Procedural Flower - Blender Geometry Nodes 3.1 Tutorial
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- Опубліковано 24 лип 2024
- Downloadlink to the procedural flower model:
blendersteve.gumroad.com/l/ll...
Downloadlink to the procedural grass model:
blendersteve.gumroad.com/l/cghbq
Link to procedural grass Tutorial:
• Procedural Landscape w...
Free Materials and thousands of free models:
www.blenderkit.com/r/bd/
In this Geometry Nodes tutorial I want to show you how to create a procedural flower with Blender. Thanks to Geometry Nodes flower and flower stem are variable in shape and size. The flower shader is also 100% procedural.
00:00 Geometry Nodes Procedural Flower Intro
00:35 Procedural Grass Tutorial
00:50 Creating Base Shape of single blossom
11:23 Creating single blossom stem
16:00 Creating Pollen Part of the Flower
24:00 Distribute Leaves around circle
36:00 Creating the flower stem
49:25 Procedural Blossom Leaf Shader - Фільми й анімація
Do you have a slightest idea how talented and humble person you are ???
Please continue to share your tutorials. I thank you from core of my heart for sharing your talent. I have learnt a lot from you. Please share more geometry nodes based modular tutorials. I have bought all of your files.
Thank you for your efforts.
dude is a genius
This tutorial is amazing! I had so much fun following along. Thank you!
This was an amazing tutorial, nicely done. I am appericate you teaching us this. keep up the good work.
This was beyond my needs! I enjoyed the in-depth directions and pacing, thanks so much!
finally I truly understand why you set profile curve radius such a small value. In this way you could control set curve radius in the range of 0 to 1. Then it could be used with the greate ramp node to adjust the randomness, genius idea!
your videos are so great, especially love the foliage ones! I'm curious if you'll cover creating a procedural leaf with veins :D
Thank you for the You have impressive Blender tutorials.
Thank you for the in depth tutorial
This was absolutely fun to follow! It was my first time playing around with geometry nodes and I learned a lot of good stuff. Thank you!
almost done with the tutorial and I completely agree with you!!
Great tutorials. I'm working on a simple animation of a field as a little memorial and your grass and flower tutorials are perfect for filling out the field. Thanks!
cool, it's always nice to hear that the tutorials also work in practice
Dies ist ein weiteres großartiges Tutorial! Gut gemacht und Vielen Dank!
たった今、聴き終わりました!
楽しい。本当に楽しい。蟲師を取り上げて下さりありがとうございます(関係者でもなんでもなくただのファンです)
Outstanding, thanks a lot for your work, I will come back to it quite often 😅
Great Tutorial! Thanks so much, I learned a lot
for rotate euler, we could use choose to use axis angle, it should be easier to understand.
Dude i love your vids , you're always patient when explaining the steps in ur vids. i was honestly about give up on learning geometry nodes until i found ur channel !!
thanks - I hate these fast edited tutorials, too. often they are quite interesting to watch, but you learn nothing
facts
Amazing tutorial. I really feel like I am learning a lot about Geometry Nodes with how relaxed and easy you explain. Thanks!
Thank you!
@@blenderdude5050 of course
Thank you for your tutorial
Well worth the subscription! thanks for sharing.
Thank you for this tutorial!🙏
Great tutorial! Thanks a lot dude
This is exceptional work
Thank you
Thank you so much!
Great tutorial like this!
You are genius
If you're reading the comments, remember to save your file before changing the subdivision surface above 4, it SERIOUSLY can make Blender crash.
for distributing blossoms along curve points, we could seperate x/y/z from rotation and just assgin z rotation to "instance on points". in this way, we need not rotate back the blossom along x :)
Very helpful, thanks!
SUper Maga Easy One.. in 1 hour 1 super Flower.. THX Master class
thank you!
Great tut! You've earned a subscriber!
cool, thanks! :-D
amazing
This was my first Geo Nodes tutorial I followed. Thanks! I am curious how do I get all of the parameters to adjust the flower in one spot? Thanks!
thank you
Great tutorial Bro❤
thank you!
You're the Best
also the curve circle does have normals you can just use an align Euler to vector with the normal as the vector. fun fact the curves normals and tilt are the same thing so set curve tilt is also set curve normal.
ah, cool, did not know that. I think I tried that last time and it did not work. I will check that!
Awesome tutorial, thanks for sharing sir...
Please post a loth tutorial for geometry node 😁
ok, I will! thanks!
hello thank you for your amazing tutorial! my flower leaves have some overlap. do you have any idea about that?
Thanks
I loved the tutorial! I have an issue though. I can't find a way to place the flower on top :/
When I switch end point/start point the flower only goes up a bit
Hey, Thanks for the tutorial! Let's say we would like to animate the petals falling down one by one. How would You make it?
