Pretty good analysis on the detachment. I've been playing it for a while, and I agree with most you say. I prefer genestealers over warriors, tho, I feel they're more flexible, and broodlords are great even when the rest of the squad has been wiped. Something I've been trying in my last few games (3 games, vs necrons, ts and votann) is to field 80 hormagants (and 40 gargoyles, all I have) along with the invaders, instead of any monster, and they worked wonders. I haven't seen anyone else trying a mixed vanguard/horde yet, but those gants are giving me greater advantadge on board control, and protecting the invader core from retaliation.
Excellent video Davey. Exactly what i needed, I've been having a terrible time with Vanguard. Those lists were very interesting & totally different from what I've been trying to build.
@@YaBoiSwiSSlywon my first game with Vanguard in a while last night using your tips on grouping neurolictors & leapers / deathleaper, avoiding the centre, move blocking & denying primary 🙏💪🏻. It helped not playing Eldar or CSM mind haha. Cheers for the tips!
I loved it. A good proper deep dive. Often folks only gets to talking lists, when it is so important how to use models and units on the board, and learn which strategems to prioritize.
As a nid VO player this is a great analysis! Immdoing well winning 4 out of 5 ganes with friends and I've being anchoring a Norn emissary for the primary but yea it's tough put there on primary points!
Why not Maleceptors? As a source of durability, kinda hammer and anvil forcing people to choose between trying to kill those and stopping your fast scoring units. Doing a similar job to the Exocrine but moving forward.
I feel like we played a game end of 9th at the Saffron Walden GT? I was playing Guard and it was great fun, though we did time out. I enjoyed the game so much I’ve since started a big old Nids army.
Thanks for putting this together, and although you accent places you a little further south from me, it is very much the north east. I have played vanguard since the codex came out (I was a Tau player up to that point) and I knew it was for me immediately. Fast forwards a few months and I own a ton of specific invader models. The way I do things is a little off meta, where I have dual winged hive tyrants, as many neurolictors as I can get and plenty of gargoyles, I experimented with venomthropes and the psychophage to keep the gargoyles alive, however I drew to the conclusion that just outright killing the threats to the gargoyles was more effective than making them tankier. I use zoanthropes for anti-tank and haruspex’s for anti infantry / heavy infantry, and I keep the winged tyrants (I get told all the time they are rubbish) for a reactive threat, when you combine the inherent speed with advance and charge and the fact that although they are not a super powerful CC unit they can cause a lot of harm, especially if you can pile both of them into the threat, it’s not uncommon for them to defang some serious units to the point whereby they can be ignored or finished off with the liberally application of neurolictor.
sorry just checked back on this video - love this mate! i think if i went back to VO i'd be trying to build around 4x10 gargs at least. How do you feel about the winged tyrant on UKTC?.... and last thing, if you're English i bet i'm more northern! I'm Carlisle born and interbred.
@@YaBoiSwiSSly small world, all of my paternal family is from Carlisle originally, my dads parents were the first to move out of Carlisle, but only got to Newcastle, which is where I am from. I live a little north of the border now, but not by much :). I like all the variants of the tyrants and i think they are all flexible enough to justify, but it’s clear that some work better with some detachments than others. the winged tyrant, is extremely quick in a VO, deceptively so. I deliberately keep them back knowing exactly how far they can get on average rolls, but it seems to pull your opponent into a false sense of security, i then use the lictors to tarpit something tasty and hit it with both tyrants, if it’s battle-shocked and there is a neurolictor (which there normally will be) whatever that particular unit is will generally be somewhere close to combat ineffective next turn. I have an odd but I think sensible approach to target prioritisation as I hit the anti gargoyle units first (again this confuses my opponent as it looks like I made a mistake) then normal target prioritisation, fast threats / amour / melee units, so by the time the gargoyles show up and steal / block the objectives (add turn 1 deep strike to taste) I am generally in an average or better position. As with everything it has better and worse matchups, but it seems to perform adequately against the unfavourable ones; death guard / CSM / Aeldari etc. I am not saying I am correct in how I choose my builds but I do ruthlessly play test them, and my current iteration has performed consistently. I am going to be bringing this VO list to as many UK tournaments as I can get into this year, as that’s the true test. We’ll see what the balance dataslate does, it’s going to require a rework post, but again build / play test / iterate / play test. Oh one final point, my whole army works like a big distraction carnifex, I find that no-one actually wants to shoot at gargoyles, ironically enough, I guess it seems a little wasteful when there are plenty of monsters hanging around, but that’s what I want.
