this video is a REUPLOAD, it was originally posted on March 03, 2024 before anything of BO6 zombies was released. Sorry to those who've already seen this video. If you're curious why it was taken down it's because of the sponsor I worked with. I had no idea they were a bad company to work with and I apologize for promoting that. Haven't really done the whole sponsorship thing before so I didn't do enough research on them. Other than that, thoughts on the opinions shared in the video?
the unique atmosphere zombies used to have in waw/bo1 was a fantastic asset. You were attacked by zombies in a disolate worn place and had to gather whatever you could to be able to survive. No weird forced story was impossed it was rather losely implicitely told through in-game objects, quotes, easter eggs and radios. That mad the maps actually interesting. Also the difficulty has been decrease progressively, which makes zombies feel like an uninspiring shooting range
Another amazing thing with old zombies is you could do everything and get wonder weapons without an easter egg for most maps. Easter eggs were optional and rewarded you for the rest of the game only. I know most my friends who i played zombies with growing up from waw to black ops 2 didnt even do easter eggs ever. We just played the game to see what round we could survive to
@@zachintheb0x818I agree with this so much. While I like BO3 zombies, theres just too much going on in my opinion. Waw and BO1 nailed it. You genuinely feel helpless against the hordes. Youre always watching ammo, you’re always having to play smarter, because of the health system. Every map works too. Zombies to me is just about surviving the hordes.
@@zachintheb0x818bro what are you talking about that’s like the one thing about Cold War people enjoy is that it’s kinda like old zombies as in you can just get everything without doing Easter eggs and stuff and you don’t need to watch tutorials everytime and something that sucked about old zombies was only one person could get the wonder weapon
@@ballaxx3150 im talking about how in the old games you didnt have to do parts of or the entire easter egg to get yourself set up to play high rounds or to unlock pack a punch. And in the old games you could get the wonder weapons from the box instead of collecting parts and building them or having to do some easter egg steps to get them. I know some maps from the old games like origins in bo2 you had to assemble the staffs but besides that you could just hit the box for them. And for cold war i know it helps you by listing the current objective and helping you with locating things. I didnt play cold war much or bo4. Maybe its because im nostalgic but i just enjoy and prefer the simplistic hit the box, buy your perks and pack a punch and have fun. If you really are into EE stuff then go ahead and on alot of maps doing that just granted you all perks for free which wasnt necessary for high rounds really
Loadouts, weapon tiers, armor system, salvage, the new point system, all the new features are just proof either the devs hate classic zombies or the wrong people are in charge of it.
Sledge Hammer/Infinity Ward: Well....we're not Treyarch.....Best we can do is Ground Breaking Multiplayer & Campaigns Raven Software: You guys are getting accolades???
Yep especially with games. Whenever I look for new games to play it seems I'm scrolling through steam for hours with no luck. Hardly even look these days
Warzone ruined call of duty Everything is made for them and everyone who pays for the game gets the left overs. All the stuff you see in modern zombies is mechanics from warzone shoehorned in to make it easier for them to play.
Absofuckinglutely! This is why I stopped playing COD. Warzone is complete trash. Armor on top of armor camping ass garbage. This is what happens when you ditch your proven formula to copy a cartoon game made for children. Some 🤡 s over at Activision.
@@Kaare-The-HeathenI would say the true Downfall was IW. Ghost started a phase of innovation that lasted a few years after the games started to become the same thing every year. But once IW came out... things just went to shit.
There's nothing I hate more in user interfaces than massive health bars above every enemy. It makes whatever you're playing look like it's made for children.
TikTok survivors need this to keep their attention. Absolutely hated that dying light also put health bars on their zombies. I know it's not a super realistic game but all immersion goes out the fckn window when you have the most unnecessary UI elements imaginable spammed on screen.
that's because it made for brain dead player's who need dopamine every 1.5 nanoseconds it's not like good old zombies waw to bo3 you could even say that zombies went down the drain since bo4
What makes the UI even more baffling is that they are BRINGING ALL OF IT BACK in BO6. They literally did not remove any of it even though NO ONE liked it.
well apparently we can toggle on/off all the HUD elements we don't like which will make a big difference. Although the default HUD looks very generic and uninteresting.
Maps like Five, Tranzit and Zetsubou show that even if the map is not amoung the best ones, you still have a reason to replay then once in a while, because of their unique mechanics, unique vibe, atmosphere. The current zombies are all alike, same atmosphere, same mechanics, no personality
@@Astral-Cosmonaut Its a cycle, a new trailer releases, people get mad that something is different and after a while they start to like it. People hated the bugs and apothycons in the SoE trailer and now its one of the fanfavorites
@@Astral-Cosmonaut Nowadays Tranzit is the go to map for your friends to just do random shit. You havent peaked until you've sang "wheels on the bus" while blowing the head of a zombie with a Pped Raygun Mkll
Also adding in basically MANDATORY easter eggs to progress the level instead of just getting a good gun or perks and riding it out. I miss WaW zombies where the most complex thing you had to do was link the teleporters, and that was optional.
@@EpicMerlin yes it was. It was OPTIONAL to pack a punch a weapon. Every area of the map could opened and used. If someone wants to just get a gun from the box and run around they can.
Man I think people kinda have forgotten that in Der Reise you had to use the teleporters and stuff, kino link the pads, origins, motd, and so on. It was always a process but it wasn’t a complicated one. Maybe origins and motd were. But besides that it wasn’t that hard to do. And it was actually fun to do. The last map to do it right was DE in bo3. After that the maps were kinda taking it too far. But the simplicity was gone for good.
What I find interesting is this schism even goes further within the Treyarch offerings. A lot of my irl friends were original era zombies players and they all stopped playing during BO2 because of the Blundell maps. Whereas a lot of my YT colleagues will easily say the BO3 era was peak zombies. It's almost like the problem then of modern vs then classic is some recurring issue for the game mode. And that divide, in terms of now, is even larger and more apparent. But one thing I'll stick by is that we never knew how good we had it back then.
The community has been split throughout the years and I think it’s always bound to happen. At that point, you’d probably have to question how big are the changes we are making. I think a lot of us were excited for Cold War (I was) and then we played it and realized it just wasn’t it. Now we’re going into bo6 knowing what to expect, and a lot don’t like it. Definitely similarities in the eras and backlash from the community, but I truly do think this time it’s different, at least for majority of the fanbase
Perfect CoD zombies game has: - No minimap - No hitmarkers - No healthbars - No loadouts - No operators, but a set crew/cast - a good & interisting story (WaW - BO2 was peak story telling - the Ultimis story basicly...). - long, but not tidious EE's, as well as a lot of short and fun side EE's. - as little remakes as possible. - at least 2 Launchmaps + at least 4DLC Maps - No Pay2Win mechanics (gobble gums, etc.) - The classic point-system (starting with a pistol, 5 shots to the leg & 1 knifeattack to maximise points...). - No armor-system - No godmode specialist weapons when you spawn in - no weapon raritys - ... ‐-------------------------------- Lets say it like this: do everything like in the old days and nothing like today... ✌️
Don't forgot mini bosses that give rewards for completing them flawlessly like the bo2 buried witches, jumping jacks from die rise, and ascension monkeys. Make maps both trainable and promote camping. Have a lot of perks to allow for unique combinations. No long convoluted steps to open pack a punch
agreed mostly, i think the loadouts are fine, they just need to be balanced properly, which is technically what the rarity is for, but i very much despise the rarity system in CW and MWZ, vanguard had it right with rarity being tied to pap level. gums is a take em or leave em situation, imma use them, but i get the discourse behind them. and lastly is armor, i don't actually mind armor considering we've had that system in place since ww2 but more so bo4 with that having armor and victorious tortoise which acts as armor as we now know it
I agree wholeheartedly. I find it very difficult to give a crap about BO6 zombies because I know the salvage system is still there so the gameplay loop is going to be the same as previous games with loadouts etc. A cast of characters isn't going to make that big a difference because the story is ass now. It might be an improvement sure. But it's not going to be the return to form they seem to be promising it will be. Everything past BO3 has been a steady decline into deeper and deeper shit. We really didn't know how good we had it until it was gone. But the good part is the old stuff will always be there to welcome us back with open arms. Another incredible video bro. You're smashing it!
