you shouldn't send your soldiers outside to fight zombies , Take the soldiers out of the house for a second, the zombies will notice them and quickly move them to another house, otherwise you will lose all your power again.
Yup. Just gotta get their attention then run back in a house. Love the walls though, i havent seen anyone make them this well in any play throughs ive seen so far
@@jrr7031 Thank you, if game is not limited to 8 days i will not rush the walls right now, will deconstruct buildings get the bricks and make better wall :D
@@jrr7031hey dude can you tell me how to play i keep getting my storage full. when the game start what should i make first? tower storage? and is gun kinda swapn in somekind of building or just random? thank you
Seen a few folks playing this, base looking great - only thing of suggestion, pull back the towers on the right into the main base so they don't get hit first and inner/outer wall if you get the resources so they have to punch through two layers to get to the base. Can you tell i've played too much Age of Empires ;) Grand job and i'll catch the next one soon.
3 things would make this game amazing 1. Buiding freely demolishing freely upgrading buildings 2. Lanscaping and perimiter defense as well as more zombies and more units waayyyy more not 5 im talking in the hundreds. 3. Updated graphics and building damage
@Kartoffel01 I'm done with people and competitive or cooperative based games that sounds bad tbh one false move could f*$# your entire civilization and I can't leave that yo yall spuds
@@Kartoffel01 would multi-player be fun for most? anything super co op in a recourse survival game would make the game harder. Cause the zombies and or your teammate not pulling their weight. Then there's the additional zombies needed to be fended off. I prefere them to stick with what is and make it amazing cause that's what attracts people. Imagine having 400 units different stations and houses being able to modify it however u need adding fences that actually click correctly closing off sides of buildings and digging into terrain. 🤷🏽
@@Kartoffel01 I think your looking at this like player versus player and in that case I'm sick of games like that. Being honest there are so many wanna be pros and cheaters that pvp is no longer fun I think most games lose players due to that being a primary. Like I said before a single player with hordes of zombies and more creativity will set this game above the rest. If anything the other factions can be ai. There's always that one player who does nothing besides video game that makes it not even worth it to play against and in a game like this that would kill it.
Hq and warehouses are basically towers, make sure theyre on the outside corners of your base and have a squad inside. When youre dropping off resources, guns and ammo, spread them between hq and warehouses so the squad can reload. Put towers within firing range of the of the hq & warehouses.
I know but putting the hq and warehouse in the middle give me equal travel time for resupply or putting the items in. You can save a little time to not get ammo from warehouse to your location but you loose much more in general.
That is the beauty of the game, in full version ( i hope to be develop soon ) you can choice to start anywhare in the world and play in your home town for example. Still game is in development but i got hopes for it
Great, if you have spare money you can get Alpha version too, day limit is removed and some reseach and buildings are added. I currently making videos about it and new series will be uploaded soon.
Yeah, auto snap not working very good but is easy to put the wall first and then the gate. Also the car patfinder is very buggy :D I bought the alfa version and game have improvements so next series will be more interesting
@@jorolinogaming it´s random have played for 30 min and no event in the school. But this time enemy group and with the Radiotower 2 encounters one was with 8 people the other a massacre
Looks cool tho, i was very excited when i first saw it... I like the idea alot but it seems it needs lots of work to become the masterpeice it should be. Ive played the operator which is made from the same company, but that was such a let down i deleted after two days. Total waste of money that was. Hopefully they finish this and perfect it.
@@stikiiki6564 This should be finished lest hope, right now the game is on 2 year delay and with latest support pack sales, finances are secured so the devs will work without concerns
this is so painful the fact this game will take another couple months to the least i would have paid 15 euro and not pirated it honestly if i had access to the alpha or something like that
@@jorolinogaming i guess we can only have patience and wait for now, they say there is not enough content or that it's generally not ready yet to release it publicly for a price.
you shouldn't send your soldiers outside to fight zombies , Take the soldiers out of the house for a second, the zombies will notice them and quickly move them to another house, otherwise you will lose all your power again.
Yes, you are right. I got better and lure the zombies to ambush in my next plays
Yup. Just gotta get their attention then run back in a house. Love the walls though, i havent seen anyone make them this well in any play throughs ive seen so far
@@jrr7031 Thank you, if game is not limited to 8 days i will not rush the walls right now, will deconstruct buildings get the bricks and make better wall :D
@@jrr7031hey dude can you tell me how to play i keep getting my storage full. when the game start what should i make first? tower storage? and is gun kinda swapn in somekind of building or just random? thank you
@@hendricahyawinatha4128 since the game isnt fully ready, just play to have fun!
Seen a few folks playing this, base looking great - only thing of suggestion, pull back the towers on the right into the main base so they don't get hit first and inner/outer wall if you get the resources so they have to punch through two layers to get to the base.
Can you tell i've played too much Age of Empires ;)
Grand job and i'll catch the next one soon.
Thank you for suggestion, i realized that but was too late :D in next gameplays i always but towers behind the walls.
3 things would make this game amazing
1. Buiding freely demolishing freely upgrading buildings
2. Lanscaping and perimiter defense as well as more zombies and more units waayyyy more not 5 im talking in the hundreds.
3. Updated graphics and building damage
Good suggestions, game is still not released. Lets hope bugs to be fixed and more features to be added.
@@Kartoffel01 Great idea, but its too far in development, lets hope for full version soon.
