@@lasttwhisper it helps when looking up of down a ramp though. And I know when I first started this game I was kinda fucked by the height of the agent's (coming from other FPS games like OW). They feel quite tall and what I felt was head height normally wasnt.
LasttWhisper most people are coming from other games and dont understand how important crosshair placement is its so hard to watch people when i die stare at the ground while swinging on someone
@@RCmetal11 all im saying is relying on the lines to tell you where is headshot level is not good. one has to use the game feeling, the game sense to always headshot level. what happens when there is no boxes and lines ?? no its way better to learn it right in the first place.
Defense is actually a pretty serious thing. The game doesn't end if they enter the site. Don't try to take 2 or 3 with you. Just TRY to kill one and reposition. I have shitty aim compared to my friends but I just play a lot with positioning and information
Honestly this video is a guideline for the next videos you should do lol -Taking places correctly one each maps in defense and offense for each maps (each map it's own video and maybe each side it's video too) -Spots for Molotov's, Poison Gas, Sage walls... -Fall back routes on each maps
Could you also analyse top level gameplay? To make these videos more useful for the "better" players? I've watched most of your videos but haven't learned that much yet :D. Keep it up!
for the sound on 5:01, you can hear a quite sand sound when he drops the mag on the ground, that means he can just near to the tp or onside B cause the ground on B lobby is wood
Great tips! I played CS Source (Cal-M) way back in the day (10 years ago?) and recently started playing Valorant. Watched a few of my clips and realized my head shot placement was way lower than it should be. These tips may seem simple or many think they "know it already", but they're good reminders and good refreshers for even experienced players!
Coming straight from Overwatch into Valorant with no prior experience in ANY competitive shooter, this was actually really informal. I kinda wanna make a ranked progress report after a few weeks of writing this comment, so as of now I am currently Iron II.
I had been looking for some good guides for this game and this is definitely the best one I've found. You actually go into game and show and explain mechanics. Most of what I've seen is people commentating on pro player footage or their own stream footage and calling it a guide. Thank you for taking the time to do this.
this helps. Im always for some reason having so many deaths, even though i almost always top frag. Its demotivating being in a deathmatch having 37 deaths when noone else has over 30
I do wanna say, one difference that does not translate from csgo is the idea of playing for retakes. If you give up site and the enemy team still has a majority of utility, you've lost. Even if you die, sometimes going for the 1v1 and trying to stall or killing their brim/sage is more valuable than just playing your life. Too many times I just see people leave because a team is rushing because theyre afraid of dying. Dying doesn't necessarily mean you did something wrong, context matters and that just takes time to read a situation when you should play for retake of force a gunfight.
Fax they would give up site rather than to trade or risk doing damage Bc they are scared they will die. Or at least in lower ranks it’s seen. It’s easy to retake knowing that the enemy wasted a utility especially if a sage heals someone at 70 or above. Or if they ult you etc
what? i have 1.7k, was global, stopped playing for 3 years, got back 2 month ago, got dmg and then valorant came out. um Plat 1 and i can see myself in diamond/plat3
@@stephanesilvaa i have around 2k in csgo as well and im only around mg, but that's most likely because im not really trying to improve and just playing for fun
I think my biggest flaw is shooting blanks in the game, like I shoot and it goes straight through them, or the marshal and other weapons literally don’t register headshots like ever, and they’re not crouching, it just straight up says their heads are their torso.
In order to counter tilting, I analyze what I did, what I missed, and what I should have done. So basically I just go, "Ok...note to self. Next round, *insert what I should or not do*."