You ask what more I could want to hear. I am curious on how to solve some of the issues the difficult missions give Vanguard Onslaught - how would the other strong list you showed off handle those issues? How would you try to handle the games if you were handed the alternative Vanguard Onslaught armies?
sorry just checked back on this video - man thats a big question. I think id need to learn by reps in all honesty. They're also more proactive, so they will try to enforce their gameplans on their oppos whereas i was trying to manage the game to a win. i hope that answers your question.
Interesting video, im not a english speaker so i might have lost soe point in the explanation but overall very useful! I think my biggest problem will be (after assembling the army) learning how to master the subtle art of screening. Also, i may not have understand correcty, but what do you mean by "screening not killing"? Charging is.. .wrong?
I got smashed by necron hypercript in my first game playing VO, but this great analysis motivates me to try again. Hopefully monolith and c'tann are nerfed before the next game :D because I found myself unable to sratch them. And they have 3" away deployment strat which wrecked me.. any advice? I had a monolith and 10 immortals in my DZ in turn 1.. how do you react to that?
man its a rough match up. Do you take Hunting Grounds? That can make them start to question if they really want to be that aggressive AND battleshocked. Also, VRLs might be something to look at as they can help you screen out, especially if you have neuronode to redeploy depending on the situation. Good luck!
I'm not sure what I missed, but I got from this that in deployment you want to deploy far forwards to screen objectives. If you get turn 1 you charge. If you get turn two, then you pul them back (which would be into our deployment zone). But then you are not screening objectives. Is it certain units that you leave out in front and sacrifice and other like Nerolictores you pull back?
i dont like to sacrifice any of the lone ops - theyre so good! It really depends on your oppos threat ranges and where the benefit is. Blocking scout moves, screening other forward deploys etc. is all taken into consideration for me.
After long reflection i came up with these two list and i'd like to have your opinion about them V1 - Kinda Shooty WL- Deathleaper Broodlord + Neuronode + 10x Genestealer Broodlord + 10x Genestealer 10x Gargoyles 10x Gargoyles 1x Biovores 1x Lictor 3x Neurolictor 6x Von Ryan's Leaper 6x Von Ryan's Leaper 6x Von Ryan's Leaper 1x Ripper Swarm 1x Ripper Swarm 1x Exocrine 1x Exocrine 1x Exocrine V2 - All In WL- Deathleaper Broodlord + Neuronode + 10x Genestealer Broodlord + Stalker + 10x Genestealer Broodlord + 10x Genestealer Neurotyrant + Hunting Ground 10x Gargoyles 10x Gargoyles 10x Gargoyles 1x Biovores 3x Neurolictor 6x Von Ryan's Leaper 6x Von Ryan's Leaper 6x Von Ryan's Leaper 1x Ripper Swarm 1x Ripper Swarm 1x Ripper Swarm Since we just have only 2 battle tactic stratagem and they cost A LOT im not really into winged hive tyrant, so basically im still pondering about how many vanguard throw to my opponent or if having some back up fire with the exocrine. By my experience having some long fire unit is cool but most map dont have layout with clear line of fire so im not to sure about them
Hey mate, sorry i only check this video every so often now. The bottom list looks the funnest, but i'd recommend checking on Andraka's video (see my latest video for that list). It's absolutely baller.
What an awesome breakdown. Been thinking of jumping into Vanguard Tyranids, and very much enjoyed this!
Pretty good analysis on the detachment. I've been playing it for a while, and I agree with most you say. I prefer genestealers over warriors, tho, I feel they're more flexible, and broodlords are great even when the rest of the squad has been wiped.
Something I've been trying in my last few games (3 games, vs necrons, ts and votann) is to field 80 hormagants (and 40 gargoyles, all I have) along with the invaders, instead of any monster, and they worked wonders. I haven't seen anyone else trying a mixed vanguard/horde yet, but those gants are giving me greater advantadge on board control, and protecting the invader core from retaliation.
man, some people absolutely adore hormies. All the power to you!
