KoF XIII: EX Iori Yagami combo video (FINAL VERSION)

Поділитися
Вставка
  • Опубліковано 20 жов 2024
  • Join on Facebook! / fighterscafe
    Join on Twitter! / fighterscafe
    If you liked the video please remember to leave a rating - it helps me out a lot.
    ---
    The King of Fighters XIII combo video showcasing what EX Iori Yagami is capable of, be that old, new, practical or impractical.
    COMMENTS
    None of the combos from the earlier version made it into this one. Even though I've made an EX Iori combo video ages ago, he's actually one of the least touched characters in the roster for me simply due to the amount of execution needed to push his potential and the difficulty in understanding how to optimize his damage output. He can empty cancel his rekkas (first or second hit) to decrease recovery time, allowing him more options on how to combo, such as an infinite, which can obviously lead to a stun but you get the idea. EX Iori is also one of the few characters in the game with the least amount of 100% combos but I've been able to add in some into the video.
    ---
    CHANGE LOG
    adjusted title screen
    removed 8 and added 12 combos (out of 8 and now making it 12)
    added KO effect to final combo
    ---
    NOTES
    01) Elisabeth: Aims for most damage starting with two drive gauges and no power gauges.
    02) Saiki: Infinite.
    03) Kim: Aims for most damage with HD mode and two power gauges.
    04) K': Aims for most damage with HD mode and three power gauges.
    07) Ash: -
    05) Daimon: -
    06) Benimaru:-
    08) Leona: -
    09) Billy: -
    10) Vice: -
    11) Mature: -
    12) Kyo: -
    ---
    TRANSCRIPT
    01) Elisabeth: jp C, C xx f A xx qcb A xx qcb A xx qcf-hcb P, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P xx f B, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P
    02) Saiki: jp C, C xx f A xx qcb AC xx qcb AC xx qcf-hcb P, dash dp AC xx qcb AC (whiff) xx qcb AC xx qcf-hcb P, f B, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, [qcb A (whiff) xx qcb A xx qcf-hcb P] x 21, dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, [qcb A (whiff) xx qcb A xx qcf-hcb P] x 4, qcf-hcb P xx qcfx4 AC
    03) Kim: jp C, D xx BC, D xx qcb A xx qcb A xx qcf-hcb P, dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P xx qcfx4 AC
    04) K': jp C, D xx BC, D xx qcb A xx qcb A xx qcf-hcb P, dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A, qcf-hcb P xx qcb-hcf AC
    07) Ash: jp C, B xx hcb-f P, D xx BC, A, C xx hcb K (1 hit) xx dp C (2 hits) xx qcf AC, jp b B, dash B xx hcb-f P, D xx qcb A xx qcb A xx qcb AC xx qcb AC xx qcf-hcb AC (whiff), dp C (2 hits) xx qcb C xx qcb C xx qcf-hcb P, qcf-hcb P
    05) Daimon: jp C, B, C xx f A xx D xx dp A xx qcfx2 P, f B, dp A, dp A xx qcfx2 P, f B, dp A, dp A xx qcfx2 P, f B xx dp A xx qcfx2 P, qcb A (whiff) xx qcb A, dp A, qcfx2 P
    06) Benimaru:jp b B, f A xx hcb-f P, f A xx hcb-f P, dash C xx f A xx qcb C xx qcf-hcb P, d B xx BC, C xx dp C (2 hits) xx hcb-f P, dash C xx dp C (2 hits) xx hcb-f P, dash C xx dp C (2 hits) xx hcb-f P, dash C xx dp C (1 hit) xx qcf AC, jp C, B xx hcb-f P, dash C xx f A xx qcb AC xx qcf-hcb P, d C xx qcb C xx qcf-hcb P, qcf-hcb AC, hcb BD
    08) Leona: jp C, C xx f A xx qcb AC xx qcb P xx qcf-hcb P, f B xx BC, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P xx qcb-hcf AC
    09) Billy: jp C, B xx f A xx A xx qcb AC xx qcb AC xx qcf-hcb P, f B xx BC,f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff), dp A, qcf-hcb AC xx qcb-hcf AC
    10) Vice: jp C, B, C xx f A xx BC, D xx qcb AC xx qcb AC xx qcf-hcb P, f B xx qcb AC xx qcb AC xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcf-hcb P xx qcb-hcf AC
    11) Mature: jp C, C xx f A xx qcb AC xx qcb P xx qcf-hcb P, f B xx BC, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcb A (whiff) xx qcb A xx qcf-hcb P, f B xx dp A xx qcfx2 P, qcb A (whiff) xx qcb A, qcf-hcb P xx qcb-hcf AC
    12) Kyo: jp C, C xx f A xx qcb AC xx qcb P xx qcf-hcb P, f B xx BC, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx dp C (2 hits) xx qcb A xx qcb A xx qcf-hcb P, f B xx qcb A, dp A xx qcf-hcb AC xx qcb-hcf AC

КОМЕНТАРІ • 320

  • @Yukari_MAiG
    @Yukari_MAiG 7 років тому +174

    Combo in KoF XIII looks way more sick than XIV imo.

