I love the attention to detail on how the pause menu UI at the very beginning of the game is the same as in Z1 but what’s even more interesting is that you can see how the menu itself is all cracked and rusted and an entire Sub menu is missing, reflecting Zero’s disrepair.
In particular the elf menu is busted and gone. Zero 2 pulled a Metroid and gave an actual reason for you losing all your powers from the previous game.
the mgs series does this too, which is super cool. MGS2 has Snake using a different game over screen extremely similar to that of MGS1, but Raiden has his own. also, MGR has Raiden using MGS4's UI at first, but when he gets his new body, he gets a new one. I live for details like this
Zero 1 is the second hardest game in the series to beat without cyber elves, in my opinion. I've beaten them all on hard mode, so I think my opinion should count for something, at least.
Alternatively, you try to skip them and realize that you actually needed to farm them until he says the dialogue so that you could kill enough enemies to get an A-rank
So, to get the S rank, we need to shoot the enemies until Zero says, "This isn't fun anymore." Next, we jump over to a platform and slice a guy, leap OVER the next guy, turn around and slice him, climb a wall, *whoa what the heck is that?* Jump up, slice the top half, it'll stop, slice the unguarded bit, it dies. If it didn't; slice the top bit again. Dash forward, but holy crap slice the surprise off the side of the screen because we all know that isn't an ambush when we've seen it three to six times now. Great. Mario-Style Platforming, and one of those ambushing spikeweeds is lurking on every platform. Slice carefully not to take damage, and *IT'S YOU!* To get the TIME to its max, you gotta Z-Saber the Golem 4 times in a row. Wait for its attack, and when it *isn't attacking,* go in close and slice it. If you miss, wait for another opportunity, because we've all gotten hasty, and we know that the Golem's hitbox gets bigger for some odd reason when it's attacking. Four slices of nice positioning and good dodging later, you've cut the Golem in effective time. Practically repeat the ENTIRE process, but the platforms are freaking harder than before! Another one?! And there's a HOLE there! Daredevils will wall jump to avoid lasers, otherwise getting those 4 slices is going to be HARD. But you know what? We pulled it off. We gotta jump on crumbling platforms now, and do LEAPING DASH SLASHES to the vultures eating the dead bodies that can still hurt you! Missed one? SLICE IT IN MIDAIR. *AWESOME.* Hey look, a cyber-elf **Slaps self in the face** Gotta go fast. ...Another "!" event. Another Golem? No, it's an army! I CAN TAKE IT! But a giant heated D appears from behind me! It conveniently destroys the army! No Way! An ancient robot! I thought I blew it up five times! No matter, I can take it! When it's D shaped pincer comes off it stops moving... and it has to wait... wait... Where'd the first one come from and where'd it go?!?! UGH! This boss has SO many openings, it's kinda sad. But don't trip up here!! That'd be awful!! ALRIGHT!!! *YEAH!!!* We got the *S-RANK!!* ...That was the introduction stage... L...Like a... tutorial... Oh my g-
AfterYouKnowMe I posted this comment right after an S-Rank run. Mine was an emulator, so I had savestates to quicken the learning/memorization process, but the fact that I could spew out every single thing on the stage made me both sad and amazed. The worst part is; that's only a fourth of the battle, you need the skills to not succumb to any of the said problems.
This theme is amazing, it somehow manages to convey the unrepaired army killer that Zero is at the moment, while still showing the resilience and determination in those rifts. This along side his idle being the low health slouch and the menu UI being cracked. It all adds up to one of the best intro levels in any game I've seen, you don't have to had played any X games or Zero 1 to understand his character, all from the brief intro scene and level alone.
Zero had many themes over the numereous games he was in, but to me, this is the true theme of Zero. I feel like it just captures who and what he is better than anything else.
After having such a hard time beating the first megaman zero, i wasn't really too excited to start the second one. THIS SONG, however, was all i needed to get pumped up!!
