You blew my mind a little at the point when you resized the wall. In vanilla Studio you can only scale a Model along all axes, had no idea F3X allows you to scale all parts inside a Model along a single axis!
@@HotSurprise1982 its different on different devices but hold alt, click the part that you want to resize, and then just do it. if you want to select more at the same time keep holding alt and click them
this person has graced me twice. allowing me to making my backrooms game and LETTING ME KNOW I CAN RESIZE MODELS WITHOUT IT SCALING WITH F3X!?!?! Thank you!
love u man, You are the only man who makes things so simple for me, even though my PC almost burst, I was able to do everything. You deserve one more subscriber.
Assuming you didn't already, you can use some wall textures and use material service to make the walls really nicely textured. Just do any wall but for the colormap do a grayscled version of the backrooms wallpaper same goes for the carpet, but any carpet should do.
Damn this crushed me. I just started out on studio and started making my own version of backrooms and I come across this video and the quality of yours is way off the charts compared to mine.
Then just do what he did. I’m gonna start making my Backrooms game soon too. I’m gonna make a massive maze with basically the exact same lighting and details. If you don’t want to restart your Backrooms but you want it to look better, just copy the lighting. If it’s a horror game, make it first person lock to make it scarier.
basically, in games where you could build with btools i made like backroom levels and level 0 was my favourite. Now i got motivation to spend my whole summer making a backrooms level 0 game where you can hide, explore and build like scp 3008 but much harder. hoping it all goes well and im starting to prepare!
I made the backrooms with the script and wall's in the video just a few changes and for me I know it takes a couple of tries to figure out but it looks okay for me just looks way to open for me. But thank you!
Tip: Go to lighting properties and set the lighting technology to Future Lighting. To make it extra realistic with Future Lighting you gotta put Depth of Field, To do it, Search it up cause idk how to do it since i never used RBLX Studio.
Damn. So impressive, it looks like the actual found footage! Oh and can you make a tutorial on (ProximityPrompt) Almond Water? I am making a backrooms game with items and inventory system.
i would make a system that makes a sanity bar go down by 1 every 3 seconds in certain areas of the map such as the red rooms and make the almond water simply add 50 to the sanity the player currently has and for the proximity prompt i assume you mean an "e to pick up"
@@beyourself182 a sanity bar is nearly the same thing as a hunger bar, I’m pretty sure if you search up hunger bar kit in toolbox, a hunger bar will pop up, and you can customize it a bit.
If ur gonna make a game, learn how to script. You could get into some legit legal problems just by watching tutorials and possibly profiting off of them.
Add a local script in starter gui and name it "MotionBlur" and copy this script and paste it there: --Motion Blur Script-- --Variables-- local camera = workspace.CurrentCamera local blurAmount = 45 local blurAmplifier = 5 local lastLookVector = camera.CFrame.LookVector local motionProfile = Instance.new("BlurEffect", camera) local runService = game:GetService("RunService") workspace.Changed:Connect(function(property) if property == "CurrentCamera" then print("Changed cam") camera = workspace.CurrentCamera
if motionProfile and motionProfile.Parent then motionProfile.Parent = camera else motionProfile = Instance.new("BlurEffect", camera) end end end) -- This is the main part of motion blur -- runService.Heartbeat:Connect(function() if not motionProfile or motionProfile.Parent == nil then end
local magnitude = (camera.CFrame.LookVector - lastLookVector).Magnitude motionProfile.Size = math.abs(magnitude)*blurAmount*blurAmplifier/2 lastLookVector = camera.CFrame.LookVector end) (I really didn't script this but you can copy it, it works well)
Can someone help me please. How can I remove those black lines that appear for me in the texture and for me it's annoying can someone help me remove them?
In the starter gui, see the "BlackBorder"? Click that and delete it by simply pressing Delete or Backspace on your keyboard. Or right clicking it and clicking delete.
