me get over dying feeling like a negative thing, but definitely for a lot of my friends, they don't wanna die, they don't wanna drag their team down
How i see it: If C engineer can get an infernal, so can you
LMFAO
Yea u right...
as someone with a BA in psychology and is severely addicted to this medieval point and click game, I think you hit the nail on the head, especially with the Dunning & Kruger effect in rs players. People will never be able to do what they want to do unless they rip the bandaid off and start chipping away at it bits at a time to learn; but the mental block stopping people from STARTing is a very very real thing... and... it doesn't have to be.
I think it’s because your goals constantly shift after achieving your last and the high doesn’t last long, and you compare yourself to others. When you get inferno you want blorva or GM, when you get either only you know your own journey, did you brute force and lose bills on orbs versus the chad who has done it on a hcim? Did I deserve the GM times at tob or did the 3 people I met on a discord dedicated to CA’s do more of the heavy lifting
Not sure if this trait is uncommon and I know it’s negative but that’s how I think as I’m quite competitive and always look to improve