Actually, despit Z1 having a questionable mechanics, it is still a really good game and fun to play for me. The series only gets better except for the last game, Z3>Z2>Z4>Z1 for me.
Capcom and inti creates while making zero games: this is fun! Capcom and inti creates while making ZX games: this isn't fun anymore............................................ *departure starts playing*
Abdiel Ramos No shit. He’s zero. Tbh the only ones who would even stand a chance against him are the Radiant Dawn cast of villains because you need to be blessed by the goddess to hurt them, and Duma because you need Falchion to kill him. And maybe some of the canonically overpowered characters like Eldigan or Lewyn, but nobody from Three Houses.
Mesmo estando cansado ferido e quase sem poder andar direito.... ele conseguiu derrotar várias hordas de phantheons e mais alguns golems na moral o zero é muito foda
Agreed, and this one specifically. X era Zero is just too bulky and the sword is too star-wars-y. And don't even get me started on the big green nipples lmao. His moves write themselves (ex skills) and alt costumes too (forms) and I would love a shulk-arts style element select. People complain it's another unneeded swordsman, but honestly he's so much more diverse than that.
Actually, Megaman ZX Advent is my favorite Megaman game of all time. I'm not just an angry guy who only likes old things, I promise. In fact, with more thought, I don't feel like the two tracks in question are easy to compare. They both set their tones perfectly, but I feel like this one is intended to convey hopelessly. A feeling of loss, but also numbness to it, like it's been felt for far too long now. Obviously the track from MM2 was as simple as, "Let's rock! Let's get the bad guy! It's been difficult, but of course we're not stopping now!" TL;DR - Both songs are very good, I think, but the tones are too different for them to be compared and just say one's better or worse.
I remember when I first played this on the gba the scene where zero rips off the poncho and all epic looking just says let's go loved the MegaMan zero series
Es mi primera vez jugando la saga de Zero, hace dos días empecé con este juego, y, dios, la secuencia de inicio se quedará grabada en mi memoria para siempre. Simplemente hermoso.
*Grabs cloak hem and tosses it off, turns to panning up camera Zero: "....Let's go." "...This isn't fun anymore." "Somehow...I did it. But...It's cost me everything."
They nailed this one so, so damn hard, that not even the arranged versions surpass it. I'm kinda glad I played Zero 2 before Zero 1, because THIS was my introduction to the series and man, what an incredible opening.
this was actually the first megaman game i played besides battle network. i knew it was serious as soon as i heard this... although i never got past the second golem the first time as i thought the buster was all you had :p
I love the attention to detail on how the pause menu UI at the very beginning of the game is the same as in Z1 but what’s even more interesting is that you can see how the menu itself is all cracked and rusted and an entire Sub menu is missing, reflecting Zero’s disrepair.
damn never noticed that. amazing
Shaa
I'm glad that someone actually notice that. Yeah, it was some great details in this game.
In particular the elf menu is busted and gone. Zero 2 pulled a Metroid and gave an actual reason for you losing all your powers from the previous game.
the mgs series does this too, which is super cool. MGS2 has Snake using a different game over screen extremely similar to that of MGS1, but Raiden has his own. also, MGR has Raiden using MGS4's UI at first, but when he gets his new body, he gets a new one. I live for details like this
The broken down Z1-style pause screen was a fun touch.
I knew i wasn't the only who notice that.
It was so cool!! So happy they did that
The frames of the sand in the options .. really cool
I only noticed that recently how it was like that 🤣🤣🤣
Old, broken but never outdated. Zero incarnate.
Zero: This isn't fun any more.
Me: *Z-saber. Z-saber. Z-saber*
Megamando I TRIED SO MANY TIMES TO BEAT THIS STAGE! IT STOPPED BEING FUN FOR ME TOO!
+TheIOfIt he was talking about farming z-saber exp points on the infinite horde of Pantheons at the beginning of the stage.
i do that, to :v
Wait, you can do that? I thought that you couldn't level up in the intro stage.