I dunno man. I thought scrap and the new armor system were the only GOOD things to come from new cod. If we get old zombies but with the new systems and omni movement, ill be very happy.
Not a big fan of the new direction of zombies. It doesn’t even feel like zombies anymore. Feels like any other survival game. I miss the horror aspects and all the mystery’s. Miss the days where all the zombie UA-camrs were making videos on Easter eggs and zombies lore. It’ll never be the same
11:51 that right there was a perfect example of atmosphere in zombies. The sound and the look will never be replicated again. That one sound bite was textbook. I get chills thinking about the first time hearing that in black ops 1.
Old school zombie's you had to find the story and learn the maps to get the whole story and easter egg. Modern zombies youre handed things out the gate and play it like multiplayer with that build a class. Blops 4 started that, where blops 3 started the zombies camo and gun builds. Yet 4 is where i draw the line with zombies. 4 is vastly different from 1-2, yet still had that formula of finding the story and having to learn the maps.
Spot on Man! I was getting back into COD Zombies and I see what people are complaining for. I get it, things has changed but there’s a old saying “If it ain’t broke, don’t fix it”
The thing I think they lost in the sauce so to speak was purpose. Five was the way it was is because they asked “what if zombies invaded the pentagon”. And made it work in the time period of the game. Now-a-days, people don’t want to be reminded of the past. They only want to see the future. Whether that future is laden with more mistakes than the past or not, they don’t really care. They just want progress for the sake of progress. Because that’s the only metric everyone agrees is “good”. Not all progress is good, afterall.
It is really hard as a zombies creator, and as a long time (since WAW) fan of the zombies game mode to see where Black Ops 6 has ended up. There wasn't a single thing in this video I didn't agree with and I hope this is shared widely with the zombies community at large because of its validity. Breaks my heart to see on social media the praise that Bo6 is getting for doing the bare minimum. Something being round based does NOT mean that it is classic zombies. Something having gobblegums doesn't make it anything like Black Ops 3. As an "OG" player, round base and gobblegums don't mean anything if the core mechanics of the game are a far cry from *simple* and *immersive* gameplay loop/mechanics. Multiplayer, Warzone, Campaign, and DMZ mechanics should stay in those game modes. In my opinion, the reason newer cod titles in general and especially zombies has been soulless is because nothing is unique. It's a blend of gameplay between game modes. They all feel the same. Zombies was unique. It felt different. It... was different. Now zombies is so similar to warzone with MWZ, so similar to Multiplayer with things like load-outs, and so similar to the campaign with the shared story. It has no soul. There is no difference between game modes! Anyways, Wheezy. I'm so glad you made this video. All of the top zombies creators right now are obviously having to say good things about BO6 because of their business relationship with Treyarch (with them flying out for play tests and what-not). For someone to actually say the truth about what zombies has become is very important. Sucks so bad to see comments on social media saying that "if you don't like CW Zombies or BO6 Zombies then don't play it/go back and play old cods." That is exactly the opposite of what a brand tried to do. A Call of Duty fan should be a fan of CALL OF DUTY! Not just a small subset of classics. "If you don't like Loadouts then just start with a pistol." 😢 OG Players are open to change, and Black Ops 3 is a great example of how change is a great thing for the game mode. We want new, we want different, but more importantly-we want zombies. What it is now.... that's not zombies.
@@zaadus2I mean if jamming and forcing features from other modes into a zombies mode without integrating it well is good gameplay and a good sacrifice of actual good maps and feel/immersion then i guess.
@@grannde_ You do know right that most of your opinion comes from nostalgia, and there is nothing I could tell you that would make you think critically?
Black ops 1 kino der toten and five were my first call of duty zombies experience. I never had money for dlc, but I would spend hours playing solo and scaring the shit out of myself from the eerieness, and I loved it. New zombies feels like a nothing burger. BO3 is my favorite for all of the custom mods and maps. :)
The zombies community doesn’t talk about this but a big part of it is lack of dev talent at cod studios, post bo4 the zombies team and budget is just getting cut cut cut, all the og talented devs either quit or have been laid off, considering how bad he working conditions at cod studios are the employees are cycled in and out very rapidly, there’s no talent retention, whenever you feel like a game is a step back from the last one, it’s cuz the new one is being made by people still learning and starting up, new hires. You can’t make a good zombies mode if the people developing it only learned about it recently
Tbh, zombies hasn't been the same to me since all the way back in black ops 1, I miss creepy and depressing atmospheres of the old maps and the simplicity of the objectives, I actually cared about the story back then because it was just cool sciencey and illuminati shit. You had to go out of your way to find them and they didn't lock whole game mechanics behind them, it was just lore and mystery which made it feel like actual easter eggs while nowadays the "easter eggs" are mandatory chores if you want to be able to have any fun on the map. I know it never will but I really wish we went back to WAW style zombies and maps.
10:20 jfk is in bo1s campaign as well as zombies. Seeing campaign stuff in zombies is cool because five was all about imagining the pentagon from the campaign suddenly becoming infested with zombies
Finally someone else who also thinks that Cold War is trash. Not sure what the big zombie UA-camrs see in that game, but that version of zombies just ain't it
There’s a reason why literally no one returns to cw but everyone returned to cod 1/3 wish the devs would listen and not just ignore everyone like they just know what’s best
I’m a WaW kid, I’ve done my time sitting upstairs at nacht with a raygun and mg42. The last zombies map I personally purchased was Die Rise. I’m back for BO6 and man.. firstly, I missed zombies. Truly. But so much has changed from the UI to player power and enemy strength (both drastically higher) The bosses that spawn are insane, there are sprinters on literal round 3, they nerfed the points system, exfil (why is this even an option, die like a man)… I could talk for hours about the things I miss. I also don’t like having camo grinds
I knew once they added health bars, it would give them a reason to add stronger enemies to tell you how crappy your weapon is, and then the round is filled with these annoying enemies since they have an excuse because of visible health bars
God you hit the nail on the head at 3:11 why the heck do we need to have a UI that said I’m shooting a “zombie” in a zombies game mode?? I also hate the hitmarkers, why would I need to know I hit a zombie when 99.9% of my bullets are known to hit something, heck, even the +10 points per shot in treyarchs games were a good enough indicator that I hit something. I’ve never played the new games because of this
"Are we just finding things to be upset about? Are our expectations too high?" Yes and yes. The fact that you even feel the need to ask proves that you do
"Those who look only to the past, or the present, are certain to miss the future" perfectly sum up this video. I think still to this day, people are so used to BO3 zombies when new changes comes they don't like it. It's like veterans telling kids how war had been in WW2 and saying nowadays wars ain't it. The point is, Devs are trying to make games for new generations too, so it is true it's hit or miss, I mean I was at COD WW2 zombie, but I quite like Cold war, DMZ zombie with new ways to enjoy the games. At least just see how they want to make it interesting, don't be fixated, otherwise what's creativity?