Excellent video Davey. Exactly what i needed, I've been having a terrible time with Vanguard. Those lists were very interesting & totally different from what I've been trying to build.
This had made my day. Thank you 🙏🏻 best of luck moving ahead! If you’ve got any other questions let me know and hopefully I can help!
he's pretty neat, isn't he :D
@@YaBoiSwiSSlywon my first game with Vanguard in a while last night using your tips on grouping neurolictors & leapers / deathleaper, avoiding the centre, move blocking & denying primary 🙏💪🏻. It helped not playing Eldar or CSM mind haha. Cheers for the tips!
man, i can't tell you how much this had made my day :) @@Methor8
I loved it. A good proper deep dive. Often folks only gets to talking lists, when it is so important how to use models and units on the board, and learn which strategems to prioritize.
this makes me very happy. thank you!!
Oh yeah! Bring on the bugs 🥳
Hell yeah!!
Very interesting deep dive into the darkness parts of the hive mind...
Awesome Vid! Thanks man. See you in Nottingham!
thank you!
Would be good to see a follow up to this with the new changes
As a nid VO player this is a great analysis! Immdoing well winning 4 out of 5 ganes with friends and I've being anchoring a Norn emissary for the primary but yea it's tough put there on primary points!
Great video. Though, I used it to prepare how to beat this detachment! 😅
Why not Maleceptors? As a source of durability, kinda hammer and anvil forcing people to choose between trying to kill those and stopping your fast scoring units. Doing a similar job to the Exocrine but moving forward.
Everyone’s different, but for me the 36” range is important. It out ranges a lot of guns that would like to shoot it back. Also points 🎉
I feel like we played a game end of 9th at the Saffron Walden GT? I was playing Guard and it was great fun, though we did time out. I enjoyed the game so much I’ve since started a big old Nids army.
We did indeed! Welcome to the hive mind!
Thanks for putting this together, and although you accent places you a little further south from me, it is very much the north east. I have played vanguard since the codex came out (I was a Tau player up to that point) and I knew it was for me immediately. Fast forwards a few months and I own a ton of specific invader models. The way I do things is a little off meta, where I have dual winged hive tyrants, as many neurolictors as I can get and plenty of gargoyles, I experimented with venomthropes and the psychophage to keep the gargoyles alive, however I drew to the conclusion that just outright killing the threats to the gargoyles was more effective than making them tankier. I use zoanthropes for anti-tank and haruspex’s for anti infantry / heavy infantry, and I keep the winged tyrants (I get told all the time they are rubbish) for a reactive threat, when you combine the inherent speed with advance and charge and the fact that although they are not a super powerful CC unit they can cause a lot of harm, especially if you can pile both of them into the threat, it’s not uncommon for them to defang some serious units to the point whereby they can be ignored or finished off with the liberally application of neurolictor.
sorry just checked back on this video - love this mate! i think if i went back to VO i'd be trying to build around 4x10 gargs at least. How do you feel about the winged tyrant on UKTC?.... and last thing, if you're English i bet i'm more northern! I'm Carlisle born and interbred.
@@YaBoiSwiSSly small world, all of my paternal family is from Carlisle originally, my dads parents were the first to move out of Carlisle, but only got to Newcastle, which is where I am from. I live a little north of the border now, but not by much :).
I like all the variants of the tyrants and i think they are all flexible enough to justify, but it’s clear that some work better with some detachments than others. the winged tyrant, is extremely quick in a VO, deceptively so. I deliberately keep them back knowing exactly how far they can get on average rolls, but it seems to pull your opponent into a false sense of security, i then use the lictors to tarpit something tasty and hit it with both tyrants, if it’s battle-shocked and there is a neurolictor (which there normally will be) whatever that particular unit is will generally be somewhere close to combat ineffective next turn. I have an odd but I think sensible approach to target prioritisation as I hit the anti gargoyle units first (again this confuses my opponent as it looks like I made a mistake) then normal target prioritisation, fast threats / amour / melee units, so by the time the gargoyles show up and steal / block the objectives (add turn 1 deep strike to taste) I am generally in an average or better position. As with everything it has better and worse matchups, but it seems to perform adequately against the unfavourable ones; death guard / CSM / Aeldari etc.
I am not saying I am correct in how I choose my builds but I do ruthlessly play test them, and my current iteration has performed consistently.