You can't. When you first start the game, Zero's Buster Gun and Saber are severelly damaged. They can't be upgraded.
"This isn't fun anymore"
Literally me leveling up my weapon
Literally me playing Megaman Zero 1 without cyber elves to increase health
@@swordhere3396 zero 1 is easy... do this in the other zero games to see how it is 😂
@@shiraki5999 seen it myself.I got stuck at the slime devil again.Even with filled subtanks he gives me trouble
Zero 1 is the second hardest game in the series to beat without cyber elves, in my opinion. I've beaten them all on hard mode, so I think my opinion should count for something, at least.
@@swordhere3396was sub tank in mmz1 ???
megaman zero series had crazy artworks, awesome style
He Man approves!(?)
I laughed so fucking much when I saw "He Man" was the one commenting, with that precise hilarious profile image.
shit was awesome, zx wasn't quite as good but had the right idea
@@pearles mostly because ZXs map sucks ass, everything else was pretty solid though
Megaman Zero saga is best saga
Definitely the best intro stage in the series.
Mateoski Imo, I prefer caravan hope for freedom and Esperanto.
Most definitely.Break Out is a close second.
But them playing a remix of Zero's theme in the first game was pretty dope
What about intro of x1?
@@sonix7902 series, as in the zero series. X4's intro was still better ;)
Zero: This isn't fun anymore.
me: that's what you think
also me: *keeps attacking enemies during 1 hour*
Well there goes your S and A ranks
Alternatively, you try to skip them and realize that you actually needed to farm them until he says the dialogue so that you could kill enough enemies to get an A-rank
girls: omg here we go, second year of high school
boys:
Let's go...
(During the class)
“This isn’t fun anymore..”
Lmfao accurate
That's exactly how I felt with my Sophomore year (I'm a Senior now).
Sophomore year was the only good year for me.
One of the most BADASS openings in gaming history, bar none. God Bless Inti Creates and Capcom for letting these boys shine.
Zero: this isn’t fun anymore
*me trying to level up his z-blaster*
It's the buster shot not the z-blaster/buster
@@judgeofarchetypes6103 nerd
@@judgeofarchetypes6103 actually got it right
@@superbodoque7860 why
You know you can go back to the stage after you clear it without taking a hit to your ranking
Here after learning about Mega Man Zero/ZX Legacy Collection 🙋♂️
🙋♂️
WE GETTIN ALL THE TRACKS REMASTERED, YEA BOIII
@@marxo6558 where did you hear
I Hope they Will finally release X9 or Zx 3.
Capcom, I BELIEVE IN YOU
🇮🇹🇮🇹🇮🇹
Og here who has Nintendo DS Lite and knew entire Mega Man before ZX Legacy
Music starting...
*Throw his old cloak and reveals his scars*
Zero: Let's go!
*Slashes many Pantheons*
Zero: This isn't fun anymore!
Megaman X: I have the best opening stage theme.
Zero 2: Hold my energy tank.
Or Subtank rather
@@MegaBomberZX you get the point
maybe
Megaman x3 op theme is good too, i think
More like "hold my cyber elf nurses"
Thank GOD for the Zero Collection. These games kick BUTT.
here's to praying for a switch remaster some time this century
@@cosmega1696 Good news
@@cheslap i just checked it out and im so fucking pumped
Megajones You foresaw the future my dude
@@linkofthewild4236 i guess i did
So, to get the S rank, we need to shoot the enemies until Zero says, "This isn't fun anymore."
Next, we jump over to a platform and slice a guy, leap OVER the next guy, turn around and slice him, climb a wall, *whoa what the heck is that?* Jump up, slice the top half, it'll stop, slice the unguarded bit, it dies. If it didn't; slice the top bit again.
Dash forward, but holy crap slice the surprise off the side of the screen because we all know that isn't an ambush when we've seen it three to six times now.
