Hope this also helps In-City Troop Buffs *All troops Toyotomi Mehshikov *range/Siege Ban Chao Skanderbeg Gwon Ryul John I of Portugal *ground/Mounted Eulji Mundeok Oleg of Novgorod Askia Muhammad Abd al-Rahman I redstar duty general base on what troop you want to defend your city. -always start with Toyotomi/Menshikov. buff all troops, help with march size and construction cost. -2nd round for Eulji Mundeok...help with research speed. after, pick between the *ground/mounted or *range/siege combos. good luck in your Evony journey.
Yeah, sadly we select Generals based on their entire list of attributes. How many of them get fully ascended with the entire Specialty docket? Very few I am afraid to mention. Some of the Attack style may be done and yet there always seems to be a better one on the way in a matter of days. I must mention that the benefits of owning these Duty Officers is far beyond the Attack Buffs and Defensive de-Buffs. Those are added bonuses not their main focus. The main focus being proficiencies and efficiencies. Efficiencies that may not win every battle however they may allow a player more battles.
You can't compare that, why?? Bcoz the Senate once if you put a 5 red star example elektra will give the ranged section all the buff you got same as ground/cav/siege
Give everyone a red star😂. The first is always the best return on investment just like advanced refining. When you are going for the elusive 4th refine and get a crap gold you take it and do the first advanced. Then go back to the torture chamber trying to get that 4th refine.
More than that, I think an analysis between sub generals could be useful. To better understand which ones really are more convenient, considering at most 1 or 2 stars of ascension. RedEvony has already posted a very interesting video about this, in which he gives a ranking for each type of debuff. For example, I remember the case of Nero, who offers a good HP debuff with only two red stars. A quantitative analysis, similar to this one made for duty generals, I think would be very interesting, comparing for example the benefits of free generals (Nero, Jackson, Cixi,..) up to 2 or 3 red stars, with premium ones (Darius, Ujiyasu, Baldwin) with 0 or 1 red stars (being hard to find, except for Baldwin maybe, from Dawn of civilization)
@@user-gb3gm1nl3m I've already done a video on the overall stats of the subs generals. Breaking them down to this level would be a big project, I don't know if the community would want that detailed a video tbh
@@Maath_Faseli yeah, I didn’t consider that other video. I just saw it. Probably is enough like base to use to compare all best 1 red star sub generals, thank you!
Maybe consider looking at the buff % again. Like RTL has in city troop HP 20% for first red star that’s actually a 80% buff because each troop type gets 20. I only mention this because you’re calculating overall buffs to cost of blood of ares.
We were just discussing wall gens on Xwing's Discord. The B2B is a fair scale from an unlimited frag point of view but in almost 4 years I only have my original Menshikov and never have had an opportunity at a 2nd copy let alone 3 more but have easily enough Asika Muhammad to 10 star twice. So some of us need to look at availability of frags and possiblity of ascending and factor that as well as your great data into our growth plan. Thank you for the info. And is the spreadsheet available for download or Google doc to share with my alliance? Along with the link to this video of course.😉
All of the generals in the video are available from the tavern, so if you just refresh the tavern you'll see them eventually. Here's the link docs.google.com/spreadsheets/d/1_Bz25hClG8i2btHAeXjNSmtjOdLS7QonqEwCGdvPbHM/edit?usp=sharing
Richard 25% attack, 45% HP and 50% defense for each troop type when fully ascended. Total = 480% Leo 3rd is : attack: 20% + 50% siege Hp: 20% + 15 mounted and 15 ground Defense: 20 % plus 15 mounted and 15 ground. Total : 350%
@@sandlisgoogle8341 It's important to remember specialty, base stats, and troop types when comparing. Richards total buff % is actually 2486%, and Leos is 2456%
Hope this also helps
In-City Troop Buffs
*All troops
Toyotomi
Mehshikov
*range/Siege
Ban Chao
Skanderbeg
Gwon Ryul
John I of Portugal
*ground/Mounted
Eulji Mundeok
Oleg of Novgorod
Askia Muhammad
Abd al-Rahman I
redstar duty general base on what troop you want to defend your city.
-always start with Toyotomi/Menshikov. buff all troops, help with march size and construction cost.