    • @yaranyin4746
      @yaranyin4746 2 роки тому +7

      Because It’s 3d and it’s seem lazy

    • @rdcarbonk1885
      @rdcarbonk1885 2 роки тому +20

      @@yaranyin4746 Even to this day snk has yet to catch on 3D or to be exact to demark itself.
      SNK used to be the king of sprites animations.
      It came up very late on 3D given that it skipped the ps3 era. The result is that even though the models of KOF XV are way better than those of kof XIV you can feel a certain rigidity in character animations.
      I never had my finger on it but when i saw orochi chris whose flame were so hot that the blazing heat agitated his dress and hair in kof 97-2002 now with almost static hair and clothes?
      Not all characters have that problem but it shows up on most of the short haired-cut late characters.
      SNK didnt release Kim early because his pants animation has yet to be fully revamped. Kof XIV had a very ugly Kim animation and they have been trying to fix that.

    • @hydrocosmo
      @hydrocosmo 8 місяців тому +5

      @@rdcarbonk1885 yeah there's so much fluidity in pixel art that doesn't transfer to 3d without very specific intent. Check 2002 Angel vs 2022 Angel and all of the expressiveness of her hair is gone since it's basically glued to her head. They're still very reverant to the traditions set up by the 2d titles tho so hopefully they can stage a comeback with expressive characters like sf6.

  • @Hyunkel33
    @Hyunkel33 7 років тому +380

    Reminder : this is a guy that, according to his profile, "hates violence".
    Yeaaaaaah...

    • @MiketheNerdRanger
      @MiketheNerdRanger 6 років тому +63

      Ehunkel "I hate violence" my ass.

    • @1cyfir387
      @1cyfir387 6 років тому +20

      lol exactly

    • @mostverticalproductions4808
      @mostverticalproductions4808 6 років тому +32

      Reminds me of when Kamille gets his ass kicked by Wong in Zeta Gundam and just says 'violence is not the answer'

    • @neogotham2k395
      @neogotham2k395 6 років тому +32

      Iori reminds me of Shizuo (Durarara) who hates violence as well

    • @hyliandoctor
      @hyliandoctor 5 років тому +59

      In his defense, Iori calls it a necessary evil. I assume that his excuse for fighting as viciously as he does is so he has to fight less.

  • @makotoshishio8123
    @makotoshishio8123 7 років тому +185

    2:54 first time I did that move it was by accident and it scared the shit out of me.

    • @hyliandoctor
      @hyliandoctor 5 років тому +48

      Yeah, if your man gets WOKE AS FUCK AND NUKES THE PLACE IN ONE GO, then it's probably gonna scare someone.

    • @codename06
      @codename06 4 роки тому +19

      I scared my brother after I did this move on him 😂

    • @noshenn1055
      @noshenn1055 3 роки тому +5

      Bro, how do i do that tho. it's so hard to understand in Steam Edition. ;(

    • @rafikhankhadem6657
      @rafikhankhadem6657 3 роки тому +4

      @@noshenn1055 QCB+HCF+AC

    • @rivalmjd8541
      @rivalmjd8541 2 роки тому +4

      My man goes ham out of nowhere and it’s jarring as heck XD

  • @Dirty_Noob_X
    @Dirty_Noob_X 7 років тому +143

    That combo on Saiki was insane!

  • @sendylie1774
    @sendylie1774 9 років тому +94

    Saiki just got mercilessly ass-handed.

  • @chococuache486
    @chococuache486 9 років тому +246

    3:56 the achievement in Iori's life

    • @chococuache486
      @chococuache486 4 роки тому +35

      Edit: This is one of multiple Iori's wet dreams

    • @SupimX
      @SupimX 4 роки тому +26

      He actually had the chance to do it multiple times but since kyo gives stimulus to him its simply fun to keep him alive

    • @wildman7220
      @wildman7220 3 роки тому

      @@SupimX Which multiple times ?

    • @dao8543
      @dao8543 3 роки тому +4

      @@wildman7220 remember that time at XI? He could have killed both Shingo and Kyo if Ash dont take his artifact lol

    • @Angrygreentea
      @Angrygreentea 2 роки тому +2

      @@SupimX He has two personalities, one where actually wants to kill him, other half says Kyo gives his life purpose, if he kills him he'll be without purpose.