Great. Mario-Style Platforming, and one of those ambushing spikeweeds is lurking on every platform. Slice carefully not to take damage, and *IT'S YOU!*
To get the TIME to its max, you gotta Z-Saber the Golem 4 times in a row. Wait for its attack, and when it *isn't attacking,* go in close and slice it. If you miss, wait for another opportunity, because we've all gotten hasty, and we know that the Golem's hitbox gets bigger for some odd reason when it's attacking.
Four slices of nice positioning and good dodging later, you've cut the Golem in effective time.
Practically repeat the ENTIRE process, but the platforms are freaking harder than before!
Another one?! And there's a HOLE there! Daredevils will wall jump to avoid lasers, otherwise getting those 4 slices is going to be HARD.
But you know what? We pulled it off. We gotta jump on crumbling platforms now, and do LEAPING DASH SLASHES to the vultures eating the dead bodies that can still hurt you!
Missed one? SLICE IT IN MIDAIR. *AWESOME.*
Hey look, a cyber-elf **Slaps self in the face**
Gotta go fast.
...Another "!" event. Another Golem? No, it's an army! I CAN TAKE IT!
But a giant heated D appears from behind me! It conveniently destroys the army!
No Way! An ancient robot! I thought I blew it up five times! No matter, I can take it! When it's D shaped pincer comes off it stops moving... and it has to wait... wait... Where'd the first one come from and where'd it go?!?!
UGH! This boss has SO many openings, it's kinda sad. But don't trip up here!! That'd be awful!!
ALRIGHT!!! *YEAH!!!* We got the *S-RANK!!*
...That was the introduction stage... L...Like a... tutorial... Oh my g-
+13gamerbullet You went for the S Rank, huh? You have my sympathy. I would never put myself through that, especially in MMZ1. Nice job though lol
Dude! You nearly described what I just did. I just played this then had to look the song up on youtube.
AfterYouKnowMe I posted this comment right after an S-Rank run. Mine was an emulator, so I had savestates to quicken the learning/memorization process, but the fact that I could spew out every single thing on the stage made me both sad and amazed. The worst part is; that's only a fourth of the battle, you need the skills to not succumb to any of the said problems.
+13gamerbullet I play on emulator as well. The "Turn around, what the heck is that " was dead on.
Careful,he is a hero.
*"Let's go..."*
The best way to start a game
Especially a sequel.
Ahhhhh can’t wait for the Zero and ZX collection 💯🙌🏽🔥🔥🔥🔥
Not much longer man! I BELIEVE IN YOU
What do you think of 'em?
@@wetwipes3121 Dream come true.
This theme is amazing, it somehow manages to convey the unrepaired army killer that Zero is at the moment, while still showing the resilience and determination in those rifts. This along side his idle being the low health slouch and the menu UI being cracked. It all adds up to one of the best intro levels in any game I've seen, you don't have to had played any X games or Zero 1 to understand his character, all from the brief intro scene and level alone.
back then when Capcom knew what they were doing
Capcom never knew what they were doing. It was Inafune and Inti Creates
capcom was to busy making X6,X7 and X8 when inafune and inti creates where making some of the best mega man games ever
meh...capcom has monster hunter...This is Inti Creates
true true
SlashBeast101 Well, X8 was pretty good
Always got chills hearing this when starting a new MMZ game on my GBA back in the day. Captured the essence of Zero I think. Mournful, badass.
ZERO:HAVING FUN WITH ROPE THING
Z- Saber: *YOU DARE FORGOT ABOUT ME*
Z- Buster: Am I a joke to you?
The Chain Whip is technically an extension of the Z-Saber's capability so....
Also Zero: GET OVER HERE!!!
@@neppingofneps7406 Technically, that's the Milan buster.
@@saisameer8771 milan who? from that chinese cartoon?
Zero had many themes over the numereous games he was in, but to me, this is the true theme of Zero. I feel like it just captures who and what he is better than anything else.
A playable Zero for the next Smash Bros game would be the tits
yes it would
Indeed.