I’d make the biggest Backrooms game on roblox.. I’d put so much time into making the mazes and levels incredibly huge and unique. There’d also be the endings from those endings videos. If only I had a good computer and was an expert at this stuff ): Edit: I’m gonna get a PC and start making my Backrooms game. It’s gonna be called “The Backrooms: A Place Out of Reality” I’m gonna push for 200 levels and higher. Been practicing nice detailing and modeling, same with blender. It’s gonna be huge.
@@foxlyticalxd2562 I’m a very passionate and creative person in general, I’ve practiced building in blender a lot and have played roblox for 7 years. Roblox studio is one of the easiest game studios to work with and I’m sure if I was given a year or 2 of working I could make a game like this.
I like how many of us have the same idea it's just that we aren't able to put in the work of it. We all are thinking of a backrooms game that mimics the exact lore of the backrooms , with an inventory of the different items like Almond Water , Fire salt , royal rations and entities and the many levels. It's just too much to do for a beginner tho.
You should make a tutorial on how to make enemy npcs, like skin stealers! I'd specifically love to see a way to make a skin stealer occasionally transform into a local player, and/or turn into the player that died when it kills someone!
this is a a-mazing! get it? a mazing? because it is a maze? lol anyways, it's really good, all you have to do to complete it is by adding entites, and cutsence for when you go into the backrooms and a cutsence when you escape the backrooms.
When I put in the lights they're not as bright/neon as they are for you. They're more basic like plastic until I test and wait for like 10 seconds, then it suddenly becomes very bright. Does anyone know why this is and how I can fix this?
Amazing stuff! Impressed at the post-processing effects used
Holy shit bro, this is underrated if it weren't for you I would of never been able to make my backrooms game for my community. Thank you so much.
Bro same
You literally rely on people to make games for you
No I don't rely, the only issue I had with making my game was the Lighting, I knew how to script the game and build it except for the lighting.
@@NotR00t why are you watching this video
@@nolanvre I found this video on a topic post on the developer forums
THANK YOU SO MUCH FOR DOING MY REQUEST ELE!!
Was just about to ask this
Hi
@ElevatorRBLX E
Wdym you're? Not only youres
OUR🇷🇺
Thanks so much! You are a great dev and deserve way more attention. I'm definitely gonna mention you to my friends!
You blew my mind a little at the point when you resized the wall. In vanilla Studio you can only scale a Model along all axes, had no idea F3X allows you to scale all parts inside a Model along a single axis!
Yes
I use F3X in all my builds
you can do that without F3X lol
@@poopman6944 how
@@HotSurprise1982 its different on different devices but hold alt, click the part that you want to resize, and then just do it. if you want to select more at the same time keep holding alt and click them
Great visuals! My favorite part is the light-noise. So much love for that!! :)
This video gave me motivation to go work for almost a week on my first backrooms game ever, all thanks goes to you bro
send the link for that shit bro
@@388C4CGREEN the game is still under development unfortunately
@@FrostyBandit when it comes out send the link, this game will be a banger if youre motivated by this tutorial
@@388C4CGREEN alright i will
@@FrostyBandityou will?
Very nice tutorial like always, Great video ele, Keep it up
this person has graced me twice. allowing me to making my backrooms game and LETTING ME KNOW I CAN RESIZE MODELS WITHOUT IT SCALING WITH F3X!?!?! Thank you!
how does the f3x resize work? when i do it it still scales :/
Idk
Your a legend bro, I love the music. And the smooth tutorial.
love u man, You are the only man who makes things so simple for me, even though my PC almost burst, I was able to do everything. You deserve one more subscriber.
Assuming you didn't already, you can use some wall textures and use material service to make the walls really nicely textured. Just do any wall but for the colormap do a grayscled version of the backrooms wallpaper same goes for the carpet, but any carpet should do.
How do i make a colormap, and import it into roblox? been trying to do this for a while now.
@@foxlyticalxd2562 I've actually kind of forgotten. There's plenty of videos on it though
What about other level textures?