What plays into this too is there is no break from the mode. Infinite Ward would break it up with Spec Ops, Extinction, etc. It gave zombies time to breathe instead of full on fatigue.
Ascension was always my favorite map, it was new funny quotes and it felt like you had to work hard to get to where you needed to go and Easter eggs of finding songs and kino was fun too, the characters were great when I first played and had to try to figure out which path was better and the guns to pick off the walls
Zombies changed once Blundell took over. I had one friend who did the Call of the Dead and Origins easter eggs with me and it was a lot of fun, but I had another friend who had been playing since World at War who played Origins a few times and said "nah, this map sucks" and then he never played Zombies again. I know people say Black Ops 3 is the best Zombies game but I could never get into it or any game afterwards personally, and the Cold War style Zombies mode just seems... uninspired.
my little cousin plays zombies, when i heard abt this i was pretty exited since i used to play bo1 nd waw zombies, we got to talking and eventually he said he’d show me how he plays, he said it got boring and eventually just quits after about 15 minutes with pretty high rounds, when i was his age i’d only get to about like 15-22, and i never once quit a game if i didn’t die. they live in a different world man, i js b getten old n sht
The problem with modern CoD Zombies is that they try to make it as close to Warzone in feel and gameplay as possible when the perfect movement system was BO3’s, and they are WELL AWARE of how goated BO3 was.
Its all about the vibe the athmosphere, getting into an unknown world where it has been dominated by zombies... and you feel immersed. While the new ones just look like an arcade game, its fun to play but it isnt the same... even old zombies were fun to play and had that round base feeling really well done... but the new ones just feel tik tok brain kid colorfull arcade zombies and rainbows type s*ht Edit: theres a soul behind the old zombies... theres world building and story feel good and attractive... look at bo6 zombies... i guess they are sticking to it... sadly
I feel like Activision is going to make a tweet saying "please let us have time to complete the game" and then just post a release date a few months after the leak saying it will come out only the next year
The new cod playerbase doesn’t care, they are more worried about what 15-20 dollar skin is dropping next week and when their favorite streamer is playing. The Fortnite generation moved to cod and ruined it, developers just cater to them because it’s cheaper and more profitable
My biggest pipedream is that they remake BO4 and give us all the maps we were supposed to get in its lifecycle. I want to see how they truly wanted to end primis, great war and all!
I just want the ammo crates and armor out of bo6 and I'll be completely satisfied. I dunno why they have ammo crates when they could just have ammo related gobble gums instead and just make it to where the carpenter power up stops dropping after a certain round. I'm very glad they're giving us plenty of options with the hud though cuz the hud in cold war was stupid.
This video is exactly what I've been saying and thinking. I truly hope BO6 corrects these wrongs. I hate just settling with the changes from Cold War and being like "Well they did some stuff right...". Zombies is such a counter-culture to COD and they should dive further into that aspect.
great video man i really mis that it used to be scary too for me atleast the dark atmoshere and all the weird noises the zombies made or just around the map and that the zombies had for example special moves like dodgeing a bullet or the way they looked and walked/ran now it just least more like oh stander run animation again like the last 5 games or something idk lol,
I was there at the beginning. I still remember waiting until 1 AM (my time) for the 1st DLC to drop, and give us Verruckt on WaW. My god, those were special times. I agree with everything you said, in this video. Thank you for making it. I think every zombies fan should watch it!!
I really like your video style. The audio mixing and atmosphere are great, and I can see what you’re trying to do with your editing. I enjoy the effort and I can’t wait to see more
I’d easily rather play WaW,Black Ops, BO2, or BO3 zombies over any other more current rendition of zombies. Especially Black ops 1. Such a classic. BO2 and 3 expanding zombies in ways I enjoyed extremely even to this day.
@ 5:32 "Coño! I missed that" And I say that _both_ as the Castro's dialogue, as well as _my_ own perspective on COD Zombie. Coño! I miss what Zombies used to be. I tried BO6 and the new economy threw me off. I'll stick to WWII and BO3 to keep me entertained.
BO6 is out now, and it's definitely a step in the right direction. There are things I like. But Zombies used to be something really special... It had soul... It had a heartbeat... It meant something to so many people. Watching it become a live service fortnite clone with a battlepass and tiered loot... It's just... Heartbreaking, man. To be called an "old-head" and "stuck in my ways" by the new crop of kids who don't know any better. I feel bad for them. I really do. They'll get more of what they think they want, and never understand why that's a bad thing.
Dont ask me why but i looooooved tranzit... because i had only the normal version of bo2 and no dlcs... so its all i played... i loved it so much... the vibe everything... Even tho new zombies are dopamine inducing adicting... its all it will ever be.... its like eating fast food... you could eat at a high value restaurant and pricy and enjoy every small detail of the food.... or eat at mcdonalds for fast processed pleasure... its like old zombies vs new... but the new is even more expensive.
@@Yimadbast That's fair enough dude, but remember you can get a cheaper PC and still enjoy older games at a much better quality then they were offered before.
I’d rather play solo Tranzit on my old PS3 for the 1000th time than play on any of the Cold War maps that I only ever played a few times. Purely because of health bars, box rarities, operators and class setups.
I agree 100% on Cold War especially the story and how the mode feels more like Multiplayer with zombie aspects. Scorestreaks, mini-map, UI clutter, and more just make zombies in CW and beyond pale in comparison to older zombie modes. Some things being added and removed in CW from past games also make it feel weird. For example, in CoD black ops II/III, you could craft a shield by searching certain areas of the map and the shield sometimes came with an ability. This was a good way of external protection because you had to search the map and get familiar with it, (and not handheld through it) and it only protected you from getting hit from behind so you still had to be careful. In CW the equivalent was the armor. The armor was such a downgrade because not only were you forced to deal with a popup UI which took you out of the game literally and metaphorically, (easy way to go down) you also had to have the salvage to upgrade/fix it. It gets tiring having to go to the armor stand every couple of rounds just to fix up something that will probably be destroyed after one boss encounter. On top of this armor is a necessary crutch in order to get to somewhat mid-high rounds. Another example would be the create-a-class/loadout system. I'm happy BO6 is finally fixing some part of it but why did they remove the loadout-to-gameplay cross save of gun attachments/skins? Yes, you can save custom mods but that takes you out of the game again. (having to pause the game and such just to do a basic feature) On top of this the loadout has around 10 classes so you have to remove guns, etc., if you want to start with another gun or save a custom mod for a weapon. These features either could've been streamlined better or not implemented at all but because they decided to change things that weren't broken (the least they could do was improve upon it which they seem to be doing in BO6) it made CW seem like a concept of what Zombies in modern day could've been. Anyways, good video!
