Wait. Really? That doesn't seem correct, considering spells that have the text "until your next turn" or "until the end of the target's next turn". I thought a character's turn was the time in which their Action, Bonus Action, Movement, etc. occurs. Am... Am I wrong? Or is DnD a broken mess with wording in this situation? Should a Turn Order be called a Round Order instead? Round Order sounds like a fast food restaurant.
@@guycoolSpore2 6 seconds makes up a round. A round is comprised of one turn for all of the characters in the initiative order. A turn also takes up to 6 seconds. The fact that characters take turns moving and attacking only exists for gameplay purposes. Within the reality of the game's world, all of the characters are acting at roughly the same time with the higher initiative characters being slightly faster than the lower initiative ones.
That's stupid, though, because if that were the case you wouldn't be able to target any characters with ranged attacks because they wouldn't be rooted in the same place. According to your logic everyone moves at the same time.
Meanwhile the Yugoloths were the only ones to realize, "Hey, if we die in Hades, we die permanently. Want to move to the Plane next door?" Edit: upon double checking in the Monster Manual Yugoloths were originally from Gehenna and die permanently if killed there, was this always the case? I could of sworn the lore said they came from Hades is that old lore or something?
@@InquisitorThomas Based on Planescape Lore: They were created on Hades by the Baernaloths and Night Hags in the wasting tower of Khin Oin but the whole race is now mainly based on Gehenna, they just moved there right away. Arcanaloths found a way yo tether yugoloths to a Neutral Evil plane with a new Arcane tower similar to Khin Oin, essentially turning it into another home plane for them. Yugoloth colonized Gehenna because it didn't have a native infernal race, Hades already had Night Hags and it's barren, easy picking. They are doing this with a new tower, Incarnate Pain, built with petitioners husks on Carceri, with plans to wipe out resisting Demodands/Gehreleths and then finish the tower to make that sweet NE trinity complete.
Absol does not bring unluck, the problem is it can predict disasters, and so it comes to try to warn people, but because, well, it can't speak, people do not understand, and when the disaster hits they think that it was its fault. He is just a good soul trying to help but gets the blame instead, that sad ;-;
"Let us good Christian boys understand what's up there" Oh Yep... totally what I want it for! Definitely don't just want a bunch of celestial enemies to throw at my players in an evil campaign no sir!
Yeah, D&D really needs some proper eldritch-looking angels from Biblical texts & Jewish mysticism (Ophanim, Cherubim, Seraphim, Erelim, etc.) Maybe also add in Nephilim (the offspring of fallen angels & mortals) as weird twisted giant monsters with far too many eyes & teeth, trying to be everything & nothing all at once (like the Angels of Neon Genesis Evangelion)
@@Serpentking789 throw a sheriphim or however you say their name at a good party and have them say "hello adventure the one who made all has requested me to give you these" and they just give them a bunch of weapons and stuff before buggering off again
Forgotten Realms can be pretty much summed up as ‘we basically just reflavoured the Earth continents as D&D stuff, separated it off from previous settings’ cosmology, and made the pantheon full of dickheads’
Dr.Bright Not too familiar with dragonlance lore, but eberron... So it’s the future and robots exist, also the Grey Aliens had a load of sex with humans and now there’s hot topic rejects everywhere with natural eyeshadow and albinism. Also trains are a thing. The drow are way chiller than you’re used to but are still a bunch of dicks which makes it seem like no matter where you go in the multiverse no matter their backstory if you take an elf out of a forest and put them in a cave they will get into bdsm and being kind of jerks almost instantly. The world is basically run by Morrowind’s Houses, and also being Sherlock Holmes is a respected career choice in a universe where magic, divination magic, exists, some of which includes literally asking a god or the dead person ‘okay so who commited the crime’, but sure okay investigators ok (hire a wizard). Also the machines might be making a god and are due to overthrow people and I have no idea why the warforged look like some of the Inevitables, and it might be that the first ones were made out of parts of the primordial entities that ensure reality is running smoothly which means there could be some lovecraftian god from machine shenanigans going... Also war suddenly got industrialised with cheap wands with charges per day and suddenly all the WW2 inspired stuff in Heroes of Battle suddenly has a universe where it actually doesn’t seem out of place, have fun killing halfling nazis!
3:45 can I be the first to say that’s its actually kinda depressing that Quetzalcoatl is dead in the D&D multiverse and only the couatls are left, cause he’s dead ass a total bro to humanity in every single myth and one of the only mesoamerican gods who doesn’t require human sacrifice to function if I’m not mistaken
It really is sad. I would stick with the pre-5e lore that Quetzalcoatl, or Jazirian as he is called in D&D, is guarding the gate between the 4th and 5th heavens of Mount Celestia.
That could be a good endgame for a campaign Like the players have to revive Quetzalcoatl in order to deal with whatever apocalyptical situation they found themselves in
If jrpgs taught me anything its that sooner or later you just gotta kill some god or someone calling himself a god. Why even live if you can't kill god?
@@QuestionableObject Well yea but thats like obvious to the point of not even worthy of mentioning. Like "if you have rough, dry anal sex your bum may hurt" kind of obvious. Still fun i guess (killing/devouring patrons i mean as for anal always use lube).
Guildmaster's guide to Ravnica added 3 angels, a celestial lion creature that may or may not grow wings if it earns enough good boy points, a CR 14 dude with one of those winged lions and a really big hammer, and a CR 23 npc angel who is in charge of most of the other angels and all the settings devotion paladins.
@@Runesmith Yeah, Ravnica puts function within the guilds before traditional D&D tropes. It's best to look at it similarly to how the Planescape factions break up the norms to adapt everyone to city life on Sigil. The Golgari are what would happen if the drow, medusa, and most of the insectoid and reptilian underdark creatures were put in charge of the city sanitation union and most farms used zombies instead of day laborers. The Boros are the military and most of the the police. The Azorious are the judges, internal affairs bureau, Military Police, congress, and rules lawyers. The Orzhov are a mix of church and vampire mafia. The Izzet are what would happen if an Ancient Red Dragon with 20 levels of Artificer and at least 10 levels of Wizard was in charge of the city power grid and utilities, and used his army of mad scientists and goblin "lab rats" to play god. The Simic are what would happen if Dr. Moreau was put in charge of the health care system. The Dimir are what would happen if Vecna ran a personal spy network and then got arrested for tax evasion. (This was literally the plot of the book from the first Ravnica set that came out about 15 years ago.) The Selesnya are what happens if all the Fey and most Druids are segregated into City Parks themed after more wild and overgrown versions of Central Park, and then allowed to build their ranks into the largest cult on the planet. The Rakdos are what would have happened if P.T. Barnum was a 100 foot tall demon lord, and also worked "The Purge" into all his circus acts. And the Gruul are rowdy soccer hooligans that believe if they are rowdy enough to please their giant boar god then one day that boar god with appear and knock down every skyscraper and tenement building on the planet.
Bruh, like literally 2 hours ago i was making a celestial pact warlock and was trying to find videos that summarized celestials. Then this video came out an hour and a half later
Right? They need to tweak the allignment. >Lawful Good: Where you can be a dick, smite everyone "in the name of the law" (even those poor Kobolds and Goblins that were stealing food cause they were dying of hunger) because you're the supreme asshole. >Lawful Nice: Where you follow the law but you're nice, contrary to the Lawful Good.
