2:41 this made me realize Noise’s middle finger animation was the ONLY Noise vulnerable animation from his boss fight that wasn’t used for playable Noise
@@NoNameBuddy99 to be fair we all thought noise was gonna be a reskin until they pointed out how he was gonna have a different moveset but no one knew if it was completely new or an overhaul of the old ones
@mariugi2090 I expected a mix of skateboard moveset with the jetpack part of the pogo one, and there's a few rumors that they actually tried that, but then they changed to the final one that we know today.
Hi, The noise collect sounds seen in the leaks were made by Sertif himself. He took them out and deleted them because he did not like then very much, and it is the reason why he won't share the sounds
I feel like if Noise Had a Mach Double Jump then he probably would have also had the original double jump that he had back in his pogo stick moveset I think it’s interesting because the Mach double Jump and The regular double jump follow the same design pattern as A lot of peppinos moves being different when using Mach running (like the ground pound and divebomb) but ultimately both were scrapped in favor of the crusher jump because it was more fun even if it is broken
Wow, you don't know how much I thank you for creating this mod bro, I had been wanting to try the discarded movements for Noise for months, thinking that they would be used in the update. If you update this mod, I recommend that you find a way to recreate the unused sfx of Noise when he grabbed a large colletible (it was an electric guitar effect, you can hear it in the 2023 footage). You earn a new sub!
Great job! To add on the dive cancel, I am pretty sure Noise's tornado sprites are called "dive bomb", so it's likely his tornado WAS intended to be the dive cancel.
me when machcancel_start hits also did you forget about the dive move? his dive move was (according to the leaks) was like, imagine if it worked like march monthly build version where you'd be spinning in the air if you fell off of a platform while machrolling the dive cancel move was supposed to be his divebomb (drill)
i have a question, how the hell did you restore the "noisepunch" is it in the code of scr_playersounds?, also did you edited the bank file so it doesnt sound like its muted
@@Compwnter no, it was not in the hud, it might actually be in the players view head point, similar to the revolver transformations bullet counting meter on peppinos
I actually considered doing something like that (like removing some noise animations etc) to give the full experience but I felt like it wasent a good addition
WHERE IS THE TOPPIN GUITAR SOUNDS ok wait just watched the vid sorry just noticed also they might be in the frenzy worlds leak or final round leak i forgot which one included the sounds
music was probably not much different, even noise's anthem not being used for his entrance theme can be dismissed as just something that was always planned to be implemented later
how to recreate the pre noise update noise: change the super jump cancel to the pep sprite. add the dive. remove the wall bounce and tornado. change the mach skid falls to the pep sprites. the dive must have the spinning peppino sprite. rocket slide must be peppinos rocket slide. R E D N O I S E. og palette (good luck on recreating that). and i guess thats pretty much all.
gamebanana.com/mods/557379
2:41 this made me realize Noise’s middle finger animation was the ONLY Noise vulnerable animation from his boss fight that wasn’t used for playable Noise
Technically his taunt using smiling noise only uses one frame of that whole animation and not the whole animation
this is quite literally how i thought the noise update was gonna be
Woudl be sad noise update
Istg if the update came out like this I would completely give up on PT, glad we don't live in that timeline.
@@NoNameBuddy99 to be fair we all thought noise was gonna be a reskin until they pointed out how he was gonna have a different moveset but no one knew if it was completely new or an overhaul of the old ones
@mariugi2090 I expected a mix of skateboard moveset with the jetpack part of the pogo one, and there's a few rumors that they actually tried that, but then they changed to the final one that we know today.
