The Strange Unloaded World of Zelda

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 96

  • @Selunei
    @Selunei 14 годин тому +62

    2:54 Quick note: the singular of "vertices" is "vertex", not "vertice".

  • @TheFuriousNightFury
    @TheFuriousNightFury 7 годин тому +13

    8:57 This right here FINALLY explained a mystery that has been plaguing me for AGES about how my horse mysteriously died while i was riding Dinraal for dragon parts. Holy moly He got barbecued by the fire effect despite being nowhere near the dragon. oh my gosh. WOW.

  • @adrianmarion4625
    @adrianmarion4625 14 годин тому +32

    haven't watched this channel since i was a kid. nice to see that you're still around

  • @WindmageZyphos
    @WindmageZyphos 13 годин тому +28

    Floor below the depths sounds like it belongs on a Creepypasta iceberg.

  • @FloobusGoobus26
    @FloobusGoobus26 15 годин тому +193

    Bro finally remembered the account password 😭

  • @Echoesoftimelover
    @Echoesoftimelover 15 годин тому +44

    Yes! I’m glad you’re back

    • @caitlinabbott7895
      @caitlinabbott7895 15 годин тому +3

      He's been posting on Horror Scoped

    • @Echoesoftimelover
      @Echoesoftimelover 15 годин тому +1

      @@caitlinabbott7895 awwww :( but I don’t blame him. Whatever works best!

  • @GiygasGiegueII
    @GiygasGiegueII 10 годин тому +8

    One time after I beat Ganon in BotW, i was spit out in the unloaded version of Hyrule castle. The sanctum roof was gone, and Ganob's cocoon was just suspending on nothing. It was trippy.

  • @GamingReinvented
    @GamingReinvented 11 годин тому +7

    Ah, low poly Hyrule exploration. Always neat to see.
    But to answer your question about the Gloom floor, it's what dataminers have labelled the Exterminator. It technically exists in all maps, though on all maps except the MainField (shrines, unused dungeons, the prologue under Hyrule Castle, etc) it acts as a void out zone instead, stopping you from falling forever if you end up out of bounds. Below this, the game kinda breaks and does things like lock the camera and Link's movement, so it basically exists to stop him falling out the normal playfield like he could in the last game.
    Interestingly, in some maps it actually has both functionalities; it acts like a Gloom floor and a void out trigger at the same time.
    On another note, you can also get this low poly setup via glitches and in-game tricks too, no mods required. For example, escaping the Gerudo Town defence mission in TotK leaves you with a very similar (and very, very broken) map, since the game unloads basically everything so it can handle the swarm of enemies needed for that part of the game. This looks incredibly weird in towns, since it basically unloads everything except the collision. And I think you just fall straight through the Depths trigger too, since it unloads all the triggers and stuff in general.
    Either way, interesting video for sure!

  • @ZeranZeran
    @ZeranZeran 11 годин тому +4

    Still thinking about that corn.
    It was beautiful

  • @zeromontalvan1514
    @zeromontalvan1514 10 годин тому +4

    btw, i used a glitch to fall throught the floor in the center if the caste, and i was suprised to find out that the astral observatory (where we fight calamity ganon) is still kind of there, with a rocky texture but the dome and cilinder are still there

  • @nlgames1691
    @nlgames1691 10 годин тому +8

    Be carefulll when talking about "multiplayer" regarding Nintendo games which originally DONT have that included.... We don't want another Pointcrow situation...

  • @lofiviberoom7001
    @lofiviberoom7001 15 годин тому +13

    While I can not speak for this game specifically, as I'm not sure what engine they use if custom or based on Unity or something.
    We do have Automatic LOD Calculations available to us in modern game engines including but not limited to Godot from my experience. It's designed for this exact case where manually creating the low poly models per asset would be cumbersome for so many assets.
    To say they didn't put an intense level of detail into the games optimization, and configuration of these optimization tools despite being automated in nature is still nothing short of impressive 😊

    • @thecatmanager
      @thecatmanager 14 годин тому +2

      Asobo's engine actually has quite a similar LOD system to this in versatility!

    • @vosbros87
      @vosbros87 12 годин тому +3

      They used the 'Lunchpack' engine, the same as Splatoon and Switch Sports.

  • @while_coyote
    @while_coyote 7 годин тому +2

    The trees look like "imposters", which are slightly more than just a sprite. It's more like a set of sprites all taken from a different angle, and the one you see gets chosen based on your viewing angle.

  • @weebsquit347
    @weebsquit347 13 годин тому +3

    I'm not quite sure how i did it, but in BotW on Wii U, I arrived to a low detailed Hyrule Castle. It didn't happen again afterwards.