I don't know what it was, but I usually am a 10-17 kda player...I just went 20-5-4 Mainly I think it was the tip about not floating, but I love your tip about the head-height markers. Thank you! Iron 2 here I come! lol
Crosshair placement and sounds helped me a lot since those days of CSGO. Some people call me "hacker" because I get 3-4 headshots consecutive headshots... 🤦🏻♂️ They didn't crouch and ran towards the bombsite, of course I can hear them and prepare myself... 😂😂😂
I think my biggest problems are wide peaking (especially whenever I flash someone as Phoenix) and crosshair placement later in the game. It always seems like I’m hitting nice pre fires and jiggle peak 1 taps the first half but the second my performance is way worse and I get lazy with crosshair placement
I might sound like I'm just complaining, but I mostly doe because of my team. Most of the time I have to hold off a site by myself at the beginning of every round and my team round around wanting kills, I give them the call for help, but instead they wait to become last and get the most kills. Same with attack, I always have to go first because the team are too afraid to go, i get one to two kills when entering and I fall back, but my team are hiding behind me hoping that they get easy picks by camping. Most of the teammates that I receive just hide in corners getting kills, the enemy team also does this to me by hiding in corners. My teammates are usually bots but hide and get free kills. I think this game rewards better angles rather than aim, but maybe I'm just tilted from losing and dying.
this might sound like an excuse, but everytime i try to pick someone, i always get headshotted, then i realised that it's because i always crouch to get more precision, this leads to people headshotting me because they are always aiming at the chest lol
I'm a noob and I often aim at the chest, because I don't have good placement. I've seen a specific tip about this - noobs will headshot you if you're crouching to avoid headshots XD
I'm going to probably trigger a lot of people here: but imho the footstep and reload radius is *too* large in Valorant. I mean it's already a lot slower than the game it takes so much inspiration from in terms of movement, but this basically makes it so that you're either shift-walking the entire match or being tracked through walls halfway across the map due to how easily the footsteps are heard.
my biggest problem is not aiming at people’s head. my cross hair placement is good, so is my aim, but i always end up shooting their body. even if my cross hair placement lands on someone’s head, i still flick to their body
My team is playing attack on defence, and play defence on attack...i have been using team comms but nobody will listen to u unless u had insane kda... all i want is them to cover angle instead of finding kills n not stupidly walk over enemies' crosshair...
Devs, for the love of God. Add a “toggle” setting for walking. I’m used to that for when I played CS and I hate holding/pushing down keys for too long lol
@@mevia3518 Here's what you're gonna do, you're gonna boot up your PC and open steam. Then you're gonna start csgo, go to the settings where you'll find the toggle option for walking. I've been playing CS for 15 years I think I'd know.
Valorant hitboxes I can answer your question and help everyone before they spend all their money on skins! Answer is Addiction! Gambling is addictive. The reward signals to the brain rewading chemicals (serotonin etc) when the roll of the dice goes well for you. Csgo became popular due to implementing rng (random number generator for bullets) system into its mechanics and then added a case unboxing gamble in the mix too! 🎰 You see if the shooter was 100% accurate with no deception, no desynchronisation, and was honest with the bullets instead of random people would quit and not many would stay because the skill ceiling would be just too high! In Valorant everyone is capped to a certain ceiling of skill due to the randomness, desynchronisation of the servers, deception of hitboxes and bullet randomness including 1st shot inaccuracies. Bringing the skill ceiling lower with chance is the devs way of making the game addictive even for low elo players Although Ive aimed at the head and seen sparks fly out all over the show only to indicate 3 body shots and 0 head shots. This scenario causes the players to rage and question their game and the game it self (make videos about it and share it with others to show the deception etc) which further results in addiction as its like you missed your roll of the dice and missed your shot at having them feel good chemicals gamblers get when they win a bet. So to conclude I think its genius what they have done. Valorant is very much like a gamble and chance based game in its entirety. The skill ceiling