Amazing tution 👌🏻, but when I take this flower in particle system only the stemp of the flower is shown not tha hole flower or tha upper part of tha flower please help me to fix this 🙏🙏
for someone who wonders why the flower disappears when exporting or when applying, you need to add realize instances in front of instance on points for blossom on stem group which the last one he creates
Thank you! This was an issue for me, however I had to add the "realize instances" after "instance on points" for it to work.
Hii thank you for the tutorial !! One question though... what can we do about the leaf stems to make them appear only below the leaves ...?
Thank you very much I learned a lot and had a great time following along. One thing I'm curious about (forgive my newness) is how you could have certain parameters (let's say number of petals for example) be randomized for each INSTANCE that you perhaps distributed or scattered the flower across a plane/land area. Do you have a video where you address such a thing? Thanks!
Hi, do you mean something like that: ua-cam.com/video/HQaJrciGgYQ/v-deo.html
great work! will you produce more videos?:)
Thanks. I have to make a scene where are a lot of flowers .
the group input has been changed you can use a simple value node instead...
I added the flower created here to a grass group we made in your other tutorial, but the realize instance node messes with how the materials look on the flower. Is there a known way around that, so we don't have to choose between viewport speed and correct materials?
You know the part where you can alter the Iso Sphere to be only bumpy on top. Is there a way to use that value to cull the iso sphere below that point???
Cool! A rose please 🙏
I LOVED this tutorial but now I am trying to append my flower into a scene with more geo nodes, a scene built off your other tutorial about scattering, and it just shows up as an outline. I want my flowers to coexist with my grass and stuff but it won't work so far. Any help appreciated. Thanks! Your tutorials are phenomenal. I tried them a while back and gave up haha. But now I am getting it better.
When I press the "/" key it shows up with a texture but then when I hit that key again it goes back to the scene and my flower is just an outline. Bummer. I was so ready to see them in my scene.
Can you make a video on snow environment with weather ?
10:07 "It still looks a little... edgy?" "sharp" or "angled" are idiomatic here. thx for upload
come back !
This was completely amazing. Do you think its possible to do a rose like that as well? Im asking because with a daisy the blossom organization is very straight forward, but a rose is slightly more complicated. Other than that I enjoyed every little part of this video.
maybe you can play with the shape of the blossom - I think its quite flexible with the coloramp (?) node
Many thanks for the tutorial. What would you recommend for a Geometry nodes beginner? It seems quite complex and difficult even though I'm working? What advice do you have for people like me?
Hi, thanks - I work full time myself and have two kids. I started with Geometry Nodes in December 2021. I then watched tutorial after tutorial. The important thing is: pick a project/goal and then look specifically for possible solutions. That's the best way to learn. Eventually you'll get a big picture of (almost) all the nodes and how to combine them to achieve your goal.
@@blenderdude5050 Thank you very much for your reply. The most important point is to search for alternative solutions on a subject.
What was the poly count for this?
do u make tree growing ?
idk why I see it so often but you don't need a combine xyz (or use any vector math) for a boolean, float, or integer. I'm referring to your extrude section
Yes, your are right, sometimes you don't need it. I got used to use them, it's clearer in my head sometimes.
@@blenderdude5050 your probably got the habit from set position z displacement
@@shmuelisrl yes, migth be 🙂
amazing but its tough for beginners
35:25
Hi everyone. There is no greater than in blender in new nersion. What can I make instead?
it is from the math or compare node
@@naughtynome4491 thanks! I had found it allready 🙂
Why the music? At least this one. Is it a yoga class or a fitness video, or even a massage session?
finding the correct way: check
the tutorial have the exact desired flower: CHECK
won't this take a lot of memory if I put these flowers on a plane as a particle system with the amount of let's say, 50000?
I would like to buy the file for paypal balance, is it possible?
Hi, yes - in the description are two download links to gumroad. Grass and flower are seperate models but easy to combine!
why have you stopped uploading bro ?
Finding new ideas, staying up-to-date and preparing the tutorials was unfortunately very time-consuming - now I have two children and a full-time job - unfortunately no more time for Geometry Nodes...
Excellent tutorials.
I believe you should devote more time to Geometry Nodes. Why not create a beginner's tutorial that covers everything from beginning to end covering up everything that comes under Geometry Node? This might be a big deal. You don't have to complete everything in one video. You can do it in numerous. Please do this; it will be really beneficial to some beginners and those who are just getting started with Geometry Nodes. Many thanks!
Hi, thanks for the praise - but you always have to focus on a target audience no matter what you do. If I start making tutorials for absolute beginners now, then many of the existing subscribers will jump off because they understandably can't do anything with these videos. Maybe I'll start a second channel....
That is an awesome idea. Please do so as soon as possible, as I'm starting to lean towards Geometry Nodes this weekend. ❤️
@@rabinkhattri229 Hi, unfortunately I have to slow you down a bit :-D The second channel was just an idea... I have a permanent job and two children, there is unfortunately (currently) no time for a second channel, sorry
amazing