Because they were unfortunately not able to experience what made the old zombies just plain better so since they only had Cold War experience they think it’s just better when it’s a mid through and through nothing good nothing terrible
I wish they'd just do the best of both worlds and have a classic mode and a modern mode seperate, classic should have no rarities, 1911 spawn with the 7 shot kill on round one, points per hit, classic perk prices, and NO SALVAGE, they can keep the gobblegums or whatever and they can do whatever they want to the modern mode, I just want classic zombies back
Soo true, this is why everyone is extremely hyped for BO6, because it has a tally mark and they forget about unorganality, weapon rarities, new wonder fizz, Omni movement, characters sucking if you even are a character, etc…
I agree with everything this guy said. I will be writing a long list of things I like and dislike about modern zombies. I will come back to this comment section with an extremely long paragraph.
Heres how they fix it No plates No salvage No kill feed Make the hud unique to the mode Make the maps unique to the modes No loadouts Make it round based Dont hold hands in the easter eggs
I think cod zombies can be put into 3 stages: 1. Experimental stage this where waw and bo1 is in they tried stuff to see if it would be fun addition to the game. 2: prime stage ideas have been test now make it the best out of it thats where bo2 and bo3 fall in 3: make it because corp forces you to. This where bo4, coldwar and bo6 falls into
This just proves his point even further, I personally never played Cold War, barely even played Bo4, my last real Cod was WWII. But now with Bo6 released, I can’t help but notice that at 10:46 it literally looks the EXACT same as Bo6, even the map looks like the new one that just got released.
Man I gave CW a second chance yesterday and I've gotta tell you its as ass as I remembered, it feels just boring, pointless not fun and just annoying warzone shit everywhere tbh Im convinced we'll never see another peak of zombies ever
I think origins is probably one of my favorite zombies maps of all time. Now when that is said i play to get high rounds and do funny things like first room to challenge myself and i think its annoying that i have to make 15 million items and upgrade them to start "playing" the game for high rounds. I was fully done when they started adding gobble gums and bullet types that oneshot at any round essentially undermining wonder weapons.
This is the video we needed i agree with litterly everything you say its so sad to think that we will never get anything at the level of waw to bo3 anymore.. same goes for multiplayer... the developers really suck back then they were genius and did about everything right😢 at least we still got new bo3 custom zombies maps coming
it really hurts my soul they just abandoned the core audience of zombies, like if people like this new shit let them have it, but jesus christ give us what we want as well, i dont understand why they just hate the people that made them who they are today.
Classic COD Zombies captured a gritty, survivalist essence, evoking a sense of dread amidst the backdrop of "-censored- Horror" technology at the end of WWII. Even in Black Ops 1, this atmosphere persisted, blending fear and survival elements from the "- censored - Zombies" to the introduction of "Nova 6" during the Black Ops campaign. Playing Zombies from 2008 to 2011 in the dark on console or PC offered a thrilling yet terrifying experience, whereas today's COD Zombies feels more akin to an alien shooting game found in a Chinese arcade, lacking that original horror and intensity.
this video is a REUPLOAD, it was originally posted on March 03, 2024 before anything of BO6 zombies was released. Sorry to those who've already seen this video. If you're curious why it was taken down it's because of the sponsor I worked with. I had no idea they were a bad company to work with and I apologize for promoting that. Haven't really done the whole sponsorship thing before so I didn't do enough research on them.
Other than that, thoughts on the opinions shared in the video?
No need to apologize bro
What was the sponsor ? i might have used it. is it gearup?
@@RasheedMalkiyes
You’re a G for realizing a certain sponsor is scummy and removing them from your videos. That’s better than what 99% of UA-camrs do.
I was so confused I was like “haven’t I seen this like months ago I guess it was a thumbnail reuse”
The numbers Mason why are they appearing on top of the zombie's head
😂😂😂😂😂😂
lmaoo
"Cause the developers ruin it woods,THEY RUIN IT"
@@Ggamingatnight you responding with this comment ruined the joke, plus your not funny
@@die66666 did I ask you for your opinion? I dont remember doing so.
the unique atmosphere zombies used to have in waw/bo1 was a fantastic asset. You were attacked by zombies in a disolate worn place and had to gather whatever you could to be able to survive. No weird forced story was impossed it was rather losely implicitely told through in-game objects, quotes, easter eggs and radios. That mad the maps actually interesting. Also the difficulty has been decrease progressively, which makes zombies feel like an uninspiring shooting range
Another amazing thing with old zombies is you could do everything and get wonder weapons without an easter egg for most maps. Easter eggs were optional and rewarded you for the rest of the game only. I know most my friends who i played zombies with growing up from waw to black ops 2 didnt even do easter eggs ever. We just played the game to see what round we could survive to
Jfc pls tell me your first language isn’t English
@@zachintheb0x818I agree with this so much. While I like BO3 zombies, theres just too much going on in my opinion. Waw and BO1 nailed it. You genuinely feel helpless against the hordes. Youre always watching ammo, you’re always having to play smarter, because of the health system. Every map works too. Zombies to me is just about surviving the hordes.
@@zachintheb0x818bro what are you talking about that’s like the one thing about Cold War people enjoy is that it’s kinda like old zombies as in you can just get everything without doing Easter eggs and stuff and you don’t need to watch tutorials everytime and something that sucked about old zombies was only one person could get the wonder weapon
@@ballaxx3150 im talking about how in the old games you didnt have to do parts of or the entire easter egg to get yourself set up to play high rounds or to unlock pack a punch. And in the old games you could get the wonder weapons from the box instead of collecting parts and building them or having to do some easter egg steps to get them. I know some maps from the old games like origins in bo2 you had to assemble the staffs but besides that you could just hit the box for them.
And for cold war i know it helps you by listing the current objective and helping you with locating things. I didnt play cold war much or bo4.
Maybe its because im nostalgic but i just enjoy and prefer the simplistic hit the box, buy your perks and pack a punch and have fun. If you really are into EE stuff then go ahead and on alot of maps doing that just granted you all perks for free which wasnt necessary for high rounds really
the loadout system is like launching a new minecraft survival game and having the ability to choose a weapon and a full set of armour
Loadouts, weapon tiers, armor system, salvage, the new point system, all the new features are just proof either the devs hate classic zombies or the wrong people are in charge of it.
I think if they let you choose a starting pistol that might be a nice touch just to give it a little variation
@@JimFKennedyit’s honestly just proof that Activision thinks they need the war zone community to play zombies and they won’t without the bs
if you do the easter eggs you start with pretty much the best gun already upgraded and high rounds after are just boring
@@TheMELLOWcheesethey’ve kinda done that before, I’m bo3 if you did the Easter eggs you would spawn in with the not only the mr6 but also the rk5.
Trayarch made waw zombies in a cave with a box of scraps
And still better than soulless modern tech games
Activision with their millions of Dollars: MAKING ZOMBIES IS HARD
Fans: TREYARCH WAS ABLE TO BUILD THIS IN A CAVE... WITH A BOX OF SCRAPS
@@allanorme2093TONY BUILT THIS,… IN A CAVE
Sledge Hammer/Infinity Ward: Well....we're not Treyarch.....Best we can do is Ground Breaking Multiplayer & Campaigns
Raven Software: You guys are getting accolades???
@@ghostwhencodghosts9114 im not Tony Stark sir 😢
Modern times are soulless in general.