FUND IT
Unfortunately so.
Machito RD It's actually not true, all characters can get in. Nintendo just didn't word well enough. :]
I think this is the most epic intro in all megaman series
Text definition of "Badass".
After having such a hard time beating the first megaman zero, i wasn't really too excited to start the second one.
THIS SONG, however, was all i needed to get pumped up!!
Actually, despit Z1 having a questionable mechanics, it is still a really good game and fun to play for me. The series only gets better except for the last game, Z3>Z2>Z4>Z1 for me.
My order is Z3>Z4>Z2>Z1
Capcom and inti creates while making zero games: this is fun!
Capcom and inti creates while making ZX games: this isn't fun anymore............................................ *departure starts playing*
Me: Ready to make some noise?
My little Brother: Aw Yeah!
This theme is so amazing.
Zero: Wielding the Sword of the Creator before it was cool
Honestly I pictured it as the whips the Belmont’s used
Zero would wreck all the fire emblem three houses cast.
Abdiel Ramos
No shit. He’s zero. Tbh the only ones who would even stand a chance against him are the Radiant Dawn cast of villains because you need to be blessed by the goddess to hurt them, and Duma because you need Falchion to kill him. And maybe some of the canonically overpowered characters like Eldigan or Lewyn, but nobody from Three Houses.
Not if zero goes purple does genmu zero.
Abdiel Ramos
?
Mesmo estando cansado ferido e quase sem poder andar direito.... ele conseguiu derrotar várias hordas de phantheons e mais alguns golems na moral o zero é muito foda
E o reploid lendário pó
Grande homem
O reploid mais fodastic... Adeus zero....
🙀😭
O cara morreu no quarto game dele
Two words: Let's go!
This isn't fun anymore.
Let is go!
This isn't fun anymore.
love this track
👍
Fell in love with megaman Z2 when this track came on
Damn, we need Zero in Smash
Yes
Agreed, and this one specifically. X era Zero is just too bulky and the sword is too star-wars-y. And don't even get me started on the big green nipples lmao.
His moves write themselves (ex skills) and alt costumes too (forms) and I would love a shulk-arts style element select.
People complain it's another unneeded swordsman, but honestly he's so much more diverse than that.
i agree with you and hoping to get zero really soon
@@Sayne7 ah well that's true bcuz i only want 1 or 2 more swordsmans
I feel the same! This version of Zero is perfect for Smash!
And people think Dr. Willy Stage song is great.
This is >
This is good, my favorite track in MMZ, in fact, but it's not even close to Wily's Castle 1/2 from Megaman 2.
Let's not get in an internet argument. I apologize.
+Nathaniel White
That track is way too overrated imo, I like this one better, especially since I respect X/Z/ZX a lot.
Actually, Megaman ZX Advent is my favorite Megaman game of all time. I'm not just an angry guy who only likes old things, I promise. In fact, with more thought, I don't feel like the two tracks in question are easy to compare. They both set their tones perfectly, but I feel like this one is intended to convey hopelessly. A feeling of loss, but also numbness to it, like it's been felt for far too long now. Obviously the track from MM2 was as simple as, "Let's rock! Let's get the bad guy! It's been difficult, but of course we're not stopping now!"
TL;DR - Both songs are very good, I think, but the tones are too different for them to be compared and just say one's better or worse.
it's spelled "wily"
Uma das melhores trilhas sonoras de Megaman
Verdade, essa música é🔥
@@perfectheartrainhadeles709 uma teteia
I remember when I first played this on the gba the scene where zero rips off the poncho and all epic looking just says let's go loved the MegaMan zero series
Es mi primera vez jugando la saga de Zero, hace dos días empecé con este juego, y, dios, la secuencia de inicio se quedará grabada en mi memoria para siempre. Simplemente hermoso.
One of the best songs in this series by far!