  • @DebrisHauler
    @DebrisHauler 8 годин тому +2

    For automatic level of detail generation, it is done by decimating vertices. Faces can be combined based on planar similarity. A dot product of their surface normal and neighboring faces' surface normals can determine if they are similar enough to be merged. The trickiest part of the algorithm is actually updating all the indices of vertices and their neighboring indices. But game devs use tools that already have that implemented well and automated. It is a similar operation to the decimate modifier inside blender 3d modeling software. And to get the billboard sprites at super low LODs, this is also automated by simply setting up the mesh in front of a camera and getting a single render.

  • @progaminoid
    @progaminoid 7 годин тому +1

    so exciting to see multiplayer zelda in totk

  • @isenokami7810
    @isenokami7810 13 годин тому +1

    9:34 Dark Cloud 2 music detected! Yippee!

  • @LukeNasti
    @LukeNasti 15 годин тому +12

    The man with the nice voice returns

  • @KeebeThePlush
    @KeebeThePlush 15 годин тому +1

    Imagine crash landing onto the land of tears of the kingdom but you have to stop every few seconds because the game has to load

  • @MartKart8
    @MartKart8 37 хвилин тому

    What I noticed with the LOD, is the textures they can probably look the same and get away with it, as it doesn't use much.
    I've noticed with some games, bricks in walls sometimes look like there popping out to far, because the normals are turned on to high, which I'm thinking from Blender only needs to be used a little. Normals give the illusion of something popping out.

  • @Obbels
    @Obbels 2 години тому

    Swanky’s filling in while Kleric deals with his new hyperfixation

  • @esel_com9560
    @esel_com9560 Годину тому +1

    Still looks better than Pokemon Scarlet

  • @lieutenantjinx7559
    @lieutenantjinx7559 15 годин тому +3

    Oh my goodness!

  • @DeadmanDave
    @DeadmanDave 4 години тому

    Ocarina Of Time is my favorite Zelda game ever, but I still get a kick out of your comparisons to it.

  • @flarnador
    @flarnador 8 годин тому

    This video is so good it got me in the mood to play totk for the fourth time

  • @waveburner1254
    @waveburner1254 10 годин тому

    I just started TotK again a few days ago. What a coincidence, but a nice one.

  • @JeffIndigo
    @JeffIndigo 15 годин тому +1

    Da Swankster is at it again!

  • @RipVanFish09
    @RipVanFish09 15 годин тому +1

    Swanky video!! It’s a good day!

  • @porcelainchips6061
    @porcelainchips6061 11 годин тому +1

    WHAT IS THE NAME OF THE WHITE HORSE WITH PINK SPOTS?! (i'm very jealous)

  • @jettisonyurei8809
    @jettisonyurei8809 9 годин тому

    12:41 it's the area in modded ocarina of time where you fight the darknut.

  • @Kaitri
    @Kaitri 10 годин тому

    ngl, i thought you ditched this account for your other yt channel.
    im glad youre back and i really hope you'll finish sm64-minecraft

  • @CarolBright-it7bo
    @CarolBright-it7bo 15 годин тому +6

    24 seconds? that's the earliest I've ever been!

  • @realbenactually
    @realbenactually 6 годин тому

    Hey, welcome back.

  • @j-yoshi64_justcallmej
    @j-yoshi64_justcallmej 9 годин тому +1

    5:09 that group of clouds to the right of the tower looks like a Yoshi

  • @deoxysdude1096
    @deoxysdude1096 9 годин тому

    subscribing simply for the fact you're playing dark cloud 2 music in the vid

  • @maddog6620
    @maddog6620 15 годин тому +3

    You are amazing

  • @onwardparasites2644
    @onwardparasites2644 13 годин тому

    Very cool my dude!

  • @BuckarooBanzai84
    @BuckarooBanzai84 Годину тому

    Thanks for the info! Great video as always! (But FYI; "swimmed" is not a word. I think what you meant was "swum". XD) =)

  • @herobrinesbestminion6766
    @herobrinesbestminion6766 14 годин тому

    luckily my game is in RPG maker and not 3D and yes: the intro works. if I can hold up the tempo there will be a demo ready for new year. (it's not the game I worked on before tho that's stuck in need of custom assets at the moment)

  • @SebastianS-m5q
    @SebastianS-m5q 12 годин тому

    Ok but seriously what the flip are the Double-Depths supposed to be? What purpose does they have for existing?

  • @hmon661
    @hmon661 15 годин тому +4

    Swanky's back and with Zelda! Excited for Switch 2?

  • @LandonEmma
    @LandonEmma 12 годин тому +3

    Better looking than Fortnite TBH.

  • @skysaure
    @skysaure 3 години тому

    If you Sheild surf st the bottom the friction value is set to zero so you can surf at high speed infinitely

  • @Amongusboy69
    @Amongusboy69 10 годин тому

    Is that dark cloud 2 music in the background of the video?