Yep
Yep especially with games. Whenever I look for new games to play it seems I'm scrolling through steam for hours with no luck. Hardly even look these days
@@TheMELLOWcheeseSadly same goes for series and movies :( Are you looking for zombie games? Maby i can give you a few reccomandations
Jup
Remember fruitego era of the internet was good
Warzone ruined call of duty
Everything is made for them and everyone who pays for the game gets the left overs. All the stuff you see in modern zombies is mechanics from warzone shoehorned in to make it easier for them to play.
Fax
Absofuckinglutely! This is why I stopped playing COD. Warzone is complete trash. Armor on top of armor camping ass garbage. This is what happens when you ditch your proven formula to copy a cartoon game made for children. Some 🤡 s over at Activision.
Call of duty starting falling after Ghosts. We got fatigue. Black Ops 4 was the beginning of the end for Zombies.
Warzone just placed the headstone.
@@Kaare-The-HeathenI would say the true Downfall was IW. Ghost started a phase of innovation that lasted a few years after the games started to become the same thing every year. But once IW came out... things just went to shit.
@Saltyaf38 Maybe. But even then, IW zombies was _really_ good.
Being a zombies fan is rough. We’ve practically been on life support since 2018.
Og fans have already flat lined zombies no cod isn't for us anymore and we just need to move on
Cold War was peak!
@@trashpanda003 bro just plays BO3 customs. The high point of zombies and is still being updated
@@waterhose8467 I want to but it apparently it isn't safe to play
@@trashpanda003 didn't they did a update? And aren't there any modded clients to help you protect you from hackers?
There's nothing I hate more in user interfaces than massive health bars above every enemy. It makes whatever you're playing look like it's made for children.
TikTok survivors need this to keep their attention.
Absolutely hated that dying light also put health bars on their zombies. I know it's not a super realistic game but all immersion goes out the fckn window when you have the most unnecessary UI elements imaginable spammed on screen.
Thankfully it’s optional
Cod is for children
@@1321-k6hshouldn’t be there in the first place
that's because it made for brain dead player's who need dopamine every 1.5 nanoseconds it's not like good old zombies waw to bo3 you could even say that zombies went down the drain since bo4
Sad times. Most everything these days is soulless and the older versions are better.
💯
What makes the UI even more baffling is that they are BRINGING ALL OF IT BACK in BO6. They literally did not remove any of it even though NO ONE liked it.
Thankfully the UI is customizable…
@@bamham4359 we dont really know to what extent and like the video said who is that even made for?
@@Komani115 hate to say it but its for people like us that care way too much
well apparently we can toggle on/off all the HUD elements we don't like which will make a big difference. Although the default HUD looks very generic and uninteresting.
@@Jimiee26 I know it's just like why even bring it back? No one liked it and it just makes gameplay look bad.
Maps like Five, Tranzit and Zetsubou show that even if the map is not amoung the best ones, you still have a reason to replay then once in a while, because of their unique mechanics, unique vibe, atmosphere. The current zombies are all alike, same atmosphere, same mechanics, no personality
I remember tranzit being controversial at the time, people saying how zombies had changed… little did they know it would be one of the classics.
@@Astral-Cosmonaut Its a cycle, a new trailer releases, people get mad that something is different and after a while they start to like it. People hated the bugs and apothycons in the SoE trailer and now its one of the fanfavorites
@@Guiirothey liked shadows a couple months later. Nobody enjoys Cold War and above years later
@@Astral-Cosmonaut
Nowadays Tranzit is the go to map for your friends to just do random shit.
You havent peaked until you've sang "wheels on the bus" while blowing the head of a zombie with a Pped Raygun Mkll
@@Astral-Cosmonautno its still terrible. The map is objectively bad. It ran like crap too on the 360 and ps3
Also adding in basically MANDATORY easter eggs to progress the level instead of just getting a good gun or perks and riding it out. I miss WaW zombies where the most complex thing you had to do was link the teleporters, and that was optional.
TBF most EE's in the older games ARE optional.
Nowadays we have "new character #3" telling us we need to do this and that
Not optional. You can’t packapunch without it
@@EpicMerlin yes it was. It was OPTIONAL to pack a punch a weapon. Every area of the map could opened and used. If someone wants to just get a gun from the box and run around they can.
Man I think people kinda have forgotten that in Der Reise you had to use the teleporters and stuff, kino link the pads, origins, motd, and so on. It was always a process but it wasn’t a complicated one. Maybe origins and motd were. But besides that it wasn’t that hard to do. And it was actually fun to do. The last map to do it right was DE in bo3. After that the maps were kinda taking it too far. But the simplicity was gone for good.
Its cause they are canibalistic they only care about fighting they are blind to facts@@benjamingoodnight1025
What I find interesting is this schism even goes further within the Treyarch offerings. A lot of my irl friends were original era zombies players and they all stopped playing during BO2 because of the Blundell maps. Whereas a lot of my YT colleagues will easily say the BO3 era was peak zombies. It's almost like the problem then of modern vs then classic is some recurring issue for the game mode. And that divide, in terms of now, is even larger and more apparent. But one thing I'll stick by is that we never knew how good we had it back then.
The community has been split throughout the years and I think it’s always bound to happen. At that point, you’d probably have to question how big are the changes we are making. I think a lot of us were excited for Cold War (I was) and then we played it and realized it just wasn’t it. Now we’re going into bo6 knowing what to expect, and a lot don’t like it. Definitely similarities in the eras and backlash from the community, but I truly do think this time it’s different, at least for majority of the fanbase
Perfect CoD zombies game has:
- No minimap
- No hitmarkers
- No healthbars
- No loadouts
- No operators, but a set crew/cast
- a good & interisting story (WaW - BO2 was peak story telling - the Ultimis story basicly...).
- long, but not tidious EE's, as well as a lot of short and fun side EE's.
- as little remakes as possible.
- at least 2 Launchmaps + at least 4DLC Maps
- No Pay2Win mechanics (gobble gums, etc.)
- The classic point-system (starting with a pistol, 5 shots to the leg & 1 knifeattack to maximise points...).
- No armor-system
- No godmode specialist weapons when you spawn in
- no weapon raritys
- ...
‐--------------------------------
Lets say it like this: do everything like in the old days and nothing like today... ✌️
I agree with everything you said. Although I do like the gobble gums in bo3. But everything else is spot on.
Don't forgot mini bosses that give rewards for completing them flawlessly like the bo2 buried witches, jumping jacks from die rise, and ascension monkeys. Make maps both trainable and promote camping. Have a lot of perks to allow for unique combinations. No long convoluted steps to open pack a punch
@@tcox8729 ohh yeah - die rise meele only was a blast
Exactly. The simpler the better just like the best zombie bo1
agreed mostly, i think the loadouts are fine, they just need to be balanced properly, which is technically what the rarity is for, but i very much despise the rarity system in CW and MWZ, vanguard had it right with rarity being tied to pap level. gums is a take em or leave em situation, imma use them, but i get the discourse behind them. and lastly is armor, i don't actually mind armor considering we've had that system in place since ww2 but more so bo4 with that having armor and victorious tortoise which acts as armor as we now know it
I agree wholeheartedly. I find it very difficult to give a crap about BO6 zombies because I know the salvage system is still there so the gameplay loop is going to be the same as previous games with loadouts etc. A cast of characters isn't going to make that big a difference because the story is ass now. It might be an improvement sure. But it's not going to be the return to form they seem to be promising it will be. Everything past BO3 has been a steady decline into deeper and deeper shit. We really didn't know how good we had it until it was gone. But the good part is the old stuff will always be there to welcome us back with open arms. Another incredible video bro. You're smashing it!