@Kartoffel01 I'm done with people and competitive or cooperative based games that sounds bad tbh one false move could f*$# your entire civilization and I can't leave that yo yall spuds
@@Kartoffel01 would multi-player be fun for most? anything super co op in a recourse survival game would make the game harder. Cause the zombies and or your teammate not pulling their weight. Then there's the additional zombies needed to be fended off. I prefere them to stick with what is and make it amazing cause that's what attracts people. Imagine having 400 units different stations and houses being able to modify it however u need adding fences that actually click correctly closing off sides of buildings and digging into terrain. 🤷🏽
@@Kartoffel01 I think your looking at this like player versus player and in that case I'm sick of games like that. Being honest there are so many wanna be pros and cheaters that pvp is no longer fun I think most games lose players due to that being a primary. Like I said before a single player with hordes of zombies and more creativity will set this game above the rest. If anything the other factions can be ai. There's always that one player who does nothing besides video game that makes it not even worth it to play against and in a game like this that would kill it.
Hq and warehouses are basically towers, make sure theyre on the outside corners of your base and have a squad inside. When youre dropping off resources, guns and ammo, spread them between hq and warehouses so the squad can reload. Put towers within firing range of the of the hq & warehouses.
I know but putting the hq and warehouse in the middle give me equal travel time for resupply or putting the items in. You can save a little time to not get ammo from warehouse to your location but you loose much more in general.
crofton maryland is where my cousins live lol, i recognize that school south of ur base i pass through this town frequently
That is the beauty of the game, in full version ( i hope to be develop soon ) you can choice to start anywhare in the world and play in your home town for example. Still game is in development but i got hopes for it
Can't wait for the full release if this game, I just finished the prologue
Great, if you have spare money you can get Alpha version too, day limit is removed and some reseach and buildings are added. I currently making videos about it and new series will be uploaded soon.
@@jorolinogaming is this the one where you apply and wait, or can just buy straight?
@@davidagiel8130 You can buy the support pack right now, no need to wait here is the plans - infection-free-zone.com/
would be nice if it was coop so u could play with friends!!!
Devs say coop is way behind the plans right now so i guess will hope the game to be finish first
I find it funny that he tried so hard to put the gate on the street but the game just said "Nah".
Yeah, auto snap not working very good but is easy to put the wall first and then the gate. Also the car patfinder is very buggy :D I bought the alfa version and game have improvements so next series will be more interesting
This game reminds me of that old zombie Flash game called Rebuild.
Maybe Rebuild game is inspiration for the devs, who knows :D
same
it is looking good. i like this game.
I'm glad you like it! I guess we have good taste in games!
April 11th release date, they just announced it on steam ;-)@@jorolinogaming
i had on this map an encounter with a sadly event for missing childs in the school😢. I´m happy it´s not ready in the prologue.
Sounds interesting, i miss this event in my gameplays. Maybe should visit the scools more often
@@jorolinogaming it´s random have played for 30 min and no event in the school. But this time enemy group and with the Radiotower 2 encounters one was with 8 people the other a massacre
@@milesprower8630 So i guess will encounter it maybe some day
Is this from the makers of emergency? Haha sound excatly the same
Cuanto va a valer el juego cuando salga en steam ??
No official information yet, but for the early access will be around 10-20$
So they shoot thru ur defence walls to shoot zombies?
Yep this is not fixed yet, walls should stop bullets but is demo version not every bug are fixed.
Looks cool tho, i was very excited when i first saw it... I like the idea alot but it seems it needs lots of work to become the masterpeice it should be. Ive played the operator which is made from the same company, but that was such a let down i deleted after two days. Total waste of money that was. Hopefully they finish this and perfect it.
@@stikiiki6564 This should be finished lest hope, right now the game is on 2 year delay and with latest support pack sales, finances are secured so the devs will work without concerns
Q: why not get the hole block and make a big squer instead of goind all over the place with the wall
Day limit, demo version is limited to 8 days so i need to do it fast
@@jorolinogaming that sucks after day 8 what game over???
:(
@@formatagfys1903 Right now yes, but i use a trick in last gameplay to stop it. You can check it out.
Awesome base
Thank you, not much time to make it more awesome but still good
this is so painful the fact this game will take another couple months to the least
i would have paid 15 euro and not pirated it honestly if i had access to the alpha or something like that
So many players want to paid and play, i dont know why devs is so slow. Lets hope atleast for removing the 8 day limit
@@jorolinogaming i guess we can only have patience and wait for now, they say there is not enough content or that it's generally not ready yet to release it publicly for a price.
so, April 11th release date, they just announced it on steam ;-)
22:51 your tower is set to hand gun but none of your tower guards have one equipped so they are functionally useless
This is not true, if you dont have guns, tower alwasy shoot arrows, so is not 100 useless just not very effective
Is this the demo, or you have some early access?
This is the prologue version. Limited for first 8 days. Cant wait to play full version.
@@jorolinogaming Ah ok. Yeah I've had it on my wishlist for ages now.
Is this available on mobile?
I dont think so, the game is heavy right now, and still in development.
were i can download this game
Directly from steam - store.steampowered.com/app/2485640/Infection_Free_Zone__Prologue/
Looks like a pretty cool game
Game is pretty good, still demo and more work has to be done, but is very promising. I will make a full game play once is released.
ive wanted to play this for years. will it ever be early access?
Discussion in the steam forum is for paid dlc 6.99 removing the 8 day limit and support future development in the game.
yes, April 11th release date, they just announced it on steam ;-)