Ignacio Olguín agreed, Lawful Goods should follow the law, and even be unwilling to break it, but only good laws. If the law of the land is evil, they should be unwilling to follow it, or should look actively for loopholes and ways to use it for good/change it for the better. A true Lawful Good should be the opposite of a murder hobo, they should generally be hesitant to kill, instead preferring to imprison, incapacitate or tame threats, as most good systems of law don’t involve immediately killing criminals and rogue animals. If the law your character follows is martial law, and they see nothing wrong with this, they aren’t LG, they’re LN or LE.
To be honest, the Archons (dog-headed warriors) are some of the coolest looking celestials to me. They break the mold of your typical angel-winged do-gooder. Plus...dogs are awesome. Speaking of...moon dogs need some elaborating: those shadow dogs with glowing eyes and that floating dot between their ears. That'd be a cool animal companion. I actually created a celestial eladrin character from Arboria...he accidentally fell down some stairs (The Infinite Stairway, specifically), and ended up in the Material Plane. The shock fractured his personality into the typical eladrin sub race (happy, sad, angry, and mellow). As a glamour bard, he's slowly regaining his former celestial appearance.
@@jallen7867 It's a lot of fun...another player wasn't familiar with the sub race, and he was going nuts trying to figure out why my skin kept changing colors. So far, the Summer and Spring personalities provide the most fun combat...particularly when I "whooshed" our Fighter into a horde to wreak havoc with the racial "Misty Step".
3.5/Pathfinder's hound Archons were essentially just Mega-Paladins, Lantern Archons were night-light Voltron, and if I remember correctly there was one Archon that had a tower shield and heavy armor.
I love you Runesmith. Thanks for making this. I'm not even all that into D&D but I watch your vids because you're pretty funny about how you make your vids.
3:48 Coatls have a whooooole lot of deeper lore if you wanna dig into that - I don't think we're in any danger of them actually going extinct. They mmmmight just be responsible for the ordering of the great wheel, cosmology dependent.
My level 7 party took on the "Planar" from Curse of Strahd. He got off 1 good hit before my Monk stunlocked him, allowing us to dogpile him till he gave up.
It would be cool if there was a good aligned version of aberrations too. It would be neat to have these mind bogglingly insanity causing shapeless nameless things that are...pretty cool actually, and don't pay much mind to the little dust mites living in the universal mist that is the interstellar medium. And might even help you if you are smart enough or clever enough to find them. Kind of like the version of God from Futurama that was basically speaking through galaxies and was just kind of chill about it all. "Oh hey, they can speak now neat. Didn't they like, just appear a second ago? Wow, cool. Here you go little...whatever you are. Have a God tier wish or whatever. It might be fun to see what you do with it."
"There isn't a whole lot of detail about the upper planes but I'm sure they've got a book in the works" *looks at angel promo art for next month's "The Descent" streaming event* Something tells me you're right
In older editions, eladrins were also celestials, tied mostly to the Chaotic Good planes. To bad we don't have more stuff about Guardinals, they have a more active role than normal angels in fighting evil, and they can be pretty sneaky about it... They are like the good version of the yugoloths
You forgot sphinxes and their completely weird family. Mostly because for some odd reason, their is always "Uncle Billy"-sphinx nobody talks about. Androsphinx: "You screw one goat..." Criosphinx: "Why are you always putting me down?"
James Collette Monstrosity doesn’t always mean man made(IE Harpies, Medusa) it just means that it’s a creature with magical origins. In 5e I think the lore is that they are created/summoned by gods or other powerful good beings to guard things.
@@drgoo2825 How then are they not Celestials? That's just weird... This is what happens when you can't have multiple templates on one creature. You have to decide whether your undead dragon is an undead, or a dragon.
1:07 Oh, my campaign is heading towards deucide. Actually specific events and "choices" from my players made it so either half of the gods die off, become braindead or the realm they are in (and all it's parallel iterations) has a big crunch and restarts. So now I somhow have to build and balance gods while adding 10th+ level spells in 5e......... Fun. Send help the bard is an idiot who derailed everything.
D&D needs more celestials. Weird celestials. Old Testament celestials. Burning wheels with wings that will turn you into a pillar of salt if you look at them wrong celestials.
Yeah, D&D needs some properly horrifying eldritch-looking angels inspired by Biblical texts and old Jewish mysticism, like Ophanim and Cherubim and Seraphim, things that will literally cause you to burst into flames or go completely blind if you look directly at them.
Average player reaction To fiends:oh cool we're fighting fiends now To evil celestials:oh sh*t we're in trouble It's always fiends DM's use but I don't know very many that use evil celestials as BBEG I mean one of the biggest bad guys was an angel thrown out of heaven. if you've had evil celestial villain share the story please.
I'm personally writing up a campaign for my players, gonna be a fuckin' helluva holy war between two religious nations that at a glance look like Good vs Evil but are just different shades of grey (because im a cynical nihilistic asshole). But anyways, big boi fallen celestial and extremely powerful dracolich VS super elder Couatl boi and his demigod pope-king buddy. The Couatl n demigod ("Good" side) are all for purging the enemy in the name of good, but they also purge innocents with inquisition goons to root out any spies or 'corruption' and eek out harsh punishments, and slavery is legal there. The fallen boi and dracolich hate the crap out of the other nation and are edgy bois but yknow, living in a place where undead do manual labor and ya got freedon aint all bad despite strict and fair laws. Neither is good or evil nor a flip of the coin, they're just variances of grey.
well, I used this one dude who was a satanic figure. basically a liar and an all around bad dude. the players thought him a friend for quite a while. (mostly cause the paladin didn't ever use divine sense) so after a while of adventuring the party wanted to return to one of their old places they'd been and enjoyed. when they got there they found it was a mess, people weren't worth talking to anymore, old friends and allies either didn't care about them or they were just dead or gone. so the party does what they do best. meddle in crap they should just leave alone. they start by thinking that there's a thieves guild in town, or some other nasty organization. but they come up with nothing concrete. eventually one member looks at the paladin, "hey davroar, do you think this is the work of some demon?" he, for the first time, used divine sense. the ally was elsewhere in town, and Davroar began to lead the party to him. when they reached the tavern. he was there, raising a toast to a polarizing individual. 'accidently' causing an escalating barfight. (something he's done in the past, they brushed it off as him being naive, or something) realizing that he'd been seeding discourse among the party and everywhere they've been. (I'm good at pinning the starting of an argument to someone else, who knew it'd come in handy when I run the bbeg) turns out he was a fallen solar the whole time. an incredibly cool fight to end the campaign with. especially because he didn't die. nor was he locked up. he was simply banished to the void. gnashing teeth and wailing. he was returned to his army in defeat. that's my story. of course I took a page from C. S. Lewis and injected as much scriptural doctrine as I could. but I'll leave that out.