It's not working for me :(
This video and kit made me want to continue my game called The Siderooms. You are the best.
estoy impresionado, gran trabajo en la forma visual, y sobre todo en esos detalles.
q chido weon
@@luisxl0414 hay que aprovechar estos kit, y si esta chido
what hell u mean?@Denver7UK
he isnt bot denver
honestly cool that you mimicked the Kane Pixels layout. This is really unique thanks for the tutorial
For everyone who dosent know this, for the colorcorrection part, use the color HTML or use the color code
I love how you made the creepy sounds… I love horror games… they’re so fun
idea: you could also make a section without lighting for dark hallways
Perlin noise biome generator
i love the glitch effect and motion blur!
gj
damn bro im speechless. this looks amazinh
This video is so underrated, you helped me a lot of making my backrooms game tysm.
Damn this crushed me. I just started out on studio and started making my own version of backrooms and I come across this video and the quality of yours is way off the charts compared to mine.
How much levels do you have in your game right now?
SAME
Then just do what he did. I’m gonna start making my Backrooms game soon too. I’m gonna make a massive maze with basically the exact same lighting and details. If you don’t want to restart your Backrooms but you want it to look better, just copy the lighting. If it’s a horror game, make it first person lock to make it scarier.
basically, in games where you could build with btools i made like backroom levels and level 0 was my favourite. Now i got motivation to spend my whole summer making a backrooms level 0 game where you can hide, explore and build like scp 3008 but much harder. hoping it all goes well and im starting to prepare!
I made the backrooms with the script and wall's in the video just a few changes and for me I know it takes a couple of tries to figure out but it looks okay for me just looks way to open for me. But thank you!
OH MY GOD. THIS WAS LIKE 10 MONTHS AGO BUT THIS IS ACTUALLY AMAZING. you earned a subscriber dude!!
holy shart this is really good, could you possibly do a tutorial on how to make backrooms entities too?
wow you explained everything so clearly thats great. Very rare youtubers can do that.
bruh, i copied every thing you did and the lighting looks nothing like to how it did in the video
And he doesn't tell us the color of the light .-.
@Mapping_galaxy i found the closet thing to the color of the light he used 255, 244, 151 (color code)
Maybe turn on future mode in lighting?
Tip: Go to lighting properties and set the lighting technology to Future Lighting.
To make it extra realistic with Future Lighting you gotta put Depth of Field, To do it, Search it up cause idk how to do it since i never used RBLX Studio.
@@Thedominusmaster3889 That Is Better
what the hell you're so good at making games
you deserve way more subs
Damn. So impressive, it looks like the actual found footage! Oh and can you make a tutorial on (ProximityPrompt) Almond Water? I am making a backrooms game with items and inventory system.
i would make a system that makes a sanity bar go down by 1 every 3 seconds in certain areas of the map such as the red rooms and make the almond water simply add 50 to the sanity the player currently has and for the proximity prompt i assume you mean an "e to pick up"
@@frosty7652 Well I tried a sanity bar but it didn't work, and also the almond water, but the weld was broken and it didn't work
@@beyourself182 a sanity bar is nearly the same thing as a hunger bar, I’m pretty sure if you search up hunger bar kit in toolbox, a hunger bar will pop up, and you can customize it a bit.
If ur gonna make a game, learn how to script. You could get into some legit legal problems just by watching tutorials and possibly profiting off of them.
@@afriendlysoulll well i already gave up and made the servers private so yeah i should be ok
Your creations on roblox studio are always. Realistic with your hard work keep it up buddy🤩!
when you do all this, do you get the motion blur aswell? i love motion blur in any game. it just makes it realistic.
