Telekinesis System on UE5 - Tutorial

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  • Опубліковано 19 чер 2024
  • 📚You'll learn how to:
    1. Setup Enhanced Inputs.
    2. Setup Blueprint Interfaces.
    3. Setup Gravity.
    4. Other Calculations.
    👇Follow me:
    Discord Server: / discord
    Twitter: / locodev7701
    Instagram: / devloco
    ✅ Download the project files
    / 93998249
    This system includes levitating and throwing objects with physics simulation. It serves as the basic framework without character animations. I have used Enhanced Inputs and Blueprint Interfaces to enhance performance, along with optimized coding, separated functions and events for each essential action.
    Note: This project is for 5.3 + UE versions.
    Input Instructions:
    Hold the Right Mouse Button: Levitates the Cube.
    Hold the Left Mouse Button and Release: Launches the Cube.
    The longer the Left Mouse Button is held before release, the greater the applied launch force.
    For any questions, comment down below and I will be happy to help!
    ==========================================================
    Chapters:
    0:00 Intro
    01:08 Enhanced Input
    06:21 Input Actions
    7:40 Setup Cube Blueprint
    9:05 Setup Blueprint Interface
    17:00 Setup BPI communications
    20:49 Setup Levitate Function
    27:55 Setup Release Event
    29:16 Setup Pre-Launch Event
    29:33 Setup Cube Rotation
    36:30 Setup Launch Function
    41:44 Final Result
    43:00 Outro
    #gamedevelopment #unrealengine #ue5 #telekinesis

КОМЕНТАРІ • 29

  • @arredondojordan
    @arredondojordan 6 місяців тому +4

    Thats sick! Just getting into game development and your channel has been so helpful! Keep it up

    • @LocoDev
      @LocoDev  4 місяці тому

      Glad to hear it!

  • @abdehmankaced
    @abdehmankaced 6 місяців тому +1

    always the best !! keep going

  • @kellowattentertainment
    @kellowattentertainment 6 місяців тому +1

    You are awesome!!! You are AWESOME!!!!

  • @jalalkamel2807
    @jalalkamel2807 6 місяців тому +2

    great tutorial as always locodev , im waiting for hacknslash tutorial air combo :)

  • @spargo798
    @spargo798 5 місяців тому +4

    nice video and awesome results. how would I make it so that I can pick up multiple objects at the same time or make it grab the nearest object

    • @spunkless7632
      @spunkless7632 5 місяців тому +1

      Yeah because i keep picking up the same object no matter how far I throw it

    • @LocoDev
      @LocoDev  5 місяців тому

      Maybe this video will help: ua-cam.com/video/M8BVyNDlGQQ/v-deo.html

  • @al-tayf
    @al-tayf 5 місяців тому +1

    You had uploaded qudraple locomotion example , can you please make a tutorial on it . And plz i wish for more tutorials like telekinesis in the future, its just look fantastic. I want to learn such things more. Thanks..

    • @LocoDev
      @LocoDev  4 місяці тому

      there is no much secret for doing it, you just have to play the animations and adjust the character rotation rate. Thanks for the comment.

  • @WsEKond
    @WsEKond 6 місяців тому +2

    Can you maybe do a bar swing tutorial? That would be really cool!

    • @LocoDev
      @LocoDev  6 місяців тому +1

      Can you give me real life or in game examples?

    • @WsEKond
      @WsEKond 6 місяців тому

      @@LocoDev like in uncharted where he swing from Stick to Stick or other Bars.

    • @LocoDev
      @LocoDev  6 місяців тому

      Thanks, I will add it to the poll list.

    • @WsEKond
      @WsEKond 6 місяців тому

      Thank you very much! :)

  • @WsEKond
    @WsEKond 5 місяців тому

    Hey! Also it would be cool if you do a grind rail tutorial, because nobody on youtube has it as tutorial.

    • @LocoDev
      @LocoDev  4 місяці тому +1

      Thanks I will add it to the poll list

  • @lunabeige
    @lunabeige 6 місяців тому +1

    can you make an enemy ai zombie system tutorial? new sub here!!

    • @LocoDev
      @LocoDev  4 місяці тому

      For now I don't make ai systems, but I can add it to the future list.

  • @bumblestudio
    @bumblestudio Місяць тому +1

    For some reason it didn't work for me. 25:40 is where is stopped working. On the BP cube blueprint from the event Levitate i put a print string if "can levitate" was false and every time i tried picking it up it would print "cant levitate". sorry if that's confusing I am a beginner but I just thought is the default value for variables "can levitate" and "can levitate after" variables false or true?

    • @LocoDev
      @LocoDev  Місяць тому +1

      Can you show me it on discord? thanks

    • @bumblestudio
      @bumblestudio Місяць тому

      @@LocoDev sure 👍

  • @ceydricc.8454
    @ceydricc.8454 6 місяців тому +1

    Why don't you use physics handle ? This is so much easier and has everything you need to do telekinesis in no time ... 🤔

    • @LocoDev
      @LocoDev  6 місяців тому +3

      Great to know, thanks
      But I still prefer to create systems using my own code from scratch for better control. I typically avoid using 'plug and play' components or plugins.

  • @Lokopiv
    @Lokopiv 6 місяців тому +1

    eu sou teu amg na steam kkkk

    • @LocoDev
      @LocoDev  6 місяців тому

      Qual seu nickname

    • @Lokopiv
      @Lokopiv 6 місяців тому

      @@LocoDev pomni