has been lowered very much so to make the rng, randomness, inaccuracies, server desynchronisation and visual hitbox deception the forefront of the game which induces addiction. Just take a look at these clips and watch their emotions overtake players and over whelm them into deeper addiction due to deception and chance As its this rage that also plays apart in the addiction itself. Thats why when u aim at the head hitbox in certain scenarios when the player is not facing you sometimes all your 1 taps will miss this is to give the other players a chance to have a more fair 1 vs 1 if u will (Wardels clips below is an example of this) and you can see his emotions running wild. Some servers you will lag in certain rounds to 9 fps to balance the pummelling the other team is facing ; ) Some servers u go on the dice will favour u and u will have whats known as a rush of good fortune with your rng and u will feel like scream for second Next server you run into severe bad luck with the rng and it tilts u causing more addiction for the player Players are more likely to buy skins during the rush phase of good fortune Its just variance and these things exist in the long run in probability Below is an example of how deception of the game creates big emotions in players thus creating greater addiction to the game ua-cam.com/video/xt9PHuIkSBU/v-deo.html ua-cam.com/video/1QltOwtx0QY/v-deo.html www.reddit.com/r/LivestreamFail/comments/hvnpgp/saw_this_valorant_hitreg_issue_during_wardells/? Enjoy 👊 Dont take it seriously its meant to be like this to induce addiction 💥 Also bonus video to show u why Csgo took nearly 6 years to fix their hit reg (mainly why so many players got addicted) ua-cam.com/video/GexxPKwZS5Q/v-deo.html Even though they say theyre going to fix it they wont because it induces addiction as its chance based with elements of deception so its not truly a skill based game in its entirety 💥 www.dexerto.com/amp/valorant/riot-investigating-broken-headshot-hit-reg-in-valorant-1395242 www.google.co. uk/amp/s/amp.win.gg/news/4817/explaining-the-hit-registration-and-latency-problems-in-valorant I mean ask your self why else would they put deception of visuals and random number generators for your bullets / desynchronisation into a skill based game when the devs at Riot promised us integrity in its skill based game in the first place ? It doesnt take a genius to work out the contradiction with what the devs said and promised us to what we have in front of us. ; )
A swedish (just guessing) person playing a swedish person Edit: I feel like a fcking idiot for not saying thank you for the video.. so thank you it helped me a lot xD
My main problem is i always try to do hero plays, when my team and the enemy team is bad i drop 30+, when my team or the enemy team is good i do ass. and i pick the fragger characters so when i do bad i have no utility poggers
Good content for the new fps players right there, but there is one thing that i don’t understand and that’s calling them « pros », maybe they were pros in other games but valorant is actually a new game so all of us are learning it, the pros didn’t show up yet 😄
Never turn your back on anything. Can't even tell you how many times i've died to someone deciding to peak a corner 0,5 seconds after i turn my back to it. Sneaking doesn't help, they just fucking know everytime you turn around. It's like the years of CS:GO abuse has given them clairvoyance
No lie, I never knew about the lines on the map being head height. That helps massively
you dont need to know about that,, just know the agent model and pre aim it always there. game sense
@@lasttwhisper it helps when looking up of down a ramp though. And I know when I first started this game I was kinda fucked by the height of the agent's (coming from other FPS games like OW). They feel quite tall and what I felt was head height normally wasnt.
LasttWhisper most people are coming from other games and dont understand how important crosshair placement is its so hard to watch people when i die stare at the ground while swinging on someone
@@RCmetal11 all im saying is relying on the lines to tell you where is headshot level is not good. one has to use the game feeling, the game sense to always headshot level. what happens when there is no boxes and lines ?? no its way better to learn it right in the first place.
@@lasttwhisper Yes but its not a bad move to use lines to learn them
4:33 imagine seeing this in a competitive
iZyrkon XD
LUL
Sorry for i have sinned
vGH05Tv yes
supa high level tactic
Dude pointing out the head height map elements blew my mind. Wow.
10:47 Omg, I love this part XD
What's sad is that this happened to me.
It like the Thor meme
You can't defeat me
I know, but he can
*3 teammates appear*
Tip, You re dying because the enemy shoots you. To fix this, shoot the enemy first.