  • @masonschwalm2010
    @masonschwalm2010 13 годин тому

    0:53 speaking of “for science” I’ve been trying for the longest time to jump, using the Mineru-bot- which negates fall damage, from a ledge atop one of the sky labyrinths; straight down into the depths, but I always lands on a Gloom covered rock or something, midway down the shaft that leads to The Depths.
    Has anyone been able to actually pull this off/is it even possible to do in normal game conditions?

  • @painuchiha2694
    @painuchiha2694 9 годин тому

    Stop teasing me with your insanely cool multiplayer mods…
    I want multiplayer in a real 3D Zelda game someday lol

  • @brandoncastellano1858
    @brandoncastellano1858 9 годин тому

    Think we can get something similar for this for the other zelda games like SKyward Sword or Twilight Princess?

  • @pinkfoxboi1331
    @pinkfoxboi1331 14 годин тому

    Was there a additional depths cut I wonder 🤔?

  • @Paper246
    @Paper246 15 годин тому

    Like worlds in games they specifically make for box art or cutscenes

  • @Manucrack2010.
    @Manucrack2010. 8 годин тому

    Talking about ocarina of time, didnt you do this in that game?

  • @LandonEmma
    @LandonEmma 12 годин тому +3

    We are so back since 2020!

  • @comixs-inc.7994
    @comixs-inc.7994 4 години тому

    nooooo don't get pointcrow'ed

  • @oldershikari828
    @oldershikari828 12 годин тому

    1:40, I wanted the game to be even bigger.. 😁

    • @ArtemisWasHere
      @ArtemisWasHere 7 годин тому

      Next game… my guess? We’ll have a massive underwater cave system ala subnautica to explore.
      If not, I’ll do it myself.

    • @oldershikari828
      @oldershikari828 Годину тому

      @@ArtemisWasHere I'm glad someone agrees with me.. Once I'd unlocked all the skyview towers, I kinda wanted more..

  • @VaporShiroVTuberCh
    @VaporShiroVTuberCh 14 годин тому

    Swanky has been gone for a year and has finally returned welcome back dude.

    • @Alex-RavensPeak
      @Alex-RavensPeak 5 годин тому

      No he hasn't. They've posted a month ago. Idiot

  • @NaraMidnight
    @NaraMidnight 2 години тому

    SWANKYYYYYYYYYY YOU'RE BAAAAAAAAAAACK!!!!!!!! YESSSSSSS MY COMFORT TUBER HAS RETURNED

  • @MateriaGirl
    @MateriaGirl 12 годин тому

    4 minutes to explain "We're gonna look at how the low LOD models look up close" is absolutely wild padding. Like just crazy amounts of padding.

  • @oussama7132
    @oussama7132 9 годин тому

    reminds me of mario 64 low poly models

  • @HarashiHorror
    @HarashiHorror 9 годин тому

    Now focus on this “ rolls 30 secs of ads

  • @elitobin
    @elitobin Годину тому

    Hooray

  • @Gander6309-KranchTheDestroyer
    @Gander6309-KranchTheDestroyer 2 години тому

    HEEEEEEEEE'S BAAAAACCCCKKKKK!!!!!
    God bless

  • @pokechatter
    @pokechatter 14 годин тому +1

    Wasn’t expecting a Defunctland mention

  • @DugdoesDigging
    @DugdoesDigging 5 годин тому

    Remember: LODs are being used less and less everywhere else, Nintendo is basically one of the only ones making as many LODs as they have

  • @Panguinolucy
    @Panguinolucy 6 годин тому

    Yay! You returned!-🎹Mari

  • @brownshoes5225
    @brownshoes5225 4 години тому

    Welcome bank Swanky!!!

  • @CrobatmanIamthenight
    @CrobatmanIamthenight 7 годин тому

    Why does this guy sounds like shesez

  • @1x1x1x1play
    @1x1x1x1play 14 годин тому +1

    Hello

  • @neon64makoto
    @neon64makoto 15 годин тому

    Blud uploaded again

  • @cherubin7th
    @cherubin7th 15 годин тому +1

    Nice

  • @elcalabozodelandroide2
    @elcalabozodelandroide2 9 годин тому

    too late
    15 months too late

  • @Cliffordlonghead
    @Cliffordlonghead 12 годин тому

    hii

  • @aidanmccardell2226
    @aidanmccardell2226 4 години тому

    hi

  • @liammcintyre8826
    @liammcintyre8826 15 годин тому +1

    16 views in 1 minute, swanky box fell off

  • @sirsandsack8092
    @sirsandsack8092 15 годин тому +1

    Now that I realized it, I can’t forget the similarity between the names lankybox and swankybox🥲

  • @guardianoftheancientgates5938
    @guardianoftheancientgates5938 14 годин тому

    Yeah! More Swanky and Janky mechanics!

  • @GiygasGiegueII
    @GiygasGiegueII 10 годин тому +2

    One time after I beat Ganon in BotW, i was spit out in the unloaded version of Hyrule castle. The sanctum roof was gone, and Ganob's cocoon was just suspending on nothing. It was trippy.