Houdini Basic SOP 004 - Vellum Softbody and Wetmaps

Поділитися
Вставка
  • Опубліковано 21 січ 2025

КОМЕНТАРІ • 16

  • @marc1137
    @marc1137 2 місяці тому

    hi , my situation is im emitting vellum objects which i want get the color of some flip colliding , and in this situation seems sop solver is not working , not catching the prev frame even if cached, all examples i see around its always with some static mesh

  • @JackM1949-vq2ki
    @JackM1949-vq2ki Рік тому

    Your tutorial video helped me a lot, thank you bro!

  • @MotionPunk
    @MotionPunk 2 роки тому

    i love ur stuff, very clear explanations without overwhelming new people like me :)

    • @indianvfxschool
      @indianvfxschool  2 роки тому

      Thank you, glad you liked it.

    • @MotionPunk
      @MotionPunk 2 роки тому

      @@indianvfxschool may I ask, are your courses pre recorded? I would love to buy but I dont have the time to attend a live class. Cheers

    • @indianvfxschool
      @indianvfxschool  2 роки тому +1

      Yes we have recordings of every session, you can have them :)

  • @zakirali8721
    @zakirali8721 Рік тому

    awesome! thanks brilliant techniques.

  • @varunbeats3617
    @varunbeats3617 2 роки тому +1

    Nice and it's cool...✌🏼

  • @nibinfrancis8206
    @nibinfrancis8206 10 місяців тому

    How can i take out the wet map as a comp layer ? , not the sand just the wetness ???
    Ples some one give me solution!!

  • @prasanthk5101
    @prasanthk5101 Рік тому +1

    HI, What is your system configuration?

  • @ravijoshi23
    @ravijoshi23 2 роки тому +1

    😍😍😍

  • @CptJhonprice
    @CptJhonprice 2 роки тому

    You made Houdini less scary

    • @indianvfxschool
      @indianvfxschool  2 роки тому +1

      That's exactly what we wanna do when we make tutorials.

  • @software41
    @software41 2 роки тому +1

    👌👌👌👌🌹🌹🌹🌹