Nanir here's a idea how about making a third faction that is using the the holy war to further their goals maybe make them a cult that worships a great old one or something like that it will make your players wonder what is going on and deepen the intrigue between both factions.
i had in order 2 BBEG celestials The first one is named Sandalphon (a little backsotry is required, there was a planet, and a certain point in time the people of this world summoned demons, and condemned they world to ruin, the demon literally took the world and teleported in the sea of chaos(sea of Chaos is the lowest point in the creation, only evil exist there) and there they feast with the souls of that world, but was not enugh so they shaped bodies and put souls into them to have a playground for themselves. Saldaphon who was the guardian angel of that world was furious. He want his world be cleansed of corruption and sent five agents to recover that world and return it to the prime plane, and then take into the heaven plane to cleanse it once and for all(like if you take earth and bring near the sun) The one absolute god however (who leave the comand of the cosmos to a pantheon and then disappeared) do not want to innocent and caged souls to perish in holy fire, so he want to demonstate at the pantheon that were also good souls in that planet(the PCs) and guided them beyond the curtain for all the time. in the end the council reconsidered the fate of the world and the supreme creator reshape the bodies of the planet inhabitants and from there on the world would be called Elysion. Sandalphon for his extreme actions was casted out and the celestial Nitael(who helped the party along the way and before even meeting them) was promoted to be the guardian angel of Elysion, and the PCs can finally live in peace in this renowed planet. the othere one was one of the first Solar in extistence named Solariel, from that one all solars were made. the he alongside the Lord Ao wage war upon the dark sister of Ao named Pandorica to determine who ruled the cosmos(yes is Faerun but my version of it) Pandorica cannot be defeated so she after eons of war said "fine, you want to rule cosmos? ok then! take my son Entropy, i go to far plane and stay there but remember if your creations bring me back somehow, i will have a lot of fun with your children.."(she is the Pandorym elder evil by the way) Solariel who have seen legions of brothers and sisters die in that war cannot comply and take centueries for meditate his revenge aganist Pandorica. He in the end want to kill the Titan Entropy(Basically every aspect of creation have a titan, fire,light,water ecc..) so he take the his fortress to realize a superweapon who channel the energy of fire and positive plane to smash Entropy(the universal rules says that when a titan dies one must take his place, so if Entropy dies there is not much problem with that in the end) and because revenge is not enugh he want to destory also the Blackrazor blade(by the lore the blackrazor is made with one of the Atropals) and one of my players got it...so he was caught in his revenge quest, and that was the Celestial dowfall.
4:44 there were waaaaaaaay more Archons than the Lantern, Hound and Trumpet Archons. Off the top of my head there was also sword, hammer, throne, and word Archons.
There have been so many celestials and celestial creatures in D&D that listing them all is an excercise in archive diving. Holy constructs of light? Holy fish that create music able to sometimes impart knowledge of the multiverse at you? Accended spirits which have become all sorts of natural creatures, from little vermin to megafauna? Shiny, glisteny, sea-serpenty, fun-drunky, animalistic, big-weird-fairy, and war-mount dragons? That's just from top of my head.
I have been playing an angel... and my party is trying to buy a floating castle... and there is a caravan in town... so I went to the alchemist and told him I would sell my feathers... after a bit of haggling the price of each feather is 250GP ... everyone was staring at me... and I said "I havent deactivated polymorph..."
Couatls can reproduce but only seek to do it when they can feel they're soon to die, and it only produces a single egg... But nothing says their partner has to be one that's near death as well, so they could probably 'mate' with a couatl that still has a long way to live, and then that couatl when IT is soon to die mates with another couatl that still has a long way to live, and so and so forth and their numbers can remain static instead of going down. Couatls ALWAYS can feel when they're going to die soon, so even if someone murders one, that couatl likely has already created an egg by the time it happened.
killcat1971 the point is that they don't show up for petty things on the material plane. The universe is so huge with so much going on that celestials are too busy with more important stuff. They focus on cosmic evil rather than simple worldly evil.
@@aetherblackbolt1301 Sure. But half the time higher level PC's are dealing with events that can lead to "cosmic evil" ancient rituals, attempts to raise dead Gods that sort of thing.
I have an Aasimar Celestial Warlock named Terris. She ran away from her patron unicorn, of whom she refers to as “horse dad.” She’s snarky, naive, hot-headed, and awesome.
I am currently making a campaign setting (yes worldanvil is best) and want to know if there is any reason why I shouldn't just make unicorns fey rather than celestials.
aye, they need a Volo's/Mordenkainen's style book on the Gods and Fey to help round out the monster types. We had a book on Fiends, y not a book on Celestials
As I recall, Jazirian (the actual couatl god) and Ahriman (Asmodeus"s true form) are twins that were conjoined at birth and then got split in half, not unlike Bahamut and Tiamat.
@@Nemo12417 Close. They weren't conjoined. There were two Coatl gods who bit each other's tails, forming a ring, which they used to bring order to the universe. After their work was done, they couldn't agree on where their homebase should be located. One wanted Mount Celestia, the other wanted hell. One pulled up, the other pulled down. Eventually they ripped each other's tails off, and from their blood came the first coatls and pit fiends respectively. Since Asmodeus didn't have wings like his good brother, he fell and crashed through all the layers of the 9 hells, and still hasn't fully healed from his wounds.
UA-cam asked me to review this, and provided suggested tags to choose from. They were all mostly related to religion, so whatever algorithm they're using has picked up this video as something other than D&D! Suffice it to say, I gave it a bang up score of 5/5, and told UA-cam that I found it "Inspiring"! I hope your players recognize how dope it is to have you as their DM, mate. That's basically my comment
Empyreans were formerly the first giants named Titan created by Annam the All-Father, god of Giants. Originally they were the top of the "Ordining", the name given to the hierarchy of Giants, even above the now current holders the Storm Giants. After the war ended in stale-mate between Dragon and Giant, the Titans basically peaced out into the high heavens with their god dad since he deemed them the only ones worth anything and Annam literally abandoned the rest because after the war when he created his child that would lead the giants..the other Giants killed him cuz he was "small". Over time the formerly top Giants called Titans ended up turning into the now celestials Empyreans, which is why they are so damn powerful because they already were as the strongest Giants.
Another great video! Slightly miffed that there was a minor CoS spoiler out of nowhere without warning. I'm currently playing through that campaign, so more warning next time pls.
At 3:40 I am not entirely sure but is the Nun'Ya refering to the German "Nun ja..." which basically means "well..." when you're not certain what to say? I just notice that only now after watching this for the third time!
Ever since I started learning more about D&D one of the things I've wanted to do is make a bunch of home brew races and other stuff. One of the things I've wanted to make is a race of angels who were originally created to do one thing. Kill absolutely everyone and everything and to be really good at it. But their god got sealed away or destroyed so now they have no idea what to do with themselves. So now there's just a bunch of sociopathic angels that are pretty much indestructible. Basically I got the idea after watching No Game No Life.
Wait so i know you just said not to fight gods because there's a reason if they have no stat block, but what if it's necessary for the campaign and the empyrean doesn't work? I mean it doesn't have to be good gods, after all the arch devils and demon lords are lesser gods and therefore at least feasible. My point is, my players are going to fight orcus, where am i supposed to get his stat block?
So the structure forming thing works like it does in shadowfell, right? Where if you build a structure in the material plane, a matching-but-thematically-altered one is formed in the adjacent plane?
