I think all the Skelton units should be recruitable on cities along with the current "kill to get" system for both the constancy and the racial traits and bonuses Edit: I'd love to have an army of tiny swarn skellys and some naga skellys, that'd be fun
So...I'm new to the game and was hoping if there's a way to combine necromancy with barbarians. There's the obviously tier 1 unit/tomb of the horde synergy the barbs got with the skeletons but are there any other I should know/build around?
I’d like to see your take on a “chosen destroyer-necro” , as my biggest problem with the destroyer is getting units fast enough to fill the heroes and perhaps have follow-up armies as well..
I had my best exp with taking skeleton ressurection and then rushing astral tier 5. cosmic overdrive gives +30% dmg and fast movement making skeletons pretty strong, then you can go back and pick up other enchantments. I love that you can autoresolve most fights and just replace your casualities after the fight. I usually don't even bother with other undead units 😅
I was trying to make a anti-morale build, but I ran into the problem that the chaff units giving back the morale when dying. Any advice ? (I did miss the research for corrupt souls, big dumb) I did dip into Order to get the Tome of Subjugation with the Tyrant Knight. I believe I used the Tome of Inquisition to get enough affinity, since Beacon/Faith/Zeal tome had me unconvinced. But maybe I should change my tomes since I also want "Mayhem" at tier 2 for Misfortune, since my ennemies will fumble more at low morale.
Biggest winners in my experiments were Mystic (Star Blades is just a massive upgrade to the skellies and they can cast a lot) and Dark (the Weakness mechanic is just a huge interaction with their Cull The Weak Trait) Dunno if I missed some other big player.
That was extremely helpful!
I think all the Skelton units should be recruitable on cities along with the current "kill to get" system for both the constancy and the racial traits and bonuses
Edit: I'd love to have an army of tiny swarn skellys and some naga skellys, that'd be fun
I also miss the ability to recruit undead units in my cities.
Excellent guide, 10/10
this is great thanks a bunch
So...I'm new to the game and was hoping if there's a way to combine necromancy with barbarians. There's the obviously tier 1 unit/tomb of the horde synergy the barbs got with the skeletons but are there any other I should know/build around?
I’d like to see your take on a “chosen destroyer-necro” , as my biggest problem with the destroyer is getting units fast enough to fill the heroes and perhaps have follow-up armies as well..
Necromancers you can bring them back if you want.
Naga Necromancers seam like interesting faction.
I had my best exp with taking skeleton ressurection and then rushing astral tier 5. cosmic overdrive gives +30% dmg and fast movement making skeletons pretty strong, then you can go back and pick up other enchantments. I love that you can autoresolve most fights and just replace your casualities after the fight. I usually don't even bother with other undead units 😅
wish it also gave you the option too raise dead on your units if they died in battle too.
got the dlc bundle on discount and just realize the eldritch release tonight. time to return back to this game.
Yesyesyesyesyesyes :D
I was trying to make a anti-morale build, but I ran into the problem that the chaff units giving back the morale when dying. Any advice ? (I did miss the research for corrupt souls, big dumb)
I did dip into Order to get the Tome of Subjugation with the Tyrant Knight. I believe I used the Tome of Inquisition to get enough affinity, since Beacon/Faith/Zeal tome had me unconvinced.
But maybe I should change my tomes since I also want "Mayhem" at tier 2 for Misfortune, since my ennemies will fumble more at low morale.
Is this still current for the Eldritch patch?
Yes, Necromancy didn't get changed in the last patch.
@@Ic0nGaming Thanks for confirming!
What culture is best?
Biggest winners in my experiments were Mystic (Star Blades is just a massive upgrade to the skellies and they can cast a lot) and Dark (the Weakness mechanic is just a huge interaction with their Cull The Weak Trait)
Dunno if I missed some other big player.
Nice feudal any good?
Pretty clearly not how this game works. Smh