  • @BakiX
    @BakiX 8 років тому +17

    What an absolutely breathtaking recreation of Iori's 95 stage. Like wow.

  • @BlackKoshinomi
    @BlackKoshinomi 9 років тому +21

    This best iori combo video ever

  • @RagnarokB
    @RagnarokB 9 років тому +51

    Well, that Saiki infinite shows that KoF XIII isn't bound by anything remotely resembly the SF4 juggle potential system. *LOL* Seriously though, amazing vid!

    • @Ilovevidgames123
      @Ilovevidgames123 9 років тому +17

      +Robert Chase Yeah. For the most part, combos come to a natural end. Flame Iori's is one of only two even REMOTELY match-practical infinites in the game.
      ToD's aren't uncommon, but they tend to require tons of resources, and often require extra circumstances as well, such as particular starting screen positions and/or maximized starters.

    • @RagnarokB
      @RagnarokB 9 років тому +17

      +Grant Larson Yeah, which is something I do appreciate about KoF XIII. There are long ass combos, but it's not like UMvC3 where you can pretty well do ToD's at will with the right assists. I suck at Marvel and even I have a few reliable ToDs that aren't terribly resource heavy. LOL

  • @sterbill1
    @sterbill1 8 років тому +116

    what happened to the combo where iori goes apeshit pinning the target down on the ground and then smashing them?

    • @metus11
      @metus11 8 років тому +75

      Kurogane Tenzen if you mean the "Orochi Iori" Special when he goes ape sht smashing the enemy on the floor,it was removed 'cause Lore stuff,this classic iori is the variable of his flames, and he can control his orochi blood instead of going ape sht
      #SNKBringApeShitIoriBack

    • @KarlShota
      @KarlShota 7 років тому +21

      Now that you mention the Lore, SNK missed an opportunity to give said 'eating' version of SDM Ya Otome back in KoF XI--especially when one takes the Kyo & Iori Team ending into account. That would've not only fit into the lore, but also serve as a call back to '96 where we saw Iori's 'eating' Ya Otome for the very first time without understanding why (until the '96 Yagami Team ending of course).

    • @medicineman5344
      @medicineman5344 7 років тому +11

      Probably the same reason why they didn't give Kyo his 99' moveset (Which has his 182 Shiki and 127 shiki Yano Sabi move.) The Super Desperation move of EX iori is the same as Iori's Super desperation move in Kof 99.

    • @doryu1004
      @doryu1004 6 років тому +6

      That was his orochi transformation

    • @foodwatcher5622
      @foodwatcher5622 5 років тому +4

      He doesn’t have the orochi power thing

  • @tn-luna6915
    @tn-luna6915 4 роки тому +2

    This video right here is my new definition of art. Loved it!

  • @blueflamedragon1624
    @blueflamedragon1624 3 роки тому +10

    The second combos has Iori doing EWGFs.

  • @Rullplayz
    @Rullplayz 4 роки тому

    Miss the old iori laugh😞

  • @MdMonzu-rt1fu
    @MdMonzu-rt1fu 8 років тому +11

    2:00 best move

  • @wiv8499
    @wiv8499 Рік тому +2

    this game is soo sick, the best kof i have saw hand down

  • @fyro_j8961
    @fyro_j8961 7 років тому +7

    Man i miss the KOF 13 combo system 14 is not bad but doing K' Clarks Takumas and EX Ioris combos were my all time favorites

  • @senhorbolacha3336
    @senhorbolacha3336 9 років тому +11

    im sad... i cant even complete mr karate´s second trial -.-

  • @taylorcamille8156
    @taylorcamille8156 4 роки тому +20

    he has a similar voice that Dio (JOJO), maybe it just my imagination.

  • @forgottensnecko4631
    @forgottensnecko4631 4 роки тому +6

    0:27 DOO AGH DOO AGH DOO AGH DOO AGH DOO AGH

  • @celestialshahzeb8097
    @celestialshahzeb8097 7 років тому +6

    I like that saiki damage combo

  • @Gamma0_0
    @Gamma0_0 9 років тому +8

    God I love Iori! He's so MMMMM~!

  • @SquantoShinyShorts
    @SquantoShinyShorts 9 місяців тому

    Amazing, I didn't even realize a lot of this was possible

  • @eduardogomes3520
    @eduardogomes3520 4 роки тому +12

    2:10 best laugh ever

  • @pengamatyoutube6499
    @pengamatyoutube6499 2 роки тому +4

    Best combo ever.