So true sadly . I thought they would scrap that system and play like the og zombies
I dunno man. I thought scrap and the new armor system were the only GOOD things to come from new cod. If we get old zombies but with the new systems and omni movement, ill be very happy.
@@bobbyhill5266nope. Give me a shield I can build and guard my back with no damage any day of the week vs Warzone plates.
@@bobbyhill5266 brain dead
Dude, the story always WAS ass lol this game does nothing to change that
Not a big fan of the new direction of zombies. It doesn’t even feel like zombies anymore. Feels like any other survival game. I miss the horror aspects and all the mystery’s. Miss the days where all the zombie UA-camrs were making videos on Easter eggs and zombies lore. It’ll never be the same
The horror aspects died after WaW lol
The horror stopped at WAW, it’s been wacky since BO1 and beyond 😭
you clearly haven’t enjoyed zombies since WaW then
@@ohwni Kino was definitely spooky, although to be fair it was supposed to be a WaW map lol
@@1321-k6hshadows of evil definitely has horror vibes to it aswell as tranzit and many other cod zombies maps
Cold war was also rushed because of covid, and still was far better than vanguard and mwz.
That's because treyarch is superior in zombie making
Visually vanguard zombies was even better then cold war, it had more from the og zombies then coldwar and mwz
No all 3 are bad
Modern zombies in comparison to the older ones are indeed soulless…
11:51 that right there was a perfect example of atmosphere in zombies. The sound and the look will never be replicated again. That one sound bite was textbook. I get chills thinking about the first time hearing that in black ops 1.
Old school zombie's you had to find the story and learn the maps to get the whole story and easter egg.
Modern zombies youre handed things out the gate and play it like multiplayer with that build a class. Blops 4 started that, where blops 3 started the zombies camo and gun builds.
Yet 4 is where i draw the line with zombies. 4 is vastly different from 1-2, yet still had that formula of finding the story and having to learn the maps.
Spot on Man!
I was getting back into COD Zombies and I see what people are complaining for.
I get it, things has changed but there’s a old saying
“If it ain’t broke, don’t fix it”
The thing I think they lost in the sauce so to speak was purpose.
Five was the way it was is because they asked “what if zombies invaded the pentagon”. And made it work in the time period of the game. Now-a-days, people don’t want to be reminded of the past. They only want to see the future. Whether that future is laden with more mistakes than the past or not, they don’t really care. They just want progress for the sake of progress. Because that’s the only metric everyone agrees is “good”. Not all progress is good, afterall.
When u say they u mean corporations and their investors not actual fans of cod because already tired the futuristic shit and it failed miserably
It is really hard as a zombies creator, and as a long time (since WAW) fan of the zombies game mode to see where Black Ops 6 has ended up. There wasn't a single thing in this video I didn't agree with and I hope this is shared widely with the zombies community at large because of its validity.
Breaks my heart to see on social media the praise that Bo6 is getting for doing the bare minimum. Something being round based does NOT mean that it is classic zombies. Something having gobblegums doesn't make it anything like Black Ops 3. As an "OG" player, round base and gobblegums don't mean anything if the core mechanics of the game are a far cry from *simple* and *immersive* gameplay loop/mechanics. Multiplayer, Warzone, Campaign, and DMZ mechanics should stay in those game modes.
In my opinion, the reason newer cod titles in general and especially zombies has been soulless is because nothing is unique. It's a blend of gameplay between game modes. They all feel the same. Zombies was unique. It felt different.
It... was different.
Now zombies is so similar to warzone with MWZ, so similar to Multiplayer with things like load-outs, and so similar to the campaign with the shared story.
It has no soul. There is no difference between game modes!
Anyways, Wheezy. I'm so glad you made this video. All of the top zombies creators right now are obviously having to say good things about BO6 because of their business relationship with Treyarch (with them flying out for play tests and what-not). For someone to actually say the truth about what zombies has become is very important. Sucks so bad to see comments on social media saying that "if you don't like CW Zombies or BO6 Zombies then don't play it/go back and play old cods." That is exactly the opposite of what a brand tried to do. A Call of Duty fan should be a fan of CALL OF DUTY! Not just a small subset of classics. "If you don't like Loadouts then just start with a pistol." 😢
OG Players are open to change, and Black Ops 3 is a great example of how change is a great thing for the game mode. We want new, we want different, but more importantly-we want zombies.
What it is now.... that's not zombies.
Dude you spoke so much facts man, you spoke all my words right there
zombies original theme and “fetch me their souls” have more magic to them than all modern zombies games😢
its almost like, hear me out on this, that modern zombies is going for gameplay over atmosphere.
@@zaadus2I mean if jamming and forcing features from other modes into a zombies mode without integrating it well is good gameplay and a good sacrifice of actual good maps and feel/immersion then i guess.
@@grannde_ You do know right that most of your opinion comes from nostalgia, and there is nothing I could tell you that would make you think critically?
That’s not nostalgia if we all still play those same games and can clearly see the differences??
@@grannde_ yeah your brain is fried.
Black ops 1 kino der toten and five were my first call of duty zombies experience. I never had money for dlc, but I would spend hours playing solo and scaring the shit out of myself from the eerieness, and I loved it. New zombies feels like a nothing burger. BO3 is my favorite for all of the custom mods and maps. :)
The zombies community doesn’t talk about this but a big part of it is lack of dev talent at cod studios, post bo4 the zombies team and budget is just getting cut cut cut, all the og talented devs either quit or have been laid off, considering how bad he working conditions at cod studios are the employees are cycled in and out very rapidly, there’s no talent retention, whenever you feel like a game is a step back from the last one, it’s cuz the new one is being made by people still learning and starting up, new hires. You can’t make a good zombies mode if the people developing it only learned about it recently
Tbh, zombies hasn't been the same to me since all the way back in black ops 1, I miss creepy and depressing atmospheres of the old maps and the simplicity of the objectives, I actually cared about the story back then because it was just cool sciencey and illuminati shit. You had to go out of your way to find them and they didn't lock whole game mechanics behind them, it was just lore and mystery which made it feel like actual easter eggs while nowadays the "easter eggs" are mandatory chores if you want to be able to have any fun on the map. I know it never will but I really wish we went back to WAW style zombies and maps.
Things also had a meaning, for example wall buys and perks, there was a reason why they were in every map
10:20 jfk is in bo1s campaign as well as zombies. Seeing campaign stuff in zombies is cool because five was all about imagining the pentagon from the campaign suddenly becoming infested with zombies
Finally someone else who also thinks that Cold War is trash. Not sure what the big zombie UA-camrs see in that game, but that version of zombies just ain't it
Finally someone with a brain that hates cold war
it might be bad but it deffo got some things right
@@thatmemeguy2520explain
They are paid to that’s why it’s a Cold War reskin
There’s a reason why literally no one returns to cw but everyone returned to cod 1/3 wish the devs would listen and not just ignore everyone like they just know what’s best
I’m a WaW kid, I’ve done my time sitting upstairs at nacht with a raygun and mg42.
The last zombies map I personally purchased was Die Rise.