Can we have a "basically" series for just everything ever? "Basically sausage" or "Basically UA-cam Success" or even "Basically Getting Away with Murder" Especially that last one. Not for any particular reason, just curious... But you know, I'd like to learn about it ASAP ⚆ _ ⚆
Also the Holiphant. Which is straight up Snuffaluffagus but with divine power. Which leads me to think Big Bird is some sort of messiah figure to Sesame Street.
At least two have been added since this video came out: the Hollyphant from Baldur’s Gate: Descent into Avernus, and the Radiant Idol from Eberron: Rising from the Last War.
I’m just doing a little research, my character is an Aasimar Bard Cleric that is fluent in both Celestial and Common language, I juss wanna know what the Celestial tongue sounds like, I’m thinking about making a song with it :D
At least in 5e Coutals do reproduce, but only if they think they are going to die before accomplishing the goal they were given by whatever created them.
Yeah there weren't enough, so I also use a bunch of not particularly original angels called Grigori, Seals, Seraphim, Ifim, Forges, Virtues, Inevitables, Cherubim, Ibseral, Aizen, and Clockwork Angels (Cogs for short).
Love your videos! Just wanted to drop a quick bit of feedback on the attempt to disclaim that Curse of Strahd spoiler. I appreciate the attempt, but you just said "A fallen Deva - this is a spoiler - turns up in Curse of Strahd and does some really weird shit". The warning is so fast and doesn't include the context of what campaign its a spoiler for until after you've said it. Saying "This next bit is a spoiler for Curse of Strahd" before mentioning fallen Deva (if that's the only time they exist) would be a more functional spoiler warning. However, it may also be worth analysing when mentioning these things, whether the spoiler part is even necessary. The whole line taught me nothing more than that fallen Deva exist and do strange things, spoiling that its from Strahd didn't add anything to that knowledge, I just accidentally know something about my upcoming campaign's story now that would have been more fun to discover at the table. Of course its just a game and this isn't an attempt to make trouble, I get casually spoiled about small sections of premade campaigns constantly and you just deal with it haha. The fact that you put in some effort into trying to warn before the spoiler though made me think that this kind of feedback might be relevant to the way you'd like to make your content. If I've misread that then please forgive the unsolicited essay and disregard this comment, and regardless I hope you have a lovely day.
For anyone wondering, the art used in the thumbnail is the card art for the Magic card Angel of the Dawn, flipped 180 degrees. Original art by Livia Prima here: img.scryfall.com/cards/large/en/m19/7.jpg?1531450698
Phoenixes used to be celestials as well, but 5E seems to have tossed them out to the Elemental Plane of Fire instead. Also I have come around to the Eladrin since I first heard they'd been bumped down to being "Elves", as what they are now is kinda like chaotic celestials of the Feywild. Once I got the gist of that I was fine with them (I first ran across them in 3E when they were still counted as celestials instead of Fae).
Celestials: "i am *literally* holier than thou"
Some tommy gun users might agree
Haha... *no*
"You have about 6 seconds to live." 6 seconds= 1 round.
*1 turn
Jagen Ble *1 round
Wait. Really? That doesn't seem correct, considering spells that have the text "until your next turn" or "until the end of the target's next turn". I thought a character's turn was the time in which their Action, Bonus Action, Movement, etc. occurs.
Am... Am I wrong? Or is DnD a broken mess with wording in this situation? Should a Turn Order be called a Round Order instead?
Round Order sounds like a fast food restaurant.
@@guycoolSpore2 6 seconds makes up a round. A round is comprised of one turn for all of the characters in the initiative order. A turn also takes up to 6 seconds. The fact that characters take turns moving and attacking only exists for gameplay purposes. Within the reality of the game's world, all of the characters are acting at roughly the same time with the higher initiative characters being slightly faster than the lower initiative ones.
That's stupid, though, because if that were the case you wouldn't be able to target any characters with ranged attacks because they wouldn't be rooted in the same place. According to your logic everyone moves at the same time.
When your nationalism's so strong that you refuse to die anywhere except where you live.
Planalism?
Meanwhile the Yugoloths were the only ones to realize, "Hey, if we die in Hades, we die permanently. Want to move to the Plane next door?"
Edit: upon double checking in the Monster Manual Yugoloths were originally from Gehenna and die permanently if killed there, was this always the case? I could of sworn the lore said they came from Hades is that old lore or something?
@@InquisitorThomas Based on Planescape Lore:
They were created on Hades by the Baernaloths and Night Hags in the wasting tower of Khin Oin but the whole race is now mainly based on Gehenna, they just moved there right away.
Arcanaloths found a way yo tether yugoloths to a Neutral Evil plane with a new Arcane tower similar to Khin Oin, essentially turning it into another home plane for them.
Yugoloth colonized Gehenna because it didn't have a native infernal race, Hades already had Night Hags and it's barren, easy picking.
They are doing this with a new tower, Incarnate Pain, built with petitioners husks on Carceri, with plans to wipe out resisting Demodands/Gehreleths and then finish the tower to make that sweet NE trinity complete.
We deserve that for calling them "Outsiders" all the time.
lul
Absol does not bring unluck, the problem is it can predict disasters, and so it comes to try to warn people, but because, well, it can't speak, people do not understand, and when the disaster hits they think that it was its fault.
He is just a good soul trying to help but gets the blame instead, that sad ;-;
That just made me really sad now.
Absol is a good boi who did nothing wrong
Sounds like something an evil absol would say
Grimdark
*Me, hugging my absol* Yeeeeee... My sweet boi...
They are all shiny people. Most important detail of all.
%aheca%]
"Let us good Christian boys understand what's up there"
Oh Yep... totally what I want it for! Definitely don't just want a bunch of celestial enemies to throw at my players in an evil campaign no sir!
Or in my case, the gods are not nearly as benevolent as they claim, and way more hands-on.
I like going the Shin Megami Tensei route and just have the celestials be dickish authoritarian overlords from the get-go.
Even better to throw at them in a *Good* campaign.
Yeah, D&D really needs some proper eldritch-looking angels from Biblical texts & Jewish mysticism (Ophanim, Cherubim, Seraphim, Erelim, etc.)
Maybe also add in Nephilim (the offspring of fallen angels & mortals) as weird twisted giant monsters with far too many eyes & teeth, trying to be everything & nothing all at once (like the Angels of Neon Genesis Evangelion)
@@Serpentking789 throw a sheriphim or however you say their name at a good party and have them say "hello adventure the one who made all has requested me to give you these" and they just give them a bunch of weapons and stuff before buggering off again
Can we have a "Basically" series about campaign settings? Basically Forgotten Realms, Basically Eberron, Basically Dragonlance, and so on.
Forgotten Realms can be pretty much summed up as ‘we basically just reflavoured the Earth continents as D&D stuff, separated it off from previous settings’ cosmology, and made the pantheon full of dickheads’
@@taekinuru2 Care to sum up Eberron or Dragonlance?
@@taekinuru2 that's an awesome summary
Dr.Bright Not too familiar with dragonlance lore, but eberron... So it’s the future and robots exist, also the Grey Aliens had a load of sex with humans and now there’s hot topic rejects everywhere with natural eyeshadow and albinism. Also trains are a thing. The drow are way chiller than you’re used to but are still a bunch of dicks which makes it seem like no
matter where you go in the multiverse no matter their backstory if you take an elf out of a forest and put them in a cave they will get into bdsm and being kind of jerks almost instantly. The world is basically run by Morrowind’s Houses, and also being Sherlock Holmes is a respected career choice in a universe where magic, divination magic, exists, some of which includes literally asking a god or the dead person ‘okay so who commited the crime’, but sure okay investigators ok (hire a wizard).
