Hello Oskar👋🏻, I have the feeling you are growing from interview to interview! You seem very relaxed now and are also joking with your interview partner. From interviewer to entertainer. Good this way! This could be something for you professionally! Best regards from Germany 😁👍👍👍
I really enjoyed your interview. It was awesome that you were able to interview a software developer. I'm really into electronics. I have a degree in information technology.
I'm not a player of video games (unless Duolingo counts), but having done a fair amount of mathematical modeling, I must applaud those who do professional software development and coding. It always gets to me how advanced the visual effects in games have become, as well as machine learning. I almost took up a hobby with creation games like Sim City in the past; it just wasn't my cup of tea in the end. Well done on this interview!
@oskar_viniar On the point of how a computer is a counting machine at its core, a lot of games are based around algebra, as are models. The concepts we learn throughout our years of schooling can be applied to model digital "critter" movements for landscape models, spatial disease outbreak models, and figures in games. We can then apply probabilities of actions and effects, such as whether or not a "vulture" sees a "carcass" within a certain distance when it turns and looks, or the chances of dengue fever spreading through a population in southern Florida under different climate conditions (my professor and I had fun with that one). In a nonspatial model, we could predict the reach of marketing strategies based on given data, population viability over time, and more. Math allows quite a bit of creativity, I'd say.
@@oskar_viniar Recently, I learned that a lot of it boils down to algebra; the code is the hard part. We could turn data points into digital "critters" that interact in different ways and at different distances based on starting parameters and probabilities that influence the rules. In a spatial model or game, one could apply this to landscape models, root system models, spatial disease outbreak models (spatial SEIR), players and NPCs in a game, and more. My professor and I had a lot of fun testing dengue fever viability in southern Florida under present and hypothetical climate conditions, which required an understanding of Aedes mosquito ecology and behavior, human population densities in Miami, disease characteristics, and more (winters are still too cold for dengue to persist in Miami). I'm still new to coding and don't plan on making it more than an aide in the future, but it was a very humbling experience!
Hi Oskar do you Remember me if not that’s sad but my name was Bishoy I was in your uncommon school and I hope I was your friend but it’s cool. I hope you have a good life
:0
👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻
Great work
👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻 Ooooooooosssssssskkkkkkkaaaaaaarrrrrrrrrr wwwwwwoooooooowwwwwwwww
cool , keep it up :D
I couldn't imagine my own profession represented here so early. Congrats for this nice interview.
Yeahhhhh! 🤩 I’m happy I took software development, it is actually a very interesting profession!
Another great job with the interview oskar 👏👏😎 getting really good with these. I love it 🙌😁👋
Thanks! Already working on the next one 🤩
Oscar, you are such a good young man!!!
Thank you!
Hello Oskar👋🏻, I have the feeling you are growing from interview to interview! You seem very relaxed now and are also joking with your interview partner. From interviewer to entertainer. Good this way! This could be something for you professionally! Best regards from Germany 😁👍👍👍
Thank you! 😃 I love making this type of videos and I really like interviewing people.
I really enjoyed your interview. It was awesome that you were able to interview a software developer. I'm really into electronics. I have a degree in information technology.
Oh that is so cool! I always thought that this area is very far from me, but after talking to Phil, I realized it is a cool profession.
I'm not a player of video games (unless Duolingo counts), but having done a fair amount of mathematical modeling, I must applaud those who do professional software development and coding. It always gets to me how advanced the visual effects in games have become, as well as machine learning. I almost took up a hobby with creation games like Sim City in the past; it just wasn't my cup of tea in the end. Well done on this interview!
Yeah when I play video games I usually don’t think that it is made by people. But when I think about it, it is so impressive 👏🏻
@oskar_viniar On the point of how a computer is a counting machine at its core, a lot of games are based around algebra, as are models. The concepts we learn throughout our years of schooling can be applied to model digital "critter" movements for landscape models, spatial disease outbreak models, and figures in games. We can then apply probabilities of actions and effects, such as whether or not a "vulture" sees a "carcass" within a certain distance when it turns and looks, or the chances of dengue fever spreading through a population in southern Florida under different climate conditions (my professor and I had fun with that one). In a nonspatial model, we could predict the reach of marketing strategies based on given data, population viability over time, and more. Math allows quite a bit of creativity, I'd say.
@@oskar_viniar Recently, I learned that a lot of it boils down to algebra; the code is the hard part. We could turn data points into digital "critters" that interact in different ways and at different distances based on starting parameters and probabilities that influence the rules. In a spatial model or game, one could apply this to landscape models, root system models, spatial disease outbreak models (spatial SEIR), players and NPCs in a game, and more. My professor and I had a lot of fun testing dengue fever viability in southern Florida under present and hypothetical climate conditions, which required an understanding of Aedes mosquito ecology and behavior, human population densities in Miami, disease characteristics, and more (winters are still too cold for dengue to persist in Miami). I'm still new to coding and don't plan on making it more than an aide in the future, but it was a very humbling experience!
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Hi Oskar do you Remember me if not that’s sad but my name was Bishoy I was in your uncommon school and I hope I was your friend but it’s cool. I hope you have a good life
Hi Bishoy, of course, I remember you, we both had the same advisory. I hope all is well, and I hope to see you someday.