I’m back for BO6 and man.. firstly, I missed zombies. Truly. But so much has changed from the UI to player power and enemy strength (both drastically higher)
The bosses that spawn are insane, there are sprinters on literal round 3, they nerfed the points system, exfil (why is this even an option, die like a man)… I could talk for hours about the things I miss.
I also don’t like having camo grinds
Very well done video, it was difficult for me to put into words how I felt about modern zombies, but this says it all perfectly.
As someone who likes modern zombies more I still love hearing others opinions.
I knew once they added health bars, it would give them a reason to add stronger enemies to tell you how crappy your weapon is, and then the round is filled with these annoying enemies since they have an excuse because of visible health bars
God you hit the nail on the head at 3:11 why the heck do we need to have a UI that said I’m shooting a “zombie” in a zombies game mode?? I also hate the hitmarkers, why would I need to know I hit a zombie when 99.9% of my bullets are known to hit something, heck, even the +10 points per shot in treyarchs games were a good enough indicator that I hit something. I’ve never played the new games because of this
"Are we just finding things to be upset about? Are our expectations too high?" Yes and yes. The fact that you even feel the need to ask proves that you do
"Those who look only to the past, or the present, are certain to miss the future" perfectly sum up this video.
I think still to this day, people are so used to BO3 zombies when new changes comes they don't like it. It's like veterans telling kids how war had been in WW2 and saying nowadays wars ain't it. The point is, Devs are trying to make games for new generations too, so it is true it's hit or miss, I mean I was at COD WW2 zombie, but I quite like Cold war, DMZ zombie with new ways to enjoy the games. At least just see how they want to make it interesting, don't be fixated, otherwise what's creativity?
I have just downloaded all bo1 and bo2 dlc for the first time and I can confirm: holy shit it’s fire 🔥 (best zombie experience)
What plays into this too is there is no break from the mode. Infinite Ward would break it up with Spec Ops, Extinction, etc. It gave zombies time to breathe instead of full on fatigue.
Ascension was always my favorite map, it was new funny quotes and it felt like you had to work hard to get to where you needed to go and Easter eggs of finding songs and kino was fun too, the characters were great when I first played and had to try to figure out which path was better and the guns to pick off the walls
Me looking at BO4: “Perhaps I treated you too harshly.”
Zombies changed once Blundell took over. I had one friend who did the Call of the Dead and Origins easter eggs with me and it was a lot of fun, but I had another friend who had been playing since World at War who played Origins a few times and said "nah, this map sucks" and then he never played Zombies again. I know people say Black Ops 3 is the best Zombies game but I could never get into it or any game afterwards personally, and the Cold War style Zombies mode just seems... uninspired.
Blundell could make a good map but don't let him make a cod zombies game, the classic feel fell apart when he took over
I think when Resurrection dropped for Black Ops 1, that was the peak of zombies
Funny how jfk says "those who look to the past are certain to miss the future" while te exact opposite is happening to cod zombies
my little cousin plays zombies, when i heard abt this i was pretty exited since i used to play bo1 nd waw zombies, we got to talking and eventually he said he’d show me how he plays, he said it got boring and eventually just quits after about 15 minutes with pretty high rounds, when i was his age i’d only get to about like 15-22, and i never once quit a game if i didn’t die. they live in a different world man, i js b getten old n sht
Treyarch story shouldn't have been combined with IW and SHG; that was a mistake and evryone lost
VERY well said! I'm glad someone could articulate the "warzone" in Zombies today.
The problem with modern CoD Zombies is that they try to make it as close to Warzone in feel and gameplay as possible when the perfect movement system was BO3’s, and they are WELL AWARE of how goated BO3 was.
They turned survival mode into zombies
Its all about the vibe the athmosphere, getting into an unknown world where it has been dominated by zombies... and you feel immersed.
While the new ones just look like an arcade game, its fun to play but it isnt the same... even old zombies were fun to play and had that round base feeling really well done... but the new ones just feel tik tok brain kid colorfull arcade zombies and rainbows type s*ht
Edit: theres a soul behind the old zombies... theres world building and story feel good and attractive... look at bo6 zombies... i guess they are sticking to it... sadly
New zombie looks like mobile game mmo, with all this icons on screen.
Your video was spot on
I feel like Activision is going to make a tweet saying "please let us have time to complete the game" and then just post a release date a few months after the leak saying it will come out only the next year
Let us be honest we were not grateful for what we had and now it’s gone
be honest, youre not even grateful for what you have now.
The new cod playerbase doesn’t care, they are more worried about what 15-20 dollar skin is dropping next week and when their favorite streamer is playing. The Fortnite generation moved to cod and ruined it, developers just cater to them because it’s cheaper and more profitable
Great video. You summed this topic up perfectly. Old zombies will always be best zombies.
This is by far my one of my favourite channels!
My biggest pipedream is that they remake BO4 and give us all the maps we were supposed to get in its lifecycle. I want to see how they truly wanted to end primis, great war and all!
I just want the ammo crates and armor out of bo6 and I'll be completely satisfied. I dunno why they have ammo crates when they could just have ammo related gobble gums instead and just make it to where the carpenter power up stops dropping after a certain round. I'm very glad they're giving us plenty of options with the hud though cuz the hud in cold war was stupid.
BO3 zombeis has been holding up the community for a long time
oh hell yeah im glad i get to see this video either way
The story jumping far beyond the conspiracies really did it for me. It became too convuluted for its own good
I have been saying this for the past year that Zombies should have been its own series at this point.
This video is exactly what I've been saying and thinking. I truly hope BO6 corrects these wrongs. I hate just settling with the changes from Cold War and being like "Well they did some stuff right...". Zombies is such a counter-culture to COD and they should dive further into that aspect.
great video man i really mis that it used to be scary too for me atleast the dark atmoshere and all the weird noises the zombies made or just around the map and that the zombies had for example special moves like dodgeing a bullet or the way they looked and walked/ran now it just least more like oh stander run animation again like the last 5 games or something idk lol,
I was there at the beginning. I still remember waiting until 1 AM (my time) for the 1st DLC to drop, and give us Verruckt on WaW. My god, those were special times.
I agree with everything you said, in this video. Thank you for making it. I think every zombies fan should watch it!!
I really like your video style. The audio mixing and atmosphere are great, and I can see what you’re trying to do with your editing. I enjoy the effort and I can’t wait to see more
I still play BO1 everyday - Multiplayer and Zombies - the Best COD - the Best zombie maps
I’d easily rather play WaW,Black Ops, BO2, or BO3 zombies over any other more current rendition of zombies. Especially Black ops 1. Such a classic. BO2 and 3 expanding zombies in ways I enjoyed extremely even to this day.
I wouldn’t mind another survival type map like town or farm or bus depot.
@ 5:32 "Coño! I missed that"
And I say that _both_ as the Castro's dialogue, as well as _my_ own perspective on COD Zombie.
Coño! I miss what Zombies used to be.
I tried BO6 and the new economy threw me off.
I'll stick to WWII and BO3 to keep me entertained.
I agree that Zombies should be its own thing. That said, I still love that one level of the Black Ops 3 campaign...
OG black ops is the best zombies experience PERIOD. Ascension and Moon are legendary.
This so so true and I loved this video and the other one about black ops vs mw multiplayer. Subscribed.