Also the machines might be making a god and are due to overthrow people and I have no idea why the warforged look like some of the Inevitables, and it might be that the first ones were made out of parts of the primordial entities that ensure reality is running smoothly which means there could be some lovecraftian god from machine shenanigans going...
Also war suddenly got industrialised with cheap wands with charges per day and suddenly all the WW2 inspired stuff in Heroes of Battle suddenly has a universe where it actually doesn’t seem
out of place,
have fun killing halfling nazis!
@@taekinuru2 You cant just drop the phrase "halfling nazis" and not elaborate, man
This channel is like Drunk History for DnD lore. I absolutely love it!
Planar: sends down a plague of locusts on a human village.
The nearby Lizard-folk: Thank you, thank you god!
I'm so happy that an ad for the book of mormon played before this
Joosh Box same 👁👁
👅
3:45 can I be the first to say that’s its actually kinda depressing that Quetzalcoatl is dead in the D&D multiverse and only the couatls are left, cause he’s dead ass a total bro to humanity in every single myth and one of the only mesoamerican gods who doesn’t require human sacrifice to function if I’m not mistaken
It really is sad. I would stick with the pre-5e lore that Quetzalcoatl, or Jazirian as he is called in D&D, is guarding the gate between the 4th and 5th heavens of Mount Celestia.
That could be a good endgame for a campaign
Like the players have to revive Quetzalcoatl in order to deal with whatever apocalyptical situation they found themselves in
Don't worry, couatls do reproduce. Just very rarely and only under certain circumstances. Like pandas
Welp, I guess they're doomed then if you're comparing them to pandas.
@@DRida64 oof
And if their job is done, they feel no need to
@@DRida64 Pandas have been doing fairly well in recent years actually. Not even considered Endangered anymore, just Vulnerable.
Or eels
Big scaley grandpa horse is my new favorite pokemon.
Basically Macaroni Drampa
Killing gods is them level 25 goals.
Smash the cosmic hierarchy, mortals rise up.
*cough*
If jrpgs taught me anything its that sooner or later you just gotta kill some god or someone calling himself a god. Why even live if you can't kill god?
@@xxXXRAPXXxx High level warlock goals is to usurp your patron become the power
@@QuestionableObject Well yea but thats like obvious to the point of not even worthy of mentioning. Like "if you have rough, dry anal sex your bum may hurt" kind of obvious. Still fun i guess (killing/devouring patrons i mean as for anal always use lube).
Row Row Fight the powah!
Pretty much why my campaigns God's are just Angels with a reskin XD Makes em Killable.
Guildmaster's guide to Ravnica added 3 angels, a celestial lion creature that may or may not grow wings if it earns enough good boy points, a CR 14 dude with one of those winged lions and a really big hammer, and a CR 23 npc angel who is in charge of most of the other angels and all the settings devotion paladins.
workin on "basically ravnica" rn. It adds npcs that all conflict with the monster type norms.
@@Runesmith yeah...MTG kinda likes to do that.
@@Runesmith Yeah, Ravnica puts function within the guilds before traditional D&D tropes. It's best to look at it similarly to how the Planescape factions break up the norms to adapt everyone to city life on Sigil.
The Golgari are what would happen if the drow, medusa, and most of the insectoid and reptilian underdark creatures were put in charge of the city sanitation union and most farms used zombies instead of day laborers.
The Boros are the military and most of the the police.
The Azorious are the judges, internal affairs bureau, Military Police, congress, and rules lawyers.
The Orzhov are a mix of church and vampire mafia.
The Izzet are what would happen if an Ancient Red Dragon with 20 levels of Artificer and at least 10 levels of Wizard was in charge of the city power grid and utilities, and used his army of mad scientists and goblin "lab rats" to play god.
The Simic are what would happen if Dr. Moreau was put in charge of the health care system.
The Dimir are what would happen if Vecna ran a personal spy network and then got arrested for tax evasion. (This was literally the plot of the book from the first Ravnica set that came out about 15 years ago.)
The Selesnya are what happens if all the Fey and most Druids are segregated into City Parks themed after more wild and overgrown versions of Central Park, and then allowed to build their ranks into the largest cult on the planet.
The Rakdos are what would have happened if P.T. Barnum was a 100 foot tall demon lord, and also worked "The Purge" into all his circus acts.
And the Gruul are rowdy soccer hooligans that believe if they are rowdy enough to please their giant boar god then one day that boar god with appear and knock down every skyscraper and tenement building on the planet.
Bruh, like literally 2 hours ago i was making a celestial pact warlock and was trying to find videos that summarized celestials. Then this video came out an hour and a half later
its a divine sign, make your character and have fun
I made a Ki-rin patron for my Warlock and we just call it the fabulous deer and it is amazing.
Sounds like someone had divine intervention succeed on your behalf.
You cover Lawful Evil, Neutral Evil, and Chaotic Evil, now you cover the most evil of alignments... LAWFUL GOOD!!!
I play a lawful good fighter and the party unanimously thinks that my character is the most evil one =/
Lawful Good reports potsmoking friends to the police
Right? They need to tweak the allignment.
>Lawful Good: Where you can be a dick, smite everyone "in the name of the law" (even those poor Kobolds and Goblins that were stealing food cause they were dying of hunger) because you're the supreme asshole.
>Lawful Nice: Where you follow the law but you're nice, contrary to the Lawful Good.
@@abnnizzy The problem is people mixing up lawful good (lawful nice) with lawful neutral (lawful douche).
Ignacio Olguín agreed, Lawful Goods should follow the law, and even be unwilling to break it, but only good laws. If the law of the land is evil, they should be unwilling to follow it, or should look actively for loopholes and ways to use it for good/change it for the better.
A true Lawful Good should be the opposite of a murder hobo, they should generally be hesitant to kill, instead preferring to imprison, incapacitate or tame threats, as most good systems of law don’t involve immediately killing criminals and rogue animals. If the law your character follows is martial law, and they see nothing wrong with this, they aren’t LG, they’re LN or LE.
4 years later. We still have barely any upper planes content. Thank you wotc
Actually Coatls can reproduce. The MM even gives their courtship ritual and reasons. Just don't do it often
so they are like platapie?
@@finderfinder4290 ...... How? I don't see any connections. If this pertains to some platapus I'm afraid I don't know much.
@@joshuaarnett762 rarely mate and are hella weird creatures from a time long forgot
@@finderfinder4290 ah
To be honest, the Archons (dog-headed warriors) are some of the coolest looking celestials to me. They break the mold of your typical angel-winged do-gooder. Plus...dogs are awesome.
Speaking of...moon dogs need some elaborating: those shadow dogs with glowing eyes and that floating dot between their ears. That'd be a cool animal companion.
I actually created a celestial eladrin character from Arboria...he accidentally fell down some stairs (The Infinite Stairway, specifically), and ended up in the Material Plane. The shock fractured his personality into the typical eladrin sub race (happy, sad, angry, and mellow).