  • @ryansantana798
    @ryansantana798 8 років тому +13

    Very Good i like this Iori Yagami ♥ #Iori Yagami

  • @greycat725
    @greycat725 9 років тому +5

    Those are some amazing combo man and dat infinite combo is just awesome!!!!Love it 10/10 x)

  • @micangasaurais6998
    @micangasaurais6998 3 роки тому +6

    Os combos são bons mas, poderia tentar editar o vídeo colocando as sequências dos botões usados pra efetuar os combos. Tipo ➡️↘️⬇️LP + ➡️↘️⬇️KP.
    Entendeu ? A sequência dos golpes com as direções e os golpes se são fracos ou fortes.👍

  • @abdu5320
    @abdu5320 Рік тому

    Bro your empty cancels are on point...

  • @thechainsofmisery5106
    @thechainsofmisery5106 9 років тому +9

    *Bloom of the wolf*

  • @jeffreyling9569
    @jeffreyling9569 Рік тому +1

    He too happy get his flame back and burn like crazy

  • @blueorca1244
    @blueorca1244 4 роки тому +3

    0:26 how did you do Oniyaki (Drive cancel) to Aoibana? I always failed it. After Qcf+C, i did Qcb+A, it always did desperation move of Qcf Hcb + A

    • @ShinStriderHiryu
      @ShinStriderHiryu 4 роки тому

      because its clearly tool assisted

    • @winterwemoon3645
      @winterwemoon3645 4 роки тому

      I think I got it. Do the dp earlier than expected, then do the qcb A a little bit later.
      If I'm inaccurate or it doesn't work, try avoiding a ↘ when performing the qcb A after the dp.

    • @junkyyard2273
      @junkyyard2273 4 роки тому

      @@ShinStriderHiryu
      Even tool assists don't have any chances against input mixes....

  • @shessomaru3310
    @shessomaru3310 9 років тому +1

    I don't understand the "xx" part in your combo description, can you please explain? the second one (Saiki infinite), I really need a long explanation of that. Thanks in advance.

    • @Ilovevidgames123
      @Ilovevidgames123 8 років тому

      +Md. Imran Hossain It indicates that the move before the "xx" is canceled into the move after the "xx".

    • @RaiTheGrilledCheese
      @RaiTheGrilledCheese 3 роки тому

      In Saiki's combo, he's basically using Iori's rekka cancel for the infinite. His rekka cancel doesn't use the drive meter, but is a precise input of his Ya Otome DM with a bit of delay after the second hit so it will cancel freely instead of activating his DM

  • @rzqhipnox1667
    @rzqhipnox1667 3 роки тому +2

    Can you please explain the 1st combo I don't understand what qcf-hcb-p means, i do know qcf means quarter circle forward and hcb means half circle back but what does the p mean.

    • @personaentertainment
      @personaentertainment  3 роки тому +2

      P = punch (A or C button).

    • @rzqhipnox1667
      @rzqhipnox1667 3 роки тому +2

      @@personaentertainment thanks

    • @yaranyin4746
      @yaranyin4746 2 роки тому

      @@personaentertainment it’s been 6 year Bro how are you doing? I misses this game tho

  • @watt5961
    @watt5961 3 роки тому +1

    How do you do the combos with ioris overhead 6b ? I cant seem to land them

  • @goenitzyasakani
    @goenitzyasakani 3 роки тому +3

    Que combasos del mejor de kof IORI YAGAMI

  • @spectrexkia7679
    @spectrexkia7679 9 років тому +33

    Iori flame is better than kyo cause iori rules

    • @josephben5927
      @josephben5927 8 років тому +6

      lmao said no one ever irl

    • @acydrayn73
      @acydrayn73 6 років тому +1

      Youcef Benamara I love iori...

    • @chara2038
      @chara2038 5 років тому +1

      Kyo sucks

    • @anikasartandcraft6465
      @anikasartandcraft6465 4 роки тому +2

      Ya that's true but kyo is more skillful for his training that's why his flame becoming more strong

  • @FaarehGroove21
    @FaarehGroove21 8 років тому

    In Elisabeth's transcript above in second line, why did you write "qcf-hcb P"? You never did that, actually.

  • @Pivotman99
    @Pivotman99 9 років тому

    How are you able to from Iori's EX Rekka (2) into his shinigami axe kick? No matter what I do, it just doesn't seem like it's possible to connect since it takes way too long for the action to be performed, and to land

    • @volauvent1505
      @volauvent1505 9 років тому +1

      +Pivotman99 You have to do an empty cancel by inputting his QCF-HCB P super after inputting his two rekkas. That will shorten the recovery and allow you to get the axe kick to connect. The timing for all of that is very strict though.