@@mariugi2090 look at slappyhappy2000's comment that it was said that noises topping collecting big sounds are made by sertif
Hi,
The noise collect sounds seen in the leaks were made by Sertif himself. He took them out and deleted them because he did not like then very much, and it is the reason why he won't share the sounds
6:10 king apple car adventure
I feel like if Noise Had a Mach Double Jump then he probably would have also had the original double jump that he had back in his pogo stick moveset
I think it’s interesting because the Mach double Jump and The regular double jump follow the same design pattern as A lot of peppinos moves being different when using Mach running (like the ground pound and divebomb) but ultimately both were scrapped in favor of the crusher jump because it was more fun even if it is broken
pizza tower if it fucking sucked ass (and was old)
Noise if he wasn’t peak
Wow, you don't know how much I thank you for creating this mod bro, I had been wanting to try the discarded movements for Noise for months, thinking that they would be used in the update. If you update this mod, I recommend that you find a way to recreate the unused sfx of Noise when he grabbed a large colletible (it was an electric guitar effect, you can hear it in the 2023 footage). You earn a new sub!
Great job!
To add on the dive cancel, I am pretty sure Noise's tornado sprites are called "dive bomb", so it's likely his tornado WAS intended to be the dive cancel.
True, I'm gonna guess McPig turned the tornado into the whole dive so it'd be easier to access
Noise having a regular uppercut is physically painful to watch.
me when machcancel_start hits
also did you forget about the dive move?
his dive move was (according to the leaks) was like, imagine if it worked like march monthly build version where you'd be spinning in the air if you fell off of a platform while machrolling
the dive cancel move was supposed to be his divebomb (drill)
Hi scratch guy
@@TheNoiseRator Hi
Huh?
@@mariugi2090 yeah, one of the leaks contains a short section where it's used and its quite obscure.
@@mariugi2090 (also second reply but the afterimages once used the secondary color (cape color))
peak.
i have a question, how the hell did you restore the "noisepunch" is it in the code of scr_playersounds?, also did you edited the bank file so it doesnt sound like its muted
Did you also implemented the unused jetpack gas meter sprite of mini noise?
ill be honest with you i kinda dont know how to code that lol
@@mariugi2090 The code was removed but the texturegroup is set to "hudgroup" so it was very likely in the HUD. Hope that somewhat helps!
@@Compwnter no, it was not in the hud, it might actually be in the players view head point, similar to the revolver transformations bullet counting meter on peppinos
Can u post the noisepunch sfx? (Please)
So was crusher cancel flying a thing in noises early moveset?
That we dont know because it was never seen in any leak
@@mariugi2090 also where did you find the noise fairies I can’t find them anywhere I search
I'm pretty sure that pig city ballon sprite was intened for the mushroms in gnome forest
the sprite is called "spr_playerN_ratballoonbounce" so no
@mariugi2090 oh, ok
you forgot to remove entrance theme being noise's!
it wasnt there in the teaser
that's less of an unused thing and moreso it just wasn't implemented yet, McPig is notorious for not adding music until he has to.
I actually considered doing something like that (like removing some noise animations etc) to give the full experience but I felt like it wasent a good addition
Based on The original builds the noise entrance theme was always planned so it doesn’t even line up with the topic of this video
could you restore the noise boss scrapped big bomb phase?
(scr_noise_golf)
WHERE IS THE TOPPIN GUITAR SOUNDS ok wait just watched the vid sorry just noticed also they might be in the frenzy worlds leak or final round leak i forgot which one included the sounds
it was frenzy worlds
i NEED a link to save that last part
please… I need the link..
Where is the link?
do you have discord? if you do i could share an actually high quality rip of the noise old colletables sounds
what about the music.,
music was probably not much different, even noise's anthem not being used for his entrance theme can be dismissed as just something that was always planned to be implemented later
@HyperrealisticNoise1111 what about the escape theme
@@BreadPT same thing, it was always distasteful anchovy remix, at most you just need to readd the "are you ready to get funky" sample
how to recreate the pre noise update noise: change the super jump cancel to the pep sprite. add the dive. remove the wall bounce and tornado. change the mach skid falls to the pep sprites. the dive must have the spinning peppino sprite. rocket slide must be peppinos rocket slide. R E D N O I S E. og palette (good luck on recreating that). and i guess thats pretty much all.
Bro, where the link?
you forgot to color the combo bubble to purple