As a glamour bard, he's slowly regaining his former celestial appearance.
Pft we all know that dogs arnt aloud on the moon.
dogs are bad mean people
See, I'm not generally a fan of the PC-race Eladrin, but I like your backstory enough to make an exception.
@@jallen7867 It's a lot of fun...another player wasn't familiar with the sub race, and he was going nuts trying to figure out why my skin kept changing colors.
So far, the Summer and Spring personalities provide the most fun combat...particularly when I "whooshed" our Fighter into a horde to wreak havoc with the racial "Misty Step".
3.5/Pathfinder's hound Archons were essentially just Mega-Paladins, Lantern Archons were night-light Voltron, and if I remember correctly there was one Archon that had a tower shield and heavy armor.
I love you Runesmith. Thanks for making this. I'm not even all that into D&D but I watch your vids because you're pretty funny about how you make your vids.
Your delivery in these videos is SO GOOD. I'm cracking UP over here.
3:48 Coatls have a whooooole lot of deeper lore if you wanna dig into that - I don't think we're in any danger of them actually going extinct. They mmmmight just be responsible for the ordering of the great wheel, cosmology dependent.
I love that, as you're describing Kirin as "good guys" i'm kind of thinking of all the death and pain Kirins caused me in MHW... Good times.
3:49 A *WASTED* opportunity to play "In The Arms of An Angel"
My level 7 party took on the "Planar" from Curse of Strahd. He got off 1 good hit before my Monk stunlocked him, allowing us to dogpile him till he gave up.
It would be cool if there was a good aligned version of aberrations too. It would be neat to have these mind bogglingly insanity causing shapeless nameless things that are...pretty cool actually, and don't pay much mind to the little dust mites living in the universal mist that is the interstellar medium. And might even help you if you are smart enough or clever enough to find them. Kind of like the version of God from Futurama that was basically speaking through galaxies and was just kind of chill about it all. "Oh hey, they can speak now neat. Didn't they like, just appear a second ago? Wow, cool. Here you go little...whatever you are. Have a God tier wish or whatever. It might be fun to see what you do with it."
They exist, though they're not especially impressive, they're called Flumphs.
A spectator is a non-evil aberration from the beholder family e.g.
*Angry Flumph noises*
2:09 is anyone else filled with murderous rage at the gapping chasm between the “A” and the “n” in “Angels”?
I really wish 5e D&D would reintroduce Archons, Guardinals, and Celestial Eladrin. We really need more Celestials in 5th edition.
Dude, if I ever run a game, Kratos is going to be one of the celestials
Always love one of your videos. May you rise to the Heaven that is 100k Subs.
Aha! I’m back, with my home brew deva race with 20’s in all stats, Mary Sues beware
"There isn't a whole lot of detail about the upper planes but I'm sure they've got a book in the works"
*looks at angel promo art for next month's "The Descent" streaming event*
Something tells me you're right
Jay Williams DEcent. So it seems like it’s more likely about the hells, unless you’re trying to escape from the top, which would be pretty damn cool.
I still have a copy of Deities and Demigods with the trademarked and later removed information from Cthulu and Elric's setting.
so? what about it?
In older editions, eladrins were also celestials, tied mostly to the Chaotic Good planes.
To bad we don't have more stuff about Guardinals, they have a more active role than normal angels in fighting evil, and they can be pretty sneaky about it... They are like the good version of the yugoloths
I liked that 2 seconds of Xenagos the Reveler at 0:53. I’m giving this video a thumbs up because you put a good boy into your video.
You forgot sphinxes and their completely weird family. Mostly because for some odd reason, their is always "Uncle Billy"-sphinx nobody talks about.
Androsphinx: "You screw one goat..."
Criosphinx: "Why are you always putting me down?"
James Collette Sphinxes in 5e for some reason aren’t Celestials, they’re Monstrosities
@@drgoo2825 Wait, that means they are man-made?
James Collette Monstrosity doesn’t always mean man made(IE Harpies, Medusa) it just means that it’s a creature with magical origins. In 5e I think the lore is that they are created/summoned by gods or other powerful good beings to guard things.
@@drgoo2825 How then are they not Celestials? That's just weird...
This is what happens when you can't have multiple templates on one creature. You have to decide whether your undead dragon is an undead, or a dragon.
Patrick Buckley To be fair the templates have been mismanaged in 5e plenty as is and I don’t think the creative team thought this through
1:07
Oh, my campaign is heading towards deucide. Actually specific events and "choices" from my players made it so either half of the gods die off, become braindead or the realm they are in (and all it's parallel iterations) has a big crunch and restarts.
So now I somhow have to build and balance gods while adding 10th+ level spells in 5e.........
Fun.
Send help the bard is an idiot who derailed everything.
No thanks, i'll just go get traumatized to the lower planes.
D&D needs more celestials.
Weird celestials.
Old Testament celestials.
Burning wheels with wings that will turn you into a pillar of salt if you look at them wrong celestials.
I miss the old angels, straight from the soul angels
Yeah, D&D needs some properly horrifying eldritch-looking angels inspired by Biblical texts and old Jewish mysticism, like Ophanim and Cherubim and Seraphim, things that will literally cause you to burst into flames or go completely blind if you look directly at them.
one my homebrews i do is to give angels cleric domains. it feels fitting that a life gods angel would have most the shit a life cleric has.
Average player reaction
To fiends:oh cool we're fighting fiends now
To evil celestials:oh sh*t we're in trouble
It's always fiends DM's use but I don't know very many that use evil celestials as BBEG I mean one of the biggest bad guys was an angel thrown out of heaven.
if you've had evil celestial villain share the story please.
I'm personally writing up a campaign for my players, gonna be a fuckin' helluva holy war between two religious nations that at a glance look like Good vs Evil but are just different shades of grey (because im a cynical nihilistic asshole). But anyways, big boi fallen celestial and extremely powerful dracolich VS super elder Couatl boi and his demigod pope-king buddy. The Couatl n demigod ("Good" side) are all for purging the enemy in the name of good, but they also purge innocents with inquisition goons to root out any spies or 'corruption' and eek out harsh punishments, and slavery is legal there. The fallen boi and dracolich hate the crap out of the other nation and are edgy bois but yknow, living in a place where undead do manual labor and ya got freedon aint all bad despite strict and fair laws. Neither is good or evil nor a flip of the coin, they're just variances of grey.
well, I used this one dude who was a satanic figure. basically a liar and an all around bad dude. the players thought him a friend for quite a while. (mostly cause the paladin didn't ever use divine sense) so after a while of adventuring the party wanted to return to one of their old places they'd been and enjoyed.
when they got there they found it was a mess, people weren't worth talking to anymore, old friends and allies either didn't care about them or they were just dead or gone. so the party does what they do best. meddle in crap they should just leave alone. they start by thinking that there's a thieves guild in town, or some other nasty organization. but they come up with nothing concrete.
eventually one member looks at the paladin, "hey davroar, do you think this is the work of some demon?"
he, for the first time, used divine sense. the ally was elsewhere in town, and Davroar began to lead the party to him.
when they reached the tavern. he was there, raising a toast to a polarizing individual. 'accidently' causing an escalating barfight. (something he's done in the past, they brushed it off as him being naive, or something) realizing that he'd been seeding discourse among the party and everywhere they've been. (I'm good at pinning the starting of an argument to someone else, who knew it'd come in handy when I run the bbeg)
turns out he was a fallen solar the whole time. an incredibly cool fight to end the campaign with. especially because he didn't die. nor was he locked up. he was simply banished to the void. gnashing teeth and wailing. he was returned to his army in defeat.
that's my story. of course I took a page from C. S. Lewis and injected as much scriptural doctrine as I could. but I'll leave that out.