  • @BraveVesperia0828
    @BraveVesperia0828 9 років тому +5

    I can never get any of these combos in the stupid mobile version, the game won't let me do the same move twice in the row and hit the opponent

    • @Bonus7
      @Bonus7 8 років тому +9

      +Wayne Wang The mobile has different properties because there's no variation on the moves.
      Read it as the rekka example - the LP version can be linked from a DP cancel, but the HP version can't.
      What I meant is that the game only gives you the HP version of the rekka, thus limiting your combo possibilities.
      There are very few chars that can do decent combos, don't worry it's not your fault. There's nothing you can do about it... I guess.

    • @RafidW9
      @RafidW9 8 років тому

      yeah, repetitive moves are not available in mobile, but if you put some time into it, you can find some 100% combos. check out my channel, i got some good combos in iOS

    • @1cyfir387
      @1cyfir387 6 років тому +1

      Marcelo Lima
      You can actually link rekka into the dp and back into the rekka on mobile. You just need to do the second rekka REALLY late or do it really fast and only get the first and last hit.

  • @hectorhithere
    @hectorhithere 9 років тому +3

    How can you do this when I can't even do a tenth of what your doing T-T

  • @masterofthemash5310
    @masterofthemash5310 9 років тому

    Where did you find that thumbnail pic?

  • @verximama828
    @verximama828 3 роки тому

    So does Lvl. 1 super with follow up do more damage than lvl. 2 as a combo ender?

  • @diamonddogsgaming7059
    @diamonddogsgaming7059 2 роки тому +1

    these combos are extremely difficult to pull off... the timing window is extremely minute and you have to be right on the dot, especially when going into drive mode... they made it easier in kof xv to go into quick mode as the character will dash forward automatically instead of doing the command manually. So these combos are a lot more difficult in xiii.. I wish kof xv had same graphics as xiii

  • @elimarinus424
    @elimarinus424 3 роки тому +2

    He's too good

  • @rafaportuense
    @rafaportuense 8 років тому +1

    What means letter 'P' when you do (qcf-hcb P,)? I Know to do quarter cicle front-half cicle back but i dont know what is P. I'm beginner. Thanks !
    Alguem da comunidade BR sabe me explicar o que significa a letra P ? sou noob no jogo... Valeu !

    • @rafaportuense
      @rafaportuense 8 років тому

      +ShinZero Não é pq punch são os botões A or C.

    • @supersonicstep
      @supersonicstep 8 років тому

      +Rafa portuense A Or C Both

    • @Gleysinhooo
      @Gleysinhooo 8 років тому +1

      Alguém da Comunidade KOF Br sabe fazer o Rekka infinito do Iori??

  • @EADPE
    @EADPE 9 років тому +4

    Free will. This brought old memories from when you did those 97 combos. :D
    Have you found that this game has more versability than all before but the timing is a bitch and must be exact?
    this Xlll is heavier than what the game was kinda dissapointing...

  • @aleatorios0000
    @aleatorios0000 4 роки тому

    How can you drive cancel dp into rekka without canceling into super? Maybe your input is a clean 623 instead 6236, I always accidentally cancel dp into super because my input is 6236C-214A.

    • @joeoc3562
      @joeoc3562 3 роки тому

      Hi
      Could you explain me about the number of the inputs?
      I have seen it sometimes but i dont understand
      Thakns

    • @aleatorios0000
      @aleatorios0000 3 роки тому +1

      @@joeoc3562 Look at the numpad of your keyboard, the numbers are the directions with 5 being neutral.
      Here's some basic examples of numpad notations translated into traditional Street Fighter notation:
      236 = Quarter Circle Forward (QCF)
      214 = Quarter Circle Back (QCB)
      623 = Shoryuken/Dragon Punch (DP)
      41236 = Half Circle Forward (HCF)
      63214 = Half Circle Back (HCB)

    • @joeoc3562
      @joeoc3562 3 роки тому

      Thanks u!!!!!

  • @aaronnya4766
    @aaronnya4766 4 роки тому

    Una pregunta este juego es para play o que otra consola

  • @Redpillliving
    @Redpillliving 3 роки тому

    How come all combos start with a jumping hit, what if your opponent knows that’s all you got to start a combo?

    • @James-oj6ru
      @James-oj6ru 3 роки тому +2

      _Then just skip the jump heavy attack step....._ it’s that obvious, there’s also the hyper hop option which kinda help you with your opponent trying to predict your jump attack

  • @birdzalid2737
    @birdzalid2737 7 років тому +1

    Can someone make a tutorial on the wolf bloom?