Luxusty 👏👏👏👏😖😖😖😖 what an inspirational message
But still I die sometimes even if I shoot 1st😂
@@IronGreninja bc they shoot back at you
I mean. Even if you do shoot first, if you don’t get a nice headshot, and the enemy does, you’ll still die.
too bad the hit regs are not that good
Defense is actually a pretty serious thing. The game doesn't end if they enter the site. Don't try to take 2 or 3 with you. Just TRY to kill one and reposition. I have shitty aim compared to my friends but I just play a lot with positioning and information
Honestly this video is a guideline for the next videos you should do lol
-Taking places correctly one each maps in defense and offense for each maps (each map it's own video and maybe each side it's video too)
-Spots for Molotov's, Poison Gas, Sage walls...
-Fall back routes on each maps
Could you also analyse top level gameplay? To make these videos more useful for the "better" players? I've watched most of your videos but haven't learned that much yet :D. Keep it up!
got something lined up this weekend!
@@RyanCentralYT Great!!
for the sound on 5:01, you can hear a quite sand sound when he drops the mag on the ground, that means he can just near to the tp or onside B cause the ground on B lobby is wood
Dangggg
Great tips! I played CS Source (Cal-M) way back in the day (10 years ago?) and recently started playing Valorant. Watched a few of my clips and realized my head shot placement was way lower than it should be. These tips may seem simple or many think they "know it already", but they're good reminders and good refreshers for even experienced players!
Cypher be like : "Don't mind me. I'm just running in circle"
I need to train myself to aim for people's 5heads
What I do sometimes is only play ranked to force myself to improve and learn what I did wrong in situations where I died
@@xcherry3991 shooting range works best for me for a warmup. you can tweak the bots to make it really hard. especially when you make them move.
Alan walker no need to get sad bro, all new players just need some time to adjust. I bet you will be rlly god if u practice
Thank you for addressing people who give away too much information. It seems as though nobody I play with walks during the initial move towards point.
Wow I'm watching this way too late. I figured out every single one of these tips slowly and painfully on my own. Could have saved so many games lol.
Coming straight from Overwatch into Valorant with no prior experience in ANY competitive shooter, this was actually really informal. I kinda wanna make a ranked progress report after a few weeks of writing this comment, so as of now I am currently Iron II.
10:47 when we decide to rush a short on eco
I had been looking for some good guides for this game and this is definitely the best one I've found. You actually go into game and show and explain mechanics. Most of what I've seen is people commentating on pro player footage or their own stream footage and calling it a guide. Thank you for taking the time to do this.
Actually super good tips!
this helps. Im always for some reason having so many deaths, even though i almost always top frag. Its demotivating being in a deathmatch having 37 deaths when noone else has over 30
please keep doing these. I also love the gameplay analysis of a noob vrs a pro to spot out mistakes noobs make that pros don’t in real time.
REALLY helpful for a beginner player here! Played CSGO maybe... like twice so I have very very limited knowledge of the game and how it works. Thanks!
Best guide so far. Just things that are not trivial. Perfect.
Honestly wasnt expecting to learn much from this, but was very pleasantly suprised
Phoenix's tho says it all:
"Remember to stay out of enemy ,suoer high level tactic,remember ya"
10:45 *Coffin Dance Song Intensifies*
Never knew I could turn the sage wall 360 degrees, damn. Thanks a lot
I do wanna say, one difference that does not translate from csgo is the idea of playing for retakes. If you give up site and the enemy team still has a majority of utility, you've lost. Even if you die, sometimes going for the 1v1 and trying to stall or killing their brim/sage is more valuable than just playing your life. Too many times I just see people leave because a team is rushing because theyre afraid of dying. Dying doesn't necessarily mean you did something wrong, context matters and that just takes time to read a situation when you should play for retake of force a gunfight.
Fax they would give up site rather than to trade or risk doing damage Bc they are scared they will die. Or at least in lower ranks it’s seen. It’s easy to retake knowing that the enemy wasted a utility especially if a sage heals someone at 70 or above. Or if they ult you etc
wow thgis video was actually incredible.
Especially the crosshair placement was really well explained/showed well in the video.