Add a local script in starter gui and name it "MotionBlur" and copy this script and paste it there:
--Motion Blur Script--
--Variables--
local camera = workspace.CurrentCamera
local blurAmount = 45
local blurAmplifier = 5
local lastLookVector = camera.CFrame.LookVector
local motionProfile = Instance.new("BlurEffect", camera)
local runService = game:GetService("RunService")
workspace.Changed:Connect(function(property)
if property == "CurrentCamera" then
print("Changed cam")
camera = workspace.CurrentCamera
if motionProfile and motionProfile.Parent then
motionProfile.Parent = camera
else
motionProfile = Instance.new("BlurEffect", camera)
end
end
end)
-- This is the main part of motion blur --
runService.Heartbeat:Connect(function()
if not motionProfile or motionProfile.Parent == nil then
end
local magnitude = (camera.CFrame.LookVector - lastLookVector).Magnitude
motionProfile.Size = math.abs(magnitude)*blurAmount*blurAmplifier/2
lastLookVector = camera.CFrame.LookVector
end)
(I really didn't script this but you can copy it, it works well)
@@beyourself182 your a freaking legend thank you for the script but sometimes it doesnt work sometimes it doesnt pls help
@@smolduckk np
@@smolduckk only works when the camera angle moves, and you can change the blur amount to lots of more to make it more visible
@@beyourself182 thanks
This doesnt even look like a game it looks like one of the actual found footage videos holy crap amazing job
Can someone help me please. How can I remove those black lines that appear for me in the texture and for me it's annoying can someone help me remove them?
In the starter gui, see the "BlackBorder"? Click that and delete it by simply pressing Delete or Backspace on your keyboard. Or right clicking it and clicking delete.
@@beyourself182 Thank you
@@edgarsmith3332 Np
I NEVER THOUGHT OF USING F3X!! YOU GENIUS
Can you do a tutorial for realistic lightning for a blue sky
this guy is a W for making this. But this is like really cool though and how much roblox games can look this detailed
I’d make the biggest Backrooms game on roblox.. I’d put so much time into making the mazes and levels incredibly huge and unique. There’d also be the endings from those endings videos. If only I had a good computer and was an expert at this stuff ):
Edit: I’m gonna get a PC and start making my Backrooms game. It’s gonna be called
“The Backrooms: A Place Out of Reality”
I’m gonna push for 200 levels and higher. Been practicing nice detailing and modeling, same with blender. It’s gonna be huge.
If you're inexperienced in Lua, then maybe i'd go for something smaller, then work your way up.
@@foxlyticalxd2562 I’m a very passionate and creative person in general, I’ve practiced building in blender a lot and have played roblox for 7 years. Roblox studio is one of the easiest game studios to work with and I’m sure if I was given a year or 2 of working I could make a game like this.
@@Whatsupeveryone-w9h well in that case good luck!
@@foxlyticalxd2562 thanks!
I like how many of us have the same idea it's just that we aren't able to put in the work of it. We all are thinking of a backrooms game that mimics the exact lore of the backrooms , with an inventory of the different items like Almond Water , Fire salt , royal rations and entities and the many levels. It's just too much to do for a beginner tho.
Your The Best My Man, When I Get My Pc Set Up I’ll Be Watching Your Vids Every Day To Learn Roblox Studio!
I Have NO Regrets Subscribing!
What's your studio render setting?
Level 21 on him
The Plugin is AMAZING thank you so much
Good stuff! But how do you do the lighting settings?
Yea How?
wdym?
i didn't expect to see a tutorial for exactly what i was going to build
It's well done. Good there bro!
I have a question. Could you make this uncopylocked? I'm trying to make a randomly generated Backrooms level game. If you can it would be awesome!
That would be great for random generations
good luck mate!
ITS SO DAMN REALISTIC IT DOESN'T EVEN LOOK LIKE ROBLOX ANYMORE TBH-
The in game footage looks cool, but what about hallucinations? Like fake opening doors and fast objects?
make a local script and makke it yourself
cant script? learn it ;-;
make sure to post local script inside starter player script / starter gui
That’s what I’m trying to do
YOO THE PREVIEW LOOOKS SO REALISTIC I COULD FORGET ITS ROBLOX
Amazing tutorial but could you make an entity tutorial for the backrooms I'm having a lot of trouble with it.
Brooo the best roblox studio tutorial of all time!! You did an amazing job helping me out and I’m sure other people too one more sub
Early
I've been looking for this SO long thanks!
this channel is so underrated but is very good
You're pretty good at building, You'll be famous one day
Because of this I can make my own backrooms game! Thanks so much!