  • @miguelhernandez2902
    @miguelhernandez2902 7 років тому

    how do you get the classic iori on kof 13???

    • @DRAGO115
      @DRAGO115 7 років тому +1

      Miguel Hernandez Press

  • @Leckelicious
    @Leckelicious 7 років тому

    Por volta dos 30 segundos, Iori começa a repetir a segunda parte de um de seus movimentos. Como isso é possível?

    • @alexandreoliveira7604
      @alexandreoliveira7604 7 років тому

      Nos rekkas né? Ele cancela Muito Rapidamente a primeira parte na segunda...

    • @Leckelicious
      @Leckelicious 7 років тому

      Alexandre Oliveira Mas como se a segunda parte tem o mesmo comando da primeira? Sendo um movimentos de três golpes, se você continuar o comando, ele continua e não cancela. Só se cancela um movimento com outro movimento ou com sua versão ex.
      Inclusive, em um dos modos missão, há uma sequência na qual Iori usa apenas o segundo golpe desse movimento (de três hits), mas ele faz a primeira parte sem acertar o adversário (em queda), continuando da segunda.

  • @BassWizard01
    @BassWizard01 8 років тому

    why do you have to use your ult at K first ?!?!??!!

  • @hundjsiegfried
    @hundjsiegfried 9 років тому +2

    ''955 max damage? '' 1:26 combo is not working on Chin... argh!

    • @Bonus7
      @Bonus7 8 років тому +4

      +hundjsiegfried Chin has lower hitbox.

    • @vicktorvalerious2538
      @vicktorvalerious2538 8 років тому

      +hundjsiegfried It works , merely delays the neo max cancel in the last frames of Maiden Masher =)

    • @hundjsiegfried
      @hundjsiegfried 8 років тому

      +vicktor valerious but you run out of HD. You cant delay.

    • @vicktorvalerious2538
      @vicktorvalerious2538 8 років тому

      +hundjsiegfried Huh jeje sorry, I mean, if you can connect the neo max on chin , not specifically for this combo.

    • @hundjsiegfried
      @hundjsiegfried 8 років тому +3

      +vicktor valerious Yeah. That is why this combo wont work on Chin. KOF RULEZ! Yamamoto da man!

  • @dihogo.gamers
    @dihogo.gamers Місяць тому

    Os combos sao bons mais seria usado, nivel de erro e grande nas jogatinas, mas ele usa algum software de ajuda nesse combos.

  • @noelrobles960
    @noelrobles960 3 роки тому

    That 2nd combo is surely a rage quit

  • @anusobhin3751
    @anusobhin3751 4 роки тому

    Hey how u did that max cancel😱😱😱
    PLEASE REPLY!!!!!!!🔥🔥🔥

    • @verximama828
      @verximama828 4 роки тому

      Well,it's only available when you're in HD mode,and it's possible with most supers,including Iori's. Just input the command for NeoMax during the super... However,for some supers,it's not possible

  • @kwisisomphahlele8110
    @kwisisomphahlele8110 8 років тому

    best of the best

  • @-deidaraakatsuki--arteesve9441
    @-deidaraakatsuki--arteesve9441 4 роки тому

    Porque solo el kof XIII Puede seguir golpeando al oponente y no en kof 2012 -A...

  • @Z0mbieexx00
    @Z0mbieexx00 3 роки тому +1

    2021 ANY ONE?

  • @sazidanahmad7820
    @sazidanahmad7820 4 роки тому

    On Playstation?

  • @diskernuggin9062
    @diskernuggin9062 8 років тому +1

    when i play in android there's no combo .-.

    • @yuuka2490
      @yuuka2490 8 років тому +2

      The mobile versions of KOF XIII isn't really the same as the console versions, most comboes can't land, there's no infinite iori in mobile as well.

    • @jaderabbit898
      @jaderabbit898 8 років тому +2

      There's also some minor changes to the normal and special moves so some of these will be undo-able

  • @biggtakof4378
    @biggtakof4378 3 роки тому +1

    iori dlc .

  • @spectrexkia7679
    @spectrexkia7679 9 років тому

    He's doing practice

  • @tsarpeteri8578
    @tsarpeteri8578 2 роки тому +1

    how? is this hacked ?

  • @malykhy798
    @malykhy798 4 роки тому

    Wow combo so cool nice won bro

  • @mokujinlee
    @mokujinlee 9 років тому

    Great combos.

  • @dansheridan6682
    @dansheridan6682 7 років тому +1

    He And Chris Kinda Have The Same Moveset

    • @Dirty_Noob_X
      @Dirty_Noob_X 6 років тому

      dan Sheridan Speaking of Chris. He appeared in one of the stages.