Best video on improving in valorant I have seen in a while
Me watching this video (a person who has been playing csgo for about 2k hours )fully knowing I won't get above bronze in Valorant any time soon
what? i have 1.7k, was global, stopped playing for 3 years, got back 2 month ago, got dmg and then valorant came out. um Plat 1 and i can see myself in diamond/plat3
Got 1.5k hours in csgo and I’m stuck between iron 3 and bronze 1
@@nicky6475 thats weird, whats ur main problem, loosing duels or getting caught off guard by habilities?
@@stephanesilvaa i have around 2k in csgo as well and im only around mg, but that's most likely because im not really trying to improve and just playing for fun
I'm iron 1
thank you bro this video is useful and enjoyablei lurned too many things and know why im dieing a lot
The lines on the map at 7:50 just made me my mouth wide open out of shook... I mean........ I am LITTERALLY shooked
I think my biggest flaw is shooting blanks in the game, like I shoot and it goes straight through them, or the marshal and other weapons literally don’t register headshots like ever, and they’re not crouching, it just straight up says their heads are their torso.
didn't know about the footstep radius thing!
I'm like 3000h on CS. And a lot on valo. And the marks on walls for head shots... never realised it!!! Thanks
10:49 absolutely adorable
1st advice dont be angry when you die, remember in this game if you die you dont lose the game ONLY One life on One reound .
GG
Conselhos para miúdos do fortnite lmao 😂
Yeah, if you're playing with the wrong headspace you're going to lose alot more than just 1 round
In order to counter tilting, I analyze what I did, what I missed, and what I should have done. So basically I just go, "Ok...note to self. Next round, *insert what I should or not do*."
I don't know what it was, but I usually am a 10-17 kda player...I just went 20-5-4 Mainly I think it was the tip about not floating, but I love your tip about the head-height markers. Thank you! Iron 2 here I come! lol
Amazing tip with the box heights for headshots.
Crosshair placement and sounds helped me a lot since those days of CSGO. Some people call me "hacker" because I get 3-4 headshots consecutive headshots... 🤦🏻♂️ They didn't crouch and ran towards the bombsite, of course I can hear them and prepare myself... 😂😂😂
10:47 OH HELLO THERE
Thanks Hitscan, very cool!
This was really easy to understand, thank you.
I enjoyed dropping Molotov on the bomb with angle mastery so when enemies tried to defuse they died
I think my biggest problems are wide peaking (especially whenever I flash someone as Phoenix) and crosshair placement later in the game. It always seems like I’m hitting nice pre fires and jiggle peak 1 taps the first half but the second my performance is way worse and I get lazy with crosshair placement
I've seen so many people peek a corner with an ability, I'm like, cmon common sense
10:49 That tip be hittin a bit too close to home
One good tip - When u play with awesome skins, it increases your willpower to perform more pro against the enemies. Skins make us feel pro
I might sound like I'm just complaining, but I mostly doe because of my team. Most of the time I have to hold off a site by myself at the beginning of every round and my team round around wanting kills, I give them the call for help, but instead they wait to become last and get the most kills. Same with attack, I always have to go first because the team are too afraid to go, i get one to two kills when entering and I fall back, but my team are hiding behind me hoping that they get easy picks by camping. Most of the teammates that I receive just hide in corners getting kills, the enemy team also does this to me by hiding in corners. My teammates are usually bots but hide and get free kills. I think this game rewards better angles rather than aim, but maybe I'm just tilted from losing and dying.
this might sound like an excuse, but everytime i try to pick someone, i always get headshotted, then i realised that it's because i always crouch to get more precision, this leads to people headshotting me because they are always aiming at the chest lol
I'm a noob and I often aim at the chest, because I don't have good placement. I've seen a specific tip about this - noobs will headshot you if you're crouching to avoid headshots XD
Learned a lot from this. Nice stuff!
Your tips is so helpful
Nice tips. Thanks.
Liked and subbed as soon as you said "for people with little to no counter-strike experience"
(I'm paraphrasing..)
🤘🍻💚
right XD im from overwatch and standing still is hell
really helpful video, keep up the good work
I'm going to probably trigger a lot of people here: but imho the footstep and reload radius is *too* large in Valorant. I mean it's already a lot slower than the game it takes so much inspiration from in terms of movement, but this basically makes it so that you're either shift-walking the entire match or being tracked through walls halfway across the map due to how easily the footsteps are heard.