Im so glad I found this song
my favorite track from my favorite of the series
0:06
That is the sound of badassness
Can agree to
Una de las mejores canciones del universo de megaman Zero es muy cool😎😎😎😎😎🤘🤘🤘🤘🤘
el mejor tema de Zero jamas hecho
Zero: “I may be in bad shape, but I can still take all of you on!”
Classic song
Nice intro stage
The Megaman Zero franchise is heavily underrated and deserves a remake, sadly Capcom is too busy making shitty games nowdays
bruh be serious capcom just made re4 remake and street fighter 6
alright lets go
*GBA sounds bad*
MMZ entire: Hold my beer
I still remember blasting through this intro stage with the rolling slash style and just flying through the whole stage in style
*Grabs cloak hem and tosses it off, turns to panning up camera
Zero: "....Let's go."
"...This isn't fun anymore."
"Somehow...I did it. But...It's cost me everything."
Getting the legacy collection. I also have my ds collection as well
zero: lets go
No word only emotions
Can't wait to see how the departure remix from the new collection will turn out!
"...Let's go"
I absolutely love this track
This music is about to be 11 years old
This music have already passed the age of 11, game came out in 2003.
@@SmellinDSyrup ah ok
I am from Gwain Saga here, because GEO picks perfect soundtracks
Heh, listening to this track always seems to send chills down my spine. God, I love it.
*(Throws ragged cloak to the searing desert winds and turns to the enemy)*
...Let's go.
This is the only song i can imagine the producers were shedding tears making.
Video game music peaked in 2003 and it's been downhill ever since.
It was difficult but I have to agree, For me, the last work of musical art was Shadow Of The Colossus.
The coolest, most badass intro ever
The remixes are awesome,
But the original is still the best.
And then we have the guy that says that remixes suck. Just look down.
Best track in Mega man zero 2 ever!
Axl the reploid which he's not a prototype hey its Model A
_ everyone
2020? So nostalgic to me I was 3 when I played this game for the first time I’m 14 now
Me and the Bros starting the high school.
the main theme of ah shit, here we go again.
This theme is soo Godlike!!
Most impactful opening sequence in any Megaman game, imo
This is a masterpiece of nostalgia
They nailed this one so, so damn hard, that not even the arranged versions surpass it. I'm kinda glad I played Zero 2 before Zero 1, because THIS was my introduction to the series and man, what an incredible opening.
Ningún remix superará al original
This theme is so damn good that doesn't need any remastered edition to be awesome
This game is what inspired me to make Crystal smash
best music of the game.
Best Song
1:08 aqui podemos ver o animo do criador ao esta fazendo a serie Zero
"Let's go."
Rest of the world's playing this on PS4, Xbox One, PC, and Switch. Here I sit, playing on my Wii U.
I'll be playing it on GBA with the Gameboy player 😁
@@DanielAyy You're braver than I am. I've needed to abuse restore points to keep up with Copy X.
¡HU HA HU!, ¡RYUENJI!
This satisfaction of slashing all of the Pantheons when this track is playing...priceless
I have all the the Megaman Zero Games for GBA And For the DS
伝説のBGM
The guitar slide \m/
crunchy tune God damned
this was actually the first megaman game i played besides battle network. i knew it was serious as soon as i heard this... although i never got past the second golem the first time as i thought the buster was all you had :p
After all these years, it's still remains the best...
READY
Favorite theme
well that guitar surely is epic
this isn't fun any more.
i mean keep in mind he's been doing this for a whole year at this point... his whole life i guess, why is it no fun now lol
Aw yeah bring that incredibly bit crunched game boy audio, OH YEAH THATS MY SHIT
My favorite song :3
When this isn't fun anymore
Came Here After Satoshi Matrix's Review On A Super Retro Advance Adapter Review.... This This Rocks.... I Mean The Music!
0:25 So many years later, I notice this part kinda sounds like the boss theme from Megaman X5...
Am I the only one who never got the "This isn't fun anymore" message on any of my playthroughs of this game on both DS and GBA?
i love it aa