Nanir here's a idea how about making a third faction that is using the the holy war to further their goals maybe make them a cult that worships a great old one or something like that it will make your players wonder what is going on and deepen the intrigue between both factions.
i had in order 2 BBEG celestials
The first one is named Sandalphon
(a little backsotry is required, there was a planet, and a certain point in time the people of this world summoned demons, and condemned they world to ruin, the demon literally took the world and teleported in the sea of chaos(sea of Chaos is the lowest point in the creation, only evil exist there) and there they feast with the souls of that world, but was not enugh so they shaped bodies and put souls into them to have a playground for themselves.
Saldaphon who was the guardian angel of that world was furious.
He want his world be cleansed of corruption and sent five agents to recover that world and return it to the prime plane, and then take into the heaven plane to cleanse it once and for all(like if you take earth and bring near the sun)
The one absolute god however (who leave the comand of the cosmos to a pantheon and then disappeared) do not want to innocent and caged souls to perish in holy fire, so he want to demonstate at the pantheon that were also good souls in that planet(the PCs) and guided them beyond the curtain for all the time.
in the end the council reconsidered the fate of the world and the supreme creator reshape the bodies of the planet inhabitants and from there on the world would be called Elysion.
Sandalphon for his extreme actions was casted out and the celestial Nitael(who helped the party along the way and before even meeting them) was promoted to be the guardian angel of Elysion, and the PCs can finally live in peace in this renowed planet.
the othere one was one of the first Solar in extistence named Solariel, from that one all solars were made.
the he alongside the Lord Ao wage war upon the dark sister of Ao named Pandorica to determine who ruled the cosmos(yes is Faerun but my version of it)
Pandorica cannot be defeated so she after eons of war said "fine, you want to rule cosmos? ok then! take my son Entropy, i go to far plane and stay there but remember if your creations bring me back somehow, i will have a lot of fun with your children.."(she is the Pandorym elder evil by the way)
Solariel who have seen legions of brothers and sisters die in that war cannot comply and take centueries for meditate his revenge aganist Pandorica.
He in the end want to kill the Titan Entropy(Basically every aspect of creation have a titan, fire,light,water ecc..) so he take the his fortress to realize a superweapon who channel the energy of fire and positive plane to smash Entropy(the universal rules says that when a titan dies one must take his place, so if Entropy dies there is not much problem with that in the end) and because revenge is not enugh he want to destory also the Blackrazor blade(by the lore the blackrazor is made with one of the Atropals)
and one of my players got it...so he was caught in his revenge quest, and that was the Celestial dowfall.
this is hands down the best D&D channel on youtube. again and again, thanks nerds.
your videos make me laugh so much i have to pause and go back so i can actually learn something
Guildmaster's Guide to Ravinica added some new celestials (as well as demons)
"Are so bound to their ideals they can be unreasonable" Sounds like every paladin ever..... at least when I play it =)
Please continue, love this series
4:44 there were waaaaaaaay more Archons than the Lantern, Hound and Trumpet Archons. Off the top of my head there was also sword, hammer, throne, and word Archons.
There have been so many celestials and celestial creatures in D&D that listing them all is an excercise in archive diving. Holy constructs of light? Holy fish that create music able to sometimes impart knowledge of the multiverse at you? Accended spirits which have become all sorts of natural creatures, from little vermin to megafauna? Shiny, glisteny, sea-serpenty, fun-drunky, animalistic, big-weird-fairy, and war-mount dragons? That's just from top of my head.
All I took from this is that if my party's paladin ever gets in trouble the gods are sending him a unicorn
I have been playing an angel... and my party is trying to buy a floating castle... and there is a caravan in town... so I went to the alchemist and told him I would sell my feathers... after a bit of haggling the price of each feather is 250GP ... everyone was staring at me... and I said "I havent deactivated polymorph..."
Thank you Logan, very cool!
Couatls can reproduce but only seek to do it when they can feel they're soon to die, and it only produces a single egg... But nothing says their partner has to be one that's near death as well, so they could probably 'mate' with a couatl that still has a long way to live, and then that couatl when IT is soon to die mates with another couatl that still has a long way to live, and so and so forth and their numbers can remain static instead of going down. Couatls ALWAYS can feel when they're going to die soon, so even if someone murders one, that couatl likely has already created an egg by the time it happened.
how does any evil actually occur in D&D world, if shining heroes don't turn up it's celestials, it must be like be being a bank robber in Marvels NY.
killcat1971 the point is that they don't show up for petty things on the material plane. The universe is so huge with so much going on that celestials are too busy with more important stuff. They focus on cosmic evil rather than simple worldly evil.
@@aetherblackbolt1301 Sure. But half the time higher level PC's are dealing with events that can lead to "cosmic evil" ancient rituals, attempts to raise dead Gods that sort of thing.
@@aetherblackbolt1301 but the celestial, like a God will never leave it's crystal sphere, right? How big are the spheres?
I have an Aasimar Celestial Warlock named Terris. She ran away from her patron unicorn, of whom she refers to as “horse dad.”
She’s snarky, naive, hot-headed, and awesome.
These "Basically" videos are fried gold. Love them.
Sooo, they’re different variations of a more divine & powerful Aasimar.
*cool.*
Aasimar are the children of celestials, and and they have free will unlike celestials
@@TheKartana If celestials don't have free will, how can they turn evil?
Albert Nave Different interpretations of what it means to be good
On the day the Notre Dame burns. What perfect timing.
... No joke to soon. :(
Too soon man...
Is "Basically Fey" next? That would be really interesting. I am fucking LOVING this series
@@matheuslors2574 Ya. I like all those emotion based dudes that chill in the feywild.
3:46 nooo i just found these good long boiz!!!! we must protect these long boiz future.
Nice, now the next time I get to meet an angel, I can say "Wow, you're so basic 😅👌"
I am currently making a campaign setting (yes worldanvil is best) and want to know if there is any reason why I shouldn't just make unicorns fey rather than celestials.
aye, they need a Volo's/Mordenkainen's style book on the Gods and Fey to help round out the monster types. We had a book on Fiends, y not a book on Celestials
Dragonheist says Volo is working on one but the writing isn't going so well
Hound archon best archon. also they are bro's with bronze dragons
Except the couatls so-called long-dead God is actually just Asmodeus now. Great lies and all that.
As I recall, Jazirian (the actual couatl god) and Ahriman (Asmodeus"s true form) are twins that were conjoined at birth and then got split in half, not unlike Bahamut and Tiamat.
@@Nemo12417 Close. They weren't conjoined. There were two Coatl gods who bit each other's tails, forming a ring, which they used to bring order to the universe.