-2nd round for Eulji Mundeok...help with research speed.
after, pick between the *ground/mounted or *range/siege combos.
good luck in your Evony journey.
Like the voice. Like the content. Like the f2p aspect included.
Subbed and liked.
Thank you for your effort sir.
dude, this is so cool. thanks for sharing.
Ban Chao never dies
Yeah, sadly we select Generals based on their entire list of attributes. How many of them get fully ascended with the entire Specialty docket? Very few I am afraid to mention. Some of the Attack style may be done and yet there always seems to be a better one on the way in a matter of days.
I must mention that the benefits of owning these Duty Officers is far beyond the Attack Buffs and Defensive de-Buffs. Those are added bonuses not their main focus. The main focus being proficiencies and efficiencies. Efficiencies that may not win every battle however they may allow a player more battles.
Great video. Please compare duty generals buffs to those from senate ascension and sub cities.
You can't compare that, why?? Bcoz the Senate once if you put a 5 red star example elektra will give the ranged section all the buff you got same as ground/cav/siege
Compare duty gen vs sub gen. Which one we should ascend first.
I'll add it to my projects
Give everyone a red star😂. The first is always the best return on investment just like advanced refining. When you are going for the elusive 4th refine and get a crap gold you take it and do the first advanced. Then go back to the torture chamber trying to get that 4th refine.
More than that, I think an analysis between sub generals could be useful. To better understand which ones really are more convenient, considering at most 1 or 2 stars of ascension. RedEvony has already posted a very interesting video about this, in which he gives a ranking for each type of debuff. For example, I remember the case of Nero, who offers a good HP debuff with only two red stars.
A quantitative analysis, similar to this one made for duty generals, I think would be very interesting, comparing for example the benefits of free generals (Nero, Jackson, Cixi,..) up to 2 or 3 red stars, with premium ones (Darius, Ujiyasu, Baldwin) with 0 or 1 red stars (being hard to find, except for Baldwin maybe, from Dawn of civilization)
@@user-gb3gm1nl3m I've already done a video on the overall stats of the subs generals. Breaking them down to this level would be a big project, I don't know if the community would want that detailed a video tbh
@@Maath_Faseli yeah, I didn’t consider that other video. I just saw it. Probably is enough like base to use to compare all best 1 red star sub generals, thank you!
Nice work again man 👍
Great analysis, but you murdered the names.
haha yeah I'm not good with pronunciation
Maybe consider looking at the buff % again. Like RTL has in city troop HP 20% for first red star that’s actually a 80% buff because each troop type gets 20. I only mention this because you’re calculating overall buffs to cost of blood of ares.
@@colbyelliott5700 That's how I do the calculations. 620 (BOA) divided by 80 (Buffs) = 7.75
We were just discussing wall gens on Xwing's Discord.
The B2B is a fair scale from an unlimited frag point of view but in almost 4 years I only have my original Menshikov and never have had an opportunity at a 2nd copy let alone 3 more but have easily enough Asika Muhammad to 10 star twice. So some of us need to look at availability of frags and possiblity of ascending and factor that as well as your great data into our growth plan. Thank you for the info. And is the spreadsheet available for download or Google doc to share with my alliance? Along with the link to this video of course.😉
All of the generals in the video are available from the tavern, so if you just refresh the tavern you'll see them eventually. Here's the link docs.google.com/spreadsheets/d/1_Bz25hClG8i2btHAeXjNSmtjOdLS7QonqEwCGdvPbHM/edit?usp=sharing
You have a video comparing Lionheart to the top paid wall gens?
I have a video on the defense generals, and in the comments I discussed Richard. When I recorded it I had no idea he had ascension added at the time
@EvonyAcademy_ 👍 Great, I love how you break down everything. Not many opinions, just hard data😎
I would also recommend then XWing pilot, Derek Defries, Evony with John Wick.@@openmythirdeye
Richard
25% attack, 45% HP and 50% defense for each troop type when fully ascended. Total = 480%
Leo 3rd is : attack: 20% + 50% siege
Hp: 20% + 15 mounted and 15 ground
Defense: 20 % plus 15 mounted and 15 ground.
Total : 350%
@@sandlisgoogle8341 It's important to remember specialty, base stats, and troop types when comparing. Richards total buff % is actually 2486%, and Leos is 2456%