Imo it's okay. It happens that maps are kinda small, but having that much cluttered angles help
@@brielmph Yeah that's true. Might just need some more getting used to from my side ;)
Can the enemy hear when you change from your knife to your weapon with the same range as reload?
Yeah reloading makes a decent noice.
if the enemy is near u or behind the wall he can hear u
Your video titles are so eye catching an makes me click on onthe video.
GOOD JOB HITSCAN☺️
Dope content, keep it up bro 🙏
These were great tips! Thanks.
your videos helped me a lot duuude! thanks.
the most helpfull video i have ever seen in valorant thank you
Sniping in valorant is life basically csgo sniping
sadly you cant quickshot anyone bcz of the animation :(
@@jesterxn and the random bullet spread
10:40 - that moment when u think ur safe but ur rly not...
my biggest problem is not aiming at people’s head. my cross hair placement is good, so is my aim, but i always end up shooting their body. even if my cross hair placement lands on someone’s head, i still flick to their body
Im actuelly doing all the right things, like he explained in this video.
That Cypher gyrating had me dead xD
I think the last one is the most important one! Most people just don't get it.
Ever since I’ve watched this video, I have yet to ever die in Valorant
1:08 Phoenix looks deader when alive.
hey there, thanks for stopping by and feel free to come by my twitch and drop any questions/chat :) www.twitch.tv/mysca
My team is playing attack on defence, and play defence on attack...i have been using team comms but nobody will listen to u unless u had insane kda...
all i want is them to cover angle instead of finding kills n not stupidly walk over enemies' crosshair...
Time stamps?
Devs, for the love of God. Add a “toggle” setting for walking. I’m used to that for when I played CS and I hate holding/pushing down keys for too long lol
Yeah me too... My pinky would suffer less
It doesn't bother as I don't like toggle but Riot definitely should implement it, it's a basic control setting for every game.
I have never even heard about people using toggle tbh.
Wtf do you mean by toggle in cs. CS walking is exactly like valorant lmao
@@mevia3518 Here's what you're gonna do, you're gonna boot up your PC and open steam. Then you're gonna start csgo, go to the settings where you'll find the toggle option for walking. I've been playing CS for 15 years I think I'd know.
Valorant hitboxes
I can answer your question and help everyone before they spend all their money on skins!
Answer is Addiction! Gambling is addictive. The reward signals to the brain rewading chemicals (serotonin etc) when the roll of the dice goes well for you.
Csgo became popular due to implementing rng (random number generator for bullets) system into its mechanics and then added a case unboxing gamble in the mix too! 🎰
You see if the shooter was 100% accurate with no deception, no desynchronisation, and was honest with the bullets instead of random people would quit and not many would stay because the skill ceiling would be just too high!
In Valorant everyone is capped to a certain ceiling of skill due to the randomness, desynchronisation of the servers, deception of hitboxes and bullet randomness including 1st shot inaccuracies.
Bringing the skill ceiling lower with chance is the devs way of making the game addictive even for low elo players
Although Ive aimed at the head and seen sparks fly out all over the show only to indicate 3 body shots and 0 head shots. This scenario causes the players to rage and question their game and the game it self (make videos about it and share it with others to show the deception etc) which further results in addiction as its like you missed your roll of the dice and missed your shot at having them feel good chemicals gamblers get when they win a bet.
So to conclude I think its genius what they have done. Valorant is very much like a gamble and chance based game in its entirety. The skill ceiling has been lowered very much so to make the rng, randomness, inaccuracies, server desynchronisation and visual hitbox deception the forefront of the game which induces addiction.
Just take a look at these clips and watch their emotions overtake players and over whelm them into deeper addiction due to deception and chance
As its this rage that also plays apart in the addiction itself.