    • @nashallen7056
      @nashallen7056 6 років тому

      Yes he did.

    • @verximama828
      @verximama828 4 роки тому

      No they don't. Orochi Chris is more so the evil Kyo,mainly since they have the same super of... Dammit forgot the name

  • @brayanrubio2483
    @brayanrubio2483 Місяць тому

    Brutal

  • @medicineman5344
    @medicineman5344 9 років тому

    So the second one is spaming light rekkas

    • @julpero3945
      @julpero3945 9 років тому +1

      Foxy The Pirate No, the second one is empty canceling every second light rekka with an empty cancel and then repeating it. Not exactly spamming when you're performing one of the hardest things to do in the game.

    • @medicineman5344
      @medicineman5344 9 років тому

      Ok

    • @UmmItsMJ
      @UmmItsMJ 9 років тому

      Julpero It's still spamming, it goes under doing the same thing over and over, no matter how hard it is. I'm not saying I have a problem with it btw, just stating that's where it goes under, though all fighting games have repetitive combos.

    • @medicineman5344
      @medicineman5344 7 років тому

      Now I get what you are saying. You're saying its hard which is true.
      This combo isn't possible without free cancel which speeds up the animation of the second light rekka. The command of speeding up the animation is EX iori's maiden masher but just a bit later otherwise it would be a super Cancel.

  • @純子中根
    @純子中根 6 місяців тому

    安井さん、今ごろどうしてるの?
    安井さんの声が聞けなくてさみしいよ

  • @jwal7190
    @jwal7190 9 років тому +4

    1:33 - 1:50
    Stylin so fucking hard

  • @Rodi25
    @Rodi25 8 років тому

    this kof is another my kof nothing combo iroi ex ı dont know how to combo iori ex

  • @ronaldjunior7018
    @ronaldjunior7018 9 років тому

    Nice

  • @beanlad9283
    @beanlad9283 8 років тому

    How do you get ex iori

    • @yuuka2490
      @yuuka2490 8 років тому

      Buy him

    • @danielgutierrez-bc8jv
      @danielgutierrez-bc8jv 8 років тому

      +Exiled Elvin how you bought him?

    • @carlosgt9903
      @carlosgt9903 8 років тому

      +LinLin :3 Where do you buy it? i have in steam.

    • @yuuka2490
      @yuuka2490 8 років тому

      +Carlos GT +Daniel Gutierrez I bought him from the mobile version of KOFxiii with 100 coins ( not the ones you earn in game ) those coins can be bought with real money Or by completing couple of actions ( like downloading an app for 5 coins, etc. )

    • @danielgutierrez-bc8jv
      @danielgutierrez-bc8jv 8 років тому

      +LinLin :3 thank you darling haha

  • @joseluisgonzalesgarcia9190
    @joseluisgonzalesgarcia9190 3 роки тому

    Eso no me sale ni practicando diario

  • @loquendogamerrandom6706
    @loquendogamerrandom6706 7 років тому

    como rayos recupera sus poderes de las llamas iori

    • @averageaurelion9843
      @averageaurelion9843 7 років тому

      angel juarez cuando ash desaparece de la historia por no haber atravesado la puerta, es como si nunca hubiese hecho nada por lo que nunca le robaron las llamas a iori

    • @noVva555
      @noVva555 7 років тому +2

      es un dlc weon :v
      es como el kyo de NEST
      o el MR karate

  • @omarjasso7850
    @omarjasso7850 8 років тому

    Alguien sabe como se desbloquea a Iori EX
    Se los agradezco

    • @kronhlord4544
      @kronhlord4544 8 років тому

      ¿Oseo que no se puede jugar con el desde un principio en modo historia?

    • @kronhlord4544
      @kronhlord4544 8 років тому

      ***** Disculpa mi ignorancia viejo pero que es un DLC? y por qué los de la EVO si pueden jugar con Ex Iori? Es decir... ¿Ex Iori si es jugable en un versos y practice?

    • @ANDRES-qh2lm
      @ANDRES-qh2lm 8 років тому +3

      Cronos era un DLC cuando compre el.juego comprabas el DLC con Iori Flamas y Kyo Nests

    • @mrguitar8747
      @mrguitar8747 6 років тому

      lo tienes que haber pagado el juego al descargar por steam, le das al boton select encima de iori, kyo o mr.karate bueno yo lo tengo pirata jeje pero igual me sirve XD

    • @DanielMoreno-rp7ln
      @DanielMoreno-rp7ln 6 років тому

      omar jasso Isaac corona Ganando coin en el juego

  • @deathminertv6070
    @deathminertv6070 3 роки тому

    Their Skins are Look like 90's

  • @deathminertv6070
    @deathminertv6070 3 роки тому

    Dark Ash Combo Plzzzzzzzz

  • @pkpikachu5270
    @pkpikachu5270 4 роки тому

    Bellísimo de mi personaje favorito...... Aunque es orrible que tenga infinito tan facil!

