How To Have High FPS With Lots Of Logs & Where Is The Dirt - FDR Logging 2 - Farming Simulator 2022

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  • Опубліковано 16 вер 2024
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    ( #fs22 #farmingsimulator22 #FDRlogging )
    🔻Popular Forestry Brands Included In FDR Logging Mods🔻
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    #madill
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    🔻Machine Types Included In FDR Logging Mods🔻
    #LogLoader
    #loggingtruck
    #ButtNTop
    #skidder
    #WinchSkidder
    #GrappleSkidder
    #forwarder
    #processor
    #fellerbuncher
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    🔻Games That Support FDR Logging Mods🔻
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КОМЕНТАРІ • 26

  • @OneStepHomestead
    @OneStepHomestead 12 днів тому +5

    close graple cause open swinging can grab a tire and pop it.....also seems to swing more.....wearing out the pin brakes faster

  • @StefanBacon
    @StefanBacon 10 днів тому +1

    Honestly, as a 3 year wheel loader operator who played Farming Simulator since 2011, the accuracy of the game is decent. The buggest flaw is a lack of power flow simularion Hydraulic speed is not throttle dependent in FS, there's no inching pedal (and I can't get it to work in VCA for FS22, worked great all the way back in FS15). Besides powertrain physics/mechanics, the handling physics and behavior when lifting wheels off the ground for example, is very close to real behavior.

  • @Adamlitchford
    @Adamlitchford 12 днів тому +1

    The reason for closing the grapple on the Skidder is to save the rear tires. Tiger cat machines are worse about it. I’ve seen 2 tires ruined irl.

  • @stevoryan5730
    @stevoryan5730 12 днів тому +1

    I agree the dirt feature sucks i work in a coal mine operating a dozer and the only time it gets really dirty is when it rains and we are moving top soil other wise its only dust that blows itself off

    • @FDRLogging
      @FDRLogging  11 днів тому +1

      Yessir, mudrunner is the only game that did the dirt well, maybe one day it will improve for us

  • @augustovandecabeye4tof268
    @augustovandecabeye4tof268 12 днів тому

    El mejor canal de farming, estan muy buenos los videos trabajando en el monte saludos desde argentinaa🙌🏻🇦🇷

  • @joshuadaugherty8865
    @joshuadaugherty8865 12 днів тому +1

    I don't know how to say this in modder terms, but do you think that the logging features from the silverrun expansion will be available to modders in fs25? I know they let modders have access to the code for winches, but they didn't let them have access to the yarders, auto grab bunchers, and I also believe there was a new way GIANTS was placing trees that modders couldn't access. Or at least that's how I've come to understand things. Do you think they will be available to modders in 25? Would those be features you want to take advantage of?

    • @FDRLogging
      @FDRLogging  12 днів тому +1

      Im hoping so, we will see in a few months ;)

  • @noahcarter6028
    @noahcarter6028 12 днів тому +1

    Leaving the grapple open can also cause flat tires

  • @nicholasmcinnis8413
    @nicholasmcinnis8413 12 днів тому

    Good to know

  • @joeyfrazier2156
    @joeyfrazier2156 10 днів тому

    Actually have seen scooters pushed them up like that

  • @kennyrakke8865
    @kennyrakke8865 11 днів тому

    My question is with your feller buncher, I have all your mods and a couple of your maps, the feller buncher works great on your maps but not so good on other modders maps, when you go to cut a tree it like bounces off the tree and won’t cut it until you play around with it for a min.

    • @FDRLogging
      @FDRLogging  11 днів тому

      The reason for that is on my maps I lower the trees into the ground a little bit that way it's a clean cut every time stock Giants maps and other modders Maps don't generally do this which causes you to hit the stump part which is not cuttable by the saw

    • @kennyrakke8865
      @kennyrakke8865 10 днів тому

      @@FDRLogging oh ok, thank you for the quick reply.

  • @TayHowy
    @TayHowy 12 днів тому

    Any plans on adding another forwarder or even making a clambunk version of the Timberpro? I dont use a forwarder a ton but anytime I do its always your Timberpro. Your grapple physics by far work better than the rest. Especially when it comes to other forwarders in game, they have god awful grapple physics lol
    Also I know you dont have alot of time but do you think youll ever put out some videos when youre modding? Dosnt have to be like a full on how to or anything. Just be interesting to see how you do things and the process behind.

    • @FDRLogging
      @FDRLogging  12 днів тому +1

      Hang tight info on that coming soon ;)

  • @johnkeesler7740
    @johnkeesler7740 12 днів тому

    So on the physics part with lag I keep my piles apart and decks does the stumps play a part with lag or how does that work also I play one player but I have multiple trucks loaded

    • @FDRLogging
      @FDRLogging  11 днів тому +1

      Clearing stumps can help fps a small amount but they are static and dont require processing from the cpu as much as the live logs

  • @ElXtrick
    @ElXtrick 12 днів тому +1

    Just to be clear, Giants doesn't have some kind of secret communication channel with you, providing inside scoop into the next pack?
    "As a psychics engineer i can say... you have no idea what your talking about" LOL

  • @TheEgh46
    @TheEgh46 9 днів тому

    What map is that

  • @dylanspecht2892
    @dylanspecht2892 11 днів тому

    why is the joysticks not animated is that to do with fps

    • @FDRLogging
      @FDRLogging  11 днів тому

      Since most people have thier own joysticks i always felt it unessicary to have them visually move in the game as well, was never a big important request so left them static in the cabs

  • @Grim12346
    @Grim12346 12 днів тому

    Why use 3 machines when u can use one

  • @siouxxi
    @siouxxi 12 днів тому

    No diddy