Thats why when u aim at the head hitbox in certain scenarios when the player is not facing you sometimes all your 1 taps will miss this is to give the other players a chance to have a more fair 1 vs 1 if u will (Wardels clips below is an example of this) and you can see his emotions running wild.
Some servers you will lag in certain rounds to 9 fps to balance the pummelling the other team is facing ; )
Some servers u go on the dice will favour u and u will have whats known as a rush of good fortune with your rng and u will feel like scream for second
Next server you run into severe bad luck with the rng and it tilts u causing more addiction for the player
Players are more likely to buy skins during the rush phase of good fortune
Its just variance and these things exist in the long run in probability
Below is an example of how deception of the game creates big emotions in players thus creating greater addiction to the game
ua-cam.com/video/xt9PHuIkSBU/v-deo.html
ua-cam.com/video/1QltOwtx0QY/v-deo.html
www.reddit.com/r/LivestreamFail/comments/hvnpgp/saw_this_valorant_hitreg_issue_during_wardells/?
Enjoy
👊
Dont take it seriously its meant to be like this to induce addiction 💥
Also bonus video to show u why Csgo took nearly 6 years to fix their hit reg (mainly why so many players got addicted)
ua-cam.com/video/GexxPKwZS5Q/v-deo.html
Even though they say theyre going to fix it they wont because it induces addiction as its chance based with elements of deception so its not truly a skill based game in its entirety 💥
www.dexerto.com/amp/valorant/riot-investigating-broken-headshot-hit-reg-in-valorant-1395242
www.google.co. uk/amp/s/amp.win.gg/news/4817/explaining-the-hit-registration-and-latency-problems-in-valorant
I mean ask your self why else would they put deception of visuals and random number generators for your bullets / desynchronisation into a skill based game when the devs at Riot promised us integrity in its skill based game in the first place ?
It doesnt take a genius to work out the contradiction with what the devs said and promised us to what we have in front of us. ; )
For people with not a lot of counter strike experience me that has 1500 hours. This applies to me
Thank you ❤️
There was another video I saw that showed that pulling out your abilities was only audible to yourself and teammates! Õ_ó
im dying because i get fps stutter when ever someone shoots or using an ability... i used to be so good and now im usually bot frag
tajrocksable F
Hey just a question hope you might answer
How do you create bots on custom games?
My problem is that when I keep on shooting they take damge but they don't die but that's not the vice versa.
thank youuu
I played csgo for 2 weeks, cheaters killed my vibe but loved the aesthetics, and found my passion within the valorant beta
Glad to hear bro. As a 5 years csgo veteran i can tell you that Valorant has huge potential. You should stick with it and so will i.
i die when enemy peeks the corner and 1taps me withing 0,001sec. before i can even react...
equiping the weapon is the same sound as reload?
#1 reason for me: 132+ ping. I keep on teleporting
A swedish (just guessing) person playing a swedish person
Edit: I feel like a fcking idiot for not saying thank you for the video.. so thank you it helped me a lot xD
Love how suddenly 4 odins show up
One time I peeked while reloading because my brain processed it as already reloading....
Good vid
how can i die in valorant and i still didn't play the game ?
My main problem is i always try to do hero plays, when my team and the enemy team is bad i drop 30+, when my team or the enemy team is good i do ass. and i pick the fragger characters so when i do bad i have no utility poggers
nice vid, now i can send this to my noob friends :)
thank you:)
He forgot to add lag in the list
I guess I stare at the floor while I walk around cuz my monitor is too low and it feels weird looking up irl lol
Whenever i move my mouse my crosshair placememt messes up lol
Good content for the new fps players right there, but there is one thing that i don’t understand and that’s calling them « pros », maybe they were pros in other games but valorant is actually a new game so all of us are learning it, the pros didn’t show up yet 😄
I hold an angle and they one tap me. How do I fix that?
Never turn your back on anything. Can't even tell you how many times i've died to someone deciding to peak a corner 0,5 seconds after i turn my back to it. Sneaking doesn't help, they just fucking know everytime you turn around. It's like the years of CS:GO abuse has given them clairvoyance