BO6 is out now, and it's definitely a step in the right direction. There are things I like. But Zombies used to be something really special... It had soul... It had a heartbeat... It meant something to so many people. Watching it become a live service fortnite clone with a battlepass and tiered loot... It's just... Heartbreaking, man. To be called an "old-head" and "stuck in my ways" by the new crop of kids who don't know any better. I feel bad for them. I really do. They'll get more of what they think they want, and never understand why that's a bad thing.
My biggest issue is honestly health bars for zombies. It feels very arcade like and makes it feel less scary
just turn it off bro
I don't really like the health bars either, but wasn't zombies literally always arcade-y
@@dangerousshoes In some ways yeah, but it felt more terrifiying in the pitch black and just seeing glowing eyes, not a health bar
@@artem7835they shouldn’t be there in the first place this isn’t destiny
Dont ask me why but i looooooved tranzit... because i had only the normal version of bo2 and no dlcs... so its all i played... i loved it so much... the vibe everything...
Even tho new zombies are dopamine inducing adicting... its all it will ever be.... its like eating fast food... you could eat at a high value restaurant and pricy and enjoy every small detail of the food.... or eat at mcdonalds for fast processed pleasure... its like old zombies vs new... but the new is even more expensive.
I remember classic zombies meant the first 3 waw maps
I just want black ops 1 on PS5, wether it’s a remaster or just being able to play the original
Get a PC and solve your own issue. You get all the games with working multiplayer and mods at modern resolutions.
@ I know Its just not worth the investment with the amount I play
@@Yimadbast That's fair enough dude, but remember you can get a cheaper PC and still enjoy older games at a much better quality then they were offered before.
@@Loadernator123Yh I bought a pc for older titles for £160 and it was definitely worth it coz I got a great deal
If Five released today it would have operators on it and the community WOULD DEFEND IT. I do not understand why the community defends this shit.
Because they are the brain dead Warzone/MP community, they don't know any better
I’d rather play solo Tranzit on my old PS3 for the 1000th time than play on any of the Cold War maps that I only ever played a few times. Purely because of health bars, box rarities, operators and class setups.
so you cant understand simple mechanics????
the game is made for five year olds and you cant understand it????
I agree 100% on Cold War especially the story and how the mode feels more like Multiplayer with zombie aspects.
Scorestreaks, mini-map, UI clutter, and more just make zombies in CW and beyond pale in comparison to older zombie modes.
Some things being added and removed in CW from past games also make it feel weird. For example, in CoD black ops II/III, you could craft a shield by searching certain areas of the map and the shield sometimes came with an ability. This was a good way of external protection because you had to search the map and get familiar with it, (and not handheld through it) and it only protected you from getting hit from behind so you still had to be careful. In CW the equivalent was the armor. The armor was such a downgrade because not only were you forced to deal with a popup UI which took you out of the game literally and metaphorically, (easy way to go down) you also had to have the salvage to upgrade/fix it. It gets tiring having to go to the armor stand every couple of rounds just to fix up something that will probably be destroyed after one boss encounter. On top of this armor is a necessary crutch in order to get to somewhat mid-high rounds.
Another example would be the create-a-class/loadout system. I'm happy BO6 is finally fixing some part of it but why did they remove the loadout-to-gameplay cross save of gun attachments/skins? Yes, you can save custom mods but that takes you out of the game again. (having to pause the game and such just to do a basic feature) On top of this the loadout has around 10 classes so you have to remove guns, etc., if you want to start with another gun or save a custom mod for a weapon.
These features either could've been streamlined better or not implemented at all but because they decided to change things that weren't broken (the least they could do was improve upon it which they seem to be doing in BO6) it made CW seem like a concept of what Zombies in modern day could've been.
Anyways, good video!
Why is this so hard to understand for modern zombie players...
Because they were unfortunately not able to experience what made the old zombies just plain better so since they only had Cold War experience they think it’s just better when it’s a mid through and through nothing good nothing terrible
You can sum it up with Blundells fixation on Hentai .😂😂😂
... WUT?????? seriously what??
Once Jason Blundell was gone they lost all the vibes and soul zombies had
I wish they'd just do the best of both worlds and have a classic mode and a modern mode seperate, classic should have no rarities, 1911 spawn with the 7 shot kill on round one, points per hit, classic perk prices, and NO SALVAGE, they can keep the gobblegums or whatever and they can do whatever they want to the modern mode, I just want classic zombies back
your videos are a work of art my friend
Soo true, this is why everyone is extremely hyped for BO6, because it has a tally mark and they forget about unorganality, weapon rarities, new wonder fizz, Omni movement, characters sucking if you even are a character, etc…
I agree with everything this guy said. I will be writing a long list of things I like and dislike about modern zombies. I will come back to this comment section with an extremely long paragraph.
Heres how they fix it
No plates
No salvage
No kill feed
Make the hud unique to the mode
Make the maps unique to the modes
No loadouts
Make it round based
Dont hold hands in the easter eggs
what do you mean "make it round based"?? it's been round based since WaW. you doofus with no brain cells don't know what you're talking about
so make it boring again, ok :)
Earlier today my dad and I played cod zombies for WaW and Bo1 on his old Xbox 360 and man it really was so much better than todays zombies.
Cod WaW-BO1 were peak
I think cod zombies can be put into 3 stages:
1. Experimental stage this where waw and bo1 is in they tried stuff to see if it would be fun addition to the game.
2: prime stage ideas have been test now make it the best out of it thats where bo2 and bo3 fall in
3: make it because corp forces you to. This where bo4, coldwar and bo6 falls into
This just proves his point even further, I personally never played Cold War, barely even played Bo4, my last real Cod was WWII. But now with Bo6 released, I can’t help but notice that at 10:46 it literally looks the EXACT same as Bo6, even the map looks like the new one that just got released.
Man I gave CW a second chance yesterday and I've gotta tell you its as ass as I remembered, it feels just boring, pointless not fun and just annoying warzone shit everywhere tbh Im convinced we'll never see another peak of zombies ever
I think origins is probably one of my favorite zombies maps of all time.
Now when that is said i play to get high rounds and do funny things like first room to challenge myself and i think its annoying that i have to make 15 million items and upgrade them to start "playing" the game for high rounds.
I was fully done when they started adding gobble gums and bullet types that oneshot at any round essentially undermining wonder weapons.
This is the video we needed i agree with litterly everything you say its so sad to think that we will never get anything at the level of waw to bo3 anymore.. same goes for multiplayer... the developers really suck back then they were genius and did about everything right😢 at least we still got new bo3 custom zombies maps coming
it really hurts my soul they just abandoned the core audience of zombies, like if people like this new shit let them have it, but jesus christ give us what we want as well, i dont understand why they just hate the people that made them who they are today.
Classic COD Zombies captured a gritty, survivalist essence, evoking a sense of dread amidst the backdrop of "-censored- Horror" technology at the end of WWII. Even in Black Ops 1, this atmosphere persisted, blending fear and survival elements from the "- censored - Zombies" to the introduction of "Nova 6" during the Black Ops campaign. Playing Zombies from 2008 to 2011 in the dark on console or PC offered a thrilling yet terrifying experience, whereas today's COD Zombies feels more akin to an alien shooting game found in a Chinese arcade, lacking that original horror and intensity.
Black Ops 1 was peak. Multiplayer, story and the best zombie mode in the whole series.