After their work was done, they couldn't agree on where their homebase should be located. One wanted Mount Celestia, the other wanted hell. One pulled up, the other pulled down. Eventually they ripped each other's tails off, and from their blood came the first coatls and pit fiends respectively. Since Asmodeus didn't have wings like his good brother, he fell and crashed through all the layers of the 9 hells, and still hasn't fully healed from his wounds.
UA-cam asked me to review this, and provided suggested tags to choose from. They were all mostly related to religion, so whatever algorithm they're using has picked up this video as something other than D&D! Suffice it to say, I gave it a bang up score of 5/5, and told UA-cam that I found it "Inspiring"! I hope your players recognize how dope it is to have you as their DM, mate. That's basically my comment
Empyreans were formerly the first giants named Titan created by Annam the All-Father, god of Giants. Originally they were the top of the "Ordining", the name given to the hierarchy of Giants, even above the now current holders the Storm Giants. After the war ended in stale-mate between Dragon and Giant, the Titans basically peaced out into the high heavens with their god dad since he deemed them the only ones worth anything and Annam literally abandoned the rest because after the war when he created his child that would lead the giants..the other Giants killed him cuz he was "small". Over time the formerly top Giants called Titans ended up turning into the now celestials Empyreans, which is why they are so damn powerful because they already were as the strongest Giants.
Another great video! Slightly miffed that there was a minor CoS spoiler out of nowhere without warning. I'm currently playing through that campaign, so more warning next time pls.
0:29 That's a sword mace.
At 3:40 I am not entirely sure but is the Nun'Ya refering to the German "Nun ja..." which basically means "well..." when you're not certain what to say?
I just notice that only now after watching this for the third time!
Glad that spoiler alert was a total of 1.5 seconds so I had time to pause for the campaign that I’m currently playing...
2:43 actually called Planetar, not Planar
Need more of these!!!!
Ever since I started learning more about D&D one of the things I've wanted to do is make a bunch of home brew races and other stuff. One of the things I've wanted to make is a race of angels who were originally created to do one thing. Kill absolutely everyone and everything and to be really good at it. But their god got sealed away or destroyed so now they have no idea what to do with themselves. So now there's just a bunch of sociopathic angels that are pretty much indestructible. Basically I got the idea after watching No Game No Life.
hey hou, what's the name of the song at 03:50 ?
thanks in advance helpful comment section!
0:45 I'm probably wrong, but is that Rob Lowe?
Wait so i know you just said not to fight gods because there's a reason if they have no stat block, but what if it's necessary for the campaign and the empyrean doesn't work? I mean it doesn't have to be good gods, after all the arch devils and demon lords are lesser gods and therefore at least feasible. My point is, my players are going to fight orcus, where am i supposed to get his stat block?
out of the abyss has all the demon lords in it yo
@@Runesmith oh shit that's awesome, thanks. I was unsure whether to buy it but now i think i will.
So the structure forming thing works like it does in shadowfell, right? Where if you build a structure in the material plane, a matching-but-thematically-altered one is formed in the adjacent plane?
The Book of Exalted Deeds sort of covers a bit about the Upper Outer Planes, plus the Manual of the Planes does too.
Assistant to the regional manager you mean.
Why no Lantern Archons? They're cute disco balls and can do that power of friendship thing where they combine their rays.
Damnit what was that song around 1:25 again? Its stuck in my head...
Yes, playing dungeons and dragons is basically abandoning the celestial father.
Can we have a "basically" series for just everything ever? "Basically sausage" or "Basically UA-cam Success" or even "Basically Getting Away with Murder"
Especially that last one. Not for any particular reason, just curious... But you know, I'd like to learn about it ASAP ⚆ _ ⚆
Where do you find books about this?……what library would be of recommendation?
Also the Holiphant. Which is straight up Snuffaluffagus but with divine power. Which leads me to think Big Bird is some sort of messiah figure to Sesame Street.
At least two have been added since this video came out: the Hollyphant from Baldur’s Gate: Descent into Avernus, and the Radiant Idol from Eberron: Rising from the Last War.
was hoping you were going to mention Aasimar in there as well
Not a lot of options for Celestial Warlocks, which is what brought me here. I wonder if one can make a pact with a Pegasus lol
I’m just doing a little research, my character is an Aasimar Bard Cleric that is fluent in both Celestial and Common language, I juss wanna know what the Celestial tongue sounds like, I’m thinking about making a song with it :D
At least in 5e Coutals do reproduce, but only if they think they are going to die before accomplishing the goal they were given by whatever created them.
"Damned Celestials, with their stupid goodness and greatness..."
I made a celestial called Arc but have nothing to work on for stats and abilitys yet I started with looks wich is kind of stupid
Yeah there weren't enough, so I also use a bunch of not particularly original angels called Grigori, Seals, Seraphim, Ifim, Forges, Virtues, Inevitables, Cherubim, Ibseral, Aizen, and Clockwork Angels (Cogs for short).
Love your videos! Just wanted to drop a quick bit of feedback on the attempt to disclaim that Curse of Strahd spoiler.
I appreciate the attempt, but you just said "A fallen Deva - this is a spoiler - turns up in Curse of Strahd and does some really weird shit". The warning is so fast and doesn't include the context of what campaign its a spoiler for until after you've said it. Saying "This next bit is a spoiler for Curse of Strahd" before mentioning fallen Deva (if that's the only time they exist) would be a more functional spoiler warning.
However, it may also be worth analysing when mentioning these things, whether the spoiler part is even necessary. The whole line taught me nothing more than that fallen Deva exist and do strange things, spoiling that its from Strahd didn't add anything to that knowledge, I just accidentally know something about my upcoming campaign's story now that would have been more fun to discover at the table.
Of course its just a game and this isn't an attempt to make trouble, I get casually spoiled about small sections of premade campaigns constantly and you just deal with it haha. The fact that you put in some effort into trying to warn before the spoiler though made me think that this kind of feedback might be relevant to the way you'd like to make your content. If I've misread that then please forgive the unsolicited essay and disregard this comment, and regardless I hope you have a lovely day.
For anyone wondering, the art used in the thumbnail is the card art for the Magic card Angel of the Dawn, flipped 180 degrees.
Original art by Livia Prima here: img.scryfall.com/cards/large/en/m19/7.jpg?1531450698
I think the Angels in DnD have never been alien enough. Where are wheels within wheels with both wheels rimmed with eyes?!
We have all been asking for this in vain.
I distinctly remember that in a 2E monster guide...
Ki-rin are probably my favorite celestial
Come on, it's a golden horned wolf thing
Anyone know which mithology inspired them? I'd love to.
chinese/japanese most likely, both cultures have their own version
Chiniese/japanese, probably later.
Rip Notre Dame
but good vid
1:49 Shrek Angel
Phoenixes used to be celestials as well, but 5E seems to have tossed them out to the Elemental Plane of Fire instead. Also I have come around to the Eladrin since I first heard they'd been bumped down to being "Elves", as what they are now is kinda like chaotic celestials of the Feywild. Once I got the gist of that I was fine with them (I first ran across them in 3E when they were still counted as celestials instead of Fae).
Ok someone tell me how to spell the place (which i assume is a demiplane of dread) that the fallen deva ends up
I'm runing curse of Strahd and the party just got into Krezk. Fun to follow