I am going to be bringing this VO list to as many UK tournaments as I can get into this year, as that’s the true test. We’ll see what the balance dataslate does, it’s going to require a rework post, but again build / play test / iterate / play test.
Oh one final point, my whole army works like a big distraction carnifex, I find that no-one actually wants to shoot at gargoyles, ironically enough, I guess it seems a little wasteful when there are plenty of monsters hanging around, but that’s what I want.
You ask what more I could want to hear. I am curious on how to solve some of the issues the difficult missions give Vanguard Onslaught - how would the other strong list you showed off handle those issues? How would you try to handle the games if you were handed the alternative Vanguard Onslaught armies?
sorry just checked back on this video - man thats a big question. I think id need to learn by reps in all honesty. They're also more proactive, so they will try to enforce their gameplans on their oppos whereas i was trying to manage the game to a win. i hope that answers your question.
I'm really interested in that Teslacoil Tascual list with the 3 Flyrants. Would any of them be equipped with Heavy Venom Cannons?
i cant recall actually. i think it's dealers choice. I would prefer the combat threat myself.
Interesting video, im not a english speaker so i might have lost soe point in the explanation but overall very useful! I think my biggest problem will be (after assembling the army) learning how to master the subtle art of screening.
Also, i may not have understand correcty, but what do you mean by "screening not killing"? Charging is.. .wrong?
Thanks a lot for this vidéo ! I’m back in w40k , and I would like to begin with 1000 pts Tyranids. Do you have some recommandation ? Thanks again !
Just seen this mate! It’s quite difficult tbh mate. I’d wait until the data slate in Jan to kick off buying bits
I got smashed by necron hypercript in my first game playing VO, but this great analysis motivates me to try again. Hopefully monolith and c'tann are nerfed before the next game :D because I found myself unable to sratch them. And they have 3" away deployment strat which wrecked me.. any advice? I had a monolith and 10 immortals in my DZ in turn 1.. how do you react to that?
man its a rough match up. Do you take Hunting Grounds? That can make them start to question if they really want to be that aggressive AND battleshocked. Also, VRLs might be something to look at as they can help you screen out, especially if you have neuronode to redeploy depending on the situation. Good luck!
I'm not sure what I missed, but I got from this that in deployment you want to deploy far forwards to screen objectives. If you get turn 1 you charge. If you get turn two, then you pul them back (which would be into our deployment zone). But then you are not screening objectives.
Is it certain units that you leave out in front and sacrifice and other like Nerolictores you pull back?
i dont like to sacrifice any of the lone ops - theyre so good! It really depends on your oppos threat ranges and where the benefit is. Blocking scout moves, screening other forward deploys etc. is all taken into consideration for me.
After long reflection i came up with these two list and i'd like to have your opinion about them
V1 - Kinda Shooty
WL- Deathleaper
Broodlord + Neuronode + 10x Genestealer
Broodlord + 10x Genestealer
10x Gargoyles
10x Gargoyles
1x Biovores
1x Lictor
3x Neurolictor
6x Von Ryan's Leaper
6x Von Ryan's Leaper
6x Von Ryan's Leaper
1x Ripper Swarm
1x Ripper Swarm
1x Exocrine
1x Exocrine
1x Exocrine
V2 - All In
WL- Deathleaper
Broodlord + Neuronode + 10x Genestealer
Broodlord + Stalker + 10x Genestealer
Broodlord + 10x Genestealer
Neurotyrant + Hunting Ground
10x Gargoyles
10x Gargoyles
10x Gargoyles
1x Biovores
3x Neurolictor
6x Von Ryan's Leaper
6x Von Ryan's Leaper
6x Von Ryan's Leaper
1x Ripper Swarm
1x Ripper Swarm
1x Ripper Swarm
Since we just have only 2 battle tactic stratagem and they cost A LOT im not really into winged hive tyrant, so basically im still pondering about how many vanguard throw to my opponent or if having some back up fire with the exocrine.
By my experience having some long fire unit is cool but most map dont have layout with clear line of fire so im not to sure about them
Hey mate, sorry i only check this video every so often now. The bottom list looks the funnest, but i'd recommend checking on Andraka's video (see my latest video for that list). It's absolutely baller.
@@6PlusPlusGaming i will 💪🏻
@@6PlusPlusGaming could you please link me the video?