  • @Gleysinhooo
    @Gleysinhooo 8 років тому

    Persona.
    Tutorial Rekka Infinity please.
    Thanks 👍

    • @medicineman5344
      @medicineman5344 7 років тому

      Gleyson Patrick Pinheiro
      By now you should know but at the second rekka do the command of Iori super move, it speeds up the end animation of the second rekka. However don't do it early because you will end up super canceling if you do it too early.
      Good luck doing it because it's probably one of the hardest things to do in the entire game

    • @medicineman5344
      @medicineman5344 7 років тому

      By the way it's called empty canceling.

  • @Bboyduck
    @Bboyduck 9 років тому

    MILLIA !

  • @realtalk2128
    @realtalk2128 7 років тому +5

    how i hate the kofxiv

  • @ahxell9434
    @ahxell9434 2 роки тому

    0:44

  • @pzkpfwvpantherausf.d6769
    @pzkpfwvpantherausf.d6769 7 років тому

    Looks KoF13 plagued with infinite combos ,can anybody tell me if KoF14 more balanced without no any that crazy infinite combos all around?

    • @DingoYabuki
      @DingoYabuki 7 років тому +1

      These aren't even infinites..

    • @JokerStairs
      @JokerStairs 6 років тому +1

      All these are very situational and nobody has an infinite

  • @nightcorefrance5176
    @nightcorefrance5176 9 років тому

    tes trop fort je ne t arrive meme pas a la cheville

  • @luigihenrique173
    @luigihenrique173 9 років тому

    Faz um combo do kim

  • @kgomotsomaledu2871
    @kgomotsomaledu2871 7 років тому

    My goodness!! How do I play like this?

    • @hekiira2434
      @hekiira2434 7 років тому +1

      kgomotso maledu 😂😂😂 by practicing everyday i guess?? 😂 good luck+

  • @alylopezlopezalylopezlopez9164
    @alylopezlopezalylopezlopez9164 8 років тому

    saiki coust evil ash

  • @ramsseusfgc
    @ramsseusfgc 7 років тому +1

    son hacks?

  • @vipalgerie5845
    @vipalgerie5845 3 роки тому

    King fghiter 97 .Toop jeux

  • @RetroGamesMas
    @RetroGamesMas 7 років тому

    FULL TAS COMBOS :( AGAIN.

  • @LeoKingdom101
    @LeoKingdom101 8 років тому

    Tbh, I don't like KOF's combo system. Too many loops.

    • @mrmoore1185
      @mrmoore1185 8 років тому +1

      Yeah I thought it was just me

    • @mrmoore1185
      @mrmoore1185 8 років тому +1

      I hope it improves in KOF14

    • @MetalMaster101
      @MetalMaster101 8 років тому +3

      This kind of stuff would never be done against the CPU or real person. I watch EVO footage, and not even the pros do this stuff. Against real competition, the player would block or escape the combo chain. I actually find the KOF system more fun, tho. I'm a long time Street Fighter fan. Never gave KOF a chance until this year, and now I'm borderline starting to feel like I might enjoy KOF fighting system more. I suck horribly, but something about it is so much cooler.

  • @fernandoaldahircanalesrome1895
    @fernandoaldahircanalesrome1895 9 років тому

    !!predator!! mortal kombat x

  • @animeymaxi5291
    @animeymaxi5291 7 років тому

    eso es truco

  • @lexa1451
    @lexa1451 8 років тому +7

    this game is broken

    • @kiritokun-2078
      @kiritokun-2078 8 років тому +5

      No it's suppose to be like this :D

    • @MetalMaster101
      @MetalMaster101 8 років тому +7

      It's not. This is practice mode where the CPU isn't blocking. It only looks unbalanced because a highly skilled player is messing around in practice mode. In real matches vs. CPU or real person. This stuff can't happen. I'm a casual player, and the CPU never does this stuff to me.

    • @futanarideity5933
      @futanarideity5933 6 років тому +5

      Well you're both right and wrong.
      It is because there is no neutral game, just combos that can take off an average of 90% of your health.
      It isn't because EVERY CHARACTER can pull off that kind of damage.

  • @이시니-j1o
    @이시니-j1o 4 роки тому

    소노 마마시네~~~~~아 햐하하하하

  • @DaRedHalo
    @DaRedHalo 8 років тому

    saiki game over 4 u #####