That helped me a lot to make my game look better. Thanks for the tutorial! I liked and subbed
wow! very good job with this. in the start gameplay i tought it was real!
u think the roblox game wasnt real after the tutorial?
bruh
and also i tought it was real in the start
@@progaming915 ok
Bro you make things look so easy. I spent 3 days on the building part…
TYSM DUDE I DONT KNOW HOW TO THANK YOU ENOUGH THIS IS TOO GOOD! NOW I CAN FINALLY HAVE A GOOD HORROR GAME TY SOOOOOOOOO MUCH DUDE IT LOOKS INCREDIBLE
You should make a tutorial on how to make enemy npcs, like skin stealers!
I'd specifically love to see a way to make a skin stealer occasionally transform into a local player, and/or turn into the player that died when it kills someone!
Maybe there are tutorials on what you are looking for. If not, ask some Dev of Roblox
I've searched a ton, I couldn't find any that were actually working :( @@sorkinquinzel
Edit: All of them were outdated too
This guy deserves a billion of subscribers
This is a whole new style for a roblox game
Underrated dev.
thankyou so much for the tutorial! i made my own backrooms game called The Complex. u earned a sub
This doesnt even look like roblox keep up the good work man!
This isn't a backrooms tutorial, this is a copy and paste tutorial.
THANKS MY FRIEND WILL LOVE THIS!
Thank you! My game stayed perfect!:D
Thank you for helping me make my game
insanely realistic, can make a found footage just like this.
Can I get some help, my game looks like crap. I have no bloom no motion blur and my game looks Orange
Ive been looking for a video like this everywhere!
Thank you so much for the tutorial I was wanting to make a game for a long time!
for extra effect i recomend dissabling the cursor
@ٴ with a script
THANK YOU SO MUCH MY GAME LOOKS 10x BETTER!
the lighting is the best part of this
Your SO GOOD, Plus Ive Been Wanting To Play A Realistic Backrooms Game!
That’s exactly the same as the found footage just a video game now, so good
You should be a real life architect, man !
Idk why but my game has bubble chat idk if it was the kit or the sky or somthing
W man bro i love this kit i use it all the time to make backroom games
You are very good at what you do, congratulations you gained another subscriber 🥰🥰
this is a a-mazing! get it? a mazing? because it is a maze? lol anyways, it's really good, all you have to do to complete it is by adding entites, and cutsence for when you go into the backrooms and a cutsence when you escape the backrooms.
@S!^^mon yeah, I know but, other games there is entites. and start and ending cutsences.
Lil ironic since i was trying to get tutorials for me and my co workers backrooms game
The footage is too perfect🥶🥶🥶
i recommend add an blur on the lighting and put the size of it to 6
? does this work? where to get blur shes using compabillity but how he got it GLOWING
@@argib4423 so... yea it works just basically go to ligting and add a blur and you put it to 6 or maybe 8
@@argib4423 bloom
Ty man, my game looks epic!
That looks awesome!
THANK YOU MUCH I WANTED TO MAKE A REALISTIC BACKROOMS GAME AND YOU MAKE THIS THANKS FOR THIS
theres this game called apeirphobia its like another realistic backrooms game but theres puzzles in level 1-3
i love that game
When I put in the lights they're not as bright/neon as they are for you. They're more basic like plastic until I test and wait for like 10 seconds, then it suddenly becomes very bright. Does anyone know why this is and how I can fix this?
Make sure you did all the steps I went back and remade my game and everything was perfect
I finally found someone teaching this! Thank you!
Impressive how you used an invisible floor to make it seem like your taller
If you want the textures of some parts of kane's backrooms, here are the IDS:
135908141380403
91363203224891
97035335403178
70937729032481
Nice game you are pro edition!
this is amazing, hands down
Where is the blurchange?
Bro you make some amazing content and tutorials,Keep up the good work man
im making a backrooms game called "Xenophobia"(the fear of the unknown), this helped alot, thanks!
That’s not what xenophobia means.
Maybe don't name it xenophobia?
That isn't exactly what it usually means
Nice Bro, But In My Lightning Properties On Technology, There's No Compatibility so What Do I Do?
oh they removed it i think